MHWiki:Manual of Style - Weapons

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Adding New Weapons to the Wiki

  • New Weapons need their own page. See the layout below.
  • Create a Redirect for the weapon using its name without the word "Trap", if necessary.
  • Add the trap to any disambiguations or related pages that may be appropriate. For example, a new Rift trap is likely to need to be added the Riftwalker Set page.
  • Add the new trap and its stats to the Weapons page and to the appropriate section of the Power Type page. Tables in both places have the same layout, so you'll only need to copy and paste the entry from one into the other.
  • Any information about the trap that is likely to become stale ("most powerful", "strongest", etc.) should either be placed in the History and Trivia section or avoided completely.

Weapon Page Layout

The Weapon pages are as laid out below. This can also be used as the basic structure in creating a new Weapon page. Note that the sections should always be laid out in the order in which they are shown below, which is in the order of importance that most players will consider the information.

Bold the trap name wherever it appears on the page to help guide the user's eye to relevant info. Follow the bolding and capitalization conventions outlined in the included examples to help provide a consistent look and feel to the various weapons pages.

Article starts with a very brief editor's description of the weapon. Details should be left for the various sections below the InfoBox.

Examples:

The Ancient Box Trap is a Forgotten type weapon.

The Ancient Gauntlet is a Limited Edition Physical weapon.

Follow that info with the Weapon Template.


Manual of Style - Weapons
Power Type: ??
Weapon Statistics Weapon Info
Power: Title Required: ??
Power Bonus: % Cost:
Attraction Bonus: % Limited Edition:
Luck: Crafted:
Cheese Effect: Smashable:
Larry's Loot Lexicon: ?? Image: ??




Obtained Via

This section should always be included.

Include a bolded note about availability if the weapon is not limited edition but can only be acquired during certain events.

  • Example: This entry was last updated for the MouseHunt Birthday event held in 2015.

There are a few possibilities in this section:

  • Weapon is limited edition and can no longer be bought. In this case, the location or item from which it could be found should be included. The purchase cost and refund value should also be included, if any.
  • Example: The Chrome RhinoBot is a Limited Edition weapon and can no longer be acquired by Hunters. It was available for purchase for 3,200,000 gold from Ronza's Traveling Shoppe during her January-February 2012 visit. It refunded for 575,000 gold at the same location.
  • Weapon can be bought in shops. In which case, the locations where the weapon can be bought and the refund value should be included.
  • Example: The Clockapult of Time can be purchased for 2,700,000 gold from the Trapsmith in Cape Clawed. It refunds for 486,000 gold at the same location.
  • Weapon can only be crafted and not purchased. In this case, it should be clearly stated that the weapon can only be crafted.
  • Example: The Chrome Phantasmic Oasis Trap is not sold by any Trapsmith. It can only be crafted given the proper ingredients.
  • The formula will follow in a subsection using 3 === rather than 2.
  • Section shown below, with a sample formula from the Ambush Trap. Note that the recipe name may differ from the item name.
  • The ordering of ingredients should list the Blueprints first (if Blueprints are part of the recipe), followed by all other items alphabetized A to Z.
  • Items used multiple times in a recipe should use the form: Unit Price (Total Price) Ex. 250 (750 total).
  • Use the maximum cost for items that can be purchased from the various shops. If an item can be looted or purchased, list the total purchase cost.
  • The Total Cost should be the maximum cost a Hunter will incur if required to purchase the various items available from shops.
  • Do not list Marketplace prices.

Formula

  • Any point or rank crafting requirements should be listed here.
  • Example: Hunters must have 950,000 points to craft the Ambush Trap.
Formula: Ambush Trap
Recipe can be unlocked by: Complete all of these:
Catch Master of the Cheese Belt
Catch Master of the Cheese Claw
Catch Master of the Cheese Fang
Item Qty Cost (Each) Source
Ambush Trap Blueprints 1 N/A
Droid Parts 8 7,750
(62,000 total)
Master's Seal 1 N/A
Rice Paper 3 220
(660 total)
Splintered Wood 5 150
(750 total)
Total 63,410

The Ambush Trap (if unintentionally smashed) can be reassembled from Ambush Trap Parts.

Formula

Reconstruction Formula: Rebuild Ambush Trap
Recipe can be unlocked by: Catch any mouse with Ambush armed
Item Qty Cost (Each) Source
Ambush Trap Parts 1 63,410
Total 63,410

Note: Certain weapons have special sections that should be used. Use existing weapons pages as a guide for placement. Examples include weapons in the Riftwalker Set and any Chrome weapons.

Location-Specific Effects

Use this section if a weapon has specific effects in a small number of locations.

Special Effects

Use this section if effects are not location based.

Both sections areoptional. Include any special effects when paired with specific bases or charms, special loot effects, or effects on specific mice.

Example:
The Ancient Gauntlet doubles Gauntlet Potion Tier 2 drops in the King's Gauntlet - Tier 1.

Related Items

  • Use this section if the weapon has related Bases or Charms, as well as traps.

Weapons

  • List related weapons here. Many groups of weapons already have a disambiguation page that can be linked to here. Examples: DeathBots and RhinoBots.
  • Always include a link to weapons of the same power type.
  • Example: A complete list of Tactical weapons can be found here. Replace Tactical with the trap's power type.

Bases

Charms

  • List related charms here.

Related Weapons

  • Use this section if a weapon does not have related bases or charms.
  • List related weapons here. Many groups of weapons already have a disambiguation page that can be linked to here. Examples: DeathBots and RhinoBots.
  • Always include a link to weapons of the same power type.
  • Example: A complete list of Tactical weapons can be found here. Replace Tactical with the trap's power type.

Skins

This section is optional. It should be included when there is a skin available for the weapon, such as Costumed Ambush Skin for Ambush.

Hunter's Hammer

This section is optional. It should be included when the weapon is available for smashing, such as Obelisk of Slumber and Mouse DeathBot. The section header should also include a link to the Hunter's Hammer article.

History and Trivia

  • This section should always be used. Use the following style: Day Month Year: Info here.
  • Any info that is likely to become stale, such as "most powerful", "most expensive", etc. should be included here and avoided (if possible) in the sections above.

Examples:

  • 2 December 2008: The Ambush Trapwas introduced. It was the first crafted weapon.
  • When Rumble Cheese is armed, the Master's Seal on the Ambush Trap visibly interacts with the baited cheese, as shown here
  • 11 November 2010: At the start of the King's Giveaway event the Ambush Trap was added to the list of items that can be smashed with the Hunter's Hammer.

Gallery

  • Images and videos can be linked here if they are relevant to the weapon. Examples include images that show a previews version of the weapon, an active special effect or painting videos.

Combined Trap Effectiveness

Due to the very, very large number of trap/base combinations, this section will no longer be used on the individual weapon and base pages.

Categorization and Table of contents
  • Lastly comes proper categorization. This does not have a section on its own. The infobox automatically includes the appropriate Power-type Weapons and Limited Edition categories, as appropriate. Thus no further categorization is needed.
  • The infobox automatically hides the table of contents with a __NOTOC__ tag. This is to prevent the page from looking odd by having a TOC above the infobox.