Difference between revisions of "MHWiki:Manual of Style - Weapons"
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{{ Weapon | {{ Weapon | ||
| cost = | | cost = | ||
− | | | + | | titlereq = |
| power = | | power = | ||
| powertype = | | powertype = | ||
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| luck = | | luck = | ||
| chzeffect = | | chzeffect = | ||
− | | LimEd = | + | | LimEd = |
− | | Craft = | + | | Craft = |
− | | Smash = | + | | Smash = |
− | | mhinfo = | + | | mhinfo = |
| imglink = | | imglink = | ||
| desc = | | desc = | ||
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Include a '''bolded''' note about availability if the weapon is not limited edition but can only be acquired during certain events. | Include a '''bolded''' note about availability if the weapon is not limited edition but can only be acquired during certain events. | ||
− | + | :Example: | |
+ | :'''This entry was last updated for the MouseHunt Birthday event held in 2015.''' | ||
There are a few possibilities in this section: | There are a few possibilities in this section: | ||
*Weapon is limited edition and can no longer be bought. In this case, the location or item from which it could be found should be included. The purchase cost and refund value should also be included, if any. | *Weapon is limited edition and can no longer be bought. In this case, the location or item from which it could be found should be included. The purchase cost and refund value should also be included, if any. | ||
− | : | + | ::Example: |
− | *Weapon can be bought in shops. In which case, the locations where the weapon can be bought and the refund | + | ::The '''Chrome RhinoBot''' is a '''Limited Edition''' weapon and can no longer be acquired by Hunters. It was available for purchase for 3,200,000 gold from [[Ronza's Traveling Shoppe]] during her January-February 2012 visit. It refunded for 575,000 gold at the same location. |
− | : | + | *Weapon can be bought in shops. In which case, the locations where the weapon can be bought, the purchase requirement, and the refund info should be included. If the cost includes more than one items (for example, gold + some loot), each item should be in a separated row for better visibility. |
+ | ::Example: | ||
+ | ::The '''Slumbering Boulder Trap''' can be purchased from the [[Trapsmith]] in [[Floating Islands Trapsmith|Floating Islands]] for: | ||
+ | ::*45,250,000 gold | ||
+ | ::*6 [[Sky Sprocket]] | ||
+ | ::*6 [[Skysoft Silk]] | ||
+ | ::*6 [[Enchanted Wing]] | ||
+ | ::*6 [[Cloudstone Bangle]] | ||
+ | ::*115 [[Adorned Empyrean Jewel]] | ||
+ | |||
+ | ::It requires the Hunter to own a [[Sleeping Stone Trap]] to purchase. | ||
+ | |||
+ | ::It cannot be refunded. | ||
*Weapon can only be crafted and not purchased. In this case, it should be clearly stated that the weapon can only be crafted. | *Weapon can only be crafted and not purchased. In this case, it should be clearly stated that the weapon can only be crafted. | ||
− | : | + | ::Example: |
+ | ::The '''Chrome Phantasmic Oasis Trap''' is not sold by any [[Trapsmith]]. It can only be crafted given the proper ingredients. | ||
*The formula will follow in a subsection using 3 === rather than 2. | *The formula will follow in a subsection using 3 === rather than 2. | ||
− | + | **Section shown below, with a sample formula from the Ambush Trap. Note that the recipe name may differ from the item name. | |
− | + | **The ordering of ingredients should list the Blueprints first (if Blueprints are part of the recipe), followed by all other items alphabetized A to Z. | |
− | + | **Items used multiple times in a recipe should use the form: Unit Price (Total Price) Ex. 250 (750 total). | |
− | + | **Use the maximum cost for items that can be purchased from the various shops. If an item can be looted or purchased, list the total purchase cost. | |
− | + | **The Total Cost should be the maximum cost a Hunter will incur if required to purchase the various items available from shops. | |
− | + | **Do not list Marketplace prices. | |
=== Formula === | === Formula === | ||
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|- | |- | ||
! colspan=2 | Recipe can be unlocked by: | ! colspan=2 | Recipe can be unlocked by: | ||
− | | colspan=2 | Complete all of these:<br | + | | colspan=2 | Complete all of these:<br>Catch [[Master of the Cheese Belt]]<br>Catch [[Master of the Cheese Claw]]<br>Catch [[Master of the Cheese Fang]] |
|- | |- | ||
! align="left" | Item | ! align="left" | Item | ||
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| align="left" |<!--Item-->[[Droid Parts]] | | align="left" |<!--Item-->[[Droid Parts]] | ||
| <!--Qty-->8 | | <!--Qty-->8 | ||
− | | <!--Cost--> 7,750<br | + | | <!--Cost--> 7,750<br>(62,000 total) |
| align="left" |<!--Source-->{{Source/Droid Parts}} | | align="left" |<!--Source-->{{Source/Droid Parts}} | ||
|- | |- | ||
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| align="left" |<!--Item-->[[Rice Paper]] | | align="left" |<!--Item-->[[Rice Paper]] | ||
| <!--Qty--> 3 | | <!--Qty--> 3 | ||
− | | <!--Cost--> 220<br | + | | <!--Cost--> 220<br>(660 total) |
| align="left" |<!--Source-->{{Source/Rice Paper}} | | align="left" |<!--Source-->{{Source/Rice Paper}} | ||
|- | |- | ||
| align="left" |<!--Item-->[[Splintered Wood]] | | align="left" |<!--Item-->[[Splintered Wood]] | ||
| <!--Qty--> 5 | | <!--Qty--> 5 | ||
− | | <!--Cost-->150<br | + | | <!--Cost-->150<br>(750 total) |
| align="left" |<!--Source-->{{Source/Splintered Wood}} | | align="left" |<!--Source-->{{Source/Splintered Wood}} | ||
|- | |- | ||
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|} | |} | ||
− | The Ambush Trap (if unintentionally smashed) can be reassembled from [[Ambush Trap Parts]]. | + | The '''Ambush Trap''' (if unintentionally smashed) can be reassembled from [[Ambush Trap Parts]]. |
=== Formula === | === Formula === | ||
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|- | |- | ||
! colspan=2 | Recipe can be unlocked by: | ! colspan=2 | Recipe can be unlocked by: | ||
− | | colspan=2 | Catch any mouse with '''Ambush''' armed | + | | colspan=2 | Catch any mouse with '''Ambush Trap''' armed |
|- | |- | ||
! align="left" | Item | ! align="left" | Item | ||
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|} | |} | ||
− | Note: Certain weapons have special sections that should be used. Use existing weapons pages as a guide for placement. Examples include weapons in the [[Riftwalker Set]] and any [[Chrome]] | + | Note: Certain weapons have special sections that should be used. Use existing weapons pages as a guide for placement. Examples include weapons in the [[Riftwalker Set]] and any [[Chrome]] weapon. |
− | ==Location-Specific Effects== | + | == Location-Specific Effects == |
Use this section if a weapon has specific effects in a small number of locations. | Use this section if a weapon has specific effects in a small number of locations. | ||
− | ==Special Effects== | + | Example: |
+ | *The '''Dreaded Totem Trap''' has a bonus of 8,500 power in [[Jungle of Dread]]. | ||
+ | |||
+ | == Special Effects == | ||
Use this section if effects are not location based. | Use this section if effects are not location based. | ||
+ | :Example: | ||
+ | :*The '''Glacier Gatler''' adds [[Snowball Charm]] to mouse [[loot]] pool. | ||
− | Both sections | + | Both sections are optional. Include any special effects when paired with specific bases or charms, special loot effects, or effects on specific mice. |
+ | |||
+ | == Skins == | ||
+ | This section is optional. It should be included when there is a skin available for the weapon, such as Costumed Ambush Skin for Ambush Trap. | ||
− | + | == [[Hunter's Hammer]] == | |
− | + | This section is optional. It should be included when the weapon is available for smashing, such as [[Obelisk of Slumber Trap]] and [[Sphynx Wrath]]. The section header should also include a link to the [[Hunter's Hammer]] article. | |
− | ==Related Items== | + | == Related Items == |
− | + | Use this section if the weapon has related Bases or Charms, as well as traps. | |
− | ===Weapons=== | + | === Weapons === |
− | + | List related weapons here. Many groups of weapons already have a disambiguation page that can be linked to here. Examples: [[DeathBot]]s and [[RhinoBot_(disambiguation)|RhinoBot]]s.<br> | |
− | + | Include a link to weapons of the same power type. | |
− | + | :Example: | |
+ | :*A complete list of [[Tactical]] weapons can be found [[Tactical#Tactical Weapons|here]]. Replace '''Tactical''' with the trap's power type. | ||
+ | Include a link to weapons from the same annual event. | ||
+ | :Example: | ||
+ | :*A complete list of [[Great Winter Hunt]] weapons can be found [[Great Winter Hunt#Great Winter Hunt Weapons|here]]. | ||
− | ===Bases=== | + | === Bases === |
− | + | List related bases here. | |
− | ===Charms=== | + | === Charms === |
− | + | List related charms here. | |
== Related Weapons == | == Related Weapons == | ||
− | + | Use this section if a weapon does not have related bases or charms.<br> | |
− | + | List related weapons here. Many groups of weapons already have a disambiguation page that can be linked to here. Examples: [[DeathBot]]s and [[RhinoBot_(disambiguation)|RhinoBot]]s.<br> | |
− | + | Include a link to weapons of the same power type. | |
− | + | :Example: | |
− | + | :*A complete list of [[Tactical]] weapons can be found [[Tactical#Tactical Weapons|here]]. Replace '''Tactical''' with the trap's power type. | |
− | + | Include a link to weapons from the same annual event. | |
− | + | :Example: | |
− | + | :*A complete list of [[Great Winter Hunt]] weapons can be found [[Great Winter Hunt#Great Winter Hunt Weapons|here]]. | |
− | |||
− | |||
== History and Trivia == | == History and Trivia == | ||
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Examples: | Examples: | ||
− | *'''2 December 2008:''' The '''Ambush Trap'''was introduced. It was the first '''crafted''' weapon. | + | *'''2 December 2008:''' The '''Ambush Trap''' was introduced. It was the first '''crafted''' weapon. |
− | |||
*'''11 November 2010:''' At the start of the [[King's Giveaway (2010)]] event the '''Ambush Trap''' was added to the list of items that can be smashed with the Hunter's Hammer. | *'''11 November 2010:''' At the start of the [[King's Giveaway (2010)]] event the '''Ambush Trap''' was added to the list of items that can be smashed with the Hunter's Hammer. | ||
− | == | + | == Links and Images == |
*Images and videos can be linked here if they are relevant to the weapon. Examples include images that show a previews version of the weapon, an active special effect or painting videos. | *Images and videos can be linked here if they are relevant to the weapon. Examples include images that show a previews version of the weapon, an active special effect or painting videos. | ||
+ | *Low-resolution image of the weapon should be linked here while high-resolution image is linked in the infobox. | ||
− | ==Combined Trap Effectiveness== | + | == Combined Trap Effectiveness == |
Due to the very, very large number of trap/base combinations, this section will no longer be used on the individual weapon and base pages. | Due to the very, very large number of trap/base combinations, this section will no longer be used on the individual weapon and base pages. | ||
{{-}} | {{-}} |
Latest revision as of 13:31, 25 May 2022
Adding New Weapons to the Wiki
- New Weapons need their own page. See the layout below.
- Create a Redirect for the weapon using its name without the word "Trap", if necessary.
- Add the trap to any disambiguations or related pages that may be appropriate. For example, a new Rift trap is likely to need to be added the Riftwalker Set page.
- Add the new trap and its stats to the Weapons page and to the appropriate section of the Power Type page. Tables in both places have the same layout, so you'll only need to copy and paste the entry from one into the other.
- Any information about the trap that is likely to become stale ("most powerful", "strongest", etc.) should either be placed in the History and Trivia section or avoided completely.
Weapon Page Layout
The Weapon pages are as laid out below. This can also be used as the basic structure in creating a new Weapon page. Note that the sections should always be laid out in the order in which they are shown below, which is in the order of importance that most players will consider the information.
Bold the trap name wherever it appears on the page to help guide the user's eye to relevant info. Follow the bolding and capitalization conventions outlined in the included examples to help provide a consistent look and feel to the various weapons pages.
Article starts with a very brief editor's description of the weapon. Details should be left for the various sections below the InfoBox. Examples: The Ancient Box Trap is a Forgotten type weapon. The Ancient Gauntlet is a Limited Edition Physical weapon. Follow that info with the Weapon Template.
Obtained ViaThis section should always be included. Include a bolded note about availability if the weapon is not limited edition but can only be acquired during certain events.
There are a few possibilities in this section:
Formula
The Ambush Trap (if unintentionally smashed) can be reassembled from Ambush Trap Parts. Formula
Note: Certain weapons have special sections that should be used. Use existing weapons pages as a guide for placement. Examples include weapons in the Riftwalker Set and any Chrome weapon. Location-Specific EffectsUse this section if a weapon has specific effects in a small number of locations. Example:
Special EffectsUse this section if effects are not location based.
Both sections are optional. Include any special effects when paired with specific bases or charms, special loot effects, or effects on specific mice. SkinsThis section is optional. It should be included when there is a skin available for the weapon, such as Costumed Ambush Skin for Ambush Trap. Hunter's HammerThis section is optional. It should be included when the weapon is available for smashing, such as Obelisk of Slumber Trap and Sphynx Wrath. The section header should also include a link to the Hunter's Hammer article. Related ItemsUse this section if the weapon has related Bases or Charms, as well as traps. WeaponsList related weapons here. Many groups of weapons already have a disambiguation page that can be linked to here. Examples: DeathBots and RhinoBots.
Include a link to weapons from the same annual event.
BasesList related bases here. CharmsList related charms here. Related WeaponsUse this section if a weapon does not have related bases or charms.
Include a link to weapons from the same annual event.
History and Trivia
Examples:
Links and Images
Combined Trap EffectivenessDue to the very, very large number of trap/base combinations, this section will no longer be used on the individual weapon and base pages.
|