Difference between revisions of "Relic Hunter Mouse"

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The '''Relic Hunter Mouse''' is a breed of mouse found in various regions of the kingdom. However, it is only available in one [[location]] at a time. The available location changes '''randomly''' every 24 hours, at midnight [[Wikipedia:Greenwich_Mean_Time|GMT]].
+
{{rtoc}}
 +
{{ Mouse
 +
| id        = 401
 +
| maxpoints = 650
 +
| mingold  = 935
 +
| mgroup    = Indigenous Mice
 +
| subgroup  = Rare Rodent
 +
| habitat  = Randomly changes every 24 hours.<br>See '''Locations''' section below.
 +
| loot      = [[Relic Hunter Scroll Case]]
 +
| traptype  = All [[Power Type]]s except [[Parental]]
 +
| bait      = None
 +
| charm    = None
 +
| other    = Must have at least one<br>[[Ancient Relic]] in inventory
 +
| mhinfo    = relic_hunter
 +
| image    = {{MHdomain}}/images/mice/large/705cbdcc9bea88b3c0f8b0a866617986.jpg
 +
| desc      = From the mountains of Gnawnia to Zugzwang's famous Gardens, the Relic Hunter Mouse leaves no trap unturned in the search for elusive Ancient Relics. Sure, they can be found in the possession of some of the most dangerous mice around, but, well... That's dangerous! It's far safer (relatively) to try to check out the relics that hunters have accrued. And besides, free cheese!
 +
 
 +
This mouse is ''so'' dedicated to the study of Ancient Relics that she'll never approach your trap until you have at least one. The Relic Hunter Mouse will stay in one location for an entire day before moving on, so you'll have to search Gnawnia to find her every day!
 +
}}
 +
 
 +
== Cheese and Charm Preference ==
 +
=== Cheese ===
 +
The '''{{PAGENAME}}''' has no preference for any [[Cheese]].
 +
 
 +
=== Charm ===
 +
No [[Charm]]s are required to attract the '''{{PAGENAME}}'''.
 +
 
 +
== Attracting the {{PAGENAME}} ==
 +
Each hunt in the current location of the '''{{PAGENAME}}''', both through sounding the [[Hunter's Horn]] and the hourly trap check, has the potential to attract the '''{{PAGENAME}}''' '''''in addition to''''' any mice that may be attracted to the Hunter's [[Cheese]].<br>
 +
Encountering a '''{{PAGENAME}}''' will not affect progress in any area when encountered.
 +
 
 +
The attraction of the '''{{PAGENAME}}''' is not affected by any [[Cheese]] or [[Charm]]s.<br>
 +
 
 +
=== Bonus Hunt ===
 +
A successful catch of the '''{{PAGENAME}}''' will occur as a '''bonus hunt''' that does not consume either [[Cheese]] or [[Charm]]s.<br>
 +
The outcome of the main hunt, whether it is a successful catch, failure to catch or failure to attract, has no impact on the outcome of the '''{{PAGENAME}}''''s '''bonus hunt'''.<br>
 +
 
 +
===[[Ancient Relic]]s and [[Relic Hunter Scroll Case]]s===
 +
Hunters must have at least '''one''' [[Ancient Relic]] in their inventory for the '''{{PAGENAME}}''' to be attracted.<br>
 +
Catching a '''{{PAGENAME}}''' will cause an [[Ancient Relic]] to be removed from the Hunter's inventory and a [[Relic Hunter Scroll Case]] to drop as loot.<br>
 +
If a Hunter has 20 or more [[Relic Hunter Scroll Case]]s in their inventory, the '''{{PAGENAME}}''' will no longer drop one as loot and will not remove an [[Ancient Relic]] from the Hunter's inventory.<br>
 +
The cap on scroll cases allows hunters to pursue the '''{{PAGENAME}}''' without consuming [[Ancient Relic]]s.
 +
 
 +
===Journal Entries===
 +
Upon catching the '''{{PAGENAME}}''', the following message is displayed in the [[Hunter's Journal]]:
 +
:''I caught an elusive [Weight] Relic Hunter Mouse worth [Points] and [Gold] in (the) [Location]!''
 +
:''The mouse stole an Ancient Relic while she was in my trap, but dropped a Relic Hunter Scroll Case while scampering off!''
 +
:''Luckily she was not interested in my cheese or charms!''
 +
:''I can go to my Special inventory to open it.''
 +
:''I should tell my friends to check (the) [Location] during the next [hours, minutes, seconds] to catch one!''
  
It is known to drop [[Relic Hunter Scroll Case]] as loot, but only if hunters have less than 20 of it in their inventory.
+
If a Hunter has reached the maximum number (20) of [[Relic Hunter Scroll Case]]s in their inventory, the following message is displayed in their [[Hunter's Journal]]:
 +
:''I caught an elusive [Weight] Relic Hunter Mouse worth [Points] and [Gold] in (the) [Location]!''
 +
:'''''I already have the maximum allowed Relic Hunter Scroll Cases, so the mouse left my supply of Ancient Relics alone and scampered off.'''''
 +
:''Luckily she was not interested in my cheese or charms!''
 +
:''I should tell my friends to check (the) [Location] during the next [hours, minutes, seconds] to catch one!''
  
{{ Mouse
+
A '''Failure to Catch''' of a '''{{PAGENAME}}''' results in the following message in the [[Hunter's Journal]]:
| id        = 401
+
:''Aw! I failed to catch an elusive Relic Hunter Mouse!''
| maxpoints  = 650
+
:''I should tell my friends to check the '''[Location]''' during the next '''[hours, minutes, seconds]''' to catch one!''
| mingold    = 935
+
 
  | loot      = [[Relic Hunter Scroll Case]]
+
== Power Type Effectiveness ==
  | mgroup    = Indigenous Mice
+
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; font-size:100%; text-align:center; border-collapse:collapse;" class="unsortable"
  | traptype = [[Power Type|All types]]
+
|- bgcolor="#dddddd"
  | bait      =  [[Cherry Cheese]]<br/>[[Gilded Cheese]]<br/>[[Mozzarella Cheese]]<br/>[[Cheese#Cheese (Standard)|Standard Cheese]]<br>{{SB}}<br/>[[White Cheddar Cheese]]
+
  ! width="110px" align="center" | '''Very Effective'''
  | habitat    = Randomly changes every 24 hours.<br/>See '''Locations''' below for locations.
+
  ! width="110px" align="center" | '''Effective'''
| mhinfo    = relic_hunter
+
  ! width="110px" align="center" | '''Less Effective'''
| image      = http://i.imgur.com/Zd5pkub.jpg
+
|-
| desc      = From the mountains of Gnawnia to Zugzwang's famous Gardens, the Relic Hunter Mouse leaves no trap unturned in the search for elusive Ancient Relics. Sure, they can be found in the possession of some of the most dangerous mice around, but, well... That's dangerous! It's far safer - relatively - to try to check out the relics that hunters have accrued. And besides, free cheese!<br /><br />This mouse is ''so'' dedicated to the study of Ancient Relics that they'll never approach your trap until you have at least one, and will approach more often if you have more. Further, the Relic Hunter Mouse will only be searching in one location at a time, so you'll have to search if you expect to find any!
+
  | <!--Very Effective-->None
}}
+
| <!--Effective-->All [[Power Type]]s except [[Parental]]
 +
  | <!--Less Effective-->None
 +
|-
 +
|}
 +
{{-}}
  
 
==Locations==
 
==Locations==
Every 24 hours the '''Relic Hunter Mouse''' randomly moves to one of the following [[location]]s. Viewing the [[Treasure Map]] popup under the '''Invites and Scroll Cases''' tab offers a hint to the '''Relic Hunter's''' current location:
+
Every 24 hours, the '''{{PAGENAME}}''' randomly moves to one of the following [[location]]s.<br>
 +
There is a chance for the '''{{PAGENAME}}''' to move to the current location it was at, effectively staying at the same location for more than 24 hours.<br>
 +
Viewing the [[Treasure Map]] popup under the '''Invites and Scroll Cases''' tab offers a hint to the '''Relic Hunter's''' current location.
  
{| cellpadding="8" cellspacing="0" border="1" width="800" style="margin:20px 20px 7px 20px; border:1px solid black; text-align:center;"
+
'''Note:''' The '''{{PAGENAME}}''' appears in the [[Living Garden]] and [[Twisted Garden]] at the same time.
 +
 
 +
{| cellpadding="8" cellspacing="0" border="1" style="margin:20px 20px 7px 20px; border:1px solid black; text-align:center;"
 
  |- bgcolor="#eee"
 
  |- bgcolor="#eee"
 
  ! Region
 
  ! Region
Line 26: Line 87:
 
  ! The Relic Hunter has been spotted...  
 
  ! The Relic Hunter has been spotted...  
 
  |-
 
  |-
  ! rowspan="5" valign="top" | [[Gnawnia]]
+
  ! rowspan="4" valign="top" | [[Gnawnia]]
 
  | [[Town of Gnawnia]]
 
  | [[Town of Gnawnia]]
  | align="left" | Hiding within the hustle and bustle in the city of the crown.
+
  | align="left" |
 +
*Hiding within the hustle and bustle in the city of the crown.
 +
*In a town with a dense population.
 +
*Trying to spot the King himself.
 
  |-
 
  |-
 
  | [[Windmill]]
 
  | [[Windmill]]
  | align="left" | Observing the churning and grinding of the new harvest.
+
  | align="left" |  
 +
*By an agricultural structure once owned by one of Gnawnia's most prosperous farmers.
 +
*Grinding up hundreds of tiny seeds from a stalky, golden plant.
 +
*Observing the churning and grinding of the new harvest.
 
  |-
 
  |-
 
  | [[Harbour]]
 
  | [[Harbour]]
  | align="left" | Near the loud and low horns and the dinging of bells.
+
  | align="left" |  
 +
*By the sea where there's plenty of fresh air and sunshine.
 +
*Near the loud and low horns and the dinging of bells.
 +
*Visiting where many new hunters seek out seafaring mice.
 
  |-
 
  |-
 
  | [[Mountain]]
 
  | [[Mountain]]
  | align="left" | Looking across vast landscapes and the many horizons of the land.
+
  | align="left" |  
|-
+
*Cutting through the pass to reach the town on the other side.
| [[Slushy Shoreline]]
+
*Looking across vast landscapes and the many horizons of the land.
| align="left" | Walking along the coldest waters in Gnawnia.
+
*In a treacherous environment where only the toughest of mice survive.
 
  |-
 
  |-
 
  ! rowspan="3" valign="top" | [[Valour]]
 
  ! rowspan="3" valign="top" | [[Valour]]
 
  | [[King's Arms]]
 
  | [[King's Arms]]
  | align="left" | Where royal strength rewards hunting prowess.
+
  | align="left" |  
 +
*Browsing wares available with a most royal currency.
 +
*Under a circular roof atop arm-shared paths.
 +
*Where royal strength rewards hunting prowess.
 
  |-
 
  |-
 
  | [[Tournament Hall]]
 
  | [[Tournament Hall]]
  | align="left" | Amongst the triumphant trumpets of master hunters of old.
+
  | align="left" |  
 +
*Amongst the triumphant trumpets of master hunters of old.
 +
*Browsing the rewards of competitive champions.
 +
*Competing for the limelight amongst the finest champions.
 
  |-
 
  |-
 
  | [[King's Gauntlet]]
 
  | [[King's Gauntlet]]
  | align="left" | Climbing up spiralling, menacing stairs.
+
  | align="left" |  
 +
*Atop a tall tower with the perfect view of an Eclipse.
 +
*Climbing up spiralling, menacing stairs.
 +
*Trekking up a massive tower in Valour.
 +
|-
 +
! rowspan="3" valign="top" nowrap | [[Whisker Woods]]
 +
| [[Calm Clearing]]
 +
| align="left" |
 +
*By a peaceful rock in a grassy clearing.
 +
*Taking a relaxing hike through a forested area.
 +
*Tucked behind dense trees where it's quiet and peaceful.
 
  |-
 
  |-
! rowspan="2" valign="top" nowrap | [[Whisker Woods]]
 
 
  | [[Great Gnarled Tree]]
 
  | [[Great Gnarled Tree]]
  | align="left" | Tracing the deep patterns of bark growing on ancient towers.
+
  | align="left" |
 +
*By a tree older than Gnawnia itself.
 +
*Finding shade in the largest tree in the Kingdom.
 +
*Tracing the deep patterns of bark growing on ancient towers.
 
  |-
 
  |-
 
  | [[Lagoon]]
 
  | [[Lagoon]]
  | align="left" | Waist-deep in a shallow, sparkling pond.
+
  | align="left" |  
 +
*Amongst sparkling, still water.
 +
*Climbing jagged rocks and slick moss.
 +
*Waist-deep in a shallow, sparkling pond.
 
  |-
 
  |-
  ! rowspan="3" valign="top" | [[Burroughs]]
+
  ! rowspan="4" valign="top" | [[Burroughs]]
 
  | [[Laboratory]]
 
  | [[Laboratory]]
  | align="left" | Performing bizarre experiments and chemical reactions.
+
  | align="left" |  
 +
*Amongst brightly glowing potions.
 +
*Performing bizarre experiments and chemical reactions.
 +
*Where the powerful and strange breeds of mice first arose.
 
  |-
 
  |-
 
  | [[Town of Digby]]
 
  | [[Town of Digby]]
  | align="left" | Exploring the deep and winding caverns near a technologically-advanced underground city.
+
  | align="left" |
 +
*Amongst powerful drills and excavation equipment.
 +
*Exploring the deep and winding caverns near a technologically-advanced underground city.
 +
*Hiding in the shadows while standing in the limelight.
 +
|-
 +
| [[Mousoleum]]
 +
| align="left" |
 +
*Investigating the spirits of slain mice.
 +
*Studying the spooky remains of Zombie Mice.
 +
*Surveying where scientists harvest 'spare parts'.
 
  |-
 
  |-
 
  | [[Bazaar]]
 
  | [[Bazaar]]
  | align="left" | Searching for the best deals in the Burroughs.
+
  | align="left" |  
 +
*Ducking between stalls and tents and loud merchants.
 +
*Searching for the best deals in the Burroughs.
 +
*Under the pointiest tent in all the Kingdom!
 
  |-
 
  |-
 
  ! rowspan="2" valign="top" | [[Furoma]]
 
  ! rowspan="2" valign="top" | [[Furoma]]
 
  | [[Training Grounds]]
 
  | [[Training Grounds]]
  | align="left" | Standing among the ranks of new students out in the field.
+
  | align="left" |  
 +
*Relaxing in the shade of tall engraved rock.
 +
*Standing among the ranks of new students out in the field.
 +
*Watching the careful training of artful students.
 
  |-
 
  |-
 
  | [[Dojo]]
 
  | [[Dojo]]
  | align="left" | Practicing an ancient art with fledgling warriors.
+
  | align="left" |  
 +
*Carefully watching the training activities of advanced students.
 +
*Practicing an ancient art with fledgling warriors.
 +
*Safely inside the bottom floor of a bamboo building.
 
  |-
 
  |-
  ! rowspan="3" valign="top" | [[Tribal Isles]]
+
  ! rowspan="3" valign="top" | [[Bristle Woods]]
 +
| [[Catacombs]]
 +
| align="left" |
 +
*Listening for sinister secrets deep underground.
 +
*Walking through dark hallways in search of a Keeper's Candle.
 +
|-
 +
| [[Forbidden Grove]]
 +
| align="left" |
 +
*Behind heavy stone gates.
 +
*Trapped between two planes of existence.
 +
|-
 +
| [[Acolyte Realm]]
 +
| align="left" |
 +
*Inside an elaborate one-way trap designed by Plankrun.
 +
*Outside a smoky purple tower.
 +
*Standing on the other side of a green and purple portal.
 +
|-
 +
! rowspan="5" valign="top" | [[Tribal Isles]]
 
  | [[Cape Clawed]]
 
  | [[Cape Clawed]]
  | align="left" | Watching the peaceful gathering of tribal mice.
+
  | align="left" |  
<!--|-
+
*On a small bit of land near a volcano.
 +
*Watching the peaceful gathering of tribal mice.
 +
|-
 
  | [[Elub Shore]]
 
  | [[Elub Shore]]
  | align="left" |-->
+
  | align="left" |
 +
*Near the blue waters of the island.
 +
*Watching the calm waters of Rodentia while remaining safely ashore.
 
  |-
 
  |-
 
  | [[Nerg Plains]]
 
  | [[Nerg Plains]]
  | align="left" | Investigating a well-seasoned Gumbo Cheese.
+
  | align="left" |  
 +
*Investigating a well-seasoned Gumbo Cheese.
 +
*Running through flat fields of green.
 
  |-
 
  |-
 
  | [[Derr Dunes]]
 
  | [[Derr Dunes]]
  | align="left" | Ankle deep in rocky, tropical sand.
+
  | align="left" |
 +
*Ankle deep in rocky, tropical sand.
 +
*Tumbling down hills of red sand.
 +
|-
 +
| [[Balack's Cove]]
 +
| align="left" |
 +
*Lurking in a damp and darkened grotto.
 +
*Roaming amongst the most powerful of Lich mice.
 
  |-
 
  |-
 
  ! rowspan="1" valign="top" | [[Varmint Valley]]
 
  ! rowspan="1" valign="top" | [[Varmint Valley]]
 
  | [[Claw Shot City]]
 
  | [[Claw Shot City]]
  | align="left" | Keeping an eye on the long-arm of the law.
+
  | align="left" |  
 +
*Keeping an eye on the long-arm of the law.
 +
*Spitting in a spittoon! Yuck!
 +
|-
 +
! rowspan="1" valign="top" | [[Queso Canyon]]
 +
| [[Queso River]]
 +
| align="left" |
 +
*Sipping delicious liquid cheese from a river.
 +
*Enjoying a quick dip in a cheesy bath.
 +
*Protecting her ears from the sound of loud pumps.
 
  |-
 
  |-
  ! rowspan="3" valign="top" | [[Rodentia]]
+
  ! rowspan="5" valign="top" | [[Rodentia]]
  | [[S.S. Huntington III]]
+
  | [[S.S. Huntington IV]]
  | align="left" | Testing out balance on the high seas.
+
  | align="left" |
 +
*Looking a bit queasy...
 +
*Testing out balance on the high seas.
 +
|-
 +
| [[Slushy Shoreline]]
 +
| align="left" |
 +
*At the beachside site of an invasion force!
 +
*Shivering near the edges of the mainland.
 +
*Walking along the coldest waters in Gnawnia.
 
  |-
 
  |-
 
  | [[Seasonal Garden]]
 
  | [[Seasonal Garden]]
  | align="left" | Watching the sky and wondering what the weather will bring.
+
  | align="left" |  
 +
*Braving the ever-changing elements.
 +
*Watching the sky and wondering what the weather will bring.
 
  |-
 
  |-
 
  | [[Crystal Library]]
 
  | [[Crystal Library]]
  | align="left" | Leafing through ancient tomes of knowledge.
+
  | align="left" |  
 +
*Expanding knowledge and climbing endless ladders.
 +
*Leafing through ancient tomes of knowledge.
 +
|-
 +
| [[Sunken City]]
 +
| align="left" |
 +
*Investigating powerful diving equipment.
 +
*Walking along the bottom of the Rodentia Ocean.
 
  |-
 
  |-
 
  ! rowspan="3" valign="top" | [[Sandtail Desert]]  
 
  ! rowspan="3" valign="top" | [[Sandtail Desert]]  
 
  | [[Fiery Warpath]]
 
  | [[Fiery Warpath]]
  | align="left" | Marching through the Sandtail Desert.
+
  | align="left" |
 +
*Dodging arrows, spears, swords, and spells!
 +
*Marching through the Sandtail Desert.
 
  |-
 
  |-
 
  | [[Muridae Market]]
 
  | [[Muridae Market]]
  | align="left" | Visiting a walled city that is no stranger to sieges.
+
  | align="left" |  
 +
*Keeping a close eye on would-be thieves...
 +
*Visiting a walled city that is no stranger to sieges.
 
  |-
 
  |-
  | [[Living Garden]]
+
  | [[Living Garden]]<br/>'''and'''<br>[[Twisted Garden]]
  | align="left" | Tending to a most troublesome and dangerous garden.
+
  | align="left" |  
 +
*Enjoying a drink on the overgrown rooftop patio.
 +
*Tending to a most troublesome and dangerous garden.
 
  |-
 
  |-
  ! rowspan="1" valign="top" | [[Hollow Heights]]
+
  ! rowspan="3" valign="top" | [[Hollow Heights]]
 
  | [[Fungal Cavern]]
 
  | [[Fungal Cavern]]
  | align="left" | Carefully navigating a subterranean and humid environment.
+
  | align="left" |  
 +
*Carefully navigating a subterranean and humid environment.
 +
*Deep inside of an infested, glowing, twisting, unending cave of untold riches...
 +
|-
 +
| [[Moussu Picchu]]
 +
| align="left" |
 +
*Climbing and exploring some long lost ruins.
 +
*Up high upon a weather changing plateau.
 +
|-
 +
| [[Floating Islands]]
 +
| align="left" |
 +
*In the clouds above Hollow Heights.
 +
*Investigating what can be built in a workshop.
 +
*Peering through an oculus.
 +
*Searching the skies for treasure.
 +
*Watching hunters' dirigibles fly by.
 +
*Avoiding falling victim to Sky Pirates.
 +
|-
 +
! rowspan="6" valign="top" | [[Folklore Forest]]
 +
| [[Foreword Farm]]
 +
| align="left" |
 +
*Reaping what she sowed...
 +
*Cultivating a hearty yield...
 +
*Toiling away in fertile fields...
 +
|-
 +
| [[Prologue Pond]]
 +
| align="left" |
 +
*Casting a line...
 +
*Reeling it in...
 +
*Choosing the right tackle...
 +
|-
 +
| [[Table of Contents]]
 +
| align="left" |
 +
*Sitting down at a wooden table...
 +
*Creating clever characters...
 +
*Penning plot points...
 +
*Sharpening a quill...
 +
|-
 +
| [[Bountiful Beanstalk]]
 +
| align="left" |
 +
*Climbing into the clouds.
 +
*Hobnobbing with giants.
 +
*Infiltrating a lofty castle.
 +
|-
 +
| [[School of Sorcery]]
 +
| align="left" |
 +
*Studying for finals.
 +
*Learning new tricks.
 +
*Getting an education.
 +
|-
 +
| [[Draconic Depths]]
 +
| align="left" |
 +
*Descending into dangerous depths.
 +
*Braving the elements below.
 
|}
 
|}
 
== Preferred Cheese ==
 
The '''Relic Hunter Mouse''' has been found to be attracted to [[Cheese#Cheese (Standard)|Standard Cheese]] and {{SB}}.  It can also be attracted with [[Cherry Cheese]], [[Gilded Cheese]], [[Mozzarella Cheese]], and [[White Cheddar Cheese]]. It is not attracted to all other cheese.
 
 
==Hunting Strategy==
 
All [[Power Type|power types]] are of normal effectiveness against the '''Relic Hunter Mouse'''.  Catching a '''Relic Hunter Mouse''' in the [[Fiery Warpath]] will '''not''' break a streak.
 
 
The '''Relic Hunter Mouse''' can only be attracted if a Hunter has at least one [[Ancient Relic]] in their inventory, and attractions tend to be more frequent when the hunter has more relics. Upon catching the '''Relic Hunter Mouse''', one [[Ancient Relic]] is typically consumed, and the following message is displayed in the [[Hunter's Journal]]:
 
:''I caught an elusive Relic Hunter Mouse in '''[Location]'''! The mouse stole an [[Ancient Relic]] while it was in my trap, but dropped a [[Relic Hunter Scroll Case]] while scampering off!''
 
:''I can go to my [[Special]] inventory to open it.''
 
:''Make sure to tell your friends to check '''[Location]''' during the next '''[hours, minutes, seconds]''' to catch one!''
 
 
However, if a Hunter has reached the maximum number (20) of [[Relic Hunter Scroll Case]]s in their inventory, the following message is displayed in their [[Hunter's Journal]]:
 
:''I caught an elusive Relic Hunter Mouse in the '''[Location]'''!''
 
:''I already have the maximum allowed [[Relic Hunter Scroll Case]]s, so the mouse left my supply of [[Ancient Relic]]s alone and scampered off.''
 
:''I should tell my friends to check the '''[Location]''' during the next '''[hours, minutes, seconds]''' to catch one!''
 
 
The cap on scroll cases allows hunters to pursue the [[Relic Hunter]] during [[Tournament]]s without consuming too many [[Ancient Relic]]s that are being saved up for location-specific maps.
 
 
Failure to catch a '''Relic Hunter Mouse''' results in the following message in the [[Hunter's Journal]]:
 
:''Aw! I failed to catch an elusive Relic Hunter Mouse!''
 
:''I should tell my friends to check the '''[Location]''' during the next '''[hours, minutes, seconds]''' to catch one!''
 
  
 
== History and Trivia ==
 
== History and Trivia ==
*'''29 August 2012:''' The '''Relic Hunter Mouse''' is released in the [[Muridae Market]]. Its location changed on a predictable weekly basis.
+
*'''29 August 2012:''' The '''{{PAGENAME}}''' is released in the [[Muridae Market]]. Its location changed on a predictable weekly basis.
*'''6 May 2013:''' The daily location of '''Relic Hunter Mouse''' mouse begins to change randomly.
+
*'''6 May 2013:''' The daily location of '''{{PAGENAME}}''' mouse begins to change randomly.
*'''28 April 2013:''' Catching the '''Relic Hunter Mouse''' in the [[Seasonal Garden]] begins giving hunters 1% increase in their [[Tower Amplifier]].
+
*'''28 April 2013:''' Catching the '''{{PAGENAME}}''' in the [[Seasonal Garden]] begins giving hunters 1% increase in their [[Tower Amplifier]].
*'''23 June 2015:''' The '''Relic Hunter Mouse''' stopped dropping [[Treasure Map Scroll Case]]s and [[Living Garden Scroll Case]]s and began dropping [[Relic Hunter Scroll Case]]s as part of '''Season 3''' of treasure hunting.
+
*'''23 June 2015:''' The '''{{PAGENAME}}''' stopped dropping [[Treasure Map Scroll Case]]s and [[Living Garden Scroll Case]]s and began dropping [[Relic Hunter Scroll Case]]s as part of '''Season 3''' of treasure hunting.
 
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*'''27 July 2016:''' The '''{{PAGENAME}}''' encounter was changed to a  '''Bonus Hunt''' that does not consume cheese or charms. The second paragraph of its description was also changed. The previous description read:
==Images==
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:''This mouse is ''so'' dedicated to the study of Ancient Relics that they'll never approach your trap until you have at least one, and will approach more often if you have more. Further, the Relic Hunter Mouse will only be searching in one location at a time, so you'll have to search if you expect to find any!''
*[http://i.imgur.com/Zd5pkub.jpg Original version]
 
  
== External Links ==
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==Images and Links==
* [http://horntracker.com/relictracker.php HornTracker Relic Tracker] — current location of Relic Hunter, based on [[HornTracker]] submissions
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*[{{MHdomain}}/images/mice/large/705cbdcc9bea88b3c0f8b0a866617986.jpg Current version]
<!-- Not accurate. Still lists Mole Mouse * [http://docs.google.com/spreadsheet/pub?key=0ApQ2E8kH4UvzdEJDb1dXREZMS3NJaDBPOGJadDlxNHc&single=true&gid=2&output=html Ancient Relic Tracker] — spreadsheet giving location and attraction rates for [[Ancient Relic]]s -->
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*[https://sites.google.com/site/mhtimerslinks/mousehunt-timers Mousehunt Timers]
  
 
[[Category:Indigenous Mice]]
 
[[Category:Indigenous Mice]]
[[Category:Gnawnia Mice]]
 
[[Category:Burroughs Mice]]
 
[[Category:Rodentia Mice]]
 
[[Category:Sandtail Desert Mice]]
 

Latest revision as of 13:20, 10 October 2024


Relic Hunter Mouse
Mouse Group: Indigenous Mice (Rare Rodent)
Mouse Statistics
Points: 650 Gold: 935
Location & Attraction Info
Required Power Types: All Power Types except Parental Other Requirements: Must have at least one
Ancient Relic in inventory
Cheese: None Charm: None
Locations: Randomly changes every 24 hours.
See Locations section below.
Loot: Relic Hunter Scroll Case
Links
Larry's Loot Lexicon: MouseHunt Info Page Image: Image Link
From the mountains of Gnawnia to Zugzwang's famous Gardens, the Relic Hunter Mouse leaves no trap unturned in the search for elusive Ancient Relics. Sure, they can be found in the possession of some of the most dangerous mice around, but, well... That's dangerous! It's far safer (relatively) to try to check out the relics that hunters have accrued. And besides, free cheese!

This mouse is so dedicated to the study of Ancient Relics that she'll never approach your trap until you have at least one. The Relic Hunter Mouse will stay in one location for an entire day before moving on, so you'll have to search Gnawnia to find her every day!

Mouse ID#: 401



Cheese and Charm Preference

Cheese

The Relic Hunter Mouse has no preference for any Cheese.

Charm

No Charms are required to attract the Relic Hunter Mouse.

Attracting the Relic Hunter Mouse

Each hunt in the current location of the Relic Hunter Mouse, both through sounding the Hunter's Horn and the hourly trap check, has the potential to attract the Relic Hunter Mouse in addition to any mice that may be attracted to the Hunter's Cheese.
Encountering a Relic Hunter Mouse will not affect progress in any area when encountered.

The attraction of the Relic Hunter Mouse is not affected by any Cheese or Charms.

Bonus Hunt

A successful catch of the Relic Hunter Mouse will occur as a bonus hunt that does not consume either Cheese or Charms.
The outcome of the main hunt, whether it is a successful catch, failure to catch or failure to attract, has no impact on the outcome of the Relic Hunter Mouse's bonus hunt.

Ancient Relics and Relic Hunter Scroll Cases

Hunters must have at least one Ancient Relic in their inventory for the Relic Hunter Mouse to be attracted.
Catching a Relic Hunter Mouse will cause an Ancient Relic to be removed from the Hunter's inventory and a Relic Hunter Scroll Case to drop as loot.
If a Hunter has 20 or more Relic Hunter Scroll Cases in their inventory, the Relic Hunter Mouse will no longer drop one as loot and will not remove an Ancient Relic from the Hunter's inventory.
The cap on scroll cases allows hunters to pursue the Relic Hunter Mouse without consuming Ancient Relics.

Journal Entries

Upon catching the Relic Hunter Mouse, the following message is displayed in the Hunter's Journal:

I caught an elusive [Weight] Relic Hunter Mouse worth [Points] and [Gold] in (the) [Location]!
The mouse stole an Ancient Relic while she was in my trap, but dropped a Relic Hunter Scroll Case while scampering off!
Luckily she was not interested in my cheese or charms!
I can go to my Special inventory to open it.
I should tell my friends to check (the) [Location] during the next [hours, minutes, seconds] to catch one!

If a Hunter has reached the maximum number (20) of Relic Hunter Scroll Cases in their inventory, the following message is displayed in their Hunter's Journal:

I caught an elusive [Weight] Relic Hunter Mouse worth [Points] and [Gold] in (the) [Location]!
I already have the maximum allowed Relic Hunter Scroll Cases, so the mouse left my supply of Ancient Relics alone and scampered off.
Luckily she was not interested in my cheese or charms!
I should tell my friends to check (the) [Location] during the next [hours, minutes, seconds] to catch one!

A Failure to Catch of a Relic Hunter Mouse results in the following message in the Hunter's Journal:

Aw! I failed to catch an elusive Relic Hunter Mouse!
I should tell my friends to check the [Location] during the next [hours, minutes, seconds] to catch one!

Power Type Effectiveness

Very Effective Effective Less Effective
None All Power Types except Parental None

Locations

Every 24 hours, the Relic Hunter Mouse randomly moves to one of the following locations.
There is a chance for the Relic Hunter Mouse to move to the current location it was at, effectively staying at the same location for more than 24 hours.
Viewing the Treasure Map popup under the Invites and Scroll Cases tab offers a hint to the Relic Hunter's current location.

Note: The Relic Hunter Mouse appears in the Living Garden and Twisted Garden at the same time.

Region Location The Relic Hunter has been spotted...
Gnawnia Town of Gnawnia
  • Hiding within the hustle and bustle in the city of the crown.
  • In a town with a dense population.
  • Trying to spot the King himself.
Windmill
  • By an agricultural structure once owned by one of Gnawnia's most prosperous farmers.
  • Grinding up hundreds of tiny seeds from a stalky, golden plant.
  • Observing the churning and grinding of the new harvest.
Harbour
  • By the sea where there's plenty of fresh air and sunshine.
  • Near the loud and low horns and the dinging of bells.
  • Visiting where many new hunters seek out seafaring mice.
Mountain
  • Cutting through the pass to reach the town on the other side.
  • Looking across vast landscapes and the many horizons of the land.
  • In a treacherous environment where only the toughest of mice survive.
Valour King's Arms
  • Browsing wares available with a most royal currency.
  • Under a circular roof atop arm-shared paths.
  • Where royal strength rewards hunting prowess.
Tournament Hall
  • Amongst the triumphant trumpets of master hunters of old.
  • Browsing the rewards of competitive champions.
  • Competing for the limelight amongst the finest champions.
King's Gauntlet
  • Atop a tall tower with the perfect view of an Eclipse.
  • Climbing up spiralling, menacing stairs.
  • Trekking up a massive tower in Valour.
Whisker Woods Calm Clearing
  • By a peaceful rock in a grassy clearing.
  • Taking a relaxing hike through a forested area.
  • Tucked behind dense trees where it's quiet and peaceful.
Great Gnarled Tree
  • By a tree older than Gnawnia itself.
  • Finding shade in the largest tree in the Kingdom.
  • Tracing the deep patterns of bark growing on ancient towers.
Lagoon
  • Amongst sparkling, still water.
  • Climbing jagged rocks and slick moss.
  • Waist-deep in a shallow, sparkling pond.
Burroughs Laboratory
  • Amongst brightly glowing potions.
  • Performing bizarre experiments and chemical reactions.
  • Where the powerful and strange breeds of mice first arose.
Town of Digby
  • Amongst powerful drills and excavation equipment.
  • Exploring the deep and winding caverns near a technologically-advanced underground city.
  • Hiding in the shadows while standing in the limelight.
Mousoleum
  • Investigating the spirits of slain mice.
  • Studying the spooky remains of Zombie Mice.
  • Surveying where scientists harvest 'spare parts'.
Bazaar
  • Ducking between stalls and tents and loud merchants.
  • Searching for the best deals in the Burroughs.
  • Under the pointiest tent in all the Kingdom!
Furoma Training Grounds
  • Relaxing in the shade of tall engraved rock.
  • Standing among the ranks of new students out in the field.
  • Watching the careful training of artful students.
Dojo
  • Carefully watching the training activities of advanced students.
  • Practicing an ancient art with fledgling warriors.
  • Safely inside the bottom floor of a bamboo building.
Bristle Woods Catacombs
  • Listening for sinister secrets deep underground.
  • Walking through dark hallways in search of a Keeper's Candle.
Forbidden Grove
  • Behind heavy stone gates.
  • Trapped between two planes of existence.
Acolyte Realm
  • Inside an elaborate one-way trap designed by Plankrun.
  • Outside a smoky purple tower.
  • Standing on the other side of a green and purple portal.
Tribal Isles Cape Clawed
  • On a small bit of land near a volcano.
  • Watching the peaceful gathering of tribal mice.
Elub Shore
  • Near the blue waters of the island.
  • Watching the calm waters of Rodentia while remaining safely ashore.
Nerg Plains
  • Investigating a well-seasoned Gumbo Cheese.
  • Running through flat fields of green.
Derr Dunes
  • Ankle deep in rocky, tropical sand.
  • Tumbling down hills of red sand.
Balack's Cove
  • Lurking in a damp and darkened grotto.
  • Roaming amongst the most powerful of Lich mice.
Varmint Valley Claw Shot City
  • Keeping an eye on the long-arm of the law.
  • Spitting in a spittoon! Yuck!
Queso Canyon Queso River
  • Sipping delicious liquid cheese from a river.
  • Enjoying a quick dip in a cheesy bath.
  • Protecting her ears from the sound of loud pumps.
Rodentia S.S. Huntington IV
  • Looking a bit queasy...
  • Testing out balance on the high seas.
Slushy Shoreline
  • At the beachside site of an invasion force!
  • Shivering near the edges of the mainland.
  • Walking along the coldest waters in Gnawnia.
Seasonal Garden
  • Braving the ever-changing elements.
  • Watching the sky and wondering what the weather will bring.
Crystal Library
  • Expanding knowledge and climbing endless ladders.
  • Leafing through ancient tomes of knowledge.
Sunken City
  • Investigating powerful diving equipment.
  • Walking along the bottom of the Rodentia Ocean.
Sandtail Desert Fiery Warpath
  • Dodging arrows, spears, swords, and spells!
  • Marching through the Sandtail Desert.
Muridae Market
  • Keeping a close eye on would-be thieves...
  • Visiting a walled city that is no stranger to sieges.
Living Garden
and
Twisted Garden
  • Enjoying a drink on the overgrown rooftop patio.
  • Tending to a most troublesome and dangerous garden.
Hollow Heights Fungal Cavern
  • Carefully navigating a subterranean and humid environment.
  • Deep inside of an infested, glowing, twisting, unending cave of untold riches...
Moussu Picchu
  • Climbing and exploring some long lost ruins.
  • Up high upon a weather changing plateau.
Floating Islands
  • In the clouds above Hollow Heights.
  • Investigating what can be built in a workshop.
  • Peering through an oculus.
  • Searching the skies for treasure.
  • Watching hunters' dirigibles fly by.
  • Avoiding falling victim to Sky Pirates.
Folklore Forest Foreword Farm
  • Reaping what she sowed...
  • Cultivating a hearty yield...
  • Toiling away in fertile fields...
Prologue Pond
  • Casting a line...
  • Reeling it in...
  • Choosing the right tackle...
Table of Contents
  • Sitting down at a wooden table...
  • Creating clever characters...
  • Penning plot points...
  • Sharpening a quill...
Bountiful Beanstalk
  • Climbing into the clouds.
  • Hobnobbing with giants.
  • Infiltrating a lofty castle.
School of Sorcery
  • Studying for finals.
  • Learning new tricks.
  • Getting an education.
Draconic Depths
  • Descending into dangerous depths.
  • Braving the elements below.

History and Trivia

  • 29 August 2012: The Relic Hunter Mouse is released in the Muridae Market. Its location changed on a predictable weekly basis.
  • 6 May 2013: The daily location of Relic Hunter Mouse mouse begins to change randomly.
  • 28 April 2013: Catching the Relic Hunter Mouse in the Seasonal Garden begins giving hunters 1% increase in their Tower Amplifier.
  • 23 June 2015: The Relic Hunter Mouse stopped dropping Treasure Map Scroll Cases and Living Garden Scroll Cases and began dropping Relic Hunter Scroll Cases as part of Season 3 of treasure hunting.
  • 27 July 2016: The Relic Hunter Mouse encounter was changed to a Bonus Hunt that does not consume cheese or charms. The second paragraph of its description was also changed. The previous description read:
This mouse is so dedicated to the study of Ancient Relics that they'll never approach your trap until you have at least one, and will approach more often if you have more. Further, the Relic Hunter Mouse will only be searching in one location at a time, so you'll have to search if you expect to find any!

Images and Links