Topsy, turvy, left is right, up is down, can't make heads or tails of it all maze of epic proportions. Navigating the Labyrinth is simple yet complex. The strongest of hunters easily collapse to their knees in sheer madness trying and failing to complete this almost living structure. Even those that make it through have no better understanding of its layout.
Description and Requirments
The Heads-up Display for the area shows the progress in the hallway the Hunter is currently in along with three doors that can be accessed once the intersection at the end of the hallway is reached. The hunter also has the option to light/extinguish their lantern along with the option to use a Shuffler's Cube while at an intersection. Along the bottom are the materials that can be obtained in the city at the end of the Labyrinth, Zokor.