Difference between revisions of "MHWiki talk:Manual of Style"
(Added suggested styles for Formula Table) |
m (→Transclusion of item source: nowiki'ed example links) |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 164: | Line 164: | ||
! colspan=4 | Formula: {{MHrecipe|ambush_trap|Ambush Trap}} | ! colspan=4 | Formula: {{MHrecipe|ambush_trap|Ambush Trap}} | ||
|- | |- | ||
− | ! colspan=2 | Recipe can be unlocked by: | + | ! colspan=2 | Recipe can be unlocked by: |
+ | | colspan=2 | Complete all of these:<br/>Catch [[Master of the Cheese Belt]]<br/>Catch [[Master of the Cheese Claw]]<br/>Catch [[Master of the Cheese Fang]] | ||
|- | |- | ||
− | ! align="left" | | + | ! align="left" | Item !! Qty !! Cost (Each) !! Source |
|- | |- | ||
| align="left" | [[Ambush Trap Blueprints]] || 1 || ''Loot'' || [[Assassin Mouse]] and [[Worker Mouse]] in [[Dojo]] and [[Hapless Mouse]] in [[Meditation Room]] and [[Pinnacle Chamber]] | | align="left" | [[Ambush Trap Blueprints]] || 1 || ''Loot'' || [[Assassin Mouse]] and [[Worker Mouse]] in [[Dojo]] and [[Hapless Mouse]] in [[Meditation Room]] and [[Pinnacle Chamber]] | ||
Line 181: | Line 182: | ||
|} | |} | ||
--[[User:TW George|TW George]] 14:03, 26 May 2014 (UTC) | --[[User:TW George|TW George]] 14:03, 26 May 2014 (UTC) | ||
+ | |||
+ | === Transclusion of item source === | ||
+ | By placing the source of an item into a page, we can easily transclude this piece of information in multiple places. Makes maintenance much easier and avoid human error (typos, inconsistencies etc). | ||
+ | |||
+ | For those who are not very familiar with this, all you need to do is put some information in a page: it can be anywhere. For example, by adding some content to [[User:Bencmq/sandbox]], and using the syntax <code><nowiki>{{User:Bencmq/sandbox}}</nowiki></code>, it would produce the following: [link removed --[[User:Bencmq|Bencmq]] 18:06, 28 June 2014 (UTC)] quoting directly from my user sandbox page. | ||
+ | |||
+ | Maybe a few different ways we can organise this. | ||
+ | # Place the source of splintered wood at [[Template:Source/Splintered Wood]], to use, syntax is <nowiki>{{Source/Splintered Wood}}</nowiki> | ||
+ | # Place the source of splintered wood at <nowiki>[[Template:Splintered Wood/source]]</nowiki>, same usage | ||
+ | # Or, instead we can place them under the article, so for example <nowiki>[[Splintered Wood/source]]</nowiki>. However this would not be recognised as a subpage of [[Splintered Wood]], and the syntax would be <nowiki>{{:Splintered Wood/source}}</nowiki>, note the extra colon needed. So I would suggest agains this. | ||
+ | :I'd suggest the first one--[[User:Bencmq|Bencmq]] 16:17, 27 May 2014 (UTC) | ||
+ | |||
+ | ::I also like the Template:Source/Item naming convention. -- <span style="border:2px ridge #aaf;padding:1px 8px;font:normal 10px Verdana,sans-serif;">[[User:Ericb|ericb]] <sup style='margin-right:-11px'>[[User_talk:Ericb|talk]]</sup><sub>[[Special:Contributions/Ericb|contr]]</sub></span> 16:49, 27 May 2014 (UTC) |
Latest revision as of 12:51, 3 August 2015
Contents
Changes to the page
Any major changes to the page must be made by consensus. Changes made without discussion will automatically be reverted. However, minor touch-up to the formatting and such is fine. In any case, please post the changes or proposed changes here. Don't forget to also update the whole list of related articles. -- Grexx 18:38, 7 March 2009 (UTC)
- Added simple sorting instructions to the Weapons and Base tables. -- Grexx 17:49, 10 March 2009 (UTC)
- Clarified the requirement of Location Bait Preference by adding its own subsection into the guide. -- Grexx 17:03, 13 March 2009 (UTC)
Outstanding Issues
Have yet to decide on the default sorting layout for the tables. Candidates are:
- Alphabetic order
- Power Type order
- Natural Encounter order
Currently a brief discussion is taking place on User:M.'s talk page here: User talk:M.#Weapon Tables, although it should probably be in the Traps talk page. A discussion has been concluded on a similar issue here: Talk:Traps#Trap Order. -- Grexx 17:49, 10 March 2009 (UTC)
- I was supposed to comment on that, but I got the "Edit Conflict" message. I prefer the alphabetical order by the way. I think it's always better to sort it by the first column, which in most cases is always the name. By the way, I'll probably start doing the Bases and Weapons pages tomorrow. I made a script that automatically makes tables based on statistics I input. Makes my life easier. :D --Mikeyco 17:54, 10 March 2009 (UTC)
- Ah edit conflict is due basically to someone posting faster than you starting on the same line. All you need to do is edit the article again and copy and paste your text. Conflicts on main articles is another issue, but rarely happens since the wiki software recognizes individual lines rather than entire articles.
- Anyways, I'm sure you've figured out how the statistics work by now hence the scripting, but if you need to double check anything, you can look at M.'s sandbox: User:M./sandbox and also Peter888's sandbox: User:Peter888/Sandbox -- Grexx 18:17, 10 March 2009 (UTC)
- I like the alphabetical order. -- Camomiletea 19:43, 10 March 2009 (UTC)
We'll stick with the alphabetical order as discussed. For sortable tables, don't forget to include a quick intro on how to sort for those unfamiliar with it. -- Grexx 19:48, 11 March 2009 (UTC)
Weapon Table - layout suggestion
I implemented the requests from Grexx and tweaked the physical tables on my playground and would like to have some feedback now, please.... _____m. 00:09, 11 March 2009 (UTC)
- Every attribute will need it's own header. While it might look clean, not every player can instantly connect that it is the basic power. Additionally, for any final changes, do try to keep both the weapon and base tables synchronized, since they are essentially the same information but flipped around. This will make it easy for players to connect the 2 types of tables together. As for the whether the column should be in there, you'll need to consider what the table is used for. Personally I use them to do comparisons on the combined stats so I'm not really bothered with that column as long as the numbers are correct :) -- Grexx 01:58, 11 March 2009 (UTC)
Updates needed
Something I missed out when creating the MOS page, so now I need someone to coordinate and finalize the layout of the weapon and mice info boxes as needed. For example, order of loot, order of locations, order of bait preference, guideline on point and gold values etc. Basically a further clarification of the data that should and should not be in the info boxes, as well as how it can be best displayed in a uniform layout. Thanks in advance to whoever takes it up. If not, I will proceed with it on my own time, but probably only somewhere around late May 2009. -- Grexx 15:24, 3 April 2009 (UTC)
Multi-item Recipe Pricing
Per the forum, there are a lot of people confused by the fact that recipes list per-item prices. What would you think about updating the manual of style to add each to make it obvious that we are listing the per-item price? For example:
Formula
Formula: Dehydration Base | ||
---|---|---|
Description | Qty | Cost (Each) |
Dehydration Base Blueprints | 1 | 22,330 |
Splintered Wood | 4 | 150 / Loot |
Salt | 213 | 6 |
Total | 23,608 – 24,208 |
-- ericb talkcontr 14:29, 21 January 2011 (UTC)
- I'm willing to tackle the necessary edits, if I get consensus -- ericb talkcontr 15:28, 21 January 2011 (UTC)
- I'm all for it, although, I've put a very slight modification to the Salt total box to show the total cost upon hovering the mouse cursor above the table cell. Any thoughts on that one? Draobyek 10:45, 22 January 2011 (UTC)
- I wasn't so sure about that, but it'll probably help for those who take the quicker route and purchase everything. Draobyek 10:35, 23 January 2011 (UTC)
- I like the clarification that the cost is per item. I'm not wild about the tooltip for the total amount. If we want to provide that information, that's okay, but not as a tooltip, but in some other more obvious way, like a separate column or something. -- camomiletea 05:06, 27 January 2011 (UTC)
Updating the formula box style
Right now, we have:
Formula: Ambush Trap | ||
---|---|---|
Description | Qty | Cost (Each) |
Ambush Trap Blueprints | 1 | Loot |
Master's Seal | 1 | Loot / Crafting |
Rice Paper | 3 | 220 |
Splintered Wood | 5 | 150 / Loot |
Droid Parts | 8 | 7,750 |
Total | 62,660+ |
One idea for improving things is:
Formula: Ambush Trap | |||
---|---|---|---|
Description | Qty | Cost (Each) | Source |
Ambush Trap Blueprints | 1 | Loot | Assassin Mouse and Worker Mouse in Dojo and Hapless Mouse in Meditation Room and Pinnacle Chamber |
Master's Seal | 1 | Loot / Crafting | Dojo Sensei in Pinnacle Chamber or by combining 1 each of Master Belt Shard, Master Claw Shard. Master Fang Shard |
Rice Paper | 3 | 220 | Training Grounds GS |
Splintered Wood | 5 | 150 / Loot | Training Grounds GS and as loot from a variety of mice throughout the Kingdom |
Droid Parts | 8 | 7,750 | Bazaar GS |
Total | 62,660+ |
But that's too narrow, the cost column now feels a bit redundant with the source column, and it still leaves out one other piece of information: what tasks will unlock the recipe.
How about:
Formula: Ambush Trap | |||
---|---|---|---|
Item | Source | Qty | Cost (Each) |
Ambush Trap Blueprints |
|
1 | Loot |
Master's Seal |
|
1 | Loot / Crafting |
Rice Paper | 3 | 220 | |
Splintered Wood | 5 | 150 / Loot | |
Droid Parts | 8 | 7,750 | |
Unlock via: | Complete all of these:
|
Total | 62,660+ |
-- ericb talkcontr 12:31, 26 May 2014 (UTC)
How about this:
Formula: Ambush Trap | |||
---|---|---|---|
Description | Qty | Cost (Each) | Source |
Ambush Trap Blueprints | 1 | Loot | Assassin Mouse and Worker Mouse in Dojo and Hapless Mouse in Meditation Room and Pinnacle Chamber |
Master's Seal | 1 | Loot / Crafting | Dojo Sensei in Pinnacle Chamber or by combining 1 each of Master Belt Shard, Master Claw Shard. Master Fang Shard |
Rice Paper | 3 | 220 | Training Grounds GS |
Splintered Wood | 5 | 150 / Loot | Training Grounds GS and as loot from a variety of mice throughout the Kingdom |
Droid Parts | 8 | 7,750 | Bazaar GS |
Total | 62,660+ |
Or how about this:
Formula: Ambush Trap | |||
---|---|---|---|
Recipe can be unlocked by: | Complete all of these: Catch Master of the Cheese Belt Catch Master of the Cheese Claw Catch Master of the Cheese Fang | ||
Item | Qty | Cost (Each) | Source |
Ambush Trap Blueprints | 1 | Loot | Assassin Mouse and Worker Mouse in Dojo and Hapless Mouse in Meditation Room and Pinnacle Chamber |
Master's Seal | 1 | Loot / Crafting | Dojo Sensei in Pinnacle Chamber or by combining 1 each of Master Belt Shard, Master Claw Shard. Master Fang Shard |
Rice Paper | 3 | 220 | Training Grounds GS |
Splintered Wood | 5 | 150 / Loot | Training Grounds GS and as loot from a variety of mice throughout the Kingdom |
Droid Parts | 8 | 7,750 | Bazaar GS |
Total | 62,660+ |
--TW George 14:03, 26 May 2014 (UTC)
Transclusion of item source
By placing the source of an item into a page, we can easily transclude this piece of information in multiple places. Makes maintenance much easier and avoid human error (typos, inconsistencies etc).
For those who are not very familiar with this, all you need to do is put some information in a page: it can be anywhere. For example, by adding some content to User:Bencmq/sandbox, and using the syntax {{User:Bencmq/sandbox}}
, it would produce the following: [link removed --Bencmq 18:06, 28 June 2014 (UTC)] quoting directly from my user sandbox page.
Maybe a few different ways we can organise this.
- Place the source of splintered wood at Template:Source/Splintered Wood, to use, syntax is {{Source/Splintered Wood}}
- Place the source of splintered wood at [[Template:Splintered Wood/source]], same usage
- Or, instead we can place them under the article, so for example [[Splintered Wood/source]]. However this would not be recognised as a subpage of Splintered Wood, and the syntax would be {{:Splintered Wood/source}}, note the extra colon needed. So I would suggest agains this.
- I'd suggest the first one--Bencmq 16:17, 27 May 2014 (UTC)