Difference between revisions of "Effectiveness"

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Revision as of 12:50, 5 June 2009

Effectiveness refers to the bonus (or penalty) when using a Trap against Mice of different Power Types. It is believed to be a modifier applied on the Power or Luck values of a Trap, or possibly both.

Players should avoid hunting at a location where their current traps will be less effective against most of the mice there, such as the Mousoleum without a Shadow/Arcane trap, or the Furoma region without a Tactical trap.


Effectiveness Levels

A Trap can have 1 of 3 possible effectiveness levels against a mouse:

Very Effective
A very effective message implies that there was a bonus to the trap power/luck in catching the mouse. No message is shown if the catch result was a miss.
Normal Effectiveness
No additional message is shown for a normal catch. This implies that no modifier has been applied to the current trap power/luck in catching the mouse, and is the most commonly encountered effectiveness level. No message is shown if the catch result was a miss.
Less Effective
A less effective message will appear when there is a penalty to the trap power/luck in attracting a mouse and the catch result was a miss. This usually indicates that the wrong trap type is being used for the current location. No message is shown if it was a successful catch.
  • Note that trap effectiveness has no bearing on the Attraction Rate of a trap and the type of mice attracted, which is dependent on the baited cheese.

Effectiveness Chart

This following chart lists the effectiveness of the 4 existing Trap Power Types against the different breeds of mice. There are some exceptions to the chart, and these have been noted under the exceptions section.

Mouse Mouse
Power Type
Physical
Trap
Shadow
Trap
Tactical
Trap
Arcane
Trap
Hydro
Trap
Abm. Snow Physical Normal Normal Normal Normal Unknown
Acolyte Arcane Less Effective Less Effective Less Effective Less Effective Unknown
Archer Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Assassin Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Bat Physical Normal Normal Normal Normal Unknown
Bear Physical Normal Normal Normal Normal Unknown
Bionic Physical Normal Normal Normal Normal Unknown
Black Widow Physical Normal Normal Normal Normal Unknown
Brown Physical Normal Normal Normal Normal Unknown
Burglar Physical Normal Normal Normal Normal Unknown
Centaur Tactical Normal Less Effective Very Effective Less Effective Unknown
Chameleon Physical Normal Normal Normal Normal Unknown
Cyclops Physical Normal Normal Normal Normal Unknown
Diamond Physical Normal Normal Normal Normal Unknown
Dwarf Tactical Normal Less Effective Very Effective Less Effective Unknown
Eagle Owl Tactical Normal Less Effective Very Effective Less Effective Unknown
Elf Physical Normal Normal Normal Normal Unknown
Elven Princess Physical Normal Normal Normal Normal Unknown
Fairy Tactical Normal Less Effective Very Effective Less Effective Unknown
Foxy Tactical Normal Less Effective Very Effective Less Effective Unknown
Frog Physical Normal Normal Normal Normal Unknown
Gargoyle Forgotten Less Effective Normal Less Effective Very Effective Unknown
Gate Guardian Forgotten Less Effective Normal Less Effective Very Effective Unknown
Ghost Shadow Less Effective Very Effective Less Effective Normal Unknown
Goblin Shadow Less Effective Unknown Less Effective Normal Unknown
Gold Physical Normal Normal Normal Normal Unknown
Golem Forgotten Less Effective Normal Less Effective Very Effective Unknown
Gorgon Forgotten Less Effective Normal Less Effective Very Effective Unknown
Granite Physical Normal Normal Normal Normal Unknown
Grey Physical Normal Normal Normal Normal Unknown
Hapless Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Harpy Shadow Less Effective Unknown Less Effective Normal Unknown
Hollowhead Physical Normal Normal Normal Normal Unknown
Hydra Hydro Normal Unknown Less Effective Less Effective Very Effective
Keeper Forgotten Less Effective Normal Less Effective Very Effective Unknown
Kung Fu Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Leprechaun Physical Normal Normal Normal Normal Unknown
Lich Forgotten Less Effective Normal Less Effective Very Effective Unknown
Lycan Shadow Less Effective Very Effective Less Effective Normal Unknown
Master - Belt Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Master - Claw Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Master - Dojo Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Master - Fang Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Mobster Physical Normal Normal Normal Normal Unknown
Mole Physical Normal Normal Normal Normal Unknown
Monk Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Monster Physical Normal Normal Normal Normal Unknown
Moosker Physical Normal Normal Normal Normal Unknown
Mummy Shadow Less Effective Very Effective Less Effective Normal Unknown
Mutated Grey Physical Normal Normal Normal Normal Unknown
Mutated White Physical Normal Normal Normal Normal Unknown
Nibbler Physical Normal Normal Normal Normal Unknown
Ninja Tactical Normal Less Effective Very Effective Less Effective Unknown
Nomad Tactical Normal Less Effective Very Effective Less Effective Unknown
Ooze Forgotten Less Effective Normal Less Effective Very Effective Unknown
Pirate Tactical Normal Less Effective Very Effective Less Effective Unknown
Rvns. Zombie Shadow Less Effective Very Effective Less Effective Normal Unknown
Reaper Forgotten Less Effective Normal Less Effective Very Effective Unknown
Samurai Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Scavenger Forgotten Less Effective Normal Less Effective Very Effective Unknown
Shaman Physical Normal Normal Normal Normal Unknown
Skeleton Forgotten Less Effective Normal Less Effective Very Effective Unknown
Spectre Forgotten Less Effective Normal Less Effective Very Effective Unknown
Spider Forgotten Less Effective Normal Less Effective Very Effective Unknown
Steel Physical Normal Normal Normal Normal Unknown
Student - Belt Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Student - Claw Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Student - Fang Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Sylvan Physical Normal Normal Normal Normal Unknown
Tiger Tactical Normal Less Effective Very Effective Less Effective Unknown
Treant Physical Normal Normal Normal Normal Unknown
Troll Physical Unknown Unknown Normal Normal Unknown
Vampire Shadow Less Effective Very Effective Less Effective Normal Unknown
Water Nymph Tactical Normal Unknown Very Effective Less Effective Unknown
White Physical Normal Normal Normal Normal Unknown
Wicked Witch Physical Normal Normal Normal Normal Unknown
Wiggler Physical Normal Normal Normal Normal Unknown
Wight Forgotten Less Effective Normal Less Effective Very Effective Unknown
Worker Tactical Less Effective Less Effective Very Effective Less Effective Unknown
Zombie Physical Normal Normal Normal Normal Unknown
Mouse Power Type Physical Shadow Tactical Arcane Hydro

Exceptions

  • Ninja mice have been noted to be resistant to Physical Traps in the Dojo.
  • Physical traps have been noted to be of normal effectiveness against most Tactical mice in the Training Grounds, except against the Assassin Mouse.
  • Physical traps are of normal effectiveness against Tactical mice in the Calm Clearing.

History of Changes

  • When Arcane traps were first released, it was tested and found to be of Normal Effectiveness against the Master of the Dojo, a Tactical type mouse. However, shortly before the release of the ACRONYM, it was found to have changed to be Less Effective.

See Also