Difference between revisions of "Luck"

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m (Trap setups: updated calculations)
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The trap effectiveness meter ignores any contribution of luck to your catch rate. This means the trap effectiveness meter is a very poor indicator of your ability to actually catch a mouse.
 
The trap effectiveness meter ignores any contribution of luck to your catch rate. This means the trap effectiveness meter is a very poor indicator of your ability to actually catch a mouse.
 
==Trap setups==
 
 
The weapon with the highest luck is the [[Golem Guardian Trap]] with the [[Golem Guardian Physical Skin Module]] fully charged up, with 32 luck. The [[Codex of Valour: Thievery Page]] from [[Valour Rift]] will further increase luck by 1. The base with the highest luck is the [[Denture Base]] with [[Ful'mina's Charged Toothlet]] available in the hunter's inventory with 20 luck, although an upgraded [[Prestige Base]] will be better after the 8th [[The Total Eclipse]] mice in an ultimate umbra run in [[Valour Rift]]. Hunters can also activate a time-limited trap aura(s) for +5 luck, these include the [[A-MAZE-ing Aura]] from the [[Labyrinth Puzzle Box Event]], [[Chrome Aura]] from opening a [[Chrome Treasure Chest]], [[Slayer Aura]] from opening a [[Slayer Treasure Chest]] and [[Winter Aura]] from the [Great Winter Hunt]]. These auras will stack.
 
 
The charm with the highest luck is the [[Ultimate Party Charm]] (30 luck).
 
 
The highest observed luck value in-game is 261 luck, not taking into consideration the [[Prestige Base]], in [[Furoma Rift]] however, this setup will not catch any mice due to the wrong [[Power Type]].
 
 
{| class="unsortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
 
|- valign="bottom" bgcolor="#cccccc"
 
! align="left" | Item
 
! Luck
 
|-
 
! align=left | Level 10 battery in [[Furoma Rift]]
 
| 100
 
|-
 
! align=left | Maximum Candle Height in [[Lunar New Year]] event
 
| 50
 
|-
 
! align=left | [[Golem Guardian Trap]] with the [[Golem Guardian Physical Skin Module]] fully charged up
 
| 32
 
|-
 
! align=left | [[Codex of Valour: Thievery Page]]
 
| 1
 
|-
 
! align=left | [[Denture Base]] with [[Ful'mina's Charged Toothlet]] available in the hunter's inventory
 
| 20
 
|-
 
! align=left | [[Ultimate Party Charm]]
 
| 30
 
|-
 
! align=left | [[Lucky Golden Shield]]
 
| 7
 
|-
 
! align=left | [[Chrome Aura]]
 
| 5
 
|-
 
! align=left | [[Slayer Aura]]
 
| 5
 
|-
 
! align=left | [[Winter Aura]]
 
| 5
 
|-
 
! align=left | [[A-MAZE-ing Aura]]
 
| 5
 
|-
 
! align=left | [[2020 Lucky Codex]]
 
| 1
 
|-
 
! align=left | Total
 
| 261
 
|}
 
 
Outside of the [[Lunar New Year]] event the maximum luck is 211, not taking into consideration the [[Prestige Base]].
 
  
 
==Strategy==
 
==Strategy==

Revision as of 12:09, 20 December 2020

"Luck" redirects here. For other uses, see Luck (disambiguation).
Some components are designed to offer small chances of catching a mouse regardless of the mouse’s strength. It is not uncommon for lucky traps to grant hunters the ability to catch mice that seem far too powerful for their trap.

Luck is a trap attribute that gives the player a chance of catching a mouse even if it would have normally gotten away. Aside from power, a trap's luck rating also provides a chance to catch a mouse purely from luck. It is not uncommon for lucky traps to catch mice that are far more powerful than the trap or even sometimes outside of its primary power type; although luck makes no difference when using a power type that is ineffective against a mouse. Luck does not affect the attraction of mice. Additionally, hunters who complete special offers or donate for SUPER|brie+ receive an additional 7 luck added to their trap's luck and a Golden Shield on their Hunter's Profile page for 30 days or more.

The actual mechanics of how the various trap attributes work to catch mice are a mystery and part of the fun of the game is figuring out what strategy works best against the mice you are interested in catching.

There have been various Events that offer increased Luck. There have been some Bonus Luck Weekend events where all hunters gain an extra 5 luck regardless of location. During the Great Winter Hunt 2013, it was possible to get an additional 6 luck during Tournaments by building the Snow Cannon and Ice Armoury, while at the Festive Snow Fort. During MouseHunt's Sixth Birthday in 2014, hunters that built the Sound System got +5 luck at the Dance Hall. The Valentine's weekend in 2015 offered +13 luck. Hunters could earn up to +16 luck during the Royal Challenge in September 2016.The Lunar New Year events in 2017-2019 offered +50 luck if the hunter achieved the maximum candle height.

Details of luck

Luck is nonlinear, so the more luck you have, the more effective it becomes. Hence 8 luck is more than twice as good as 4 luck.

The trap effectiveness meter ignores any contribution of luck to your catch rate. This means the trap effectiveness meter is a very poor indicator of your ability to actually catch a mouse.

Strategy

Since luck is nonlinear, it is a good idea to pair high luck bases with high luck traps and high power bases with high power traps.

External Links