Difference between revisions of "Physical"
From MHWiki
Camomiletea (talk | contribs) (- cake base) |
m (→Effectiveness) |
||
Line 29: | Line 29: | ||
*[[Diamond Mouse]] | *[[Diamond Mouse]] | ||
*[[Gold Mouse]] | *[[Gold Mouse]] | ||
+ | *[[Glitchpaw Mouse]] | ||
*[[Granite Mouse]] | *[[Granite Mouse]] | ||
*[[Grey Mouse]] | *[[Grey Mouse]] |
Revision as of 19:32, 1 April 2009
"The most straight-forward type of damage a trap weapon can inflict. It is effective against a variety of mice."
The Physical power type of weapons can catch the majority of mice. It is currently the most common Power Type.
Types of Physical weapons
- Tacky Glue Trap
- High Tension Spring
- 500 Pound Spiked Crusher
- Mouse Mary O'Nette
- HitGrab Horsey
- Mouse Trebuchet
- Mouse Rocketine
- Swiss Army Mouse Trap
- NVMRC Forcefield Trap
- Mouse DeathBot
- PartyBot
- Digby DrillBot
- DeathBot (Chrome Edition)
Effectiveness
Physical weapons can effectively catch all Physical mice, as listed below. However, they are ineffective against all other mice types, and therefore hunters will take a penalty to trap power if doing so. The only exception to this are the Dwarf, Pirate, and Ninja Mouse found in the Training Grounds and earlier locations.
- Abominable Snow Mouse
- Bat Mouse
- Bionic Mouse
- Black Widow Mouse
- Brown Mouse
- Burglar Mouse
- Diamond Mouse
- Gold Mouse
- Glitchpaw Mouse
- Granite Mouse
- Grey Mouse
- Mole Mouse
- Monster Mouse
- Mutated Grey Mouse
- Mutated White Mouse
- Steel Mouse
- White Mouse
- Zombie Mouse
- All Prize/Event Mice