Difference between revisions of "Hunter's Journal"
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− | The '''Hunter's Journal''' records the most recent activities of the hunter. A public version appears on the [[Hunter's Profile]], showing the last 12 public events. A more detailed version that adds private events is available to just the hunter: 12 events from the complete journal are shown on the main [[camp]] page, with a link to the [ | + | The '''Hunter's Journal''' records the most recent activities of the hunter. A public version appears on the [[Hunter's Profile]], showing the last 12 public events. A more detailed version that adds private events is available to just the hunter: 12 events from the complete journal are shown on the main [[camp]] page, with a link to the [{{MHdomain}}/journal.php Detailed Journal] containing 3 pages of 24 events each (72 events total). An abbreviated journal, up to three events long, appears when sounding the [[Hunter's Horn]] from any other page in the game. A [[Team Journal]] shows the four most recent catch and miss events for each member of a Hunting Team, which can be useful in tournaments to track team progress. |
==Logged Events== | ==Logged Events== | ||
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**reaching a streak of 3, 6, 9 and 12 | **reaching a streak of 3, 6, 9 and 12 | ||
**misses of [[Caravan Guard]] and [[Gargantuamouse]], including when reinforcements were prevented | **misses of [[Caravan Guard]] and [[Gargantuamouse]], including when reinforcements were prevented | ||
+ | *[[Prize Mice]] interactions: | ||
+ | **catching or missing a [[Prize mouse]] | ||
+ | **opening a [[Mystery Pot of Gold]] | ||
*most [[travel]], including involuntary travel when | *most [[travel]], including involuntary travel when | ||
**catching a [[Realm Ripper]] in [[Forbidden Grove]] when it is closed | **catching a [[Realm Ripper]] in [[Forbidden Grove]] when it is closed | ||
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**smashing a chest because too many hunts elapsed | **smashing a chest because too many hunts elapsed | ||
**progress made by using an [[Ice Drill]] | **progress made by using an [[Ice Drill]] | ||
− | *earning a [[Treasure Map Scroll Case]] by catching a [[Relic Hunter]] | + | *interactions with [[Relic Hunter]] mice: |
+ | **earning a [[Treasure Map Scroll Case]] by catching a [[Relic Hunter]] | ||
+ | **failure to catch a [[Relic Hunter]] | ||
*collecting all clues to earn a [[Treasure Chest]] | *collecting all clues to earn a [[Treasure Chest]] | ||
*catching a [[Bounty Hunter]] | *catching a [[Bounty Hunter]] | ||
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*changes in the [[Mist Meter]] at the [[Burroughs Rift]] | *changes in the [[Mist Meter]] at the [[Burroughs Rift]] | ||
**transitioning into the red zone | **transitioning into the red zone | ||
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===Private events=== | ===Private events=== | ||
− | + | ====Normal==== | |
− | Normal | ||
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*each mouse missed (except [[Caravan Guard]] and [[Gargantuamouse]] are public) | *each mouse missed (except [[Caravan Guard]] and [[Gargantuamouse]] are public) | ||
*failure to attract, including cheese going [[Stale]] | *failure to attract, including cheese going [[Stale]] | ||
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**instant transfers when acting as second party | **instant transfers when acting as second party | ||
*making a [[Donation]] | *making a [[Donation]] | ||
− | *expiration of [[Golden Shield]] | + | *expiration of [[Lucky Golden Shield]] |
*sending or receiving supplies via [[Give To Friends|Giving to friends]] | *sending or receiving supplies via [[Give To Friends|Giving to friends]] | ||
*gifts received from [[Gifting]] | *gifts received from [[Gifting]] | ||
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*capturing [[Captain Croissant]] for the first time | *capturing [[Captain Croissant]] for the first time | ||
*arming or running out of [[Mist Canister]]s in the [[Burroughs Rift]] | *arming or running out of [[Mist Canister]]s in the [[Burroughs Rift]] | ||
− | + | *getting an extra [[Calcified Rift Mist]] with the [[Rift Super Vacuum Charm]] | |
− | + | *claiming an item from [[Larry]] on the [[Facebook]] app page | |
− | + | *changes in [[Rage]] levels in the [[Whisker Woods Rift]] | |
− | * | + | *extras in the [[Sunken City]]: |
− | + | **getting an extra [[Sand Dollar]] with the [[Golden Anchor Charm]] | |
− | + | **getting an extra [[Oxygen Canister]] with the [[Oxygen Burst Charm]] | |
− | + | **using a [[Smart Water Jet Charm]] | |
− | * | + | **using a [[Treasure Trawling Charm]] |
− | + | *completing a task in the [[Adventure Book]] | |
− | * | + | *use of [[Zugzwang's Ultimate Move]] in [[Zugzwang's Tower]] |
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== Hunting Log Summary == | == Hunting Log Summary == |
Latest revision as of 14:33, 6 March 2024
The Hunter's Journal records the most recent activities of the hunter. A public version appears on the Hunter's Profile, showing the last 12 public events. A more detailed version that adds private events is available to just the hunter: 12 events from the complete journal are shown on the main camp page, with a link to the Detailed Journal containing 3 pages of 24 events each (72 events total). An abbreviated journal, up to three events long, appears when sounding the Hunter's Horn from any other page in the game. A Team Journal shows the four most recent catch and miss events for each member of a Hunting Team, which can be useful in tournaments to track team progress.
Logged Events
Public events
- each mouse caught
- 36-hour log summaries
- progress in Fiery Warpath
- completing a wave or run
- reaching a streak of 3, 6, 9 and 12
- misses of Caravan Guard and Gargantuamouse, including when reinforcements were prevented
- Prize Mice interactions:
- catching or missing a Prize mouse
- opening a Mystery Pot of Gold
- most travel, including involuntary travel when
- catching a Realm Ripper in Forbidden Grove when it is closed
- catching a Riptide mouse in Balack's Cove without Empowered Anchor charm
- completing a Zugzwang's Tower run and transported to Seasonal Garden
- catching a Frostwing Commander or Icewing to complete the Iceberg
- forced out of an event location after it ends
- switching into Twisted Garden or back into normal reality
- advancing to the next title
- earning King's Crowns
- discovering a new crafting recipe
- purchasing raffle tickets or winning prizes from the Daily Draw
- completing a Library Assignment
- rebuilding a shop in Muridae Market
- gaining points during a Tournament
- final ranking after a Tournament, if in the top 50%
- progress in the Iceberg, including:
- start of each phase
- forward progress on a normal successful catch
- backward progress on a successful catch of a Brute or Zealot
- backward progress on failure to catch
- encountering a General
- smashing a chest because too many hunts elapsed
- progress made by using an Ice Drill
- interactions with Relic Hunter mice:
- earning a Treasure Map Scroll Case by catching a Relic Hunter
- failure to catch a Relic Hunter
- collecting all clues to earn a Treasure Chest
- catching a Bounty Hunter
- collecting each mouse on a Wanted Poster
- claiming the Fan Base
- various Minigame events:
- pouring dewdrops and ending poured hunts in the Living Garden and Twisted Garden
- lifting and re-entering curses in the Lost City and Cursed City
- the start and end of a Grubling stampede in the Sand Dunes
- catching or completely weakening King Grub in the Sand Crypts
- successful use of a Shattering Charm
- progress in Gnawnian Express Station train rides:
- transitions between phases
- triggering a Supply Rush
- loading Royal Supply Crates
- using Raider-B-Gone Mouse Repellents
- stoking the engine with Fuel Nuggets
- transitions in the Sunken City:
- starting a Dive
- completing a zone
- running out of Oxygen Canisters
- returning to dock early
- changes in the Mist Meter at the Burroughs Rift
- transitioning into the red zone
Private events
Normal
- each mouse missed (except Caravan Guard and Gargantuamouse are public)
- failure to attract, including cheese going Stale
- forced travel from Toxic Spill to Laboratory
- claiming a King's Reward
- opening a Loyalty Chest
- buying or selling at a Shop
- buying or selling on the Marketplace:
- posting the first half of a buy or sell transaction
- notification to the first party when the second half of a transaction has happened
- claiming the result of a completed transaction when acting as first party
- cancelling a pending transaction
- instant transfers when acting as second party
- making a Donation
- expiration of Lucky Golden Shield
- sending or receiving supplies via Giving to friends
- gifts received from Gifting
- hunting with an Unstable or Ultimate Charm
- crafting a known recipe
- brewing potions
- opening Special items
- starting or leaving a hunt for a Treasure Chest or Wanted Poster
- upgrading a Treasure Map with Rare Map Dust
- extra information after catching a Goldleaf mouse
- various Minigame events:
- filling the bucket of dewdrops in Living Garden
- filling either bucket of dewdrops in Twisted Garden
- capturing an M400 Mouse
- capturing Captain Croissant for the first time
- arming or running out of Mist Canisters in the Burroughs Rift
- getting an extra Calcified Rift Mist with the Rift Super Vacuum Charm
- claiming an item from Larry on the Facebook app page
- changes in Rage levels in the Whisker Woods Rift
- extras in the Sunken City:
- getting an extra Sand Dollar with the Golden Anchor Charm
- getting an extra Oxygen Canister with the Oxygen Burst Charm
- using a Smart Water Jet Charm
- using a Treasure Trawling Charm
- completing a task in the Adventure Book
- use of Zugzwang's Ultimate Move in Zugzwang's Tower
Hunting Log Summary
Periodically, the journal includes a Hunting Log Summary, appearing on the first active hunt after at least 36 hours elapse from the previous summary. Each summary includes a tally of catches, misses, failure to attract, and stale bait; a total of Gold and Points earned and pillaged for a net income; and a link to more details. The popup details provides a list of mice caught during that cycle, broken out by location; a list of bait used with attractions, stales, and stolen pieces per type of cheese; and a list of loot earned.
History and Trivia
- The Hunting Log Summary was introduced 24 January 2013.
- Sometime around September 2013, the Team Journal was modified to only show the four most recent mouse encounters and failure to attract, rather than showing all possible private events.