Difference between revisions of "Golem Guardian Trap"
m (Cookie > Cookies) |
m (added {{Source/Power Type Charms & Power Type Skins}}) |
||
Line 1: | Line 1: | ||
{{rtoc}} | {{rtoc}} | ||
+ | |||
+ | {{Source/Power Type Charms & Power Type Skins}} | ||
The '''{{PAGENAME}}''' is a '''Limited Edition''' [[Weapon]] for which there are five '''Limited Edition''' [[Trap Skin|Module]]s that change the base trap's stats and power type. | The '''{{PAGENAME}}''' is a '''Limited Edition''' [[Weapon]] for which there are five '''Limited Edition''' [[Trap Skin|Module]]s that change the base trap's stats and power type. | ||
Line 126: | Line 128: | ||
| power = 5,000 | | power = 5,000 | ||
| powertype = Tactical | | powertype = Tactical | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Revision as of 17:36, 26 February 2019
Contents
- 1 Golem Guardian Trap with Golem Guardian Arcane Skin Module
- 2 Golem Guardian Trap with Golem Guardian Forgotten Skin Module
- 3 Golem Guardian Trap with Golem Guardian Hydro Skin Module
- 4 Golem Guardian Trap with Golem Guardian Physical Skin Module
- 5 Golem Guardian Trap with Golem Guardian Tactical Skin Module
The Golem Guardian Trap is a Limited Edition Weapon for which there are five Limited Edition Modules that change the base trap's stats and power type.
Depending on which skin the trap has equipped, the guardian trap will take on a different Power Type.
Each hunt you take with the trap will increase its charge and as a result increase its Power, Luck, Power Bonus, and Attraction Bonus. Once fully charged, a unique golem will emerge from the trap signalling it has reached full strength!
Only one skin for the Golem Guardian Trap can be fully charged at a time. Upon changing the skin, each hunt taken with the Golem Guardian Trap will reduce the charge of all other skins which hold any charge while increasing the charge of the currently active skin. Charge levels will only increase or decrease while hunting and swapping skins will not reset charge.
Each skin provides different maximum stats and it takes 500 hunts to fully charge a skin.Using a Golem Guardian Charm will charge your Golem Guardian Trap 10 times faster.
All stats below are for a fully charged module.
Please note: because the skin determines the trap's power type, Forgotten Charms will have no effect with this trap. Source in this forum thread
Golem Guardian Trap with Golem Guardian Arcane Skin Module
Golem Guardian Trap | |||
---|---|---|---|
Power Type: Arcane | |||
Weapon Statistics | Weapon Info | ||
Power: | 6,000 | Rank requirement: | Journeyman |
Power Bonus: | 15% | Cost: | 25,000 gold 40 Snowflake Sugar Cookies 10 Nutcracker Sugar Cookies |
Attraction Bonus: | 20% | Limited Edition: | Yes |
Luck: | 28 | Crafted: | No |
Cheese Effect: | No Effect | Smashable: | No |
Larry's Loot Lexicon: | MouseHunt Info Page | Image: | External Link |
A specially modified Golem Generator designed to create a Golem Guardian for your cheese. This golem does not leave the generator, this is their generator and they have to defend it!
Since the golem is generated, it takes some time before the trap can fully power up. Every hunt you take will slowly generate specialized, weapons grade, animated snow to create your Golem Guardian. Once fully powered, your Golem will pop out and appear! The Golem Guardian Trap supports special modules that change the configuration of the golem generated, changing its power type to match that of the module. WARNING: If you change your Golem Guardian Trap Module, it will take time to re-assimilate the previously generated golems, slowly disassembling them to build a new one from the newly selected module. |
Golem Guardian Trap with Golem Guardian Forgotten Skin Module
Golem Guardian Trap | |||
---|---|---|---|
Power Type: Forgotten | |||
Weapon Statistics | Weapon Info | ||
Power: | 7,000 | Rank requirement: | Journeyman |
Power Bonus: | 15% | Cost: | 25,000 gold 20 Snowflake Sugar Cookies 40 Ornament Sugar Cookies 10 Toboggan Sugar Cookies |
Attraction Bonus: | 20% | Limited Edition: | Yes |
Luck: | 15 | Crafted: | No |
Cheese Effect: | No Effect | Smashable: | No |
Larry's Loot Lexicon: | MouseHunt Info Page | Image: | External Link |
A specially modified Golem Generator designed to create a Golem Guardian for your cheese. This golem does not leave the generator, this is their generator and they have to defend it!
Since the golem is generated, it takes some time before the trap can fully power up. Every hunt you take will slowly generate specialized, weapons grade, animated snow to create your Golem Guardian. Once fully powered, your Golem will pop out and appear! The Golem Guardian Trap supports special modules that change the configuration of the golem generated, changing its power type to match that of the module. WARNING: If you change your Golem Guardian Trap Module, it will take time to re-assimilate the previously generated golems, slowly disassembling them to build a new one from the newly selected module. |
Golem Guardian Trap with Golem Guardian Hydro Skin Module
Golem Guardian Trap | |||
---|---|---|---|
Power Type: Hydro | |||
Weapon Statistics | Weapon Info | ||
Power: | 10,000 | Rank requirement: | Journeyman |
Power Bonus: | 15% | Cost: | 0 |
Attraction Bonus: | 20% | Limited Edition: | Yes |
Luck: | 28 | Crafted: | No |
Cheese Effect: | No Effect | Smashable: | No |
Larry's Loot Lexicon: | MouseHunt Info Page | Image: | External Link |
A specially modified Golem Generator designed to create a Golem Guardian for your cheese. This golem does not leave the generator, this is their generator and they have to defend it!
Since the golem is generated, it takes some time before the trap can fully power up. Every hunt you take will slowly generate specialized, weapons grade, animated snow to create your Golem Guardian. Once fully powered, your Golem will pop out and appear! The Golem Guardian Trap supports special modules that change the configuration of the golem generated, changing its power type to match that of the module. WARNING: If you change your Golem Guardian Trap Module, it will take time to re-assimilate the previously generated golems, slowly disassembling them to build a new one from the newly selected module. |
Golem Guardian Trap with Golem Guardian Physical Skin Module
Golem Guardian Trap | |||
---|---|---|---|
Power Type: Physical | |||
Weapon Statistics | Weapon Info | ||
Power: | 7,000 | Rank requirement: | Journeyman |
Power Bonus: | 15% | Cost: | 25,000 gold 30 Snowflake Sugar Cookies 10 Ornament Sugar Cookies 10 Nutcracker Sugar Cookies 40 Toboggan Sugar Cookies |
Attraction Bonus: | 20% | Limited Edition: | Yes |
Luck: | 32 | Crafted: | No |
Cheese Effect: | No Effect | Smashable: | No |
Larry's Loot Lexicon: | MouseHunt Info Page | Image: | External Link |
A specially modified Golem Generator designed to create a Golem Guardian for your cheese. This golem does not leave the generator, this is their generator and they have to defend it!
Since the golem is generated, it takes some time before the trap can fully power up. Every hunt you take will slowly generate specialized, weapons grade, animated snow to create your Golem Guardian. Once fully powered, your Golem will pop out and appear! The Golem Guardian Trap supports special modules that change the configuration of the golem generated, changing its power type to match that of the module. WARNING: If you change your Golem Guardian Trap Module, it will take time to re-assimilate the previously generated golems, slowly disassembling them to build a new one from the newly selected module. |
Golem Guardian Trap with Golem Guardian Tactical Skin Module
{{ Weapon
| cost = 25,000 gold
15 Snowflake Sugar Cookies
5 Ornament Sugar Cookies
40 Nutcracker Sugar Cookies | titlereq = Journeyman | power = 5,000 | powertype = Tactical