Difference between revisions of "User talk:TW George"
m (→Charms Table: Tweak) |
m (Final) |
||
Line 1: | Line 1: | ||
{{rtoc}} | {{rtoc}} | ||
− | ==Bases== | + | ==Overview== |
+ | A '''trap''' consists of two compulsory elements – one [[Weapon]] plus one '''Base'''. [[Charms]], which enhance certain features of a trap, can optionally be armed by hunters ranked [[Journeyman]] and above. | ||
+ | |||
+ | The '''Base''' is the part of the trap upon which the [[weapon]] sits and where the [[cheese]] rests. Bases can combine with weapons and charms to create specific effects for certain areas, for certain mice, or for certain [[loot]]. Hunters are given the [[Wooden Base]], the most basic base available, when they begin hunting for the [[King]]. As hunters capture more mice and get more gold and experience, they can (and should) upgrade their traps with better bases to increase their success in catching more powerful mice. | ||
+ | |||
+ | ===Obtaining Bases=== | ||
+ | '''Bases''' can be obtained in the following ways (not all bases are available via all methods): | ||
+ | |||
+ | *Purchased at a variety of [[Trapsmiths]]s | ||
+ | *Crafted using a combination of [[Blueprint]]s, looted '''trap parts''', and other items. | ||
+ | *Obtained as [[loot]] | ||
+ | |||
+ | '''Bases''' cannot be traded with other players or sold on the [[Marketplace]] | ||
+ | |||
+ | '''Limited Edition Bases''', as with all limited edition items, cannot be obtained once the original opportunity for acquiring them has ended. | ||
+ | |||
+ | ===Using Bases=== | ||
+ | A hunter's weapons, bases and charms appear in the [{{MHdomain}}/inventory.php?tab=1 Traps] [[Inventory]] tab. A hunter can select which trap component is armed from the inventory page, from the primary [[Camp]] page, and also from a Trapsmith / Charm Shoppe just after purchasing a trap component. Additionally, each [[Hunter's Profile]] includes a status of how many trap components a hunter owns, split into lists of weapons and bases on the [{{MHdomain}}/profile.php?tab=3 Items] tab. | ||
+ | |||
+ | It is not possible to hunt without a '''base''' armed. | ||
+ | |||
+ | ===Base stats=== | ||
+ | *[[Power]] | ||
+ | :The overall strength of the component. Traps with higher power are more likely to catch mice. | ||
+ | *[[Power Type]] | ||
+ | :Mice have specific [[Effectiveness|weaknesses]] to certain Power Types. Using the appropriate weapon in the appropriate area is a critical part of any hunter’s strategy. | ||
+ | *[[Power Bonus]] | ||
+ | :The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power. | ||
+ | *[[Attraction Bonus]] | ||
+ | :The attraction bonus boosts the attraction power of the bait being used increasing the odds of a mouse approaching a hunter’s trap. | ||
+ | *[[Luck]] | ||
+ | :Some components are designed to offer small chances of catching a mouse regardless of the mouse’s strength. It is not uncommon for lucky traps to grant hunters the ability to catch mice that seem far too powerful for their trap. Luck also increases the chance of a mouse dropping loot when caught. | ||
+ | *[[Cheese Effect]] | ||
+ | :Any time a mouse is not attracted to a trap during a hunt there is a chance for the cheese to turn stale. Some components are built using harmful chemicals that increase the odds of spoiling bait. Traps with a fresh cheese effect help reduce the likelihood of cheese turning stale. | ||
+ | *'''Special Effects | ||
+ | :Many bases have special effects when used in certain locations, when paired with specific [[weapons]] and/or [[Charm|charms]], or against specific mice or [[Mouse Group|mouse groups]]. | ||
+ | |||
+ | ==Table of Bases== | ||
Shown below is a table with the statistics of all bases currently in-game. Click on the sorting box below a particular attribute to do a quick comparison. | Shown below is a table with the statistics of all bases currently in-game. Click on the sorting box below a particular attribute to do a quick comparison. | ||
− | |||
− | + | Crafting recipes, sources for obtaining bases, and other details can be found at the individual base pages. | |
− | |||
− | |||
− | Crafting recipes, sources for obtaining | ||
[[#A|A]] [[#B|B]] [[#C|C]] [[#D|D]] [[#E|E]] [[#F|F]] [[#G|G]] [[#H|H]] <!--[[#I|I]]--> [[#J|J]] <!--[[#K|K]] [[#L|L]]--> [[#M|M]] <!--[[#N|N]] [[#O|O]]--> [[#P|P]] <!--[[#Q|Q]]--> [[#R|R]] [[#S|S]] [[#T|T]] <!--[[#U|U]] [[#V|V]]--> [[#W|W]] <!--[[#X|X]] [[#Y|Y]] [[#Z|Z]]--> | [[#A|A]] [[#B|B]] [[#C|C]] [[#D|D]] [[#E|E]] [[#F|F]] [[#G|G]] [[#H|H]] <!--[[#I|I]]--> [[#J|J]] <!--[[#K|K]] [[#L|L]]--> [[#M|M]] <!--[[#N|N]] [[#O|O]]--> [[#P|P]] <!--[[#Q|Q]]--> [[#R|R]] [[#S|S]] [[#T|T]] <!--[[#U|U]] [[#V|V]]--> [[#W|W]] <!--[[#X|X]] [[#Y|Y]] [[#Z|Z]]--> | ||
+ | <!-- Editor's Note: see talk page for why all Price entries use a span to avoid difference between numeric and character sorting. --> | ||
{| width = "840" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;" | {| width = "840" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;" | ||
|- valign="bottom" bgcolor="#cccccc" | |- valign="bottom" bgcolor="#cccccc" | ||
Line 80: | Line 114: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Bronze Tournament Base]] | + | | align=left | <!--Base-->[[Bronze Tournament Base]] |
| <!--Power--> 300 | | <!--Power--> 300 | ||
| <!--Power Bonus--> 5% | | <!--Power Bonus--> 5% | ||
Line 135: | Line 169: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Claw Shot Base]] | + | | align=left | <!--Base-->[[Claw Shot Base]] |
| <!--Power--> 250 | | <!--Power--> 250 | ||
| <!--Power Bonus--> 10% | | <!--Power Bonus--> 10% | ||
Line 157: | Line 191: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | <div id="D">D</div> | | style="background:#707070; color:#fff;" | <div id="D">D</div> | ||
− | | align=left | <!--Base--> [[Deep Freeze Base]] <sup>C | + | | align=left | <!--Base--> [[Deep Freeze Base]] <sup>C</sup> |
| <!--Power--> 35 | | <!--Power--> 35 | ||
| <!--Power Bonus--> 0% | | <!--Power Bonus--> 0% | ||
Line 267: | Line 301: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" |<div id="G">G</div> | | style="background:#707070; color:#fff;" |<div id="G">G</div> | ||
− | | align=left | <!--Base-->[[Gingerbread Base]] <sup>E | + | | align=left | <!--Base-->[[Gingerbread Base]] <sup>E</sup> |
| <!--Power--> 225 | | <!--Power--> 225 | ||
| <!--Power Bonus--> 8% | | <!--Power Bonus--> 8% | ||
Line 278: | Line 312: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Golden Tournament Base]] | + | | align=left | <!--Base-->[[Golden Tournament Base]] |
| <!--Power--> 500 | | <!--Power--> 500 | ||
| <!--Power Bonus--> 15% | | <!--Power Bonus--> 15% | ||
Line 289: | Line 323: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | <div id="H">H</div> | | style="background:#707070; color:#fff;" | <div id="H">H</div> | ||
− | | align=left | <!--Base-->[[Hearthstone Base]] | + | | align=left | <!--Base-->[[Hearthstone Base]] |
| <!--Power--> 200 | | <!--Power--> 200 | ||
| <!--Power Bonus--> 0% | | <!--Power Bonus--> 0% | ||
Line 344: | Line 378: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Magnet Base]] <sup>C | + | | align=left | <!--Base-->[[Magnet Base]] <sup>C</sup> |
| <!--Power--> 250 | | <!--Power--> 250 | ||
| <!--Power Bonus--> 10% | | <!--Power Bonus--> 10% | ||
Line 388: | Line 422: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Physical Brace Base]] <sup>E | + | | align=left | <!--Base-->[[Physical Brace Base]] <sup>E</sup> |
| <!--Power--> 300 | | <!--Power--> 300 | ||
| <!--Power Bonus--> 0% | | <!--Power Bonus--> 0% | ||
Line 421: | Line 455: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | <div id="R">R</div> | | style="background:#707070; color:#fff;" | <div id="R">R</div> | ||
− | | align=left | <!--Base-->[[Remote Detonator Base]] <sup>C | + | | align=left | <!--Base-->[[Remote Detonator Base]] <sup>C</sup> |
| <!--Power--> 300 | | <!--Power--> 300 | ||
| <!--Power Bonus--> 10% | | <!--Power Bonus--> 10% | ||
Line 432: | Line 466: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Rift Base]] <sup>C | + | | align=left | <!--Base-->[[Rift Base]] <sup>C</sup> |
| <!--Power--> 250 | | <!--Power--> 250 | ||
| <!--Power Bonus--> 12% | | <!--Power Bonus--> 12% | ||
Line 476: | Line 510: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Silver Tournament Base]] | + | | align=left | <!--Base-->[[Silver Tournament Base]] |
| <!--Power--> 400 | | <!--Power--> 400 | ||
| <!--Power Bonus--> 10% | | <!--Power Bonus--> 10% | ||
Line 509: | Line 543: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Soiled Base]] <sup>C | + | | align=left | <!--Base-->[[Soiled Base]] <sup>C</sup> |
| <!--Power--> 400 | | <!--Power--> 400 | ||
| <!--Power Bonus--> 12% | | <!--Power Bonus--> 12% | ||
Line 520: | Line 554: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Spellbook Base]] <sup>C | + | | align=left | <!--Base-->[[Spellbook Base]] <sup>C</sup> |
| <!--Power--> 500 | | <!--Power--> 500 | ||
| <!--Power Bonus--> 14% | | <!--Power Bonus--> 14% | ||
Line 531: | Line 565: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Spiked Base]] <sup>C | + | | align=left | <!--Base-->[[Spiked Base]] <sup>C</sup> |
| <!--Power--> 300 | | <!--Power--> 300 | ||
| <!--Power Bonus--> 12% | | <!--Power Bonus--> 12% | ||
Line 564: | Line 598: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | | | style="background:#707070; color:#fff;" | | ||
− | | align=left | <!--Base-->[[Tiki Base]] <sup>E, C | + | | align=left | <!--Base-->[[Tiki Base]] <sup>E, C</sup> |
| <!--Power--> 200 | | <!--Power--> 200 | ||
| <!--Power Bonus--> 18% | | <!--Power Bonus--> 18% | ||
Line 586: | Line 620: | ||
|- | |- | ||
| style="background:#707070; color:#fff;" | <div id="W">W</div> | | style="background:#707070; color:#fff;" | <div id="W">W</div> | ||
− | | align=left | <!--Base-->[[Washboard Base]] <sup>C | + | | align=left | <!--Base-->[[Washboard Base]] <sup>C</sup> |
| <!--Power--> 250 | | <!--Power--> 250 | ||
| <!--Power Bonus--> 10% | | <!--Power Bonus--> 10% | ||
Line 629: | Line 663: | ||
! Special Effects<br/> | ! Special Effects<br/> | ||
|} | |} | ||
− | |||
:<sup>E</sup> ''Base or its components are available only at specific times – during an [[events|event]] or a [[Ronza]] visit.'' | :<sup>E</sup> ''Base or its components are available only at specific times – during an [[events|event]] or a [[Ronza]] visit.'' | ||
:<sup>C</sup> ''Base can only be obtained through [[crafting]].'' | :<sup>C</sup> ''Base can only be obtained through [[crafting]].'' | ||
− | |||
− |
Revision as of 01:41, 24 February 2015
Overview
A trap consists of two compulsory elements – one Weapon plus one Base. Charms, which enhance certain features of a trap, can optionally be armed by hunters ranked Journeyman and above.
The Base is the part of the trap upon which the weapon sits and where the cheese rests. Bases can combine with weapons and charms to create specific effects for certain areas, for certain mice, or for certain loot. Hunters are given the Wooden Base, the most basic base available, when they begin hunting for the King. As hunters capture more mice and get more gold and experience, they can (and should) upgrade their traps with better bases to increase their success in catching more powerful mice.
Obtaining Bases
Bases can be obtained in the following ways (not all bases are available via all methods):
- Purchased at a variety of Trapsmithss
- Crafted using a combination of Blueprints, looted trap parts, and other items.
- Obtained as loot
Bases cannot be traded with other players or sold on the Marketplace
Limited Edition Bases, as with all limited edition items, cannot be obtained once the original opportunity for acquiring them has ended.
Using Bases
A hunter's weapons, bases and charms appear in the Traps Inventory tab. A hunter can select which trap component is armed from the inventory page, from the primary Camp page, and also from a Trapsmith / Charm Shoppe just after purchasing a trap component. Additionally, each Hunter's Profile includes a status of how many trap components a hunter owns, split into lists of weapons and bases on the Items tab.
It is not possible to hunt without a base armed.
Base stats
- The overall strength of the component. Traps with higher power are more likely to catch mice.
- Mice have specific weaknesses to certain Power Types. Using the appropriate weapon in the appropriate area is a critical part of any hunter’s strategy.
- The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power.
- The attraction bonus boosts the attraction power of the bait being used increasing the odds of a mouse approaching a hunter’s trap.
- Some components are designed to offer small chances of catching a mouse regardless of the mouse’s strength. It is not uncommon for lucky traps to grant hunters the ability to catch mice that seem far too powerful for their trap. Luck also increases the chance of a mouse dropping loot when caught.
- Any time a mouse is not attracted to a trap during a hunt there is a chance for the cheese to turn stale. Some components are built using harmful chemicals that increase the odds of spoiling bait. Traps with a fresh cheese effect help reduce the likelihood of cheese turning stale.
- Special Effects
- Many bases have special effects when used in certain locations, when paired with specific weapons and/or charms, or against specific mice or mouse groups.
Table of Bases
Shown below is a table with the statistics of all bases currently in-game. Click on the sorting box below a particular attribute to do a quick comparison.
Crafting recipes, sources for obtaining bases, and other details can be found at the individual base pages.
Base |
Power |
Power Bonus |
Attraction Bonus |
Luck |
Cheese Effect |
Points Required |
Price |
Special Effects | |
---|---|---|---|---|---|---|---|---|---|
A
|
Aqua Base | 230 | 0% | 0% | 8 | No Effect | 1,140,000 | 124,900 | None |
B
|
Bacon Base Limited Edition |
200 | 0% | 15% | 0 | Extremely Fresh | 60,000 | 70,000 | None |
Bamboozler Base | 200 | 10% | 5% | 0 | Very Fresh | 900,000 | 90,000 | None | |
Birthday Cake Base E | 175 | 11% | 5% | 0 | No Effect | 110,000 | 12,350 | None | |
Birthday Dragée Cake Base E | 175 | 5% | 15% | 6 | Very Fresh | 250,000 | 96,600 | None | |
Bronze Tournament Base | 300 | 5% | 3% | 5 | Fresh | 100,000 | 0 | +2 Luck with Champion Charm | |
C
|
Candy Cane Base E | 300 | 0% | 0% | 8 | Fresh | 110,000 | 90,000 | None |
Carrot Birthday Cake Base E | 175 | 5% | 5% | 3 | Fresh | 250,000 | 0 | None | |
Cheesecake Base E | 175 | 3% | 20% | 0 | No Effect | 180,000 | ≥80,000 | None | |
Chocolate Birthday Cake Base E | 175 | 8% | 5% | 1 | No Effect | 0 | 0 | None | |
Claw Shot Base | 250 | 10% | 5% | 4 | Very Fresh | 0 | 75,000 | +1,000 Power with S.L.A.C. or S.L.A.C. II in Claw Shot City. +1,500 Power with Cactus Charm or Super Cactus Charm in Claw Shot City. +2,500 Power with Cactus Charm or Super Cactus Charm and S.L.A.C. or S.L.A.C. II in Claw Shot City. | |
Crushed Birthday Cake Base E | 185 | 3% | 15% | 5 | Uber Stale | 0 | 0 | None | |
D
|
Deep Freeze Base C | 35 | 0% | 0% | 0 | Uber Fresh | 25,500,000 | ≥362,000 | +665 Power, +9 Luck, and enables the Hidden Depths of Iceberg |
Dehydration Base C | 225 | 0% | 5% | 4 | Insanely Fresh | 22,500 | ≥23,608 | None | |
Dragon Jade Base Limited Edition |
300 | 10% | 0% | 10 | No Effect | 300,000 | 445,000 | None | |
E
|
Explosive Base | 300 | 5% | 5% | 0 | Stale | 22,500 | 29,775 | None |
Eerie Base E | 300 | 8% | 5% | 8 | Very Stale | 230,000 | 120,000 | None | |
Eerier Base E | 300 | 10% | 0% | 10 | Stale | 320,000 | 320,000 | None | |
F
|
Fan Base | 175 | 12% | 0% | 2 | Very Fresh | 0 | 0 | None |
Firecracker Base Limited Edition |
300 | 5% | 5% | 4 | Stale | 92,000 | 90,000 | None | |
Fissure Base | 450 | 15% | 5% | 12 | Stale | 500,000,000 | 3,465,000 | Riftwalker Set bonus when paired with Rift weapon or Rift Charms | |
Fracture Base | 200 | 10% | 0% | 10 | Fresh | 350,000,000 | 3,465,000 | Riftwalker Set bonus when paired with Rift weapon or Rift Charms | |
G
|
Gingerbread Base E | 225 | 8% | 0% | 4 | Insanely Fresh | 90,000 | ≥0 | None |
Golden Tournament Base | 500 | 15% | 10% | 8 | Extremely Fresh | 25,000,000 | 0 | +4 Luck when paired with Champion Charm | |
H
|
Hearthstone Base | 200 | 0% | 10% | 2 | Very Fresh | 25,000,000 | 147,500 | Repel Zealots in The Mad Depths of Iceberg |
Horse Jade Base Limited Edition |
325 | 10% | 10% | 10 | Stale | 450,000 | 525,000 | None | |
Hothouse Base Limited Edition |
250 | 3% | 5% | 6 | Very Fresh | Initiate | 0 | Doubles petals and herbs in the six Living Garden areas. | |
J
|
Jade Base E | 300 | 10% | 0% | 4 | Extremely Fresh | 90,000 | 80,000 | None |
M
|
Magma Base Limited Edition |
300 | 8% | 5% | 10 | Insanely Stale | 238,200 | 374,700 | None |
Magnet Base C | 250 | 10% | 0% | 5 | Fresh | 25,000,000 | 48,500 | Attract Tunnel Rats in Treacherous Tunnels of Iceberg | |
Molten Shrapnel Base C | 300 | 12% | 5% | 8 | Extremely Stale | 18,000,000 | 720,000 | None | |
Monolith Base | 300 | 12% | 0% | 0 | No Effect | 590,000 | 0 | None | |
P
|
Papyrus Base | 400 | 0% | 0% | 10 | Fresh | 70,000,000 | 1,176,000+ | None |
Physical Brace Base E | 300 | 0% | 5% | 8 | No Effect | 12,000,000 | 1,600,000 | 25% Power Bonus with Physical traps | |
Polar Base Limited Edition |
200 | 10% | 0% | 4 | Insanely Fresh | 90,000 | 59,550 | None | |
Polluted Base | 500 | 10% | 0% | 5 | Stale | 1,434,000+ | Receives extra luck when paired with the Polluted charm series. Mice can drop Radioactive Curd as loot. | ||
R
|
Remote Detonator Base C | 300 | 10% | 10% | 4 | Stale | 25,000,000 | 48,500 | Extra depth for Bomb Squad in Bombing Run of Iceberg |
Rift Base C | 250 | 12% | 0% | 11 | Fresh | 125,000,000 | 7,500,000+ | Riftwalker Set bonus when paired with Rift weapon or Rift Charms | |
Runic Base Limited Edition |
200 | 12% | 10% | 5 | No Effect | 264,400 | 580,785 | Extra Rune loot in Bristle Woods | |
S
|
Seasonal Base Limited Edition |
300 | 0% | 8% | 6 | No Effect | 214,380 | 412,000 | 18% Power Bonus in Seasonal Garden |
Sheep Jade Base Limited Edition |
325 | 12% | 10% | 10 | Stale | 500,000 | 550,000+ | None | |
Silver Tournament Base | 400 | 10% | 5% | 7 | Very Fresh | 1,500,000 | 0 | +3 Luck when paired with Champion Charm | |
Skello-ton Base Limited Edition |
300 | 5% | 5% | 8 | No Effect | 350,000 | 435,000 | Collects Brain Bits from the various zombie mice. Effect is greater when paired with Brain Extractor or Maniacal Brain Extractor traps. | |
Snake Jade Base Limited Edition |
300 | 10% | 10% | 10 | No Effect | 450,000 | 525,000+ | None | |
Soiled Base C | 400 | 12% | 5% | 6 | Very Fresh | 25,000,000 | 500 | Extra power, luck, and attraction when paired with Growth or Wild Growth Charm | |
Spellbook Base C | 500 | 14% | 5% | 7 | Fresh | 67,750,000 | 1,296,000 | +500 Power and 8% Power Bonus when paired with Spellbook Charm | |
Spiked Base C | 300 | 12% | 0% | 3 | Very Stale | 25,000,00 | 97,500 | No depth lost from Brutes in Brutal Bulwark of Iceberg | |
Stone Base | 150 | 10% | 0% | 0 | Fresh | 5,000 | ≥6,175 | None | |
T
|
Tidal Base | 800 | 8% | 10% | 10 | Fresh | 235,000,000 | 5,625,000 | None |
Tiki Base E, C | 200 | 18% | 5% | 0 | Very Fresh | 14,000,000 | 669,600 | +6 Luck against Tribe mice | |
Tribal Base | 175 | 18% | 2% | 0 | Fresh | 14,000,000 | 499,600 | None | |
W
|
Washboard Base C | 250 | 10% | 8% | 8 | Extremely Stale | 15,000 | +5 luck and +5% Power when armed in the Toxic Spill | |
Wooden Base | 35 | 0% | 0% | 0 | Very Fresh | 0 | 300 | None | |
Wooden Base with Target | 75 | 0% | 20% | 0 | No Effect | 650 | 1,225 | None | |
Base | Power |
Power Bonus |
Attraction Bonus |
Luck |
Cheese Effect |
Points Required |
Price |
Special Effects |