Difference between revisions of "Talk:Luck"

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(Additional information: new section)
(Luck: Time for a rewrite?)
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-- [[User:Camomiletea|Camomiletea]] 02:00, 14 March 2009 (UTC)
 
-- [[User:Camomiletea|Camomiletea]] 02:00, 14 March 2009 (UTC)
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== Time to update? ==
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Is it just me, or is about time for this article to get some attention? The tone feels "off" compared to the rest of the wiki, and the information is well over a year old (not that it's necessarily inaccurate, but Longtail has changed a lot of the game mechanics). I'll be happy to work on it, but don't want to go making big edits on what should be a pretty important article without team consensus. --[[User:GoBecky|GoBecky]] 01:29, 7 July 2010 (UTC)

Revision as of 01:29, 7 July 2010

Giving examples

We should leave examples out because we simply don't know how luck works. Any catch that does occur, no one knows if it was because of luck or power. -- Grexx 13:25, 3 March 2009 (UTC)

Additional information

Dave talked about luck in today's live Feedback Friday. He mentioned it wasn't explained well in the Wiki, so I think we should correct it ;) This is what gathered from the video:

  1. Luck is nonlinear - the more you have, the more effective it becomes. So 8 luck is more than twice better than 4 luck.
  2. Luck is more effective against stronger mice. 4 luck against a stronger mouse would be of more benefit than 4 luck against weaker mice.
  3. Luck works as a separate rule, regardless of the power type and what your chances are. The Polar Bae is high luck because the mouse can slip and fall unconscious (but it's not hard-coded sort of thing; it's your imagination about what makes those traps lucky).

-- Camomiletea 02:00, 14 March 2009 (UTC)

Time to update?

Is it just me, or is about time for this article to get some attention? The tone feels "off" compared to the rest of the wiki, and the information is well over a year old (not that it's necessarily inaccurate, but Longtail has changed a lot of the game mechanics). I'll be happy to work on it, but don't want to go making big edits on what should be a pretty important article without team consensus. --GoBecky 01:29, 7 July 2010 (UTC)