Difference between revisions of "Luck"

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'''Luck''' is a trap attribute that gives the player a chance of catching a [[mouse]] even if it would have normally gotten away. It works independently from the [[power]] and [[power type]] of a [[trap]]. The luck of the trap does not affect the [[attraction]] of mice or [[loot]] dropped by mice.
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{{rtoc}}
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:''"Luck" redirects here. For other uses, see [[Luck (disambiguation)]].''
  
The higher the total luck value of a trap, the better the odds. Dev Dave said around the 14 minute mark in a video (March 13, 2009)<sup>[http://tinyurl.com/am5re4][http://mousehuntnews.blogspot.com/2009/03/nibbler-sunday-15-march-2009-weekend.html]</sup> that luck is nonlinear, so the more luck you have, the more effective it becomes. Hence 8 luck is more than twice as good as 4 luck. Moreover, he said it is more effective against a stronger mouse than against a weaker mouse, so 4 luck against a stronger mouse has more benefit than 4 luck against a weaker mouse. Luck works almost like a separate roll (see [[Hunting Sequence]]), so that regardless of a trap's power type, it can catch a mouse on pure luck.
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'''Luck''' is a [[Traps|trap]] stat that gives hunters a chance of catching a mouse even if it would have normally gotten away. Aside from [[power]], a trap's luck rating also provides a chance to catch a mouse purely from luck. Luck does not affect the [[attraction]] of mice.  
  
Because power works much more often than luck does, hunters should generally not neglect significant differences in power in favor of boosting luck. However, with the [[Acolyte Mouse]], which is presently the strongest mouse in the game, there is no trap that matches its power type, so luck is virtually the only weapon a hunter has available. Hence, if the hunter is trying to specifically catch Acolyte, the hunter should use the luckiest trap setup available, but must also be prepared for a lot of misses on the [[Forgotten|Forgotten Mice]] that also dwell in the [[Acolyte Realm]].
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Luck scales nonlinearly, meaning that it is more effective as the amount of luck increases. For example, 8 luck is more than twice as effective as 4 luck.  
  
The three [[weapons]] with the highest luck are the limited edition [[DeathBot (Chrome Edition)]], [[Snow Barrage]], and [[PartyBot]], with 30, 28, and 25 Luck respectively. The weapon with the highest luck that is not limited edition and currently available to players is the [[Arcane Capturing Rod Of Never Yielding Mystery]], with 18 Luck.
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Changes in catch rate due to luck are not reflected in the [[Effectiveness|trap effectiveness meter]].
  
The [[base]]s with the highest luck are the [[Dehydration Base]] and limited edition [[Polar Base]], both with 4 luck. Thus the highest possible luck value in-game is 34 Luck, pairing the DeathBot Chrome with one of the two bases.
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==Increasing Luck==
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[[Donation|Donating]] will provide a hunter with a [[Lucky Golden Shield]], granting +7 luck, regardless of location or trap equipped.
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Various [[Events]] have offered increased luck.
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*[[Bonus Luck Weekend]]s: +5 luck
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*[[Great Winter Hunt 2013]]:+6 luck from building the [[Snow Cannon]] and [[Ice Armoury]], while at the [[Festive Snow Fort]] during a [[Tournament]]
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*[[MouseHunt's Sixth Birthday]]: +5 luck from building the [[Sound System]] at the [[Dance Hall]]
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*[[Events#Valentine.27s_2015|Valentine's 2015]]: +13 luck
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*[[Royal Challenge]]: +16 luck
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*[[Lunar New Year]] up to +50 luck, depending on candle height
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==External Links==
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* [https://www.mousehuntgame.com/forum/showthread.php?118030-Guide-Visualising-Luck-and-Power-using-Jelly-Beans Visualising Luck and Power using Jelly Beans]
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* [http://adefinitivemhguide.wordpress.com/i-b-luck-power-and-the-effectiveness-meter/ Luck and Loot section of MozKa's MouseHunt Guide]
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* [http://www.mousehuntguide.com/mh-traps.php Total Luck section of Spheniscine's MouseHunt Guide]
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* [https://tinyurl.com/MH-Minlucks Mouse Luck Thresholds]
  
 
[[Category:Terminology]]
 
[[Category:Terminology]]

Latest revision as of 20:10, 1 September 2022

"Luck" redirects here. For other uses, see Luck (disambiguation).

Luck is a trap stat that gives hunters a chance of catching a mouse even if it would have normally gotten away. Aside from power, a trap's luck rating also provides a chance to catch a mouse purely from luck. Luck does not affect the attraction of mice.

Luck scales nonlinearly, meaning that it is more effective as the amount of luck increases. For example, 8 luck is more than twice as effective as 4 luck.

Changes in catch rate due to luck are not reflected in the trap effectiveness meter.

Increasing Luck

Donating will provide a hunter with a Lucky Golden Shield, granting +7 luck, regardless of location or trap equipped.

Various Events have offered increased luck.

External Links