Difference between revisions of "Living Grove Base"

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  | desc      = A Soiled Base with a special topical fungal agent seeded with Nightshade. This base absorbs moisture from its environment and once it has absorbed enough, it will produce a Cavern Fungus or a Nightshade.
 
  | desc      = A Soiled Base with a special topical fungal agent seeded with Nightshade. This base absorbs moisture from its environment and once it has absorbed enough, it will produce a Cavern Fungus or a Nightshade.
  
When armed in the Fungal Cavern, its localized ecosystem stimulates the growth of the flora casing it to produce Cavern Fungus or Nightshade on every hunt!
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When armed, it has a chance to produce Cavern Fungus or Nightshade when catching mice anywhere in the Kingdom.
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When armed in the Fungal Cavern, its localized ecosystem stimulates the growth of the flora causing it to produce Cavern Fungus or Nightshade on every successful catch!
  
 
The Living Grove Base also benefits from arming Growth and Wild Growth Charms. Equipping a Growth or Wild Growth charm increases the base's Luck, Power, Power Bonus and Attraction rate!
 
The Living Grove Base also benefits from arming Growth and Wild Growth Charms. Equipping a Growth or Wild Growth charm increases the base's Luck, Power, Power Bonus and Attraction rate!
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|-
 
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! colspan=2 | Recipe can be unlocked by:
 
! colspan=2 | Recipe can be unlocked by:
| colspan=2 | ?
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| colspan=2 | Obtain [[Living Grove Mould]]
 
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|-
 
! align="left" | Item  
 
! align="left" | Item  
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== Special Effects==
 
== Special Effects==
The following effects occur in any location.
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The {{PAGENAME}} has a chance to produce a [[Cavern Fungus]] or a [[Nightshade]] upon catching a mouse in the [[Kingdom]].<br/>In [[Fungal Cavern]], the {{PAGENAME}} always produces a [[Cavern Fungus]] or a [[Nightshade]] upon catching a mouse.
  
The {{PAGENAME}} is more powerful when coupled with [[Growth]] or [[Wild Growth]] charms.
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In addition, the {{PAGENAME}} is more powerful when coupled with [[Growth]] or [[Wild Growth]] charms, regardless of location.
  
 
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Latest revision as of 16:08, 1 February 2020


Living Grove Base
Base Statistics Base Info
Power: 450 Title Required: Baron
Power Bonus: 10% Cost: 0
Attraction Bonus: 5% Limited Edition: No
Luck: 8 Crafted: Yes
Cheese Effect: Very Fresh Smashable: No
Larry's Loot Lexicon: MouseHunt Info Page Image: External Link
A Soiled Base with a special topical fungal agent seeded with Nightshade. This base absorbs moisture from its environment and once it has absorbed enough, it will produce a Cavern Fungus or a Nightshade.

When armed, it has a chance to produce Cavern Fungus or Nightshade when catching mice anywhere in the Kingdom.

When armed in the Fungal Cavern, its localized ecosystem stimulates the growth of the flora causing it to produce Cavern Fungus or Nightshade on every successful catch!

The Living Grove Base also benefits from arming Growth and Wild Growth Charms. Equipping a Growth or Wild Growth charm increases the base's Luck, Power, Power Bonus and Attraction rate!




Obtained Via

The Living Grove Base is not sold by any Trapsmith. It can only be crafted given the proper ingredients.

Formula

Formula: Living Grove Base
Recipe can be unlocked by: Obtain Living Grove Mould
Item Qty Cost (Each) Source
Soiled Base Parts 1 N/A
Living Grove Mould 1 N/A
Total 0

Special Effects

The Living Grove Base has a chance to produce a Cavern Fungus or a Nightshade upon catching a mouse in the Kingdom.
In Fungal Cavern, the Living Grove Base always produces a Cavern Fungus or a Nightshade upon catching a mouse.

In addition, the Living Grove Base is more powerful when coupled with Growth or Wild Growth charms, regardless of location.

Charm Power Power
Bonus
Luck Attraction
Bonus
None 450 10% 8 5%
Growth 550 13% 12 10%
Wild Growth 750 18% 17 25%

Related Items

Bases

Charms

History and Trivia