Difference between revisions of "Fiery Warpath"
Dreamwalker (talk | contribs) (→Wave Two: updated - note I opted to put mice in the order on the HUD rather than alphabetical order) |
Dreamwalker (talk | contribs) (→Fiery Warpath Mice: added wave 3) |
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===Wave Three=== | ===Wave Three=== | ||
+ | To complete Wave One, the Hunter must capture 50 Crimson Titan mice, 50 Crimson Watch mice, 50 Crimson Ranger mice, 60 Sandwing Cavalry mice, 30 Magmarage mice, and 20 Flame Ordnance mice. Capturing a Crimson Commander will count as capturing several mice. Failing to capture a Caravan Guard mouse will allow reinforcements to arrive. | ||
+ | |||
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable" | {| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable" | ||
|- bgcolor="#dddddd" | |- bgcolor="#dddddd" | ||
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! width="250px" class="unsortable" | Loot | ! width="250px" class="unsortable" | Loot | ||
|- | |- | ||
− | | align="left" | [[]] | + | | align="left" | [[Crimson Titan]] |
− | | | + | | 20,000 |
− | | | + | | 3,300 |
| The Marching Flame | | The Marching Flame | ||
| | | | ||
|- | |- | ||
− | | align="left" | [[]] | + | | align="left" | [[Crimson Watch]] |
− | | | + | | 24,200 |
− | | | + | | 3,600 |
| The Marching Flame | | The Marching Flame | ||
| | | | ||
|- | |- | ||
− | | align="left" | [[]] | + | | align="left" | [[Crimson Ranger]] |
− | | | + | | 22,000 |
− | | | + | | 3,000 |
+ | | The Marching Flame | ||
+ | | | ||
+ | |- | ||
+ | | align="left" | [[Sandwing Cavalry]] | ||
+ | | 26,400 | ||
+ | | 6,000 | ||
+ | | The Marching Flame | ||
+ | | | ||
+ | |- | ||
+ | | align="left" | [[Magmarage]] | ||
+ | | 30,000 | ||
+ | | 1,000 | ||
+ | | The Marching Flame | ||
+ | | | ||
+ | |- | ||
+ | | align="left" | [[Flame Ordnance]] | ||
+ | | 33,000 | ||
+ | | 1,600 | ||
| The Marching Flame | | The Marching Flame | ||
| | | | ||
|} | |} | ||
+ | |||
===Wave Four=== | ===Wave Four=== | ||
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable" | {| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable" | ||
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! width="250px" class="unsortable" | Loot | ! width="250px" class="unsortable" | Loot | ||
|- | |- | ||
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− | |||
− | |||
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| align="left" | [[]] | | align="left" | [[]] | ||
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Revision as of 21:55, 24 March 2011
The Marching Flame has attacked and pillaged much of the Sandtail Desert and now their warpath is headed towards Gnawnia! Their battalions attack in waves and seem to endlessly march over the horizon. All that stands between them and conquering Gnawnia are the brave hunters who camp here.
Description and Requirements
The Fiery Warpath is a location in the Sandtail Desert region requiring a minimum rank of Baron and a Sandtail Call to Arms to enter.
Shops
These are the shops that can be found in the Fiery Warpath:
Fiery Warpath Mice
Wave One
To complete Wave One, the Hunter must capture 35 Desert Soldier mice, 35 Vanguard mice, and 35 Desert Archer mice. Capturing a Crimson Commander will count as capturing several mice. Failing to capture a Caravan Guard mouse will allow reinforcements to arrive.
Mouse | Points | Gold | Mouse Group | Loot |
---|---|---|---|---|
Desert Soldier | 11,500 | 2,400 | The Marching Flame | |
Vanguard | 14,000 | 2,600 | The Marching Flame | |
Desert Archer | 12,800 | 2,100 | The Marching Flame |
Wave Two
To complete Wave Two, the Hunter must capture 40 Flame Warrior mice, 40 Sentinel mice, 40 Flame Archer mice, 45 Sand Cavalry mice, and 20 Inferno Mage mice. Capturing a Crimson Commander will count as capturing several mice. Failing to capture a Caravan Guard mouse will allow reinforcements to arrive.
Mouse | Points | Gold | Mouse Group | Loot |
---|---|---|---|---|
Flame Warrior | 18,000 | 3,000 | The Marching Flame | |
Sentinel | 21,300 | 3,300 | The Marching Flame | |
Flame Archer | 19,900 | 2,700 | The Marching Flame | |
Sand Cavalry | 24,000 | 5,200 | The Marching Flame | |
Inferno Mage | 26,500 | 1,000 | The Marching Flame |
Wave Three
To complete Wave One, the Hunter must capture 50 Crimson Titan mice, 50 Crimson Watch mice, 50 Crimson Ranger mice, 60 Sandwing Cavalry mice, 30 Magmarage mice, and 20 Flame Ordnance mice. Capturing a Crimson Commander will count as capturing several mice. Failing to capture a Caravan Guard mouse will allow reinforcements to arrive.
Mouse | Points | Gold | Mouse Group | Loot |
---|---|---|---|---|
Crimson Titan | 20,000 | 3,300 | The Marching Flame | |
Crimson Watch | 24,200 | 3,600 | The Marching Flame | |
Crimson Ranger | 22,000 | 3,000 | The Marching Flame | |
Sandwing Cavalry | 26,400 | 6,000 | The Marching Flame | |
Magmarage | 30,000 | 1,000 | The Marching Flame | |
Flame Ordnance | 33,000 | 1,600 | The Marching Flame |
Wave Four
Mouse | Points | Gold | Mouse Group | Loot |
---|---|---|---|---|
[[]] | The Marching Flame | |||
[[]] | The Marching Flame |
All Waves
Mouse | Points | Gold | Mouse Group | Loot |
---|---|---|---|---|
Crimson Commander | 10,000 | 1,000 | The Marching Flame | |
Caravan Guard | 900 | 900 | The Marching Flame | |
Gargantuamouse | 25,000 | 4,000 | The Marching Flame | Flameshard |
Hunting Strategy
Cheese Usage
Hunting tips by Larry
The Marching Flame are preparing to invade Gnawnia. Their Fiery Warpath to the castle has reached a standoff in the Sandtail Desert where you must hold them back at all costs! These mice are highly organized, you must defeat each wave before progressing to the next.
Capturing the same type of mouse multiple times in a row will demoralize the troops, causing that type to regroup off the battlefield. The higher your streak, the more will retreat. Capturing a Crimson Commander while having a high streak will cause even more to retreat as they carry the commands throughout the battalion.
The King has stocked a Charm Shoppe that will help you achieve these high streaks and outmaneuver your enemy. The Marching Flame is equally prepared, though. Failing to capture Caravan Guard Mice will allow reinforcements to arrive. According to the King's scouts, SUPER|brie+ is known to attract more Crimson Commanders and less Caravan Guards.
Within the fourth and final wave is their leader, a Warmonger Mouse. Be warned that although the Warmonger Mouse can be encountered at any time during this wave, they will be immune to capture until you have defeated all of the Theurgy Warden Mice that guard them. When you succeed in catching a Warmonger Mouse, the rewards will be great. However, after capturing your first, the Warmongers will be keen to your threat and will guard their loot more closely.
Best of luck hunter! No victory is too small and no defeat is too great. One mouse or one hunter could turn the tide of the war. Gnawnia needs to you succeed!