Hunter's Journal
The Hunter's Journal records the most recent activities of the hunter. A public version appears on the Hunter's Profile, showing the last 12 public events. A more detailed version that adds private events is available to just the hunter: 12 events from the complete journal are shown on the main camp page, with a link to the Detailed Journal containing 3 pages of 24 events each (72 events total). An abbreviated journal, up to three events long, appears when sounding the Hunter's Horn from any other page in the game. A Team Journal shows the four most recent private events for each member of a Hunting Team, which can be useful in tournaments to track team progress.
Logged Events
Public events
- each mouse caught
- 36-hour log summaries
- misses of Caravan Guard and Gargantuamouse
- travel, including involuntary travel when
- catching a Realm Ripper in Forbidden Grove when it is closed
- catching a Riptide mouse in Balack's Cove without Empowered Anchor charm
- completing a Zugzwang's Tower run and transported to Seasonal Garden
- catching a Frostwing Commander or Icewing to complete the Iceberg
- forced out of an event location after it ends
- switching into Twisted Garden or back into normal reality
- advancing to the next title
- earning King's Crowns
- discovering a new crafting recipe
- purchasing raffle tickets or winning prizes from the Daily Draw
- completing a Library Assignment
- reaching a streak of 3, 6, 9 and 12 in Fiery Warpath
- completing a wave or run in Fiery Warpath
- rebuilding a shop in Muridae Market
- gaining points during a Tournament
- final ranking after a Tournament, if in the top 50%
- progress in the Iceberg, including:
- start of each phase
- forward progress on a normal successful catch
- backward progress on a successful catch of a Brute or Zealot
- backward progress on failure to catch
- encountering a General
- smashing a chest because too many hunts elapsed
- progress made by using an Ice Drill
- earning a Treasure Map Scroll Case by catching a Relic Hunter
- collecting all clues to earn a Treasure Chest
- claiming the Fan Base
- various Minigame events:
- pouring dewdrops and ending poured hunts in the Living Garden and Twisted Garden
- lifting and re-entering curses in the Lost City and Cursed City
- the start and end of a Grubling stampede in the Sand Dunes
- catching or completely weakening King Grub in the Sand Crypts
Private events
- each mouse missed (except Caravan Guard and Gargantuamouse are public)
- failure to attract, including cheese going Stale
- claiming a King's Reward
- opening a Loyalty Chest
- buying or selling at a Shop
- buying or selling on the Marketplace
- making a Donation
- expiration of Golden Shield
- sending or receiving supplies via Giving to friends
- gifts received from Gifting
- crafting a known recipe
- brewing potions
- opening Special items
- starting or leaving a hunt for a Treasure Chest
- upgrading a Treasure Map with Rare Map Dust
- extra information after catching a Goldleaf mouse
- various Minigame events:
- filling the bucket of dewdrops in Living Garden
- filling either bucket of dewdrops in Twisted Garden
- completing areas within the Haunted Terrortories
- completing cake components within the Birthday Party Celebration
- completing an egg in the Spring Egg Hunt 2012
- progress in the Great Gnawnian Games of 2012
- conversion of Hallowe'en Scroll Case to Treasure Map Scroll Case at the conclusion of Halloween 2012
- purchasing the Wrapped Gift Trap and catching Greedy Al for the first time during the Great Winter Hunt 2012
- reaching the next phase of Calamity Carl's Cozy Cruise during the Year of the Snake Festival 2013
Hunting Log Summary
On 24 January 2013, the journal added a Hunting Log Summary, appearing on the first active hunt after at least 36 hours elapse from the previous summary. Each summary includes a tally of catches, misses, failure to attract, and stale bait; a total of Gold and Points earned and pillaged for a net income; and a link to more details. The popup details provides a list of mice caught during that cycle, broken out by location; a list of bait used with attractions, stales, and stolen pieces per type of cheese; and a list of loot earned.