Difference between revisions of "Power Bonus"

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''"The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power."''
 
''"The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power."''
  
The '''power bonus''' attribute on certain [[Traps#Bases|bases]] and [[Traps#Weapons|weapons]] increases the [[power]] of a [[Traps|trap]]. The power bonus from both the base and weapon are first added together, and is then applied to the combined power of a trap. Fractional power is rounded up to the nearest whole number.
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The '''power bonus''' attribute on certain [[bases]], [[weapons]], [[charms]], and [[cheese]] increases the [[power]] of a [[Traps|trap]]. The power bonus from the components are first added together, and is then applied to the combined power of a trap. Fractional power is rounded up to the nearest whole number.
  
Using the Swiss Army Mouse Trap and Stone Base as an example:
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Using the Swiss Army Mouse Trap, Stone Base, and Power Charm as an example:
 
{| border="1" cellpadding="6" style="border-collapse:collapse; text-align:left; margin-left:20px"
 
{| border="1" cellpadding="6" style="border-collapse:collapse; text-align:left; margin-left:20px"
 
! Component !! Power !! Power Bonus
 
! Component !! Power !! Power Bonus
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| [[Stone Base]] || 150 || 10%
 
| [[Stone Base]] || 150 || 10%
 
|-
 
|-
! Total || 1,350 || 12%
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| [[Power Charm]] || 120 || 1%
 
|-
 
|-
| colspan="3" style="text-align:center;" | '''Total Power: 1,350 * 112% = 1,512'''
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! Total || 1,470 || 13%
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|-
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| colspan="3" style="text-align:center;" | '''Total Power: 1,470 * 113% = 1,662'''
 
|}
 
|}
 
  
 
==See also==
 
==See also==

Latest revision as of 12:11, 20 December 2020

"The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power."

The power bonus attribute on certain bases, weapons, charms, and cheese increases the power of a trap. The power bonus from the components are first added together, and is then applied to the combined power of a trap. Fractional power is rounded up to the nearest whole number.

Using the Swiss Army Mouse Trap, Stone Base, and Power Charm as an example:

Component Power Power Bonus
Swiss Army Mouse Trap 1,200 2%
Stone Base 150 10%
Power Charm 120 1%
Total 1,470 13%
Total Power: 1,470 * 113% = 1,662

See also