Difference between revisions of "User:Camomiletea"
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Camomiletea (talk | contribs) (→Projects) |
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** living garden key, papyrus base | ** living garden key, papyrus base | ||
* Crystal Library | * Crystal Library | ||
− | ** | + | ** fill out centuries |
* Catch 100 Realm Rippers | * Catch 100 Realm Rippers | ||
* Catch 100 Moles | * Catch 100 Moles |
Revision as of 22:48, 16 July 2012
Contents
About me
Hi, and welcome to my page! Feel free to look around.
Ack! When have I become the senior editor around? Haha. The worst part about this, I feel more like User:Brossow than like User:Grexx.
Why "camomiletea"?
- Because I like tea
- Because I like the connotations, the warmth of this nickname
- But more than anything because of this poem: Camomile Tea by Katherine Mansfield
Hunting Goals
Immediate goals
- Charge Amplifier in Seasonal Garden while crowning as many mice as possible
- Participate in as many tourneys as possible to get tokens
Long-term goals
- Fiery Warpath
- reach 6 victories
- get Monger Charm
- Seasonal Garden / Zugzwang's Tower -- get Spellbook base
- Muridae Market
- living garden key, papyrus base
- Crystal Library
- fill out centuries
- Catch 100 Realm Rippers
- Catch 100 Moles
- Catch 100 of every Dreaded Horde
- Dragon Hunt (w/ Dragonbane)
- Catch a Keeper with the Front Cover
- Realm Ripper / Reaper
- Balack's Cove (new mice)
- Collect all new Gnawnia mice
- Catch 100 of as many mouse breeds as possible.
- Monster Hunt! Also: Acolyte, Lycan, Dragons, Shelder
- King's Gauntlet
Jungle of Dread stats
- Stonework Warrior 29.9% (53 catches, 124 misses)
- Fetid Swamp 28.6% (106 catches, 244 misses)
- Chitinous 28.6% (10 catches, 25 misses)
- Jurassic 22.0% (9 catches, 32 misses)
- Primal 21.4% (34 catches, 125 misses)
- Magma Carrier 19.6% (9 catches, 37 misses)
Charms Uses
as gleaned from forums
- Wealth Charm - Dojo Sensei
- Rook Crumble Charm, power charms - Zugzwang's Tower
- Amplifier Charm - Seasonal Garden
- luck charms - good for Master of the Dojo
- freshness charms - if cheese is hard to obtain and has poor attraction (e.g. Rockforth)
- attraction charms - Seasonal Garden/Zugzwang's Tower, unless using SB+ or another charm
- Empowered Anchor to avoid washout in Balack's Cove (not for low tide)
- Tarnished Charm - whenever you don't use another charm, and the cheese is cheap or has a high attraction.
- warpath charms recommended in Fiery Warpath
- Dragonbane Charm most profitable to sell in the marketplace.
required
- Artisan Charm for mice with Papyrus
- Scholar Charm for Zurreal
Projects
Special pages
Useful links
- Pooflinger's Mousehunt tools
- User:Twentypence/Mouse_Populations
- ZT Strategy - out of date. Some recent advice from forums:
- For Pawns: Pincher + Target + Attraction Charm + Gouda
- Up to Queen OR Luck goers under 25, which ever comes first: RR + Magma + Luck Charm + Super Brie
- For King and CM: ZFM + Magma + Power Charm + Checkmate
- Note that for the Kings, its ZFM/MAGMA, not ZFM/Tiki, because the Tiki's 0 luck really pulls it down.
- ZT Double Run
- mystic pawn pincher
- rewer's until you accidentally unlock the technic knight
- BSP (Tiki? power-no luck) until you catch the mystic king (use checkmate for king)
- technic pawn pincher if necessary
- rewer's until ~60% amp
- ZFM for technic queen and king