Difference between revisions of "Floating Islands"
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==Gmaeplay Mechanics== | ==Gmaeplay Mechanics== | ||
===Launch Pad=== | ===Launch Pad=== | ||
− | On the '''Launch Pad''' [[Hunter]]s will be able to hunt mice to collect Cloud Curd to purchase [[Cloud Cheesecake]] with. | + | On the '''Launch Pad''' [[Hunter]]s will be able to hunt mice to collect [[Cloud Curd]] to purchase [[Cloud Cheesecake]] with. |
Here, the '''Workshop''', '''Skymap''' and '''Log''' can be accessed. | Here, the '''Workshop''', '''Skymap''' and '''Log''' can be accessed. |
Revision as of 15:33, 8 September 2020
Floating Islands | |
---|---|
Region: Hollow Heights | |
Minimum Rank: | Archduke/Archduchess |
Travel Requirement: | Dirigible and Flight License |
Recommended Power Types: | Arcane Forgotten Hydro Shadow Draconic Law Physical Tactical |
Recommended Cheese: | Cloud Cheesecake |
Number of Mice: | 57 |
Shops: | Trapsmith General Store Charm Shoppe Cheese Shoppe |
Lose Gold: | Yes |
Lose Points: | Yes |
Lose Cheese: | Yes |
Release Date: | 8 September 2020 |
Overview
Floating Islands is a Location located within the [[]] Region, requiring a minimum Rank of Archduke/Archduchess and the Dirigible and Flight License Map Piece to access. The Dirigible and Flight License can be purchased at the Moussu Picchu Cartographer for
- 2,500,000 Gold
- 1 Skyfarer's Oculus
- 1 Wind Warden Stone
- 1 Rain Warden Stone
- 1 Fog Warden Stone
- 1 Frost Warden Stone
Floating Islands makes use of 8 different Power Types, nearly every available one in the game, namely:
Mice here are able to pillage Standard Cheese, Points and Gold if one fails to capture them.
Hunters first collect Cloud Curd to purchase Cloud Cheesecake while at the Launch Pad. All 8 Power Types are effective here. Subsequently, Hunters fly towards specific Power Type Islands to hunt mice using their Sky Map. There are 2 versions of each Island, Low Altitude and High Altitude. Hunters must first clear a minimum of 4 Low Altitude Islands and defeat 4 different Wardens to unlock a single High Altitude Island. While hunting on the islands, mice will drop loot used to upgrade your Skyfarer's Oculus, customise your Dirigible and obtain new Traps.
HUD
The HUD tracks the Following Items:
- Hunter's inventory of Cloud Curd
- Hunter's inventory of Cloud Cheesecake
- Hunter's inventory of Sky Ore
- Hunter's inventory of Sky Glass
- Hunter's inventory of Corsair's Curd
- Hunter's inventory of Sky Pirate Swiss Cheese
- Hunter's inventory of Bottled Wind
- Hunter's inventory of Cyclone Stone
- Hunter's inventory of Sky Sprocket
- Hunter's inventory of Skysoft Silk
- Hunter's inventory of Enchanted Wing
- Hunter's inventory of Cloudsotne Bangle
- Number of Sky Wardens remaining
While on the Launch Pad:
- Hunters can access the Workshop on the HUD to upgrade their Oculus to or change the cosmetic skins on their dirigible. Their Oculus level is displayed above the Workshop icon
- The Sky Map is located here. It allows Hunters to select which Power Type Island they want to visit.
- There is also a Log that tracks the progress of a previous run.
While on Islands
- The HUD tracks the progress while on both Low Altitude and High Altitude Islands. It is represented by a progress bar made up smaller boxes.
Trap Library
Hunters will be able to save specific setups for every Island and the Launchpad. This feature will automatically change a Hunter's trap setup to the saved one for the corresponding Island or Launch Pad upon hitting the respective sub-location. Components that can be saved include:
If a Hunter does not have any more of the saved Cheese or Charm remaining in their inventory, it will be highlighted with a red box. All other components will still be changed. If a hunter refunds a saved Weapon or Base, that component will also be highlighted in red while the other available ones will be changed.
Gmaeplay Mechanics
Launch Pad
On the Launch Pad Hunters will be able to hunt mice to collect Cloud Curd to purchase Cloud Cheesecake with.
Here, the Workshop, Skymap and Log can be accessed.
All Launch Patch Group Mice are weak agianst all 8 Power Types.
Workshop
While exploring islands you'll find Sky Ore and Sky Glass which you can use to upgrade your Skyfarer's Oculus. Upgrades will add a greater quantity and variety of Island features to the Sky Map. As you upgrade your Skyfarer's Oculus the Islands you're able to visit become more diverse and lucrative.
Upgrade | Cost | Effect |
Icon |
---|---|---|---|
?? | *Image |
You can also customise your Dirigible here with various cosmetic skins found while hunting. There are 3 customisable parts:
- Balloon
- Sails
- Hull
Theme | Balloon | Sails | Hull |
---|---|---|---|
Deafault | *Image | *Image | *Image |
Cloud | *Image | *Image | *Image |
Treasure | *Image | *Image | *Image |
?? | *Image | *Image | *Image |
Sky Map
Opening the Sky Map on the Launch Pad allows a hunter to choose between 8 unique, randomised islands to visit. There is one island for each of the 8 Power Types and the unique checkerboard interface shows what kind of loot you'll find on each of the islands. On the same board are all the buffs available to the Hunter via upgrades at the Workshop
Your main objective when selecting and visiting an island is to defeat the four Sky Wardens: Fog, Wind, Rain, and Frost. Once one is defeated it's removed from the Sky Map and once all four are defeated your Dirigible will be able to ascend to the more lucrative High Altitude Islands.
The Sky Map is split into 2 orientations:
- Horisontally from the left are the Arcane, Forgotten, Hydro, Shadow Islands.
- Vertically from the bottom are the Draconic, Law, Physical, Tactical.
Hunters are encouraged to select which Islands they would like to visit based on the loot and buffs available on said Island. When selecting an Island, all loot and buffs highlighted by the interface on the specific horisontal row or vertical column associated with the Power Type can be found on the Island]]. Be sure to select an Island with a Warden Shrine available. They are depicted by the Hexagonal runes. Every Warden Shrine will always be available on 2 different Islands, one horisontal, one vertical. Hunters are advised to pick the one where they have got a better trap set up for. However, if simply after loot, Hunters may opt to pick an island with the most loot buffs rather than a [Warden Shrine
Pay attention to the order of the loot and buff as it appears in the same order while hunting on an Island. Horisontal from left to right and Vertical from bottom to top. IE the buff nearer to the Power Type icon on the Sky Map will always appear first on the Island.
Hunters can use [[]] to reroll their 'Sky Map to obtain a more favourable loot and buff layout that suits their needs.
Loot and Buffs
- See workshop upgrades
While on Islands
Low Altitude Island
By default, all Hunters start on a Low Altitude Island with a maximum of 75 hunts. While visiting a Low Altitude Island, your objective is to explore the island, collect loot and defeat a Sky Warden if one is present. As you explore the island you'll activate different effects and loot caches that determine what items mice drop, which mice you encounter, and even how quickly you explore the island.
Effects and Loot Caches are activated in order as selected on the Sky Map. The same 4 Squares from the Sky Map is now enlarged on the HUD. Each square is equivalent to 10 hunts while on an Island. Clearing a square with a buff will activate its effect. Clearing a square with no buff doesn't affect progress.
Each successful hunt will progress your exploration while each unsuccessful hunt will allow the hoards of mice to unravel some of your progress. This is reflected in the progress bar across the 4 squares with your position on the left and the enemy's on the right. Once the bars meet you'll potentially encounter a Sky Warden in a tug-of-war standoff! It takes a maximum of 40 hunts to unlock a Sky Warden.
High Altitude Island
After clearing all 4 Sky Wardens on Low Altitude Islands, Hunters will be able to access a High Altitude Island...............
Mouse Locator
- All 8 Power Types are effective on Launch Pad Group, Sky Warden Group and Sky Pirate Group.
- Sky Warden Group and Sky Pirate Group can be found on any Island as long as the respective buff is available.
Mouse |
Points |
Gold |
Sub Location |
Upgrade or Buff |
Altitude | Loot | |
---|---|---|---|---|---|---|---|
Low | High | ||||||
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Launch Pad Group
- Launch Pad Group can be found while hunting at the Launch Pad.
- All 8 Power Types are effective against [[]].
Mouse |
Points |
Gold |
Loot |
---|---|---|---|
[[]] | [[]] |
Sky Warden Group
- Sky Wardens can be found on any Island as long as the respective buff is available.
- All 8 Power Types are effective against [[]].
Mouse |
Points |
Gold |
Loot |
---|---|---|---|
[[]] | [[]] |
Sky Pirate Group
- Sky Pirate Group can be found on any Island as long as the respective buff is available.
- All 8 Power Types are effective against Sky Pirate Group.
Mouse |
Points |
Gold |
Upgrade | Loot | |
---|---|---|---|---|---|
Upgrade 1 |
Upgrade 2 | ||||
[[]] | [[]] |
Arcane Group
- Only Arcane traps are effective against [[]].
Mouse |
Points |
Gold |
Arcane Island | Loot | |
---|---|---|---|---|---|
Low Altitude |
High Altitude | ||||
[[]] | [[]] |
Forgotten Group
- Only Forgotten traps are effective against [[]].
Mouse |
Points |
Gold |
Forgotten Island | Loot | |
---|---|---|---|---|---|
Low Altitude |
High Altitude | ||||
[[]] | [[]] |
Hydro Group
- Only Hydro traps are effective against [[]].
Mouse |
Points |
Gold |
Hydro Island | Loot | |
---|---|---|---|---|---|
Low Altitude |
High Altitude | ||||
[[]] | [[]] |
Shadow Group
- Only Shadow traps are effective against [[]].
Mouse |
Points |
Gold |
Shadow Island | Loot | |
---|---|---|---|---|---|
Low Altitude |
High Altitude | ||||
[[]] | [[]] |
Draconic Group
- Only Draconic traps are effective against [[]].
Mouse |
Points |
Gold |
Draconic Island | Loot | |
---|---|---|---|---|---|
Low Altitude |
High Altitude | ||||
[[]] | [[]] |
Law Group
- Only Law traps are effective against [[]].
Mouse |
Points |
Gold |
Law Island | Loot | |
---|---|---|---|---|---|
Low Altitude |
High Altitude | ||||
[[]] | [[]] |
Physical Group
- Only Physical traps are effective against [[]].
Mouse |
Points |
Gold |
Physical Island | Loot | |
---|---|---|---|---|---|
Low Altitude |
High Altitude | ||||
[[]] | [[]] |
Tactical Group
- Only Tactical traps are effective against [[]].
Mouse |
Points |
Gold |
Tactical Island | Loot | |
---|---|---|---|---|---|
Low Altitude |
High Altitude | ||||
[[]] | [[]] |