Difference between revisions of "Fiery Warpath"
(→Wave Four: +Flameshard for Theurgy Warden) |
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! Mouse Group | ! Mouse Group | ||
! width="250px" class="unsortable" | Loot | ! width="250px" class="unsortable" | Loot | ||
− | |- | + | |- valign="top" |
| align="left" | [[Theurgy Warden]] | | align="left" | [[Theurgy Warden]] | ||
| 81,000 | | 81,000 | ||
| 3,000 | | 3,000 | ||
| The Marching Flame | | The Marching Flame | ||
− | | [[Flameshard]] | + | | [[Flameshard]]<br/>[[Simple Orb]] |
− | |- | + | |- valign="top" |
| align="left" | [[Warmonger]] | | align="left" | [[Warmonger]] | ||
| 198,000 | | 198,000 | ||
| 27,000 | | 27,000 | ||
| The Marching Flame | | The Marching Flame | ||
− | | | + | | [[Flameshard]]<br />[[Oasis Bead]]<br />[[Sandblasted Metal]]<br />[[Ultimate Luck Charm]]<br />[[Ultimate Power Charm]] |
|} | |} | ||
Revision as of 18:54, 26 March 2011
The Marching Flame has attacked and pillaged much of the Sandtail Desert and now their warpath is headed towards Gnawnia! Their battalions attack in waves and seem to endlessly march over the horizon. All that stands between them and conquering Gnawnia are the brave hunters who camp here.
Description and Requirements
The Fiery Warpath is a location in the Sandtail Desert region requiring a minimum rank of Baron and a Sandtail Call to Arms to enter.
Shops
These are the shops that can be found in the Fiery Warpath:
Fiery Warpath Mice
All Waves
Capturing a Crimson Commander will cause wave mice to retreat, reducing the required number to repel by the current streak (minimum 1). Failing to capture a Caravan Guard mouse will allow reinforcements to arrive. This effect can be countered based on the size of your hunting group. The chance to attract a Gargantuamouse increases as your streak increases.
Mouse | Points | Gold | Mouse Group | Loot |
---|---|---|---|---|
Crimson Commander | 10,000 | 1,000 | The Marching Flame | |
Caravan Guard | 900 | 900 | The Marching Flame | |
Gargantuamouse | 25,000 | 4,000 | The Marching Flame | Flameshard |
Wave One
To complete Wave One, the Hunter must repel 35 Desert Soldier mice, 35 Vanguard mice, and 35 Desert Archer mice.
Mouse | Points | Gold | Mouse Group | Loot |
---|---|---|---|---|
Desert Soldier | 11,500 | 2,400 | The Marching Flame | |
Vanguard | 14,000 | 2,600 | The Marching Flame | |
Desert Archer | 12,800 | 2,100 | The Marching Flame |
Wave Two
To complete Wave Two, the Hunter must repel 40 Flame Warrior mice, 40 Sentinel mice, 40 Flame Archer mice, 45 Sand Cavalry mice, and 20 Inferno Mage mice.
Mouse | Points | Gold | Mouse Group | Loot |
---|---|---|---|---|
Flame Warrior | 18,000 | 3,000 | The Marching Flame | |
Sentinel | 21,300 | 3,300 | The Marching Flame | |
Flame Archer | 19,900 | 2,700 | The Marching Flame | |
Sand Cavalry | 24,000 | 5,200 | The Marching Flame | Desert Horseshoe |
Inferno Mage | 26,500 | 1,000 | The Marching Flame | Heatproof Mage Cloth |
Wave Three
To complete Wave Three, the Hunter must repel 50 Crimson Titan mice, 50 Crimson Watch mice, 50 Crimson Ranger mice, 60 Sandwing Cavalry mice, 30 Magmarage mice, and 20 Flame Ordnance mice.
Mouse | Points | Gold | Mouse Group | Loot |
---|---|---|---|---|
Crimson Titan | 20,000 | 3,300 | The Marching Flame | |
Crimson Watch | 24,200 | 3,600 | The Marching Flame | |
Crimson Ranger | 22,000 | 3,000 | The Marching Flame | |
Sandwing Cavalry | 26,400 | 6,000 | The Marching Flame | Desert Horseshoe |
Magmarage | 30,000 | 1,000 | The Marching Flame | Heatproof Mage Cloth |
Flame Ordnance | 33,000 | 1,600 | The Marching Flame |
Wave Four
Mouse | Points | Gold | Mouse Group | Loot |
---|---|---|---|---|
Theurgy Warden | 81,000 | 3,000 | The Marching Flame | Flameshard Simple Orb |
Warmonger | 198,000 | 27,000 | The Marching Flame | Flameshard Oasis Bead Sandblasted Metal Ultimate Luck Charm Ultimate Power Charm |
Hunting Strategy
Cheese Usage
Hunting tips by Larry
The Marching Flame are preparing to invade Gnawnia. Their Fiery Warpath to the castle has reached a standoff in the Sandtail Desert where you must hold them back at all costs! These mice are highly organized, you must defeat each wave before progressing to the next.
Capturing the same type of mouse multiple times in a row will demoralize the troops, causing that type to regroup off the battlefield. The higher your streak, the more will retreat. Capturing a Crimson Commander while having a high streak will cause even more to retreat as they carry the commands throughout the battalion.
The King has stocked a Charm Shoppe that will help you achieve these high streaks and outmaneuver your enemy. The Marching Flame is equally prepared, though. Failing to capture Caravan Guard Mice will allow reinforcements to arrive. According to the King's scouts, SUPER|brie+ is known to attract more Crimson Commanders and less Caravan Guards.
Within the fourth and final wave is their leader, a Warmonger Mouse. Be warned that although the Warmonger Mouse can be encountered at any time during this wave, they will be immune to capture until you have defeated all of the Theurgy Warden Mice that guard them. When you succeed in catching a Warmonger Mouse, the rewards will be great. However, after capturing your first, the Warmongers will be keen to your threat and will guard their loot more closely.
Best of luck hunter! No victory is too small and no defeat is too great. One mouse or one hunter could turn the tide of the war. Gnawnia needs to you succeed!