Difference between revisions of "User:Grexx/Sandbox"
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| '''[[Burroughs]] Region'''<br />[[Catacombs]]<br />(Legendary) | | '''[[Burroughs]] Region'''<br />[[Catacombs]]<br />(Legendary) | ||
|} | |} | ||
+ | |||
+ | == Combat == | ||
+ | <div style="float:left; width:370px; padding:0px 20px 0 0;"> | ||
+ | {| width=350px cellpadding="5" cellspacing="0" border="1" style="margin:20px; text-align:left; border-collapse:collapse; text-align:center;" | ||
+ | ! colspan=3 | Formula: Combat (3 pcs) | ||
+ | |- | ||
+ | ! Description !! Qty !! Cost | ||
+ | |- | ||
+ | | align="left" | [[Splintered Wood]] || 1 || 150 / Loot | ||
+ | |- | ||
+ | | align="left" | [[Paint-brand Paint]] || 1 || 120 | ||
+ | |- | ||
+ | | align="left" | [[Token of the Cheese Fang]] || 3 || Loot | ||
+ | |- | ||
+ | | align="left" | [[Curds and Whey]] || 5 || 3-10 | ||
+ | |- | ||
+ | ! colspan="2" | Total || 285-320 | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | ''This cheese is specially prepared swiss mounted on combat dummies and adorned with a target. [[Master of the Cheese Fang Mouse|Masters of the Cheese Fang]] often use this apparatus to teach students combat techniques as well as help decrease their mental weakness to cheese. Be warned! Should a Master of the Cheese Fang see a hunter using a chunk of this as bait it will surely cause them to challenge the hunter to defend the honor of the school.'' | ||
+ | |||
+ | A hunter who crafts Combat Cheese in order to catch a Master of the Cheese Fang might put it to use in the Meditation room, where the Masters are most vulnerable. | ||
+ | {{-}} | ||
+ | == Glutter == | ||
+ | <div style="float:left; width:370px; padding:0 20px 0 0;"> | ||
+ | {| width=350px cellpadding="5" cellspacing="0" border="1" style="margin:20px; text-align:left; border-collapse:collapse; text-align:center;" | ||
+ | ! colspan=3 | Formula: Glutter (3 pcs) | ||
+ | |- | ||
+ | ! Description !! Qty !! Cost | ||
+ | |- | ||
+ | | align="left" | [[Cheesy Fluffs]] || 1 || 80 | ||
+ | |- | ||
+ | | align="left" | [[Invisi-glu]] || 1 || 50 | ||
+ | |- | ||
+ | | align="left" | [[Token of the Cheese Belt]] || 3 || Loot | ||
+ | |- | ||
+ | | align="left" | [[Curds and Whey]] || 7 || 3-10 | ||
+ | |- | ||
+ | ! colspan="2" | Total || 151-200 | ||
+ | |} | ||
+ | </div> | ||
+ | ''This cheese is the result of the careful art of fusing a seemingly infinite quantity of flavours into a single cube of cheese. This decadent bait seems to be the only cheese capable of breaking the will power of the [[Master of the Cheese Belt Mouse|Masters of the Cheese Belt]].'' | ||
+ | |||
+ | A hunter who crafts Glutter cheese in order to catch a Master of the Cheese Belt might put it to use in the Meditation Room, where the Masters are most vulnerable. | ||
+ | |||
+ | {{-}} |
Revision as of 20:10, 20 February 2009
Notes: I'm usually just fiddling around on this page with some ideas to see how they look like or work. Usually don't end up using them, but if you actually find them useful, feel free grab it and modify. Just drop me a note to let me know you're doing so :)
Contents
Trap Effectiveness Chart
Information needs to be removed from/updated to the Physical, Shadow, Tactical, and Arcane pages.
Information has been confirmed here by Adrian. Pending agreement on putting it onto main wiki pages.
Requires confirmation of Arcane trap effectiveness.
Mouse | Power Type |
Physical Trap |
Shadow Trap |
Tactical Trap |
Arcane Trap |
---|---|---|---|---|---|
Abm. Snow | Physical | Effective | Effective | Effective | Effective |
Archer | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Assassin | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Bat | Physical | Effective | Effective | Effective | Effective |
Bionic | Physical | Effective | Effective | Effective | Effective |
Black Widow | Physical | Effective | Effective | Effective | Effective |
Brown | Physical | Effective | Effective | Effective | Effective |
Burglar | Physical | Effective | Effective | Effective | Effective |
Diamond | Physical | Effective | Effective | Effective | Effective |
Dwarf | Tactical | Effective | Effective | Very Effective | Effective |
Elf | Physical | Effective | Effective | Effective | Effective |
Ghost | Shadow | Less Effective | Very Effective | Less Effective | Effective |
Gold | Physical | Effective | Effective | Effective | Effective |
Golem | Forgotten | Less Effective | Effective | Less Effective | Very Effective |
Granite | Physical | Effective | Effective | Effective | Effective |
Grey | Physical | Effective | Effective | Effective | Effective |
Hapless | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Hollowhead | Physical | Effective | Effective | Effective | Effective |
Keeper | Forgotten | Less Effective | Effective | Less Effective | Very Effective |
Kung Fu | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Leprechaun | Physical | Effective | Effective | Effective | Effective |
Lycan | Shadow | Less Effective | Very Effective | Less Effective | Effective |
Master - Belt | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Master - Claw | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Master - Dojo | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Master - Fang | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Mobster | Physical | Effective | Effective | Effective | Effective |
Mole | Physical | Effective | Effective | Effective | Effective |
Monk | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Monster | Physical | Effective | Effective | Effective | Effective |
Mummy | Shadow | Less Effective | Very Effective | Less Effective | Effective |
Mutated Grey | Physical | Effective | Effective | Effective | Effective |
Mutated White | Physical | Effective | Effective | Effective | Effective |
Nibbler | Physical | Effective | Effective | Effective | Effective |
Ninja | Tactical | Effective | Effective | Very Effective | Effective |
Ooze | Forgotten | Less Effective | Effective | Less Effective | Very Effective |
Pirate | Tactical | Effective | Effective | Very Effective | Effective |
Rvns. Zombie | Shadow | Less Effective | Very Effective | Less Effective | Effective |
Samurai | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Scavenger | Forgotten | Less Effective | Effective | Less Effective | Very Effective |
Spider | Forgotten | Less Effective | Effective | Less Effective | Very Effective |
Steel | Physical | Effective | Effective | Effective | Effective |
Student - Belt | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Student - Claw | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Student - Fang | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Vampire | Shadow | Less Effective | Very Effective | Less Effective | Effective |
White | Physical | Effective | Effective | Effective | Effective |
Worker | Tactical | Less Effective | Less Effective | Very Effective | Effective |
Zombie | Physical | Effective | Effective | Effective | Effective |
Mouse | Power Type | Physical | Shadow | Tactical | Arcane |
- iTunes Mouse, Master Burglar Mouse are not included.
Sample Chart with further color coding
Mouse | Power Type |
Physical Trap |
Shadow Trap |
Tactical Trap |
Arcane Trap |
---|---|---|---|---|---|
Abm. Snow | Physical | Normal | Normal | Normal | Normal |
Archer | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Assassin | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Bat | Physical | Normal | Normal | Normal | Normal |
Bionic | Physical | Normal | Normal | Normal | Normal |
Black Widow | Physical | Normal | Normal | Normal | Normal |
Brown | Physical | Normal | Normal | Normal | Normal |
Burglar | Physical | Normal | Normal | Normal | Normal |
Diamond | Physical | Normal | Normal | Normal | Normal |
Dwarf | Tactical | Normal | Normal | Very Effective | Normal |
Elf | Physical | Normal | Normal | Normal | Normal |
Ghost | Shadow | Less Effective | Very Effective | Less Effective | Normal |
Gold | Physical | Normal | Normal | Normal | Normal |
Golem | Forgotten | Less Effective | Normal | Less Effective | Very Effective |
Granite | Physical | Normal | Normal | Normal | Normal |
Grey | Physical | Normal | Normal | Normal | Normal |
Hapless | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Hollowhead | Physical | Normal | Normal | Normal | Normal |
Keeper | Forgotten | Less Effective | Normal | Less Effective | Very Effective |
Kung Fu | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Leprechaun | Physical | Normal | Normal | Normal | Normal |
Lycan | Shadow | Less Effective | Very Effective | Less Effective | Normal |
Master - Belt | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Master - Claw | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Master - Dojo | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Master - Fang | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Mobster | Physical | Normal | Normal | Normal | Normal |
Mole | Physical | Normal | Normal | Normal | Normal |
Monk | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Monster | Physical | Normal | Normal | Normal | Normal |
Mummy | Shadow | Less Effective | Very Effective | Less Effective | Normal |
Mutated Grey | Physical | Normal | Normal | Normal | Normal |
Mutated White | Physical | Normal | Normal | Normal | Normal |
Nibbler | Physical | Normal | Normal | Normal | Normal |
Ninja | Tactical | Normal | Normal | Very Effective | Normal |
Ooze | Forgotten | Less Effective | Normal | Less Effective | Very Effective |
Pirate | Tactical | Normal | Normal | Very Effective | Normal |
Rvns. Zombie | Shadow | Less Effective | Very Effective | Less Effective | Normal |
Samurai | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Scavenger | Forgotten | Less Effective | Normal | Less Effective | Very Effective |
Spider | Forgotten | Less Effective | Normal | Less Effective | Very Effective |
Steel | Physical | Normal | Normal | Normal | Normal |
Student - Belt | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Student - Claw | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Student - Fang | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Vampire | Shadow | Less Effective | Very Effective | Less Effective | Normal |
White | Physical | Normal | Normal | Normal | Normal |
Worker | Tactical | Less Effective | Less Effective | Very Effective | Normal |
Zombie | Physical | Normal | Normal | Normal | Normal |
Bases
Base | Power |
Power Bonus |
Attraction Bonus |
Luck |
Cheese Effect |
Vendor Location |
Sold For |
Refunds For |
Alternate Vendors |
Sold For |
Refunds For |
Points Needed |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Wooden Base | 35 | 0% | 0% | 0 | Very Fresh | Town of Gnawnia | 300 | 54 | - | - | - | 0 |
Wooden Base with Target | 75 | 0% | 20% | 0 | No Effect | Town of Gnawnia | 1,225 | 221 | - | - | - | 650 |
Stone Base | 150 | 10% | 0% | 0 | Fresh | Town of Gnawnia | 6,175 | 1,112 | Town of Digby | 6,793 | 1,223 | 5,000 |
Explosive Base | 300 | 5% | 5% | 0 | Stale | Town of Gnawnia | 29,775 | 5,360 | - | - | - | 22,500 |
Dehydration Base * | 225 | 0% | 5% | 4 | Insanely Fresh | Crafting | ≥23,356 | N/A | - | - | - | Journeyman |
Polar Base ** | 200 | 10% | 0% | 4 | Insanely Fresh | Ronza's Traveling Shoppe | 59,550 | 10,719 | - | - | - | 90,000 |
Shops
Town of Gnawnia |
Harbour | Town of Digby |
Bazaar | Training Grounds | |
---|---|---|---|---|---|
Trapsmith | Y | - | Y | - | Y |
Cheese Shoppe | Y | - | Y | Y | Y |
Cartographer | - | - | - | Y | - |
General Store | - | Y | - | Y | Y |
Crafted Cheese
Below are some sample layouts I was trying out.
Formula | |
---|---|
1 Salt | 1 White Cheddar |
1 Curds and Whey | |
Total Cost (1 Piece): Min 5, Max 13 |
Formula
- 1 Salt
- 1 Curds and Whey
Makes
- 1 White Cheddar
Total cost per piece: 5 to 13
Formula | |||
---|---|---|---|
Ingredients | Quantity | Min Cost | Max Cost |
Salt | 1 | 2 | 3 |
Curds and Whey | 1 | 3 | 10 |
Crafts | |||
White Cheddar | 1 | 5 | 13 |
(1) Salt + (1) Curds and Whey = (1) White Cheddar Total Cost (1 Piece): Min 5, Max 13
Forgotten Mice Template
See edit
Newbie Help
Gnawnia Region Town of Gnawnia OR Meadow (Novice) ▼ |
Harbour (Apprentice) ▼ |
Mountain (Journeyman) ▼ |
Burroughs Region Laboratory (Master) ▼ |
Mousoleum OR Town of Digby ▼ |
Furoma Region Training Grounds (Grandmaster) ▼ |
Burroughs Region Bazaar ▼ |
Furoma Region Dojo ▼ |
Meditation Room ▼ |
Pinnacle Chamber ▼ |
Burroughs Region Catacombs (Legendary) |
Combat
Formula: Combat (3 pcs) | ||
---|---|---|
Description | Qty | Cost |
Splintered Wood | 1 | 150 / Loot |
Paint-brand Paint | 1 | 120 |
Token of the Cheese Fang | 3 | Loot |
Curds and Whey | 5 | 3-10 |
Total | 285-320 |
This cheese is specially prepared swiss mounted on combat dummies and adorned with a target. Masters of the Cheese Fang often use this apparatus to teach students combat techniques as well as help decrease their mental weakness to cheese. Be warned! Should a Master of the Cheese Fang see a hunter using a chunk of this as bait it will surely cause them to challenge the hunter to defend the honor of the school.
A hunter who crafts Combat Cheese in order to catch a Master of the Cheese Fang might put it to use in the Meditation room, where the Masters are most vulnerable.
Glutter
Formula: Glutter (3 pcs) | ||
---|---|---|
Description | Qty | Cost |
Cheesy Fluffs | 1 | 80 |
Invisi-glu | 1 | 50 |
Token of the Cheese Belt | 3 | Loot |
Curds and Whey | 7 | 3-10 |
Total | 151-200 |
This cheese is the result of the careful art of fusing a seemingly infinite quantity of flavours into a single cube of cheese. This decadent bait seems to be the only cheese capable of breaking the will power of the Masters of the Cheese Belt.
A hunter who crafts Glutter cheese in order to catch a Master of the Cheese Belt might put it to use in the Meditation Room, where the Masters are most vulnerable.