Difference between revisions of "Traps"
From MHWiki
(Made "normal" tables sortable (not special edition, tho)) |
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==Bases== | ==Bases== | ||
− | {| border="1" cellpadding=" | + | {| class="sortable" border="1" cellpadding="4" style="border-collapse:collapse; text-align:center;" |
− | ! | + | ! valign="top" align="left" | Base |
− | ! | + | ! valign="top" | Power<br> |
− | ! | + | ! valign="top" | Power<br>Bonus<br> |
− | ! | + | ! valign="top" | Attraction<br>Bonus<br> |
− | ! | + | ! valign="top" | Luck<br> |
− | ! | + | ! valign="top" nowrap | Cheese Effect<br> |
− | ! | + | ! valign="top" | Gnawnia<br>Cost<br> |
− | ! | + | ! valign="top" | Gnawnia<br>Refund<br> |
− | ! | + | ! valign="top" | Digby<br>Cost<br> |
− | + | ! valign="top" | Digby<br>Refund<br> | |
− | + | ! valign="top" | Points<br>Needed<br> | |
− | |||
− | |||
− | |||
|- | |- | ||
! align=left | [[Wooden Base]] | ! align=left | [[Wooden Base]] | ||
| 35 || 0% || 0% || 0 || Very Fresh || 300 || 54 || - || - || 0 | | 35 || 0% || 0% || 0 || Very Fresh || 300 || 54 || - || - || 0 | ||
|- | |- | ||
− | ! align=left | [[Wooden Base with Target]] | + | ! align=left nowrap | [[Wooden Base with Target]] |
| 75 || 0% || 20% || 0 || No Effect || 1,225 || 221 || - || - || 650 | | 75 || 0% || 20% || 0 || No Effect || 1,225 || 221 || - || - || 650 | ||
|- | |- | ||
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|- | |- | ||
! align=left | [[Dehydration Base]] | ! align=left | [[Dehydration Base]] | ||
− | | 225 || 0% || 5% || 4 || Insanely Fresh || | + | | 225 || 0% || 5% || 4 || Insanely Fresh || ≥23,356* || - || - || - || Journeyman+ |
|} | |} | ||
− | <nowiki>*</nowiki> The costs of | + | <nowiki>*</nowiki> The costs of this base is based on the prices of the necessary [[crafting]] ingredients.<br /> |
==Weapons== | ==Weapons== | ||
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===Normal Weapons=== | ===Normal Weapons=== | ||
− | {| border="1" cellpadding=" | + | {| class="sortable" border="1" cellpadding="4" style="border-collapse:collapse; text-align:center;" |
− | ! | + | ! valign="top" align="left" | Weapon |
− | ! | + | ! valign="top" | Power<br> |
− | ! | + | ! valign="top" | Power Type<br> |
− | ! | + | ! valign="top" | Power<br>Bonus<br> |
− | ! | + | ! valign="top" | Attraction<br>Bonus<br> |
− | ! | + | ! valign="top" | Luck<br> |
− | ! | + | ! valign="top" | Cheese<br>Effect<br> |
− | ! | + | ! valign="top" | Gnawnia<br>Cost<br> |
− | ! | + | ! valign="top" | Gnawnia<br>Refund<br> |
− | ! | + | ! valign="top" | Digby<br>Cost<br> |
− | ! | + | ! valign="top" | Digby<br>Refund<br> |
− | + | ! valign="top" | Furoma<br>Cost<br> | |
− | + | ! valign="top" | Furoma<br>Refund<br> | |
− | + | ! valign="top" | Points<br>Needed<br> | |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! align="left" | [[Tacky Glue Trap]] | ! align="left" | [[Tacky Glue Trap]] | ||
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|- | |- | ||
! align="left" | [[Ambush]] | ! align="left" | [[Ambush]] | ||
− | | 3,000 || Tactical || 5% || 0% || 12 || Fresh || - || - || - || - || | + | | 3,000 || Tactical || 5% || 0% || 12 || Fresh || - || - || - || - || ≥64,085* || - || Grandmaster+ |
|} | |} | ||
− | <nowiki>*</nowiki> The cost of | + | <nowiki>*</nowiki> The cost of this weapon is based on the prices of the necessary [[crafting]] ingredients. |
===Limited Edition Weapons=== | ===Limited Edition Weapons=== | ||
− | {| border="1" cellpadding=" | + | {| border="1" cellpadding="4" style="border-collapse:collapse; text-align:center;" |
! valign="bottom" | Weapon | ! valign="bottom" | Weapon | ||
! valign="bottom" | Power | ! valign="bottom" | Power |
Revision as of 14:35, 22 December 2008
Contents
Trap Descriptions
Component Stats
- The overall strength of the component. Traps with higher power are more likely to catch mice.
- Power Type (see below)
- Mice have specific weaknesses to certain Power Types. Using the appropriate weapon in the appropriate area is a critical part of any hunter’s strategy.
- The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power.
- The attraction bonus boosts the attraction power of the bait being used increasing the odds of a mouse approaching a hunter’s trap.
- Some components are designed to offer small chances of catching a mouse regardless of the mouse’s strength. It is not uncommon for lucky traps to grant hunters the ability to catch mice that seem far too powerful for their trap.
- Anytime a mouse is not attracted to a trap during a hunt there is a chance for the cheese to turn stale. Some components are built using harmful chemicals that increase the odds of spoiling bait. Traps with a fresh effect help reduce the likelihood of cheese turning stale.
- Possible cheese effect combinations:
- Extremely Stale, Very Stale, Stale, No Effect, Fresh, Very Fresh, Extremely Fresh, Insanely Fresh, Ultimately Fresh, Uber Fresh
Power Type Info
- The most straightforward type of damage a trap weapon can inflict. It is effective against a variety of mice.
- Shadow is a magical type of damage that is effective against ghostly breeds of mice.
- Built upon research of battle strategy, these traps are especially strong against mice trained in the art of war.
Bases
Base | Power |
Power Bonus |
Attraction Bonus |
Luck |
Cheese Effect |
Gnawnia Cost |
Gnawnia Refund |
Digby Cost |
Digby Refund |
Points Needed |
---|---|---|---|---|---|---|---|---|---|---|
Wooden Base | 35 | 0% | 0% | 0 | Very Fresh | 300 | 54 | - | - | 0 |
Wooden Base with Target | 75 | 0% | 20% | 0 | No Effect | 1,225 | 221 | - | - | 650 |
Stone Base | 150 | 10% | 0% | 0 | Fresh | 6,175 | 1,112 | 6,793 | 1,223 | 5,000 |
Explosive Base | 300 | 5% | 5% | 0 | Stale | 29,775 | 5,360 | - | - | 22,500 |
Dehydration Base | 225 | 0% | 5% | 4 | Insanely Fresh | ≥23,356* | - | - | - | Journeyman+ |
* The costs of this base is based on the prices of the necessary crafting ingredients.
Weapons
Normal Weapons
Weapon | Power |
Power Type |
Power Bonus |
Attraction Bonus |
Luck |
Cheese Effect |
Gnawnia Cost |
Gnawnia Refund |
Digby Cost |
Digby Refund |
Furoma Cost |
Furoma Refund |
Points Needed |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tacky Glue Trap | 70 | Physical | 0% | 40% | 2 | Stale | 550 | 99 | - | - | - | - | 0 |
High Tension Spring | 70 | Physical | 5% | 20% | 2 | No Effect | 600 | 108 | - | - | - | - | 0 |
500 Pound Spiked Crusher | 250 | Physical | 10% | 0% | 1 | No Effect | 3,450 | 621 | - | - | - | - | 2,100 |
Mouse Mary O'Nette | 255 | Physical | 0% | 6% | 5 | Fresh | 6,250 | 1,125 | - | - | - | - | 2,100 |
Mouse Trebuchet | 600 | Physical | 2% | 4% | 1 | Very Fresh | 15,850 | 2,853 | - | - | - | - | 11,000 |
Mouse Rocketine | 650 | Physical | 6% | 0% | 0 | Very Stale | 18,700 | 3,366 | - | - | - | - | 11,000 |
Swiss Army Mouse Trap | 1,200 | Physical | 2% | 2% | 10 | No Effect | 70,300 | 12,654 | - | - | - | - | 45,500 |
NVMRC Forcefield Trap | 2,350 | Physical | 12% | 10% | 12 | No Effect | 256,400 | 46,152 | 243,580 | 43,844 | - | - | 91,000 |
Mouse DeathBot | 2,400 | Physical | 15% | 10% | 2 | Stale | 256,400 | 46,152 | 243,580 | 43,844 | - | - | 91,000 |
Digby DrillBot | 3,200 | Physical | 18% | 0% | 5 | No Effect | - | - | 404,340 | 72,781 | - | - | 409,500 |
Sinister Portal | 1,025 | Shadow | 5% | 0% | 0 | Stale | - | - | 140,600 | 25,308 | - | - | 182,000 |
Ambrosial Portal | 1,025 | Shadow | 0% | 5% | 0 | Fresh | - | - | 140,600 | 25,308 | - | - | 182,000 |
Bottomless Grave | 1,400 | Shadow | 0% | 0% | 5 | No Effect | - | - | 673,630 | 121,253 | - | - | 728,000 |
Zugzwang's Last Move | 2,200 | Tactical | 15% | 0% | 7 | Fresh | - | - | - | - | 415,000 | 74,700 | 705,000 |
Ambush | 3,000 | Tactical | 5% | 0% | 12 | Fresh | - | - | - | - | ≥64,085* | - | Grandmaster+ |
* The cost of this weapon is based on the prices of the necessary crafting ingredients.
Limited Edition Weapons
Weapon | Power | Power type | Power bonus | Attraction bonus | Luck | Cheese Effect | Cost | Points Needed |
---|---|---|---|---|---|---|---|---|
DeathBot (Chrome Edition) | 2,800 | Physical | 20% | 15% | 30 | Very Stale | 512,800 | 136,500 |
Snow Barrage | 1,450 | Tactical | 20% | 20% | 28 | Very Fresh | 140,600 | 68,000 |
Links
- Trap/Base Power Graph
- MouseHunt Log Summarizer by Pooflinger
- Overall Trap Guide -- Includes all known traps