Difference between revisions of "Relic Hunter Mouse"
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+ | {{rtoc}} | ||
{{ Mouse | {{ Mouse | ||
− | | id = 401 | + | | id = 401 |
| maxpoints = 650 | | maxpoints = 650 | ||
− | | mingold = 935 | + | | mingold = 935 |
− | | mgroup = Indigenous Mice | + | | mgroup = Indigenous Mice |
− | | subgroup = | + | | subgroup = Rare Rodent |
− | | habitat = Randomly changes every 24 hours.<br | + | | habitat = Randomly changes every 24 hours.<br>See '''Locations''' section below. |
− | | loot = [[Relic Hunter Scroll Case]] | + | | loot = [[Relic Hunter Scroll Case]] |
− | | traptype = [[Power Type | + | | traptype = All [[Power Type]]s except [[Parental]] |
− | | bait = None | + | | bait = None |
− | | charm = None | + | | charm = None |
− | | other = Must have at least one<br | + | | other = Must have at least one<br>[[Ancient Relic]] in inventory |
− | | mhinfo = relic_hunter | + | | mhinfo = relic_hunter |
− | | image = {{MHdomain}}/images/mice/large/705cbdcc9bea88b3c0f8b0a866617986.jpg | + | | image = {{MHdomain}}/images/mice/large/705cbdcc9bea88b3c0f8b0a866617986.jpg |
− | | desc = From the mountains of Gnawnia to Zugzwang's famous Gardens, the Relic Hunter Mouse leaves no trap unturned in the search for elusive Ancient Relics. Sure, they can be found in the possession of some of the most dangerous mice around, but, well... That's dangerous! It's far safer (relatively) to try to check out the relics that hunters have accrued. And besides, free cheese! | + | | desc = From the mountains of Gnawnia to Zugzwang's famous Gardens, the Relic Hunter Mouse leaves no trap unturned in the search for elusive Ancient Relics. Sure, they can be found in the possession of some of the most dangerous mice around, but, well... That's dangerous! It's far safer (relatively) to try to check out the relics that hunters have accrued. And besides, free cheese! |
− | This mouse is so dedicated to the study of Ancient Relics that she'll never approach your trap until you have at least one. The Relic Hunter Mouse will stay in one location for an entire day before moving on, so you'll have to search Gnawnia to find her every day! | + | This mouse is ''so'' dedicated to the study of Ancient Relics that she'll never approach your trap until you have at least one. The Relic Hunter Mouse will stay in one location for an entire day before moving on, so you'll have to search Gnawnia to find her every day! |
− | + | }} | |
− | ==Attracting the {{PAGENAME}}== | + | == Cheese and Charm Preference == |
− | Each hunt in the current location of the '''{{PAGENAME}}''', both through sounding the [[Hunter's Horn]] and the hourly | + | === Cheese === |
− | + | The '''{{PAGENAME}}''' has no preference for any [[Cheese]]. | |
+ | |||
+ | === Charm === | ||
+ | No [[Charm]]s are required to attract the '''{{PAGENAME}}'''. | ||
+ | |||
+ | == Attracting the {{PAGENAME}} == | ||
+ | Each hunt in the current location of the '''{{PAGENAME}}''', both through sounding the [[Hunter's Horn]] and the hourly trap check, has the potential to attract the '''{{PAGENAME}}''' '''''in addition to''''' any mice that may be attracted to the Hunter's [[Cheese]].<br> | ||
Encountering a '''{{PAGENAME}}''' will not affect progress in any area when encountered. | Encountering a '''{{PAGENAME}}''' will not affect progress in any area when encountered. | ||
− | The attraction of the '''{{PAGENAME}}''' is not affected by [[Cheese]] or [[Charm]]s | + | The attraction of the '''{{PAGENAME}}''' is not affected by any [[Cheese]] or [[Charm]]s.<br> |
− | A successful catch of the '''{{PAGENAME}}''' will occur as a '''bonus hunt''' that does not consume either [[Cheese]] or [[Charm]]s.<br | + | |
+ | === Bonus Hunt === | ||
+ | A successful catch of the '''{{PAGENAME}}''' will occur as a '''bonus hunt''' that does not consume either [[Cheese]] or [[Charm]]s.<br> | ||
+ | The outcome of the main hunt, whether it is a successful catch, failure to catch or failure to attract, has no impact on the outcome of the '''{{PAGENAME}}''''s '''bonus hunt'''.<br> | ||
===[[Ancient Relic]]s and [[Relic Hunter Scroll Case]]s=== | ===[[Ancient Relic]]s and [[Relic Hunter Scroll Case]]s=== | ||
− | Hunters must have at least '''one''' [[Ancient Relic]] in their inventory for the '''{{PAGENAME}}''' to be attracted.<br | + | Hunters must have at least '''one''' [[Ancient Relic]] in their inventory for the '''{{PAGENAME}}''' to be attracted.<br> |
− | Catching a '''{{PAGENAME}}''' will cause an [[Ancient Relic]] to be removed from the Hunter's inventory and a [[Relic Hunter Scroll Case]] to drop as loot.<br | + | Catching a '''{{PAGENAME}}''' will cause an [[Ancient Relic]] to be removed from the Hunter's inventory and a [[Relic Hunter Scroll Case]] to drop as loot.<br> |
− | If a Hunter has 20 or more [[Relic Hunter Scroll Case]]s in their inventory, the '''{{PAGENAME}}''' will no longer drop one as loot and will not remove an [[Ancient Relic]] from the Hunter's inventory.<br | + | If a Hunter has 20 or more [[Relic Hunter Scroll Case]]s in their inventory, the '''{{PAGENAME}}''' will no longer drop one as loot and will not remove an [[Ancient Relic]] from the Hunter's inventory.<br> |
− | The cap on scroll cases allows hunters to pursue the | + | The cap on scroll cases allows hunters to pursue the '''{{PAGENAME}}''' without consuming [[Ancient Relic]]s. |
===Journal Entries=== | ===Journal Entries=== | ||
Upon catching the '''{{PAGENAME}}''', the following message is displayed in the [[Hunter's Journal]]: | Upon catching the '''{{PAGENAME}}''', the following message is displayed in the [[Hunter's Journal]]: | ||
− | :''I caught an elusive Relic Hunter Mouse in | + | :''I caught an elusive [Weight] Relic Hunter Mouse worth [Points] and [Gold] in (the) [Location]!'' |
− | :''I can go to my | + | :''The mouse stole an Ancient Relic while she was in my trap, but dropped a Relic Hunter Scroll Case while scampering off!'' |
− | :'' | + | :''Luckily she was not interested in my cheese or charms!'' |
+ | :''I can go to my Special inventory to open it.'' | ||
+ | :''I should tell my friends to check (the) [Location] during the next [hours, minutes, seconds] to catch one!'' | ||
If a Hunter has reached the maximum number (20) of [[Relic Hunter Scroll Case]]s in their inventory, the following message is displayed in their [[Hunter's Journal]]: | If a Hunter has reached the maximum number (20) of [[Relic Hunter Scroll Case]]s in their inventory, the following message is displayed in their [[Hunter's Journal]]: | ||
− | :''I caught an elusive Relic Hunter Mouse in the | + | :''I caught an elusive [Weight] Relic Hunter Mouse worth [Points] and [Gold] in (the) [Location]!'' |
− | :'''''I already have the maximum allowed | + | :'''''I already have the maximum allowed Relic Hunter Scroll Cases, so the mouse left my supply of Ancient Relics alone and scampered off.''''' |
:''Luckily she was not interested in my cheese or charms!'' | :''Luckily she was not interested in my cheese or charms!'' | ||
− | :''I should tell my friends to check the | + | :''I should tell my friends to check (the) [Location] during the next [hours, minutes, seconds] to catch one!'' |
A '''Failure to Catch''' of a '''{{PAGENAME}}''' results in the following message in the [[Hunter's Journal]]: | A '''Failure to Catch''' of a '''{{PAGENAME}}''' results in the following message in the [[Hunter's Journal]]: | ||
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:''I should tell my friends to check the '''[Location]''' during the next '''[hours, minutes, seconds]''' to catch one!'' | :''I should tell my friends to check the '''[Location]''' during the next '''[hours, minutes, seconds]''' to catch one!'' | ||
− | == | + | == Power Type Effectiveness == |
− | |||
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; font-size:100%; text-align:center; border-collapse:collapse;" class="unsortable" | {| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; font-size:100%; text-align:center; border-collapse:collapse;" class="unsortable" | ||
|- bgcolor="#dddddd" | |- bgcolor="#dddddd" | ||
− | ! width="110px" align="center" | | + | ! width="110px" align="center" | '''Very Effective''' |
− | ! width="110px" align="center" | | + | ! width="110px" align="center" | '''Effective''' |
− | ! width="110px" align="center" | | + | ! width="110px" align="center" | '''Less Effective''' |
|- | |- | ||
| <!--Very Effective-->None | | <!--Very Effective-->None | ||
− | | <!--Effective-->[[Power Type | + | | <!--Effective-->All [[Power Type]]s except [[Parental]] |
| <!--Less Effective-->None | | <!--Less Effective-->None | ||
|- | |- | ||
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==Locations== | ==Locations== | ||
− | Every 24 hours the ''' | + | Every 24 hours, the '''{{PAGENAME}}''' randomly moves to one of the following [[location]]s.<br> |
+ | There is a chance for the '''{{PAGENAME}}''' to move to the current location it was at, effectively staying at the same location for more than 24 hours.<br> | ||
Viewing the [[Treasure Map]] popup under the '''Invites and Scroll Cases''' tab offers a hint to the '''Relic Hunter's''' current location. | Viewing the [[Treasure Map]] popup under the '''Invites and Scroll Cases''' tab offers a hint to the '''Relic Hunter's''' current location. | ||
+ | |||
+ | '''Note:''' The '''{{PAGENAME}}''' appears in the [[Living Garden]] and [[Twisted Garden]] at the same time. | ||
{| cellpadding="8" cellspacing="0" border="1" style="margin:20px 20px 7px 20px; border:1px solid black; text-align:center;" | {| cellpadding="8" cellspacing="0" border="1" style="margin:20px 20px 7px 20px; border:1px solid black; text-align:center;" | ||
− | |||
− | |||
|- bgcolor="#eee" | |- bgcolor="#eee" | ||
! Region | ! Region | ||
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| [[Laboratory]] | | [[Laboratory]] | ||
| align="left" | | | align="left" | | ||
+ | *Amongst brightly glowing potions. | ||
*Performing bizarre experiments and chemical reactions. | *Performing bizarre experiments and chemical reactions. | ||
*Where the powerful and strange breeds of mice first arose. | *Where the powerful and strange breeds of mice first arose. | ||
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| [[Elub Shore]] | | [[Elub Shore]] | ||
| align="left" | | | align="left" | | ||
− | *Near the | + | *Near the blue waters of the island. |
*Watching the calm waters of Rodentia while remaining safely ashore. | *Watching the calm waters of Rodentia while remaining safely ashore. | ||
|- | |- | ||
Line 206: | Line 219: | ||
| align="left" | | | align="left" | | ||
*Investigating a well-seasoned Gumbo Cheese. | *Investigating a well-seasoned Gumbo Cheese. | ||
− | *Running through flat fields of | + | *Running through flat fields of green. |
|- | |- | ||
| [[Derr Dunes]] | | [[Derr Dunes]] | ||
| align="left" | | | align="left" | | ||
*Ankle deep in rocky, tropical sand. | *Ankle deep in rocky, tropical sand. | ||
− | *Tumbling down hills of | + | *Tumbling down hills of red sand. |
|- | |- | ||
| [[Balack's Cove]] | | [[Balack's Cove]] | ||
Line 229: | Line 242: | ||
*Sipping delicious liquid cheese from a river. | *Sipping delicious liquid cheese from a river. | ||
*Enjoying a quick dip in a cheesy bath. | *Enjoying a quick dip in a cheesy bath. | ||
+ | *Protecting her ears from the sound of loud pumps. | ||
|- | |- | ||
! rowspan="5" valign="top" | [[Rodentia]] | ! rowspan="5" valign="top" | [[Rodentia]] | ||
− | | [[S.S. Huntington | + | | [[S.S. Huntington IV]] |
| align="left" | | | align="left" | | ||
*Looking a bit queasy... | *Looking a bit queasy... | ||
Line 268: | Line 282: | ||
*Visiting a walled city that is no stranger to sieges. | *Visiting a walled city that is no stranger to sieges. | ||
|- | |- | ||
− | | [[Living Garden]]<br/>[[Twisted Garden | + | | [[Living Garden]]<br/>'''and'''<br>[[Twisted Garden]] |
| align="left" | | | align="left" | | ||
*Enjoying a drink on the overgrown rooftop patio. | *Enjoying a drink on the overgrown rooftop patio. | ||
*Tending to a most troublesome and dangerous garden. | *Tending to a most troublesome and dangerous garden. | ||
|- | |- | ||
− | ! rowspan=" | + | ! rowspan="3" valign="top" | [[Hollow Heights]] |
| [[Fungal Cavern]] | | [[Fungal Cavern]] | ||
| align="left" | | | align="left" | | ||
Line 283: | Line 297: | ||
*Climbing and exploring some long lost ruins. | *Climbing and exploring some long lost ruins. | ||
*Up high upon a weather changing plateau. | *Up high upon a weather changing plateau. | ||
+ | |- | ||
+ | | [[Floating Islands]] | ||
+ | | align="left" | | ||
+ | *In the clouds above Hollow Heights. | ||
+ | *Investigating what can be built in a workshop. | ||
+ | *Peering through an oculus. | ||
+ | *Searching the skies for treasure. | ||
+ | *Watching hunters' dirigibles fly by. | ||
+ | *Avoiding falling victim to Sky Pirates. | ||
+ | |- | ||
+ | ! rowspan="6" valign="top" | [[Folklore Forest]] | ||
+ | | [[Foreword Farm]] | ||
+ | | align="left" | | ||
+ | *Reaping what she sowed... | ||
+ | *Cultivating a hearty yield... | ||
+ | *Toiling away in fertile fields... | ||
+ | |- | ||
+ | | [[Prologue Pond]] | ||
+ | | align="left" | | ||
+ | *Casting a line... | ||
+ | *Reeling it in... | ||
+ | *Choosing the right tackle... | ||
+ | |- | ||
+ | | [[Table of Contents]] | ||
+ | | align="left" | | ||
+ | *Sitting down at a wooden table... | ||
+ | *Creating clever characters... | ||
+ | *Penning plot points... | ||
+ | *Sharpening a quill... | ||
+ | |- | ||
+ | | [[Bountiful Beanstalk]] | ||
+ | | align="left" | | ||
+ | *Climbing into the clouds. | ||
+ | *Hobnobbing with giants. | ||
+ | *Infiltrating a lofty castle. | ||
+ | |- | ||
+ | | [[School of Sorcery]] | ||
+ | | align="left" | | ||
+ | *Studying for finals. | ||
+ | *Learning new tricks. | ||
+ | *Getting an education. | ||
+ | |- | ||
+ | | [[Draconic Depths]] | ||
+ | | align="left" | | ||
+ | *Descending into dangerous depths. | ||
+ | *Braving the elements below. | ||
|} | |} | ||
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==Images and Links== | ==Images and Links== | ||
*[{{MHdomain}}/images/mice/large/705cbdcc9bea88b3c0f8b0a866617986.jpg Current version] | *[{{MHdomain}}/images/mice/large/705cbdcc9bea88b3c0f8b0a866617986.jpg Current version] | ||
− | * [ | + | *[https://sites.google.com/site/mhtimerslinks/mousehunt-timers Mousehunt Timers] |
[[Category:Indigenous Mice]] | [[Category:Indigenous Mice]] | ||
− | |||
− | |||
− | |||
− |
Latest revision as of 13:20, 10 October 2024
Relic Hunter Mouse | |||
---|---|---|---|
Mouse Group: Indigenous Mice (Rare Rodent) | |||
Mouse Statistics | |||
Points: | 650 | Gold: | 935 |
Location & Attraction Info | |||
Required Power Types: | All Power Types except Parental | Other Requirements: | Must have at least one Ancient Relic in inventory |
Cheese: | None | Charm: | None |
Locations: | Randomly changes every 24 hours. See Locations section below. |
Loot: | Relic Hunter Scroll Case |
Links | |||
Larry's Loot Lexicon: | MouseHunt Info Page | Image: | Image Link |
From the mountains of Gnawnia to Zugzwang's famous Gardens, the Relic Hunter Mouse leaves no trap unturned in the search for elusive Ancient Relics. Sure, they can be found in the possession of some of the most dangerous mice around, but, well... That's dangerous! It's far safer (relatively) to try to check out the relics that hunters have accrued. And besides, free cheese!
This mouse is so dedicated to the study of Ancient Relics that she'll never approach your trap until you have at least one. The Relic Hunter Mouse will stay in one location for an entire day before moving on, so you'll have to search Gnawnia to find her every day! | |||
Mouse ID#: 401 |
Cheese and Charm Preference
Cheese
The Relic Hunter Mouse has no preference for any Cheese.
Charm
No Charms are required to attract the Relic Hunter Mouse.
Attracting the Relic Hunter Mouse
Each hunt in the current location of the Relic Hunter Mouse, both through sounding the Hunter's Horn and the hourly trap check, has the potential to attract the Relic Hunter Mouse in addition to any mice that may be attracted to the Hunter's Cheese.
Encountering a Relic Hunter Mouse will not affect progress in any area when encountered.
The attraction of the Relic Hunter Mouse is not affected by any Cheese or Charms.
Bonus Hunt
A successful catch of the Relic Hunter Mouse will occur as a bonus hunt that does not consume either Cheese or Charms.
The outcome of the main hunt, whether it is a successful catch, failure to catch or failure to attract, has no impact on the outcome of the Relic Hunter Mouse's bonus hunt.
Ancient Relics and Relic Hunter Scroll Cases
Hunters must have at least one Ancient Relic in their inventory for the Relic Hunter Mouse to be attracted.
Catching a Relic Hunter Mouse will cause an Ancient Relic to be removed from the Hunter's inventory and a Relic Hunter Scroll Case to drop as loot.
If a Hunter has 20 or more Relic Hunter Scroll Cases in their inventory, the Relic Hunter Mouse will no longer drop one as loot and will not remove an Ancient Relic from the Hunter's inventory.
The cap on scroll cases allows hunters to pursue the Relic Hunter Mouse without consuming Ancient Relics.
Journal Entries
Upon catching the Relic Hunter Mouse, the following message is displayed in the Hunter's Journal:
- I caught an elusive [Weight] Relic Hunter Mouse worth [Points] and [Gold] in (the) [Location]!
- The mouse stole an Ancient Relic while she was in my trap, but dropped a Relic Hunter Scroll Case while scampering off!
- Luckily she was not interested in my cheese or charms!
- I can go to my Special inventory to open it.
- I should tell my friends to check (the) [Location] during the next [hours, minutes, seconds] to catch one!
If a Hunter has reached the maximum number (20) of Relic Hunter Scroll Cases in their inventory, the following message is displayed in their Hunter's Journal:
- I caught an elusive [Weight] Relic Hunter Mouse worth [Points] and [Gold] in (the) [Location]!
- I already have the maximum allowed Relic Hunter Scroll Cases, so the mouse left my supply of Ancient Relics alone and scampered off.
- Luckily she was not interested in my cheese or charms!
- I should tell my friends to check (the) [Location] during the next [hours, minutes, seconds] to catch one!
A Failure to Catch of a Relic Hunter Mouse results in the following message in the Hunter's Journal:
- Aw! I failed to catch an elusive Relic Hunter Mouse!
- I should tell my friends to check the [Location] during the next [hours, minutes, seconds] to catch one!
Power Type Effectiveness
Very Effective | Effective | Less Effective |
---|---|---|
None | All Power Types except Parental | None |
Locations
Every 24 hours, the Relic Hunter Mouse randomly moves to one of the following locations.
There is a chance for the Relic Hunter Mouse to move to the current location it was at, effectively staying at the same location for more than 24 hours.
Viewing the Treasure Map popup under the Invites and Scroll Cases tab offers a hint to the Relic Hunter's current location.
Note: The Relic Hunter Mouse appears in the Living Garden and Twisted Garden at the same time.
Region | Location | The Relic Hunter has been spotted... |
---|---|---|
Gnawnia | Town of Gnawnia |
|
Windmill |
| |
Harbour |
| |
Mountain |
| |
Valour | King's Arms |
|
Tournament Hall |
| |
King's Gauntlet |
| |
Whisker Woods | Calm Clearing |
|
Great Gnarled Tree |
| |
Lagoon |
| |
Burroughs | Laboratory |
|
Town of Digby |
| |
Mousoleum |
| |
Bazaar |
| |
Furoma | Training Grounds |
|
Dojo |
| |
Bristle Woods | Catacombs |
|
Forbidden Grove |
| |
Acolyte Realm |
| |
Tribal Isles | Cape Clawed |
|
Elub Shore |
| |
Nerg Plains |
| |
Derr Dunes |
| |
Balack's Cove |
| |
Varmint Valley | Claw Shot City |
|
Queso Canyon | Queso River |
|
Rodentia | S.S. Huntington IV |
|
Slushy Shoreline |
| |
Seasonal Garden |
| |
Crystal Library |
| |
Sunken City |
| |
Sandtail Desert | Fiery Warpath |
|
Muridae Market |
| |
Living Garden and Twisted Garden |
| |
Hollow Heights | Fungal Cavern |
|
Moussu Picchu |
| |
Floating Islands |
| |
Folklore Forest | Foreword Farm |
|
Prologue Pond |
| |
Table of Contents |
| |
Bountiful Beanstalk |
| |
School of Sorcery |
| |
Draconic Depths |
|
History and Trivia
- 29 August 2012: The Relic Hunter Mouse is released in the Muridae Market. Its location changed on a predictable weekly basis.
- 6 May 2013: The daily location of Relic Hunter Mouse mouse begins to change randomly.
- 28 April 2013: Catching the Relic Hunter Mouse in the Seasonal Garden begins giving hunters 1% increase in their Tower Amplifier.
- 23 June 2015: The Relic Hunter Mouse stopped dropping Treasure Map Scroll Cases and Living Garden Scroll Cases and began dropping Relic Hunter Scroll Cases as part of Season 3 of treasure hunting.
- 27 July 2016: The Relic Hunter Mouse encounter was changed to a Bonus Hunt that does not consume cheese or charms. The second paragraph of its description was also changed. The previous description read:
- This mouse is so dedicated to the study of Ancient Relics that they'll never approach your trap until you have at least one, and will approach more often if you have more. Further, the Relic Hunter Mouse will only be searching in one location at a time, so you'll have to search if you expect to find any!