Difference between revisions of "School of Sorcery"
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Latest revision as of 04:52, 12 September 2024
School of Sorcery | |
---|---|
Region: Folklore Forest | |
Rank requirement: | Viceroy |
Map piece: | Tale of the Sorcerer's Apprentice |
Required Power Type: | Arcane, Shadow |
Required Cheese: | Standard Cheese Apprentice Ambert Master Mimolette |
Number of Mice: | 28 |
Shops: | Cheese Shoppe Trapsmith Charm Shoppe General Store Cartographer |
Release Date: | 23 April 2024 |
Prepare to hit the books and study hard so that you can graduate from a lowly Apprentice to a powerful Master Sorcerer! |
Overview
School of Sorcery is a hunting location in the Folklore Forest region.
Hunters require a minimum Rank of Viceroy and the Tale of the Sorcerer's Apprentice to access.
Hunters enroll in Courses to earn credits called Arcane Sunstone, Shadow Moonstone and Sorcerer's Sapphire by catching the Masters in their respective courses. Arcane Sunstone and Shadow Moonstone are used to primarily unlock the Final Exam as well as purchase Master Magus Wand, while Sorcerer's Sapphire are used to purchase various rewards in the shops. In each course, the Hunters' Spell Force is determined by the cheese and consumables used. As the Hunter progresses to higher levels of their enrolled course, the quantity of the loot drop increases till the course is completed.
Gameplay Mechanics
Course
There are primarily 3 different courses Hunters can enroll in:
Cost and Duration
The Arcane Arts and Shadow Sciences courses last for 60 hunts, and the Final Exams last for 120 hunts.
The cost for an Arcane Arts or a Shadow Sciences course is 30,000 gold per enrollment, while the cost for a Final Exam is 300 Arcane Sunstone and 300 Shadow Moonstone.
Hunters are able to drop out of their enrolled course anytime they wish to, keeping all loot earned during the duration of the course.
Enrollment costs are not refunded if the Hunter decides to drop out of the course.
When the Hunter enrolls in a course, a window pops up showing the courses' details and an automatic bait setting where the Hunter is able to choose whether to arm the Standard Cheese or disarm the bait after finishing the course.
Afterwards, a second window pops up summarizing the course enrollment, its cost and the chosen bait setting.
After the Hunter successfully enrolls into the course, the HUD changes to an image of a magical wand battle between a droid and a Master Sorcerer.
Loot and Course Level
Loots dropped from mice start from their respective starting level, with both Arcane Arts and Shadow Sciences course starting from level 1 and Final Exam starting from level 10.
During the course, whenever the Hunter defeats the Master Sorcerer, the course level advances by 1, thus increasing the loot dropped by 1. Using Condensed Creativity doubles this loot.
Spell Force
Upon the enrollment of any course, Hunters start with a total of 0 spell force.
During each course, the total spell force can be increased through successful catches, or be reduced through failure to catch or failure to attract a mouse.
Spell force gained on each successful catch is mainly calculated by the type of cheese used. Condensed Creativity and Master Magus Wand multiplies this spell force by 2 separately, resulting in a x4 multiplier on the spell force with the use of both consumables.
Arming Sorcerer's Sapphire Refractor Base or Dragon's Breath Opal Refractor Base during the course also increases the spell force by 1. This increase in spell force is additive to the cheese used, and thus Condensed Creativity's and Master Magus Wand's spell force multiplier are applied after the increase.
Reduction in spell force is equivalent to the current course level that the Hunter is in.
Spell force will not be below 0.
The following cheeses provide different amounts of spell force
- Standard Cheese provides 2 spell force
- Empowered Brie Cheese or Empowered SUPER|brie+ provides 3 spell force
- Apprentice Ambert provides 9 spell force
- Master Mimolette provides 27 spell force
Cheese used | Spell force gained with no Condensed Creativity and Master Magus Wand |
Spell force gained with using Condensed Creativity or Master Magus Wand |
Spell force gained with using both Condensed Creativity and Master Magus Wand |
---|---|---|---|
Standard Cheese | 2 | 4 | 8 |
Empowered Brie Cheese or Empowered SUPER|brie+ |
3 | 6 | 12 |
Apprentice Ambert | 9 | 18 | 36 |
Master Mimolette | 27 | 54 | 108 |
Master Encounter
Once the spell force reaches the total spell force needed for the current course, Hunters will engage the Master Sorcerer.
When the Master Sorcerer is defeated, the Hunter progresses to the next course level in preparation to face against the next Master Sorcerer.
Excess spell force will be brought over to the next course level.
Master Sorcerers also drop twice the amount of Arcane Sunstone, Shadow Moonstone, or Sorcerer's Sapphire in their respective course, on top of the loot dropped by cheese type on the current course level.
- E.g. The Master Sorcerer for a Shadow Sciences 104 course, Shadow Master Sorcerer, will drop 4 of either Apprentice Alchemic Amber, Master Magus Mimetite or Shadow Moonstone depending on the cheese used
- On top of this loot, the Master Sorcerer will also drop 8 Shadow Moonstone.
Arcane Arts
In an Arcane Arts course, mice caught with Standard Cheese will drop Apprentice Alchemic Amber for crafting Apprentice Ambert, mice caught with Apprentice Ambert will drop Master Magus Mimetite for crafting Master Mimolette, and mice caught with Master Mimolette will drop Arcane Sunstone.
The Master Sorcerer in Arcane Arts courses, Arcane Master Sorcerer, will drop Arcane Sunstone on top of the unique loot that will be dropped from the cheese used during the Master Encounter.
Shadow Sciences
In a Shadow Sciences course, mice caught with Standard Cheese will drop Apprentice Alchemic Amber for crafting Apprentice Ambert, mice caught with Apprentice Ambert will drop Master Magus Mimetite for crafting Master Mimolette, and mice caught with Master Mimolette will drop Shadow Moonstone.
The Master Sorcerer in Shadow Sciences courses, Shadow Master Sorcerer, will drop Shadow Moonstone on top of the unique loot that will be dropped from the cheese used during the Master Encounter.
Final Exam
In a Final Exam, the duration of the course is twice as long at 120 hunts, and Hunters will have to change their trap power type every 30 hunts.
The Final Exam starts off randomly with either Arcane or Shadow power type, whilst informing the Hunter of the amount of hunts left before the power type is swapped.
In a Final Exam, mice caught with Standard Cheese will drop Apprentice Alchemic Amber for crafting Apprentice Ambert, mice caught with Apprentice Ambert will drop Master Magus Mimetite for crafting Master Mimolette, and mice caught with Master Mimolette will drop Sorcerer's Sapphire.
The Master Sorcerer in Final Exams, Mythical Master Sorcerer, will drop Sorcerer's Sapphire on top of the unique loot that will be dropped from the cheese used during the Master Encounter.
In addition, Mythical Master Sorcerer also drops a fixed 3 Master Magus Wand on each successful catch.
Heads-Up Display
The HUD always shows the following Items:
- Hunter's inventory of Arcane Sunstone
- Hunter's inventory of Shadow Moonstone
- Hunter's inventory of Sorcerer's Sapphire
- Hunter's inventory of Standard Cheese; which can be changed by clicking on the arrow button on the HUD
- Hunter's inventory of Apprentice Ambert Cheese and Apprentice Alchemic Amber
- Hunter's inventory of Master Mimolette Cheese and Master Magus Mimetite
- Hunter's inventory of Condensed Creativity; which can be switched on for usage by clicking on the "IGNITE" button on the HUD
- Hunter's inventory of Master Magus Wand; which can be switched on for usage by clicking on the "EQUIP" button on the HUD
The HUD also always provides the following information:
- While not enrolled:
- A banner with the title School of Sorcery
- 3 different course selections with its respective enrolment cost
- A button labeled Enrol that will be lit up if the Hunter is able to afford the course enrolment cost
- While enrolled in an Arcane Arts Course:
- A button labeled DROP OUT that allows Hunters to drop out of the enrolled course
- A banner with the title Arcane Arts and a 3-digit number, with the 1st digit being 1 + amount of Final Exams the Hunter has completed, and the 2nd and 3rd digit being the course level, starting from 01.
- Hunts remaining in the current course
- The Hunter's spell force below the droid
- The Hunter's current total spell force against the total spell force need to encounter the Master Sorcerer
- The current spell force pushback below the Master Sorcerer
- An Arcane power type icon with the message "Arcane armed" if the Hunter is using an Arcane trap or with the message "Arcane recommended" with an exclamation mark in a circle if the Hunter is not using an Arcane trap
- When hovered over the exclamation mark, a small bubble will appear with the message, "Your current Trap Power Type is less effective"
- A small image display of the type of loot dropped and its quantity on a successful catch
- While enrolled in a Shadow Sciences Course:
- A button to drop out of the course labeled DROP OUT
- A banner with the title Shadow Sciences and a 3-digit number, with the 1st digit being 1 + amount of Final Exams the Hunter has completed, and the 2nd and 3rd digit being the course level, starting from 01.
- Hunts remaining in the current course
- The Hunter's spell force below the droid
- The Hunter's current total spell force against the total spell force need to encounter the Master Sorcerer
- The current spell force pushback below the Master Sorcerer
- A Shadow power type icon with the message "Shadow armed" if the Hunter is using a Shadow trap or with the message "Shadow recommended" with an exclamation mark in a circle if the Hunter is not using a Shadow trap
- When hovered over the exclamation mark, a small bubble will appear with the message, "Your current Trap Power Type is less effective"
- A small image display of the type of loot dropped and its quantity on a successful catch
- While enrolled in a Final Exam:
- A button to drop out of the course labeled DROP OUT
- A banner with the title Final Exam and a 3-digit number, with the 1st digit being 1 + amount of Final Exams the Hunter has completed, and the 2nd and 3rd digit being the course level, starting from 10.
- Hunts remaining in the current course
- Hunts left before the power type changes from Shadow to Arcane or from Arcane to Shadow
- The Hunter's spell force below the droid
- The Hunter's current total spell force against the total spell force need to encounter the Master Sorcerer
- The current spell force pushback below the Master Sorcerer
- A combined half-and-half Arcane and Shadow power type icon with the message "Shadow armed" or "Arcane armed" if the Hunter is using the power type trap required or with the message "Shadow recommended" or "Arcane recommended" with an exclamation mark in a circle if the Hunter is not using the power type trap required
- When hovered over the exclamation mark, a small bubble will appear with the message, "Your current Trap Power Type is less effective"
- A small image display of the type of loot dropped and its quantity on a successful catch
- An option to arm their choice of Standard Cheese or disarm their cheese after a course or exam is completed
- An option to view the Hunter's school transcript
- When clicked to view, a window with the title School Transcript will appear
- The school transcript shows:
- The course name
- Total number of each respective course completed
- The highest course level reached by the Hunter of each course
Hunters can arm and craft the various cheeses by hovering over the corresponding HUD components and picking which recipe they prefer to craft.
Mice
All mice found in School of Sorcery are part of Sorcery Apprentices group.
Arcane and Shadow power types work against these mice.
Mice when not enrolled
All mice found when the Hunter is not enrolled belong to the Monitor of the Halls sub-group.
Mouse | Points | Gold | Standard Cheese | Loot |
---|---|---|---|---|
Hall Monitor | 20,000 | 5,000 | X |
Arcane Arts Mice
Mice found in Arcane Arts are part of Arcane Academics sub-group with the exception of Arcane Master Sorcerer, which is part of Master Sorcerers sub-group.
All of them drop loot with the amount tied to the course level and cheese used.
Mouse | Points | Gold | Standard Cheese | Apprentice Ambert | Master Mimolette | Loot |
---|---|---|---|---|---|---|
Perpetual Detention | 30,000 | 6,000 | X | Apprentice Alchemic Amber | ||
Broomstick Bungler | 40,000 | 6,750 | X | Apprentice Alchemic Amber | ||
Misfortune Teller | 50,000 | 7,500 | X | Apprentice Alchemic Amber Condensed Creativity | ||
Arcana Overachiever | 65,000 | 8,500 | X | Master Magus Mimetite | ||
Invisible Fashionista | 75,000 | 9,000 | X | Master Magus Mimetite | ||
Enchanted Chess Club Champion | 85,000 | 10,000 | X | Master Magus Mimetite Condensed Creativity | ||
Illustrious Illusionist | 92,000 | 12,000 | X | Arcane Sunstone | ||
Featherlight | 100,000 | 14,000 | X | Arcane Sunstone | ||
Constructively Critical Artist | 110,000 | 16,000 | X | Arcane Sunstone | ||
Arcane Master Sorcerer Requires Master Encounter |
150,000 | 20,000 | X | X | X | Arcane Sunstone Condensed Creativity |
Shadow Sciences Mice
Mice found in Shadow Sciences are part of Shadow Scholars sub-group with the exception of Shadow Master Sorcerer, which is part of Master Sorcerers sub-group.
All of them drop loot with the amount tied to the Course Level and cheese used.
Mouse | Points | Gold | Standard Cheese | Apprentice Ambert | Master Mimolette | Loot |
---|---|---|---|---|---|---|
Mixing Mishap | 30,000 | 6,000 | X | Apprentice Alchemic Amber | ||
Uncoordinated Cauldron Carrier | 40,000 | 6,750 | X | Apprentice Alchemic Amber | ||
Bookworm | 50,000 | 7,500 | X | Apprentice Alchemic Amber Condensed Creativity | ||
Classroom Keener | 65,000 | 8,500 | X | Master Magus Mimetite | ||
Audacious Alchemist | 75,000 | 9,000 | X | Master Magus Mimetite | ||
Prestigious Prestidigitator | 85,000 | 10,000 | X | Master Magus Mimetite Condensed Creativity | ||
Classroom Disrupter | 92,000 | 12,000 | X | Shadow Moonstone | ||
Teleporting Truant | 100,000 | 14,000 | X | Shadow Moonstone | ||
Magical Multitasker | 110,000 | 16,000 | X | Shadow Moonstone | ||
Shadow Master Sorcerer Requires Master Encounter |
150,000 | 20,000 | X | X | X | Condensed Creativity Shadow Moonstone |
Final Exam Mice
Mice found in the Final Exam are part of either the Arcane Academics or Shadow Scholars sub-group with the exception of Mythical Master Sorcerer, which is part of Master Sorcerers sub-group.
All of them drop loot with the amount tied to the Course Level and cheese used.
Hunting Strategy
Hunting Tips by Larry
Welcome to orientation day, hunter!
I'm glad to see that the King's scholars have successfully written you into another classic Gnawnian folktale because once again, the Folklore Forest needs your help!
This enchanted institution has been commandeered by that dastardly Mythweaver who has written himself in as the new headmaster and Master Sorcerer. Since beginning his tenure, he has taken it upon himself to train a new legion of his murine followers in the dark arts of Arcane and Shadow magic. He plans to turn them all from lowly apprentices into great Master Sorcerers like himself!
The King needs you to enroll in these courses and ace them by building up your Spell Force, advancing through the course levels, and earning the coveted Arcane Sunstones and Shadow Moonstones.
Once you've earned enough of them, you can unlock the Final Exam where you'll have the chance to test your skills against the Mythical Master Sorcerer himself!
Study hard, hunter, I look forward to seeing your report card!
Adventure Book
The Hunter can complete the Become a Master Sorcerer adventure in School of Sorcery.
Location-Specific Effects
Cheese
- Empowered Brie Cheese and Empowered SUPER|brie+ - Provides the Hunter with 3 spell force instead of 2 when using Standard Cheese
Bases
- Naughty List Printing Press Base or Folklore Printing Press Base
- When the Hunter has at least 1 Prolific Printing Paper in their inventory, the base's stats are boosted to:
- 4,500 Power
- 35% Power Bonus
- 35% Attraction Bonus
- 57 Luck
- Consumes 1 Prolific Printing Paper per hunt
- When the Hunter has at least 1 Prolific Printing Paper in their inventory, the base's stats are boosted to:
- Sorcerer's Sapphire Refractor Base and Dragon's Breath Opal Refractor Base - Adds +1 Spell Force when armed during a course or exam
Shops
These are the shops found in School of Sorcery.
Cheese Shoppe
Item | Cost | Requirement | Refund |
---|---|---|---|
2-Pack of Apprentice Ambert Cheese | 6,000 Gold 3 Apprentice Alchemic Amber |
None | N/A |
3-Pack of Apprentice Ambert Cheese | 3 Apprentice Alchemic Amber 1 Magic Essence |
None | N/A |
2-Pack of Master Mimolette Cheese | 12,000 Gold 30 Master Magus Mimetite |
None | N/A |
3-Pack of Master Mimolette Cheese | 30 Master Magus Mimetite 1 Magic Essence |
None | N/A |
Gouda Cheese | 600 gold | None | 600 gold |
Brie Cheese | 200 gold | None | 200 gold |
Swiss Cheese | 100 gold | None | 100 gold |
Trapsmith
Item | Cost | Requirement | Refund |
---|---|---|---|
Sorcerer's Sapphire Refractor Base | 21,000,000 gold 9,000 Sorcerer's Sapphire |
1 Royal Ruby Refractor Base 1 Become a Master Sorcerer |
N/A |
Charm Shoppe
Item | Cost | Requirement | Refund |
---|---|---|---|
Rainbow Spore Charm | 5,000 Gold 2 Ultimate Spore Charm 2 Rainbow Charm |
None | N/A |
Super Lucky Power Charm | 2,500 gold | None | 750 gold |
Extreme Power Charm | 1,500 gold | None | 450 gold |
Extreme Luck Charm | 4,500 gold | None | 1,350 gold |
Extreme Lucky Power Charm | 12,000 gold | None | 3,600 gold |
Charmbit | 25 gold | None | 20 gold |
General Store
Item | Cost | Requirement | Refund |
---|---|---|---|
Master Magus Wand | 20 Arcane Sunstone 20 Shadow Moonstone 3 Magic Essence |
1 Become a Master Sorcerer | N/A |
Prolific Printing Paper | 40,000 gold 80 Sorcerer's Sapphire |
None | N/A |
Folklore Motif-Index: Arcane Luck | 3,000,000 Gold 3,000 Sorcerer's Sapphire |
1 Become a Master Sorcerer | N/A |
Folklore Motif-Index: Arcane Power | 3,000,000 Gold 3,000 Sorcerer's Sapphire |
1 Become a Master Sorcerer | N/A |
Folklore Motif-Index: Shadow Luck | 3,000,000 Gold 3,000 Sorcerer's Sapphire |
1 Become a Master Sorcerer | N/A |
Folklore Motif-Index: Shadow Power | 3,000,000 Gold 3,000 Sorcerer's Sapphire |
1 Become a Master Sorcerer | N/A |
Folklore Motif-Index: Forgotten Luck | 3,000,000 Gold 3,000 Sorcerer's Sapphire |
1 Become a Master Sorcerer | N/A |
Folklore Motif-Index: Forgotten Power | 3,000,000 Gold 3,000 Sorcerer's Sapphire |
1 Become a Master Sorcerer | N/A |
School of Sorcery Journal Theme | 3,000,000 gold 9,000 Sorcerer's Sapphire |
1 Become a Master Sorcerer | N/A |
Cartographer
Item | Cost | Requirement | Refund |
---|---|---|---|
Tale of the First Dragons | 1,000,000 gold 1,000 Sorcerer's Sapphire |
1 Become a Master Sorcerer | N/A |
School of Sorcery Scroll Case | 3 Ancient Relic | None | N/A |
M1000 Team Research Expedition Scroll Case | 5,000 Sorcerer's Sapphire 100 Ancient Relic |
1 Become a Master Sorcerer | N/A |
History and Trivia
- 23 April 2024: School of Sorcery was released as a new hunting location in Folklore Forest region.
Links and Images