Difference between revisions of "Zokor"

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{{rtoc}}
 
{{rtoc}}
{| align="left" cellpadding="5" width="350" style="border:2px solid #8B0000; border-top:25px solid #8B0000; border-spacing:0; margin-left:20px; margin-bottom:20px; padding:5px;"
+
{{Location Info Box
  |-
+
| Name        = {{PAGENAME}}
! colspan="2" style="font-size:150%;" | {{PAGENAME}}
+
  | Region       = [[Hollow Heights]]
  |-
+
  | Rank         = {{Duke}}
! colspan="2" width="350" |
+
  | Map          = [[Labyrinth Key]]
  |-
+
  | PowerType    = [[Forgotten]]<br>[[Arcane]]<br>[[Shadow]]
! colspan="2" width="350" style="border-style: solid; font-size:125%; border-width: 2px 2px 2px 2px;" bgcolor=#E9967A | Region: [[Hollow Heights]]
+
| Cheese      = [[Standard Cheese]]<br>[[Glowing Gruyere]]
  |-
+
  | Mice         = 38
  | nowrap align="left" style="border-style: solid; border-width: 0 0 0px 2px" | '''Minimum Rank:'''
+
  | shop_trap    = Yes
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0px 0" | [[Duke|Duke/Duchess]]
+
  | shop_charm   = Yes
  |-
+
  | shop_general = Yes
  | nowrap align="left" style="border-style: solid; border-width: 0 0 0 2px" | '''Travel Requirement:'''
+
  | shop_map    = Yes
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Labyrinth Key]]<br/>'''Navigate the''' [[Labyrinth]]
+
  | Release     = 9 September 2015
  |-
+
| Description  = Built upon the ancient ruins of Mousu Picchu, this technologically-advanced superstructure of a city lies behind the endless, twisting corridors of the Labyrinth. Hunters must brave the mind-bending maze before entering this city in order to discover the secrets behind its multi-faceted society.
  | nowrap align="left" style="border-style: solid; border-width: 0 0 0 2px" | '''Recommended [[Power Type]]s:'''
+
}}
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Arcane]]<br/>[[Forgotten]]<br/>[[Shadow]]
 
  |-
 
  | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Recommended  [[Cheese]]:'''
 
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Glowing Gruyere]]
 
  |-
 
  | nowrap align="left" style="border-style: solid; border-width: 0 0 0 2px" | '''Number of [[Mice]]:'''
 
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''38'''
 
  |-
 
  | nowrap align="left" style="border-style: solid; border-width: 2px 0 2px 2px" | '''Shops:'''
 
  | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | [[Zokor Cartographer|Cartographer]]<br/>[[Zokor Charm Shoppe|Charm Shoppe]]<br/>[[Zokor Cheese Shoppe|Cheese Shoppe]]<br/>[[Zokor General Store|General Store]]<br/>[[Zokor Trapsmith|Trapsmith]]
 
  |-
 
  | nowrap align="left" style="border-style: solid; border-width: 0 0 0 2px" | '''Lose Gold:'''
 
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''Yes'''
 
  |-
 
  | nowrap align="left" style="border-style: solid; border-width: 0 0 0 2px" | '''Lose Points:'''
 
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''Yes'''
 
  |-
 
  | nowrap align="left" style="border-style: solid; border-width: 0 0 0 2px" | '''Lose Cheese:'''
 
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''Yes'''
 
  |-
 
  | nowrap align="left" style="border-style: solid; border-width: 2px 0 2px 2px" | '''Release Date:'''
 
  | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | '''9 September 2015'''
 
  |-
 
  | colspan="2" align="center" style="font-size:110%; padding:10px;" | Built upon the ancient ruins of Mousu Picchu, this technologically-advanced superstructure of a city lies behind the endless, twisting corridors of the Labyrinth. Hunters must brave the mind-bending maze before entering this city in order to discover the secrets behind its multi-faceted society.
 
|}
 
{{-}}
 
  
==Overview==
+
== Overview ==
[[Zokor]] is located in the [[Hollow Heights]] region requiring a minimum rank of [[Hunter's Title|Duke or Duchess]], the [[Labyrinth Key]], and navigating the [[Labyrinth]] to enter.<br/>The [[Labyrinth Key]] can be purchased at the [[Fungal Cavern Cartographer]] in exchange for 30,000 gold and 1 [[Crystal Crucible]].<br/>
+
'''{{PAGENAME}}''' is a hunting location in [[Hollow Heights]] region.
Hunters '''must''' navigate the [[Labyrinth]] to enter [[Zokor]].  While in [[Zokor]] Hunters are unable to access the [[Labyrinth]].<br/>
 
Leaving [[Zokor]] (or the [[Labyrinth]]) will '''not''' reset a Hunter's progress.<br/>
 
The '''District''' open to Hunters in [[Zokor]] is dependent on the number and type of '''clues''' they have collected while navigating the [[Labyrinth]].
 
  
===Entering [[Zokor]]===
+
'''{{PAGENAME}}''' and [[Labyrinth]] are 2 connected hunting locations.<br>
Once Hunters have accumulated '''100''' (or more) total clues in the [[Labyrinth]], they will be presented with '''District Doorways''' at the end of their current '''Hallway'''. The '''District Doorways''' encountered are dependent upon the number of each type of clue found while hunting in the [[Labyrinth]].
+
They requires the [[rank]] of {{Duke}} and the [[Labyrinth Key]] to access.
  
*'''Fealty Districts'''
+
The Hunter can enter this location from [[Labyrinth]] when [[Labyrinth#Intersection|certain conditions]] are met.
:The '''Outer Fealty Shrine''' is encountered when Hunters have collected '''15 to 49''' '''Fealty''' clues.
 
:The '''Inner Fealty Temple''' is encountered when Hunters have collected '''50 to 79''' '''Fealty''' clues.
 
:The '''Templar's Sanctum''' is encountered when Hunters have collected '''80''' or more '''Fealty''' clues.
 
  
*'''Scholar Districts'''
+
Ending a run in this location transferred the Hunter back to [[Labyrinth]]. This can be done by either:
:The '''Neophyte Scholar Study''' is encountered when Hunters have collected '''15 to 49''' '''Scholar''' clues.
+
*Running out of [[#Stealth|Stealth]]
:The '''Master Scholar Auditorium''' is encountered when Hunters have collected '''50 to 79''' '''Scholar''' clues.
+
*Catching a [[Retired Minotaur]]
:The '''Dark Library''' is encountered when Hunters have collected '''80''' or more '''Scholar''' clues.
 
  
*'''Tech Districts'''
+
== Gameplay Mechanics ==
:The '''Tech Foundry Outskirts''' is encountered when Hunters have collected '''15 to 49''' '''Tech''' clues.
+
=== Districts ===
:The '''Tech Research Centre''' is encountered when Hunters have collected '''50 to 79''' '''Tech''' clues.
+
There are '''14''' Districts in '''{{PAGENAME}}'''.
:The '''Manaforge''' is encountered when Hunters have collected '''80''' or more '''Tech''' clues.
+
*The Hunter choose the District they want by picking a Door in the end of the [[Labyrinth]].
 +
*The District type determines the mouse attraction pool and district loot.
 +
*The Alert level determines the [[#Stealth|Stealth]] drainage upon failing to catch a mouse.
  
*'''Treasury Districts'''
+
{| style="margin: 1em; text-align: center" class="b_and_p sortable"
:The '''Treasure Room''' is encountered when Hunters have collected '''15 to 49''' '''Treasury''' clues.
+
|- style="background-color: #dddddd" class="sticky_table_row"
:The '''Treasure Vault''' is encountered when Hunters have collected '''50''' or more '''Treasury''' clues.
+
! width=175            <!--Header--> | District
 
+
!                      <!--Header--> | District type
*'''Farming Districts'''
+
!                      <!--Header--> | Alert level
:The '''Farming Garden''' will be available to Hunters, even if they have collected '''zero''' '''Farming''' clues. The minimum '''Stealth''' in the '''Farming Garden''' is '''10'''. Collecting more that '''10''' '''Farming''' clues will increase '''Stealth''' accordingly.
+
! width=100            <!--Header--> | District loot
:The '''Overgrown Farmhouse''' is encountered when Hunters have collected '''50''' or more '''Farming''' clues.
+
|- id="Outer Fealty Shrine" style="scroll-margin-top: 2.498em"
 
+
  ! align=left | Outer Fealty Shrine
*'''The Lair of the Minotaur'''
+
  | Fealty
:To '''encounter''' the '''Lair of the Minotaur''', Hunters must have a minimum of '''30''' each of '''Fealty, Scholar, and Tech''' clues.
+
| 1
:To '''enter''' the '''Lair of the Minotaur''', Hunters must craft a [[Minotaur Key]]. This '''key''' is consumed upon entry.
+
| [[Plate of Fealty]]
 
+
|- id="Inner Fealty Temple" style="scroll-margin-top: 2.498em"
===Stealth and Alert Levels===
+
! align=left | Inner Fealty Temple
Once Hunters have entered [[Zokor]], the number of the clues found for that '''District''' provide the same amount of '''Stealth'''.  
+
| Fealty
 
+
| 2
'''Stealth''' is decreased by 1 for each successful catch or failure to attract of a mouse.
+
| [[Plate of Fealty]]
 
+
|- id="Templar's Sanctum" style="scroll-margin-top: 2.498em"
A '''failure to catch''' will result in a loss of '''Stealth''' equal to the '''Alert Level''' of the district.
+
! align=left | Templar's Sanctum
 
+
| Fealty
When '''Stealth''' reaches zero Hunters are returned to the beginning of the [[Labyrinth]].
+
| 3
 
+
| [[Plate of Fealty]]
*'''Alert Level 1 Districts'''
+
|- id="Tech Foundry Outskirts" style="scroll-margin-top: 2.498em"
:*Farming Garden
+
! align=left | Tech Foundry Outskirts
:*Neophyte Scholar Study
+
| Tech
:*Outer Fealty Shrine
+
| 1
:*Tech Foundry Outskirts
+
| [[Tech Power Core]]
:*Treasure Room
+
|- id="Tech Research Centre" style="scroll-margin-top: 2.498em"
*'''Alert Level 2 Districts'''
+
! align=left | Tech Research Centre
:*Inner Fealty Temple
+
| Tech
:*Master Scholar Auditorium
+
| 2
:*Overgrown Farmhouse
+
| [[Tech Power Core]]
:*Tech Research Centre
+
|- id="Manaforge" style="scroll-margin-top: 2.498em"
:*Treasure Vault
+
! align=left | Manaforge
*'''Alert Level 3 Districts'''
+
| Tech
:*Dark Library
+
| 3
:*Manaforge
+
  | [[Tech Power Core]]
:*Templar's Sanctum
+
|- id="Neophyte Scholar Study" style="scroll-margin-top: 2.498em"
 
+
! align=left | Neophyte Scholar Study
===Clue Thresholds===
+
| Scholar
The number of '''clues''' collected in the [[Labyrinth]] will equal the amount of '''Stealth''' available to the Hunter while in a '''District''' in Zokor.<br/>
+
| 1
Once '''Stealth''' is exhausted Hunters will be returned to the beginning of the [[Labyrinth]].<br/>
+
| [[Scholar Scroll]]
'''Stealth''' is not used in the '''Lair of the Minotaur''' and Hunters can remain there until successfully capturing the [[Retired Minotaur]].
+
|- id="Master Scholar Auditorium" style="scroll-margin-top: 2.498em"
{| cellpadding="8" cellspacing="0" class="unsortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
+
! align=left | Master Scholar Auditorium
|-
+
  | Scholar
  | align="left" width="115" bgcolor="#bbbbbb"| '''Necessary Clues''' found in the '''[[Labyrinth]]'''<br/>
+
| 2
| width="95" bgcolor="whitesmoke" | '''0'''<br/>'''Farming Clues'''<br/>
+
  | [[Scholar Scroll]]
  | width="145" bgcolor="whitesmoke"| '''15'''<br/>'''District-Specific Clues'''<br/>
+
|- id="Dark Library" style="scroll-margin-top: 2.498em"
  | width="110" bgcolor="whitesmoke"| '''30 Fealty Clues'''<br/>and<br/>'''30 Scholar Clues'''<br/>and<br/>'''30 Tech Clues'''<br/>
+
! align=left | Dark Library
  | width="145" bgcolor="whitesmoke"| '''50'''<br/>'''District-Specific <br/>Clues'''
+
| Scholar
  | width="145" bgcolor="whitesmoke"| '''80'''<br/>'''District-Specific <br/>Clues'''
+
  | 3
| width="95" bgcolor="whitesmoke"|'''100 and over'''<br/>'''District-Specific Clues'''<br/>
+
| [[Scholar Scroll]]
|-
+
|- id="Farming Garden" style="scroll-margin-top: 2.498em"
  | align="left" bgcolor="#bbbbbb"| '''Equivalent Districts''' unlocked in<br/>'''[[Zokor]]'''
+
! align=left | Farming Garden
| valign="top" align="left" | '''Farm'''ing Garden
+
| Farming
  | valign="top" align="left" | Neophyte '''Scholar''' Study<br/>Outer '''Fealty''' Shrine<br/>'''Tech''' Foundry Outskirts<br/>'''Treasure''' Room
+
  | 1
| valign="top" align="left" | '''[[Zokor#The_Lair_of_the_Minotaur|Lair of the Minotaur]]'''
+
| [[Cavern Fungus]]<br>[[Nightshade]]
  | valign="top" align="left" | Inner '''Fealty''' Temple<br/>Master '''Scholar''' Auditorium<br/>Overgrown '''Farm'''house<br/>'''Tech''' Research Centre<br/>'''Treasure''' Vault
+
|- id="Overgrown Farmhouse" style="scroll-margin-top: 2.498em"
| valign="top" align="left" | Dark Library''' (Scholar)'''<br/>Manaforge''' (Tech)'''<br/>Templar's Sanctum''' (Fealty)'''<br/>
+
! align=left | Overgrown Farmhouse
  | valign="top" align="left" | Mice drop '''[[Labyrinth Theme]] scraps'''
+
| Farming
 +
  | 2
 +
| [[Cavern Fungus]]<br>[[Nightshade]]
 +
|- id="Treasure Room" style="scroll-margin-top: 2.498em"
 +
! align=left | Treasure Room
 +
| Treasury
 +
  | 1
 +
| [[Plate of Fealty]]<br>[[Scholar Scroll]]<br>[[Tech Power Core]]
 +
|- id="Treasure Vault" style="scroll-margin-top: 2.498em"
 +
! align=left | Treasure Vault
 +
| Treasury
 +
  | 2
 +
| [[Plate of Fealty]]<br>[[Scholar Scroll]]<br>[[Tech Power Core]]
 +
|- id="Lair of the Minotaur" style="scroll-margin-top: 2.498em"
 +
! align=left | Lair of the Minotaur
 +
| Hidden
 +
| N/A
 +
  | N/A
 
|}
 
|}
  
===District Leaders===
+
=== Stealth ===
'''District Leaders''' are only found in '''Alert Level 3''' '''Fealty''', '''Scholar''', and '''Tech Districts'''. '''District Leaders''' are guarded and Hunters must capture 20 mice before the '''Leaders''' reveal themselves. '''District Leaders''' can only be caught '''once per visit''' to their '''District'''.
+
In 13 Districts (except [[#Lair of the Minotaur|Lair of the Minotaur]]), a '''Stealth''' mechanic is in effect.
 +
*Upon entering '''{{PAGENAME}}''' from [[Labyrinth]], the number of '''clue''' of the corresponding District type that the Hunter accumulated becomes '''Stealth'''.
 +
**If the Hunter chooses [[#Farming District|Farming Garden]] with less than '''10''' Farming clues, then they are given '''10''' Stealth.
 +
*Hunting in '''{{PAGENAME}}''' consumes Stealth.
 +
**Catching a mouse drains '''1''' Stealth.
 +
**Failing to attract a mouse drains '''1''' Stealth.
 +
**Failing to catch a mouse drains a number of Stealth equal to the '''Alert level'''.
 +
*When the Stealth reaches '''0''', the Hunter is transferred to [[Labyrinth]].
  
The '''Dark Library''' is a '''Level 3 Scholar District''' and is home to the [[Soul Binder]] which drops the [[Sacred Script]].
+
=== Phases ===
 +
In 3 Districts with Alert level 3, which are [[#Templar's Sanctum|Templar's Sanctum]], [[#Manaforge|Manaforge]], and [[#Dark Library|Dark Library]], there are 3 '''phases''':
 +
*'''Guard'''
 +
**This is the starting phase.
 +
**The Hunter is moved to the next phase when '''20''' mice are caught.
 +
*<div id="Leader threat">'''Leader threat'''
 +
**This phase begins when '''20''' mice are caught.
 +
**During this phase, a '''District Leader''' can be attracted.
 +
**This phase ends when the District leader is caught.
 +
*'''Leader beaten'''
 +
**This phase begins when District leader is caught.
 +
**During this phase, a District loot is generated every time a mouse is caught.
  
The '''Manaforge''' is a '''Level 3 Tech District''' and is home to the [[Manaforge Smith]] which drops the [[Powercore Hammer]].
+
=== Minotaur states ===
 +
In [[#Lair of the Minotaur|Lair of the Minotaur]]:
 +
*A '''strength''' meter is used.
 +
**The strength is measured in '''%'''. It is between '''0'''% and '''100'''%.
 +
**When the Hunter enter the Lair, the strength is at '''100'''%.
 +
**Each catch decreases the strength by 10%.
 +
**[[Retired Minotaur]] is easier to catch at lower strength. At 0%, its catch is guaranteed (but its attraction is not).
 +
*There are 4 '''states''' corresponding to the strength levels.
 +
**The lower the strength, the higher the state, the higher [[Retired Minotaur]] attraction rate.
 +
**The states are:
 +
***'''Napping''': 100% strength
 +
****[[Retired Minotaur]] cannot be attracted in this state.
 +
***'''Awake''': 80% - 90% strength
 +
***'''Enraged''': 40% - 70% strength
 +
***'''Reckless''': 0% - 30% strength
  
The '''Templar's Sanctum''' is a '''Level 3 Fealty District''' and is home to the [[Paladin Weapon Master]] which drops the [[Infused Plate]].
+
Catching [[Retired Minotaur]] ends the run and transfers the Hunter to the beginning of [[Labyrinth]].
  
The three '''District Leader''' loots are required to craft the [[Minotaur Key]].  Without the [[Minotaur Key]], Hunters are not able to enter the '''Lair of the Minotaur'''. The [[Minotaur Key]] is consumed upon entering the '''Lair of the Minotaur''' and each additional visit will require a new '''key'''.
+
:''Upon capturing the Retired Minotaur Mouse, his grotesque and horrifying minions, the Decrepit Tentacle Terror mice, let out a terrible, piercing cry in unison.''
  
===The [[Retired Minotaur]]===
+
:''They began to spill and slither into the lair, oozing in from every possible doorway, window and porthole. I was completely overwhelmed and outnumbered, and their sheer numbers grew so large that I was shoved violently backwards, rolling and tumbling out of the city doors in a wave of sludge.''
'''Stealth''' is not used in the '''Lair of the Minotaur'''.  Instead, Hunters are able to hunt there until they successfully capture the [[Retired Minotaur]].
 
  
To enter the '''Lair of the Minotaur''', hunters must craft the [[Minotaur Key]] which is consumed when entering.  Each visit to the '''Lair of the Minotaur''' requires a new [[Minotaur Key]].
+
:''I stood before the now locked doors of Zokor, wiped slime from my clothes, and examined my surroundings. I would need to find another way back in through the Labyrinth and '''craft another Minotaur Key''', but for now, I was victorious!''
  
Capturing the [[Retired Minotaur]] moves Hunters back to the [[Labyrinth]] and creates an entry in the [[Hunter's Journal]]:
+
:'''''I plundered the Lair of the Minotaur and lived to tell the tale!'''''
  
:Upon capturing the Retired Minotaur Mouse, his grotesque and horrifying minions, the Decrepit Tentacle Terror mice, let out a terrible, piercing cry in unison.
+
:''While in the city, I earned '''[X]''' gold.''
  
:They began to spill and slither into the lair, oozing in from every possible doorway, window and porthole. I was completely overwhelmed and outnumbered, and their sheer numbers grew so large that I was shoved violently backwards, rolling and tumbling out of the city doors in a wave of sludge.
+
:'''''I also found some loot:'''''
 +
:'''''[List of loot found]'''''
  
:I stood before the now locked doors of Zokor, wiped slime from my clothes, and examined my surroundings. I would need to find another way back in through the Labyrinth and '''craft another Minotaur Key''', but for now, I was victorious!
+
:'''''Additionally, I found this rare loot:'''''
 +
:'''''[Rare loot item]'''''
  
:'''I plundered the Lair of the Minotaur and lived to tell the tale!'''
+
== Heads-Up Display ==
 +
=== District HUD ===
 +
The HUD shows:
 +
*The district name
 +
*The [[Shadow Stalker]] status
 +
*A '''Retreat''' button
 +
*The '''Alert level'''
 +
*The [[#Stealth|Stealth]]
 +
*The [[#Phases|phase info]]
 +
*The Hunter's inventory of:
 +
**[[Plate of Fealty]]
 +
**[[Tech Power Core]]
 +
**[[Scholar Scroll]]
 +
**[[Nightshade]]
 +
**[[Cavern Fungus]]
  
:While in the city, I earned '''[X]''' gold.
+
=== Lair of the Minotaur HUD ===
 +
The HUD shows:
 +
*The district name
 +
*The Minotaur strength
 +
*The Minotaur State
  
:'''I also found some loot:'''
+
== [[Mice]] ==
:'''[List of loot found]'''
+
All mice found in this location are part of [[Citizens of Zokor]] mouse group.<br>
 +
[[Forgotten]] power type is recommended against these mice.
  
:'''Additionally, I found this rare loot:'''
+
[[Standard Cheese]] and [[Glowing Gruyere]] can be used here.<br>
:'''[Rare loot item]'''
+
The latter removes [[Shadow Stalker]] from mouse attraction pool.
  
==The Heads-Up Display – Districts==
+
=== [[#Outer Fealty Shrine|Fealty District]] Mice ===
The '''HUD''' in [[Zokor]] shows a wide variety of information.
+
[[Fealty Sworn Soldier]] can drop varied quantity of [[Plate of Fealty]].<br>
 +
All of mice here are guaranteed to drop [[Labyrinth Theme Scrap III]] if [[#Stealth|Stealth]] is at least 100.
  
===Upper Section===
+
{| style="margin: 1em; text-align: center" class="sortable b_and_p"
*This section of the '''HUD''' identifies the Hunter's current position in [[Zokor]]. It also provides the following information and actions:
+
|- style="background-color: #dddddd" class="sticky_table_row"
:'''[[Shadow Stalker]] status''' - The current activity level of the [[Shadow Stalker]]
+
! width=150                    | Mouse
::'''Closed eyes''' are present when [[Glowing Gruyere]] is armed. The [[Shadow Stalker]] avoids traps baited with [[Glowing Gruyere]].
+
! width=70                    | Points
::'''Open eyes''' with red warning lines are present when any other bait is armed, showing that the [[Shadow Stalker]] can be encountered.
+
! width=70                    | Gold
::Hovering over the eyes allows Hunters to '''arm''' or '''craft''' [[Glowing Gruyere]]. The popup hint states "Only Glowing Gruyere repels Shadow Stalkers!"
+
! width=100                    | Sub-group
:'''Retreat''' - Hunters can choose to retreat to the beginning of the [[Labyrinth]]. All '''Stealth''' will be lost and this action cannot be undone. The popup hint states "Are you sure you want to return to the Labyrinth? All progress in this district will be lost! This cannot be undone!"
+
! [[#Outer Fealty Shrine|Outer Fealty Shrine]]
 +
! [[#Inner Fealty Temple|Inner Fealty Temple]]
 +
! [[#Templar's Sanctum|Templar's Sanctum]]
 +
! width=200 class="unsortable" | Loot
 +
|-
 +
| align=left | [[Reanimated Carver]]
 +
| 90,000
 +
| 9,000
 +
| [[Hallway Wanderer]]
 +
| X
 +
  | X
 +
| X
 +
| align=left | 2 - 8 [[Lantern Oil]]<br>[[Divine Orb]]
 +
|-
 +
| align=left | [[Shadow Stalker]]<br>''Avoids [[Glowing Gruyere]] and [[Glowing Gourd Charm]]''
 +
| 70,000
 +
| 700
 +
| [[Hallway Wanderer]]
 +
| X
 +
| X
 +
| X
 +
| align=left |
 +
|-
 +
| align=left | [[Drudge]]
 +
| 32,500
 +
| 4,988
 +
| [[Fealty Sworn Soldier]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 1 [[Plate of Fealty]]
 +
|-
 +
| align=left | [[Masked Pikeman]]
 +
| 45,950
 +
| 5,000
 +
| [[Fealty Sworn Soldier]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 1 [[Plate of Fealty]]
 +
|-
 +
| align=left | [[Solemn Soldier]]
 +
| 40,000
 +
| 7,700
 +
| [[Fealty Sworn Soldier]]
 +
|
 +
| X
 +
| X
 +
| align=left | 1 [[Plate of Fealty]]
 +
|-  
 +
| align=left | [[Mind Tearer]]
 +
| 60,000
 +
| 10,000
 +
| [[Fealty Sworn Soldier]]
 +
|
 +
| X
 +
| X
 +
| align=left | 2 - 6 [[Plate of Fealty]]
 +
|-
 +
| align=left | [[Dark Templar]]
 +
| 80,800
 +
| 12,750
 +
| [[Fealty Sworn Soldier]]
 +
|
 +
|
 +
  | X
 +
| align=left | 2 - 4 [[Plate of Fealty]]
 +
|-
 +
| align=left | [[Battle Cleric]]
 +
| 50,000
 +
| 8,760
 +
| [[Fealty Sworn Soldier]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 2 - 3 [[Plate of Fealty]]
 +
|-
 +
| align=left | [[Sir Fleekio]]
 +
| 90,000
 +
| 27,000
 +
| [[Fealty Sworn Soldier]]
 +
|
 +
  | X
 +
| X
 +
| align=left | 7 - 9 [[Plate of Fealty]]<br>[[Divine Orb]]<br>[[Flawed Orb]]<br>[[Flawless Orb]]<br>[[Simple Orb]]
 +
|-
 +
  | align=left | [[Paladin Weapon Master]]<br>''Requires [[#Leader threat|Leader threat]]''
 +
| 350,000
 +
| 100,000
 +
| [[Fealty Sworn Soldier]]
 +
|
 +
|
 +
| X
 +
| align=left | 1 [[Climbing Boots of Fealty]]<br>1 [[Infused Plate]]<br>10 - 20 [[Plate of Fealty]]<br>[[Ancient Relic]]
 +
|}
  
===Central Section===
+
=== [[#Tech Foundry Outskirts|Tech District]] Mice ===
*The main body of the '''HUD''' shows the current '''Alert Level''', the amount of '''Stealth''' remaining, and either a Doorway or the '''District Leader Status'''.
+
[[Tech Engineer]] can drop varied quantity of [[Tech Power Core]].<br>
:'''Alert Level''' – This  section of the '''HUD''' shows the current '''Alert Level''' of the guards in the '''District'''.  The '''Alert Level''' is equal to the amount of '''Stealth''' lost when '''failing to catch''' a mouse.
+
All of mice here are guaranteed to drop [[Labyrinth Theme Scrap I]] if [[#Stealth|Stealth]] is at least 100.
:'''Stealth''' – This section of the '''HUD''' shows the current level of '''Stealth'''.
 
::The tool-tip reads:
 
::::'''I can lose up to [X] Stealth while hunting here. (X is equal to the District level)'''
 
::::1 Stealth if I catch a mouse
 
::::1 Stealth if I fail to attract a mouse
 
::::'''[X]''' Stealth if I fail to catch a mouse ('''X''' is equal to the '''District''' level)
 
:'''Leader Status''' – This section is shown as a '''District Door''' when '''Stealth''' is at level 1 or 2.  At level 3 it shows the current status of the '''District Leader'''.
 
::At level 3, until 20 mice are captured, this section shows the number of guards remaining before the '''District Leader''' becomes active.
 
:::The tool-tip reads: The district leader approaches! When I catch 20 mice, they will begin to show up!
 
::Once 20 mice are caught, this section will read '''Leader Threat'''
 
:::The tool-tip reads: The district leader is here! Capturing them will demoralize the district mice.
 
::Once the leader has been captured this section will show the leader as defeated.
 
:::The tool-tip reads: I've defeated the district leader! Their followers are demoralized and will drop 1 piece of extra district loot!
 
  
===Lower Section===
+
{| style="margin: 1em; text-align: center" class="sortable b_and_p"
*This section shows the accumulated materials found in the [[Labyrinth]] and [[Zokor]].
+
|- style="background-color: #dddddd" class="sticky_table_row"
 +
! width=150                    | Mouse
 +
! width=70                    | Points
 +
! width=70                    | Gold
 +
! width=100                    | Sub-group
 +
! [[#Tech Foundry Outskirts|Tech Foundry Outskirts]]
 +
! [[#Tech Research Center|Tech Research Center]]
 +
! [[#Manaforge|Manaforge]]
 +
! width=200 class="unsortable" | Loot
 +
|-
 +
| align=left | [[Reanimated Carver]]
 +
| 90,000
 +
| 9,000
 +
| [[Hallway Wanderer]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 2 - 8 [[Lantern Oil]]<br>[[Divine Orb]]
 +
|-
 +
| align=left | [[Shadow Stalker]]<br>''Avoids [[Glowing Gruyere]] and [[Glowing Gourd Charm]]''
 +
| 70,000
 +
| 700
 +
| [[Hallway Wanderer]]
 +
| X
 +
| X
 +
| X
 +
| align=left |
 +
|-
 +
| align=left | [[RR-8]]
 +
| 32,500
 +
| 4,988
 +
| [[Tech Engineer]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 1 [[Tech Power Core]]
 +
|-
 +
| align=left | [[Ash Golem]]
 +
| 45,950
 +
| 5,000
 +
| [[Tech Engineer]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 1 [[Tech Power Core]]
 +
|-
 +
| align=left | [[Tech Golem]]
 +
| 40,000
 +
| 7,700
 +
| [[Tech Engineer]]
 +
|
 +
| X
 +
| X
 +
| align=left | 1 [[Tech Power Core]]
 +
|-
 +
| align=left | [[Automated Stone Sentry]]
 +
| 60,000
 +
| 10,000
 +
| [[Tech Engineer]]
 +
|
 +
| X
 +
| X
 +
| align=left | 2 - 6 [[Tech Power Core]]
 +
|-
 +
| align=left | [[Fungal Technomorph]]
 +
| 80,800
 +
| 12,750
 +
| [[Tech Engineer]]
 +
|
 +
|
 +
| X
 +
| align=left | 2 - 3 [[Tech Power Core]]
 +
|-
 +
| align=left | [[Exo-Tech]]
 +
| 50,000
 +
| 8,760
 +
| [[Tech Engineer]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 2 - 3 [[Tech Power Core]]
 +
|-
 +
| align=left | [[Matron of Machinery]]
 +
| 90,000
 +
| 27,000
 +
| [[Tech Engineer]]
 +
|
 +
| X
 +
| X
 +
| align=left | 7 - 9 [[Tech Power Core]]<br>[[Divine Orb]]<br>[[Flawed Orb]]<br>[[Flawless Orb]]<br>[[Simple Orb]]
 +
|-
 +
| align=left | [[Manaforge Smith]]<br>''Requires [[#Leader threat|Leader threat]]''
 +
| 350,000
 +
| 100,000
 +
| [[Tech Engineer]]
 +
|
 +
|
 +
| X
 +
| align=left | 1 [[Climbing Grapnel of Tech]]<br>1 [[Powercore Hammer]]<br>10 - 20 [[Tech Power Core]]<br>[[Ancient Relic]]
 +
|}
  
==The Heads-Up Display – Lair of the Minotaur==
+
=== [[#Neophyte Scholar Study|Scholar District]] Mice ===
The '''HUD''' in [[Zokor]] shows a wide variety of information.
+
[[Lost Scholar]] can drop varied quantity of [[Scholar Scroll]].<br>
 +
All of mice here are guaranteed to drop [[Labyrinth Theme Scrap II]] if [[#Stealth|Stealth]] is at least 100.
  
===Upper Section===
+
{| style="margin: 1em; text-align: center" class="sortable b_and_p"
*This section of the '''HUD''' identifies the Hunter's current position in [[Zokor]].
+
|- style="background-color: #dddddd" class="sticky_table_row"
 +
! width=150                    | Mouse
 +
! width=70                    | Points
 +
! width=70                    | Gold
 +
! width=100                    | Sub-group
 +
! [[#Neophyte Scholar Study|Neophyte Scholar Study]]
 +
! [[#Master Scholar Auditorium|Master Scholar Auditorium]]
 +
! [[#Dark Library|Dark Library]]
 +
! width=200 class="unsortable" | Loot
 +
|-
 +
| align=left | [[Reanimated Carver]]
 +
| 90,000
 +
| 9,000
 +
| [[Hallway Wanderer]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 2 - 8 [[Lantern Oil]]<br>[[Divine Orb]]
 +
|-
 +
| align=left | [[Shadow Stalker]]<br>''Avoids [[Glowing Gruyere]] and [[Glowing Gourd Charm]]''
 +
| 70,000
 +
| 700
 +
| [[Hallway Wanderer]]
 +
| X
 +
| X
 +
| X
 +
| align=left |
 +
|-
 +
| align=left | [[Summoning Scholar]]
 +
| 32,500
 +
| 4,988
 +
| [[Lost Scholar]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 1 [[Scholar Scroll]]
 +
|-
 +
| align=left | [[Sanguinarian]]
 +
| 45,950
 +
| 5,000
 +
| [[Lost Scholar]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 1 [[Scholar Scroll]]
 +
|-
 +
| align=left | [[Mystic Guardian]]
 +
| 40,000
 +
| 7,700
 +
| [[Lost Scholar]]
 +
|
 +
| X
 +
| X
 +
| align=left | 1 [[Scholar Scroll]]
 +
|-
 +
| align=left | [[Mystic Herald]]
 +
| 60,000
 +
| 10,000
 +
| [[Lost Scholar]]
 +
|
 +
| X
 +
| X
 +
| align=left | 2 - 6 [[Scholar Scroll]]
 +
|-
 +
| align=left | [[Mystic Scholar]]
 +
| 80,800
 +
| 12,750
 +
| [[Lost Scholar]]
 +
|
 +
|
 +
| X
 +
| align=left | 2 - 4 [[Scholar Scroll]]
 +
|-
 +
| align=left | [[Ethereal Guardian]]
 +
| 50,000
 +
| 8,760
 +
| [[Lost Scholar]]
 +
| X
 +
| X
 +
| X
 +
| align=left | 2 - 3 [[Scholar Scroll]]
 +
|-
 +
| align=left | [[Ancient Scribe]]
 +
| 90,000
 +
| 27,000
 +
| [[Lost Scholar]]
 +
|
 +
| X
 +
| X
 +
| align=left | 7 - 9 [[Scholar Scroll]]<br>[[Divine Orb]]<br>[[Flawed Orb]]<br>[[Flawless Orb]]<br>[[Simple Orb]]
 +
|-
 +
| align=left | [[Soul Binder]]<br>''Requires [[#Leader threat|Leader threat]]''
 +
| 350,000
 +
| 100,000
 +
| [[Lost Scholar]]
 +
|
 +
|
 +
| X
 +
| align=left | 1 [[Climbing Vine of Scholars]]<br>1 [[Sacred Script]]<br>10 - 20 [[Scholar Scroll]]<br>[[Ancient Relic]]
 +
|}
  
===Central Section===
+
=== [[#Farming Garden|Farming District]] Mice ===
*The main body of the '''HUD''' shows the current '''Minotaur Strength''' and '''Minotaur State'''.  
+
[[Fungal Farmer]] can drop varied quantity of [[Cavern Fungus]] and [[Nightshade]].<br>
*'''Minotaur Strength'''
+
All of mice here are guaranteed to drop [[Labyrinth Theme Scrap V]] if [[#Stealth|Stealth]] is at least 100.
:The Minotaur Strength starts at 100% upon entry into Zokor. Every catch decreases Minotaur Strength by 10% but also increases its encounter rate.
 
:The tool-tip reads:
 
::''Each mouse I capture demoralizes the Minotaur, weakening him.''
 
*The '''Minotaur State''' has four stages, corresponding to the respective Minotaur Strength:
 
:'''Napping''' - 100% Strength
 
:'''Awake''' - 80% - 90% Strength
 
:'''Enraged''' - 40% - 70% Strength
 
:'''Reckless''' - 0% - 30% Strength
 
  
:The tool-tip reads:
+
{| style="margin: 1em; text-align: center" class="sortable b_and_p"
::''The Minotaur will become enraged by me capturing mice, making him more likely to try and stop me.''
+
|- style="background-color: #dddddd" class="sticky_table_row"
 +
! width=150                    | Mouse
 +
! width=70                    | Points
 +
! width=70                    | Gold
 +
! width=100                    | Sub-group
 +
! [[#Farming Garden|Farming Garden]]
 +
! [[#Overgrown Farmhouse|Overgrown Farmhouse]]
 +
! width=200 class="unsortable" | Loot
 +
|-
 +
| align=left | [[Reanimated Carver]]
 +
| 90,000
 +
| 9,000
 +
| [[Hallway Wanderer]]
 +
| X
 +
| X
 +
| align=left | 2 - 8 [[Lantern Oil]]<br>[[Divine Orb]]
 +
|-
 +
| align=left | [[Shadow Stalker]]<br>''Avoids [[Glowing Gruyere]] and [[Glowing Gourd Charm]]''
 +
| 70,000
 +
| 700
 +
| [[Hallway Wanderer]]
 +
| X
 +
| X
 +
| align=left |
 +
|-
 +
| align=left | [[Mushroom Harvester]]
 +
| 38,640
 +
| 4,160
 +
| [[Fungal Farmer]]
 +
| X
 +
| X
 +
| align=left | 2 - 4 [[Cavern Fungus]]
 +
|-
 +
| align=left | [[Mush Monster]]
 +
| 44,620
 +
| 5,645
 +
| [[Fungal Farmer]]
 +
| X
 +
| X
 +
| align=left | 6 - 8 [[Cavern Fungus]]
 +
|-
 +
| align=left | [[Nightshade Nanny]]
 +
| 56,800
 +
| 7,200
 +
| [[Fungal Farmer]]
 +
| X
 +
| X
 +
| align=left | 2 - 3 [[Cavern Fungus]]<br>3 - 4 [[Nightshade]]
 +
|-
 +
| align=left | [[Nightshade Fungalmancer]]
 +
| 80,000
 +
| 9,000
 +
| [[Fungal Farmer]]
 +
|
 +
| X
 +
| align=left | 5 - 6 [[Cavern Fungus]]<br>3 - 4 [[Nightshade]]
 +
|}
  
===Lower Section===
+
=== [[#Treasure Room|Treasury District]] Mice ===
*This section shows the accumulated materials found in the [[Labyrinth]] and [[Zokor]].
+
[[Treasure Miser]] can drop varied quantity of [[Plate of Fealty]], [[Scholar Scroll]], and [[Tech Power Core]].<br>
 +
All of mice here are guaranteed to drop [[Labyrinth Theme Scrap IV]] if [[#Stealth|Stealth]] is at least 100.
  
== Zokor Mice==
+
{| style="margin: 1em; text-align: center" class="sortable b_and_p"
 
+
|- style="background-color: #dddddd" class="sticky_table_row"
===Farming Districts===
+
  ! width=150                    | Mouse
Each catch and '''failure to attract''' of a mouse will reduce the '''Stealth''' of the Hunter by 1.<br/>
+
  ! width=70                    | Points
Each '''failure to catch''' will reduce the '''Stealth''' of the Hunter by a number equal to the '''Alert Level''' of the '''District'''.
+
  ! width=70                    | Gold
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
+
! width=100                    | Sub-group
|- bgcolor="#bbbbbb"
+
! [[#Treasure Room|Treasure Room]]
! rowspan="2"  width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
+
! [[#Treasure Vault|Treasure Vault]]
  ! rowspan="2" width="50px"| '''Points'''<br/>
+
! width=200 class="unsortable" | Loot
  ! rowspan="2" width="50px"| '''Gold'''<br/>
+
|-
  ! bgcolor="#eeeeee" width="75px"| '''Farming'''<br/>'''Garden'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''1'''<br/>
+
| align=left | [[Reanimated Carver]]
  ! bgcolor="#cccccc" width="75px"| '''Overgrown'''<br/>'''Farmhouse'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''2'''<br/>
+
| 90,000
  ! rowspan="2" width="200px" align="left" class="unsortable" | '''Loot'''
+
| 9,000
 +
| [[Hallway Wanderer]]
 +
| X
 +
| X
 +
| align=left | 2 - 8 [[Lantern Oil]]<br>[[Divine Orb]]
 +
|-  
 +
| align=left | [[Shadow Stalker]]<br>''Avoids [[Glowing Gruyere]] and [[Glowing Gourd Charm]]''
 +
| 70,000
 +
| 700
 +
| [[Hallway Wanderer]]
 +
| X
 +
| X
 +
| align=left |
 +
|-
 +
| align=left | [[Hired Eidolon]]
 +
| 44,220
 +
| 10,000
 +
| [[Treasure Miser]]
 +
| X
 +
| X
 +
| align=left | 2 [[Plate of Fealty]]<br>2 [[Scholar Scroll]]<br>2 [[Tech Power Core]]
 +
|-
 +
  | align=left | [[Mimic]]
 +
| 57,325
 +
| 12,890
 +
| [[Treasure Miser]]
 +
| X
 +
| X
 +
| align=left | 2 - 3 [[Plate of Fealty]]<br>2 - 3 [[Scholar Scroll]]<br>2 - 3 [[Tech Power Core]]
 +
|-  
 +
| align=left | [[Treasure Brawler]]
 +
| 72,000
 +
| 37,250
 +
| [[Treasure Miser]]
 +
|
 +
| X
 +
| align=left | 2 [[Plate of Fealty]]<br>2 [[Scholar Scroll]]<br>2 [[Tech Power Core]]
 +
|-
 +
  | align=left | [[Matron of Wealth]]
 +
| 82,000
 +
| 20,000
 +
| [[Treasure Miser]]
 +
| X
 +
| X
 +
| align=left | 3 - 5 [[Plate of Fealty]]<br>3 - 5 [[Scholar Scroll]]<br>3 - 5 [[Tech Power Core]]
 
|-  
 
|-  
  ! colspan="2" bgcolor="#bbbbbb"| '''Farming District'''
+
  | align=left | [[Molten Midas]]
|- valign="top"
+
  | 99,000
|- valign="top"
+
  | 100,000
| align="left" | <!--Mouse-->[[Mush Monster]]
+
  | [[Treasure Miser]]
| <!--Points-->44,620
+
  |  
| <!--Gold-->5,645
+
  | X
| bgcolor="#eeeeee" | <!--Garden-->'''X'''
+
  | align=left | 1 [[Unstable Crystal]]
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 
| align="left" | <!--Loot-->[[Cavern Fungus]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Mushroom Harvester]]
 
  | <!--Points-->38,640
 
| <!--Gold-->4,160
 
| bgcolor="#eeeeee" | <!--Garden-->'''X'''
 
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 
| align="left" | <!--Loot-->[[Cavern Fungus]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Nightshade Fungalmancer]]
 
| <!--Points-->80,000
 
  | <!--Gold-->9,000
 
  | bgcolor="#eeeeee" | <!--Garden-->
 
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 
| align="left" | <!--Loot-->[[Cavern Fungus]]<br/>[[Labyrinth Theme Scrap V]]<br/>[[Nightshade]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Nightshade Nanny]]
 
| <!--Points-->56,800
 
| <!--Gold-->7,200
 
| bgcolor="#eeeeee" | <!--Garden-->'''X'''
 
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 
| align="left" | <!--Loot-->[[Cavern Fungus]]<br/>[[Labyrinth Theme Scrap V]]<br/>[[Nightshade]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 
  | <!--Points-->90,000
 
  | <!--Gold-->9,000
 
| bgcolor="#eeeeee" | <!--Garden-->'''X'''
 
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 
  | align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Labyrinth Theme Scrap V]]<br/>[[Lantern Oil]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Shadow Stalker]] <sup>1</sup>
 
| <!--Points-->70,000
 
| <!--Gold-->700
 
| bgcolor="#eeeeee" | <!--Garden-->'''X'''
 
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 
| align="left" | <!--Loot-->
 
 
|}
 
|}
  
===Fealty Districts===
+
=== [[#Lair of the Minotaur|Lair of the Minotaur]] Mice ===
Each catch and '''failure to attract''' of a mouse will reduce the '''Stealth''' of the Hunter by 1.<br/>
+
{| style="margin: 1em; text-align: center" class="sortable b_and_p"
Each '''failure to catch''' will reduce the '''Stealth''' of the Hunter by a number equal to the '''Alert Level''' of the '''District'''.
+
|- style="background-color: #dddddd" class="sticky_table_row"
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
+
  ! width=150                    | Mouse
|- bgcolor="#bbbbbb"
+
  ! width=70                    | Points
! rowspan="2"  width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
+
  ! width=70                    | Gold
  ! rowspan="2" width="50px"| '''Points'''<br/>
+
! width=100                    | Sub-group
  ! rowspan="2" width="50px"| '''Gold'''<br/>
+
  ! width=200 class="unsortable" | Loot
  ! bgcolor="#eeeeee" width="75px"| '''Outer'''<br/>'''Fealty'''<br/>'''Shrine'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''1'''<br/>
+
|-  
  ! bgcolor="#cccccc" width="75px"| '''Inner'''<br/>'''Fealty'''<br/>'''Temple'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''2'''<br/>
+
  | align=left | [[Reanimated Carver]]
  ! bgcolor="#eeeeee" width="75px"| '''Templar's'''<br/>'''Sanctum'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''3'''<br/>
+
| 90,000
  ! rowspan="2" width="200px" align="left" class="unsortable" | '''Loot'''
+
| 9,000
 +
| [[Hallway Wanderer]]
 +
  | align=left | 2 - 8 [[Lantern Oil]]<br>[[Divine Orb]]
 
|-  
 
|-  
! colspan="3" bgcolor="#bbbbbb"| '''Fealty District'''
+
  | align=left | [[Corridor Bruiser]]
|- valign="top"
+
  | 50,000
  | align="left" | <!--Mouse-->[[Battle Cleric]]
+
  | 8,000
  | <!--Points-->50,000
+
  | [[Hallway Wanderer]]
  | <!--Gold-->8,760
+
  | align=left | [[Flawless Orb]]
| bgcolor="#eeeeee" | <!--Shrine-->'''X'''
 
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap III]]<br/>[[Plate of Fealty]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Dark Templar]]
 
| <!--Points-->80,800
 
| <!--Gold-->12,750
 
| bgcolor="#eeeeee" | <!--Shrine-->
 
| bgcolor="#cccccc" | <!--Temple-->
 
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap III]]<br/>[[Plate of Fealty]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Drudge]]
 
| <!--Points-->32,500
 
| <!--Gold-->4,988
 
| bgcolor="#eeeeee" | <!--Shrine-->'''X'''
 
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 
| align="left" | <!--Loot-->[[Plate of Fealty]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Masked Pikeman]]
 
| <!--Points-->45,950
 
| <!--Gold-->5,000
 
| bgcolor="#eeeeee" | <!--Shrine-->'''X'''
 
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 
| align="left" | <!--Loot-->[[Plate of Fealty]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Mind Tearer]]
 
| <!--Points-->60,000
 
| <!--Gold-->10,000
 
| bgcolor="#eeeeee" | <!--Shrine-->
 
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap III]]<br/>[[Plate of Fealty]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Paladin Weapon Master]]<br/>'''District Boss'''
 
| <!--Points-->350,000
 
| <!--Gold-->100,000
 
| bgcolor="#eeeeee" | <!--Shrine-->
 
| bgcolor="#cccccc" | <!--Temple-->
 
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 
| align="left" | <!--Loot-->[[Ancient Relic]]<br/>[[Climbing Boots of Fealty]]<br>[[Infused Plate]]<br/>[[Plate of Fealty]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 
| <!--Points-->90,000
 
| <!--Gold-->9,000
 
  | bgcolor="#eeeeee" | <!--Shrine-->'''X'''
 
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Labyrinth Theme Scrap III]]<br/>[[Lantern Oil]]<br/>[[Plate of Fealty]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Shadow Stalker]] <sup>1</sup>
 
| <!--Points-->70,000
 
| <!--Gold-->700
 
| bgcolor="#eeeeee" | <!--Shrine-->'''X'''
 
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 
| align="left" | <!--Loot-->[[Plate of Fealty]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Sir Fleekio]]
 
| <!--Points-->90,000
 
| <!--Gold-->27,000
 
| bgcolor="#eeeeee" | <!--Shrine-->
 
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 
  | align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Flawed Orb]]<br/>[[Flawless Orb]]<br/>[[Labyrinth Theme Scrap III]]<br/>[[Plate of Fealty]]<br/>[[Simple Orb]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Solemn Soldier]]
 
| <!--Points-->40,000
 
| <!--Gold-->7,700
 
| bgcolor="#eeeeee" | <!--Shrine-->
 
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap III]]<br/>[[Plate of Fealty]]
 
|}
 
 
 
===Scholar Districts===
 
Each catch and '''failure to attract''' of a mouse will reduce the '''Stealth''' of the Hunter by 1.<br/>
 
Each '''failure to catch''' will reduce the '''Stealth''' of the Hunter by a number equal to the '''Alert Level''' of the '''District'''.
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
 
|- bgcolor="#bbbbbb"
 
! rowspan="2"  width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
 
! rowspan="2" width="50px"|  '''Points'''<br/>
 
! rowspan="2" width="50px"| '''Gold'''<br/>
 
  ! bgcolor="#eeeeee" width="75px"| '''Neophyte'''<br/>'''Scholar'''<br/>'''Study'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''1'''<br/>
 
! bgcolor="#cccccc" width="75px"| '''Master'''<br/>'''Scholar'''<br/>'''Auditorium'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''2'''<br/>
 
! bgcolor="#eeeeee" width="75px"| '''Dark'''<br/>'''Library'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''3'''<br/>
 
! rowspan="2" width="200px" align="left" class="unsortable" | '''Loot'''
 
 
|-  
 
|-  
! colspan="3" bgcolor="#bbbbbb"| '''Scholar District'''
+
  | align=left | [[Shadow Stalker]]<br>''Avoids [[Glowing Gruyere]] and [[Glowing Gourd Charm]]''
|- valign="top"
+
  | 70,000
|- valign="top"
+
  | 700
  | align="left" | <!--Mouse-->[[Ancient Scribe]]
+
  | [[Hallway Wanderer]]
| <!--Points-->90,000
+
  | align=left |  
| <!--Gold-->27,000
 
| bgcolor="#eeeeee" | <!--Study-->
 
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Flawed Orb]]<br/>[[Flawless Orb]]<br/>[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]<br/>[[Simple Orb]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Ethereal Guardian]]
 
| <!--Points-->50,000
 
| <!--Gold-->8,760
 
| bgcolor="#eeeeee" | <!--Study-->'''X'''
 
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Mystic Guardian]]
 
| <!--Points-->40,000
 
| <!--Gold-->7,700
 
| bgcolor="#eeeeee" | <!--Study-->
 
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Mystic Herald]]
 
| <!--Points-->60,000
 
| <!--Gold-->10,000
 
| bgcolor="#eeeeee" | <!--Study-->
 
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 
  | bgcolor="#eeeeee" | <!--Library-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Mystic Scholar]]
 
| <!--Points-->80,800
 
| <!--Gold-->12,750
 
| bgcolor="#eeeeee" | <!--Study-->
 
| bgcolor="#cccccc" | <!--Auditorium-->
 
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 
| <!--Points-->90,000
 
| <!--Gold-->9,000
 
| bgcolor="#eeeeee" | <!--Study-->'''X'''
 
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Labyrinth Theme Scrap II]]<br/>[[Lantern Oil]]<br/>[[Scholar Scroll]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Sanguinarian]]
 
| <!--Points-->45,950
 
| <!--Gold-->5,000
 
| bgcolor="#eeeeee" | <!--Study-->'''X'''
 
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Shadow Stalker]] <sup>1</sup>
 
| <!--Points-->70,000
 
  | <!--Gold-->700
 
  | bgcolor="#eeeeee" | <!--Study-->'''X'''
 
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 
| align="left" | <!--Loot-->[[Scholar Scroll]]
 
|- valign="top"
 
  | align="left" | <!--Mouse-->[[Soul Binder]]<br/>'''District Boss'''
 
| <!--Points-->350,000
 
| <!--Gold-->100,000
 
| bgcolor="#eeeeee" | <!--Study-->
 
| bgcolor="#cccccc" | <!--Auditorium-->
 
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 
| align="left" | <!--Loot-->[[Ancient Relic]]<br/>[[Climbing Vine of Scholars]]<br>[[Sacred Script]]<br/>[[Scholar Scroll]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Summoning Scholar]]
 
| <!--Points-->32,500
 
| <!--Gold-->4,988
 
| bgcolor="#eeeeee" | <!--Study-->'''X'''
 
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 
|}
 
 
 
===Tech Districts===
 
Each catch and '''failure to attract''' of a mouse will reduce the '''Stealth''' of the Hunter by 1.<br/>
 
Each '''failure to catch''' will reduce the '''Stealth''' of the Hunter by a number equal to the '''Alert Level''' of the '''District'''.
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
 
|- bgcolor="#bbbbbb"
 
! rowspan="2"  width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
 
! rowspan="2" width="50px"|  '''Points'''<br/>
 
! rowspan="2" width="50px"| '''Gold'''<br/>
 
  ! bgcolor="#eeeeee" width="75px"| '''Tech'''<br/>'''Foundry'''<br/>'''Outskirts'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''1'''<br/>
 
! bgcolor="#cccccc" width="75px"| '''Tech'''<br/>'''Research'''<br/>'''Center'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''2'''<br/>
 
! bgcolor="#eeeeee" width="75px"| '''Manaforge'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''3'''<br/>
 
! rowspan="2" width="200px" align="left" class="unsortable" | '''Loot'''
 
 
|-  
 
|-  
! colspan="3" bgcolor="#bbbbbb"| '''Tech District'''
+
  | align=left | [[Decrepit Tentacle Terror]]
|- valign="top"
+
  | 100,000
| align="left" | <!--Mouse-->[[Ash Golem]]
+
  | 31,300
| <!--Points-->45,950
+
  | [[Hidden Remnant]]
| <!--Gold-->5,000
+
  | align=left |  
| bgcolor="#eeeeee" | <!--Outskirts-->'''X'''
 
| bgcolor="#cccccc" | <!--Center-->'''X'''
 
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Automated Stone Sentry]]
 
| <!--Points-->60,000
 
| <!--Gold-->10,000
 
| bgcolor="#eeeeee" | <!--Outskirts-->
 
| bgcolor="#cccccc" | <!--Center-->'''X'''
 
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Exo-Tech]]
 
| <!--Points-->50,000
 
| <!--Gold-->8,760
 
| bgcolor="#eeeeee" | <!--Outskirts-->'''X'''
 
| bgcolor="#cccccc" | <!--Center-->'''X'''
 
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Fungal Technomorph]]
 
| <!--Points-->80,800
 
| <!--Gold-->12,750
 
| bgcolor="#eeeeee" | <!--Outskirts-->
 
| bgcolor="#cccccc" | <!--Center-->
 
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 
  | align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Manaforge Smith]]<br/>'''District Boss'''
 
| <!--Points-->350,000
 
  | <!--Gold-->100,000
 
  | bgcolor="#eeeeee" | <!--Outskirts-->
 
| bgcolor="#cccccc" | <!--Center-->
 
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 
| align="left" | <!--Loot-->[[Ancient Relic]]<br/>[[Climbing Grapnel of Tech]]<br>[[Powercore Hammer]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Matron of Machinery]]
 
| <!--Points-->90,000
 
| <!--Gold-->27,000
 
| bgcolor="#eeeeee" | <!--Outskirts-->
 
| bgcolor="#cccccc" | <!--Center-->'''X'''
 
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Flawed Orb]]<br/>[[Flawless Orb]]<br/>[[Labyrinth Theme Scrap I]]<br/>[[Simple Orb]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 
| <!--Points-->90,000
 
| <!--Gold-->9,000
 
| bgcolor="#eeeeee" | <!--Outskirts-->'''X'''
 
| bgcolor="#cccccc" | <!--Center-->'''X'''
 
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Labyrinth Theme Scrap I]]<br/>[[Lantern Oil]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[RR-8]]
 
| <!--Points-->32,500
 
| <!--Gold-->4,988
 
| bgcolor="#eeeeee" | <!--Outskirts-->'''X'''
 
| bgcolor="#cccccc" | <!--Center-->'''X'''
 
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Shadow Stalker]] <sup>1</sup>
 
| <!--Points-->70,000
 
| <!--Gold-->700
 
| bgcolor="#eeeeee" | <!--Outskirts-->'''X'''
 
| bgcolor="#cccccc" | <!--Center-->'''X'''
 
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 
| align="left" | <!--Loot-->[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Tech Golem]]
 
| <!--Points-->40,000
 
| <!--Gold-->7,700
 
| bgcolor="#eeeeee" | <!--Outskirts-->
 
| bgcolor="#cccccc" | <!--Center-->'''X'''
 
  | bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 
|}
 
 
 
===Treasury Districts===
 
Each catch and '''failure to attract''' of a mouse will reduce the '''Stealth''' of the Hunter by 1.<br/>
 
Each '''failure to catch''' will reduce the '''Stealth''' of the Hunter by a number equal to the '''Alert Level''' of the '''District'''.
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
 
|- bgcolor="#bbbbbb"
 
  ! rowspan="2"  width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
 
! rowspan="2" width="50px"|  '''Points'''<br/>
 
! rowspan="2" width="50px"| '''Gold'''<br/>
 
  ! bgcolor="#eeeeee" width="75px"| '''Treasure'''<br/>'''Room'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''1'''<br/>
 
! bgcolor="#cccccc" width="75px"| '''Treasure'''<br/>'''Vault'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''2'''<br/>
 
! rowspan="2" width="200px" align="left" class="unsortable" | '''Loot'''
 
 
|-  
 
|-  
! colspan="2" bgcolor="#bbbbbb"| '''Treasury District'''
+
  | align=left | [[Retired Minotaur]]
|- valign="top"
+
  | 1,000,000
|- valign="top"
+
  | 1,000,000
| align="left" | <!--Mouse-->[[Hired Eidolon]]
+
  | [[Hidden Remnant]]
| <!--Points-->44,220
+
  | align=left | [[Ancient Relic]]<br>[[Baitkeep Charm]]<br>[[Cavern Fungus]]<br>[[Diamond (item)|Diamond]]<br>[[Diamond Boost Charm]]<br>[[Divine Orb]]<br>[[Enigmatic Core]]<br>[[Essence of Destruction]]<br>[[Flawless Orb]]<br>[[Gemstone (item)|Gemstone]]<br>[[Gemstone Boost Charm]]<br>[[Lantern Oil]]<br>[[Nightshade]]<br>[[Nightshade Farming Charm]]<br>[[Plate of Fealty]]<br>[[Really, Really Shiny Precious Gold]]<br>[[Scholar Scroll]]<br>[[Scrap Metal]]<br>[[Shuffler's Cube]]<br>[[Simple Orb]]<br>[[Tech Power Core]]<br>[[Temporal Shadow Plate]]<br>[[Ultimate Attraction Charm]]<br>[[Ultimate Charm]]<br>[[Ultimate Luck Charm]]<br>[[Ultimate Lucky Power Charm]]<br>[[Ultimate Power Charm]]<br>[[Ultimate Spore Charm]]<br>[[Unstable Charm]]
| <!--Gold-->10,000
 
| bgcolor="#eeeeee" | <!--Room-->'''X'''
 
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap IV]]<br/>[[Plate of Fealty]]<br/>[[Scholar Scroll]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Matron of Wealth]]
 
| <!--Points-->82,000
 
| <!--Gold-->20,000
 
| bgcolor="#eeeeee" | <!--Room-->'''X'''
 
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap IV]]<br/>[[Plate of Fealty]]<br/>[[Scholar Scroll]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Mimic]]
 
| <!--Points-->57,325
 
| <!--Gold-->12,890
 
| bgcolor="#eeeeee" | <!--Room-->'''X'''
 
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap IV]]<br/>[[Plate of Fealty]]<br/>[[Scholar Scroll]]<br/>[[Tech Power Core]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Molten Midas]]
 
| <!--Points-->99,000
 
| <!--Gold-->100,000
 
| bgcolor="#eeeeee" | <!--Room-->
 
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 
  | align="left" | <!--Loot-->[[Labyrinth Theme Scrap IV]]<br/>[[Unstable Crystal]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 
| <!--Points-->90,000
 
| <!--Gold-->9,000
 
| bgcolor="#eeeeee" | <!--Room-->'''X'''
 
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Labyrinth Theme Scrap IV]]<br/>[[Lantern Oil]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Shadow Stalker]] <sup>1</sup>
 
| <!--Points-->70,000
 
| <!--Gold-->700
 
| bgcolor="#eeeeee" | <!--Room-->'''X'''
 
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 
| align="left" | <!--Loot-->
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Treasure Brawler]]
 
| <!--Points-->72,000
 
| <!--Gold-->37,250
 
| bgcolor="#eeeeee" | <!--Room-->
 
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap IV]]<br/>[[Plate of Fealty]]<br/>[[Scholar Scroll]]<br/>[[Tech Power Core]]
 
|}
 
 
 
===The Lair of the Minotaur===
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
 
|- bgcolor="#bbbbbb"
 
! width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
 
! width="50px"|  '''Points'''<br/>
 
! width="50px"| '''Gold'''<br/>
 
! width="75px"| [[Power Type|'''Power'''<br/>'''Type''']]<br/>
 
! width="200px" align="left" class="unsortable" | '''Loot'''
 
|- valign="top"
 
  | align="left" | <!--Mouse-->[[Corridor Bruiser]]
 
| <!--Points-->50,000
 
| <!--Gold-->8,000
 
| <!--Power Type-->[[Forgotten]]
 
| align="left" | <!--Loot-->[[Flawless Orb]]
 
|- valign="top"
 
| align="left" | <!--Mouse--> <!--Mouse-->[[Decrepit Tentacle Terror]]
 
| <!--Points-->100,000
 
| <!--Gold-->31,300
 
| <!--Power Type-->[[Shadow]]<br/>[[Forgotten]]
 
| align="left" | <!--Loot-->
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 
| <!--Points-->90,000
 
| <!--Gold-->9,000
 
| <!--Power Type-->[[Forgotten]]
 
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Lantern Oil]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Retired Minotaur]]
 
  | <!--Points-->1,000,000
 
  | <!--Gold-->1,000,000
 
  | <!--Power Type-->[[Forgotten]]
 
  | align="left" | <!--Loot-->[[Ancient Relic]]<br/>[[Baitkeep Charm]]<br/>[[Cavern Fungus]]<br/>[[Diamond (item)|Diamond]]<br/>[[Diamond Boost Charm]]<br/>[[Divine Orb]]<br/>[[Enigmatic Core]]<br/>[[Essence of Destruction]]<br/>[[Flawless Orb]]<br/>[[Forgotten Charm]]<br/>[[Gemstone (item)|Gemstone]]<br/>[[Gemstone Boost Charm]]<br/>[[Lantern Oil]]<br/>[[Nightshade]]<br/>[[Nightshade Farming Charm]]<br/>[[Plate of Fealty]]<br/>[[Really, Really Shiny Precious Gold]]<br/>[[Scholar Scroll]]<br/>[[Scrap Metal]]<br/>[[Shuffler's Cube]]<br/>[[Simple Orb]]<br/>[[Tech Power Core]]<br/>[[Temporal Shadow Plate]]<br/>[[Ultimate Attraction Charm]]<br/>[[Ultimate Charm]]<br/>[[Ultimate Luck Charm]]<br/>[[Ultimate Lucky Power Charm]]<br/>[[Ultimate Power Charm]]<br/>[[Ultimate Spore Charm]]<br/>[[Unstable Charm]]
 
|- valign="top"
 
| align="left" | <!--Mouse-->[[Shadow Stalker]] <sup>1</sup>
 
| <!--Points-->70,000
 
| <!--Gold-->700
 
| <!--Power Type-->[[Forgotten]]
 
| align="left" | <!--Loot-->
 
 
|}
 
|}
 
# Avoids [[Glowing Gruyere]] or [[Glowing Gourd Charm]]
 
  
 
== Hunting Strategy ==
 
== Hunting Strategy ==
Hunters can choose between arming [[Forgotten]] or [[Arcane]] (and [[Shadow]] in the '''Lair of the Minotaur''') weapons in order to catch the mice in [[Zokor]].<br/>
+
=== Hunting Tips by [[Larry]] ===
[[Standard Cheese]] will attract all mice in this location, but [[Glowing Gruyere]] is preferred by all mice except the [[Shadow Stalker]].
 
 
 
Hunters must collect clues while navigating '''Hallways''' in the [[Labyrinth]] to be able to enter the various '''Districts''' in [[Zokor]].<br/>
 
 
 
===[[Adventure Book]]===
 
Hunters can complete steps to [[Adventure_Book#Track_Down_the_Retired_Minotaur|Track Down the Retired Minotaur]] by visiting the various [[Zokor]] '''Districts'''.
 
 
 
===[[Tournaments]]===
 
[[Zokor]] mice are worth points during some [[Tournaments]].
 
 
 
===[[Treasure Map]]s===
 
Many mice in [[Zokor]] are found on [[Labyrinth Treasure Map]]s.
 
 
 
===Hunting tips by [[Larry]]===
 
 
Long lost behind the Labyrinth lies the city of Zokor.
 
Long lost behind the Labyrinth lies the city of Zokor.
  
 
Technological advances beyond modern mouseology, mystics and magics that mystify the mind, faculties of oath-sworn fealty, troves of treasure, and a fungal farm more fruitful than the Fungal Cavern! This layered and clustered multiplex metropolis holds many treasures, wonders, secrets and dangers.
 
Technological advances beyond modern mouseology, mystics and magics that mystify the mind, faculties of oath-sworn fealty, troves of treasure, and a fungal farm more fruitful than the Fungal Cavern! This layered and clustered multiplex metropolis holds many treasures, wonders, secrets and dangers.
  
Your journey through the Labyrinth has lead you into this glorious city. Once the Labyrinth hallways have shifted, the city is put on high alert, as your entrance has now been made known.
+
Your journey through the Labyrinth has led you into this glorious city. Once the Labyrinth hallways have shifted, the city is put on high alert, as your entrance has now been made known.
  
 
The more clues you find while in the maze, the deeper into the districts you can travel, and the longer you can stay there. However, the deeper you go, the more alerted the mice are, and you must remain discrete to avoid capture. These clues give your compass information on the best hiding spots for your district, which is measured in Stealth. The more Stealth you have, the longer you can hunt in the city before being caught by the guards and forced out.
 
The more clues you find while in the maze, the deeper into the districts you can travel, and the longer you can stay there. However, the deeper you go, the more alerted the mice are, and you must remain discrete to avoid capture. These clues give your compass information on the best hiding spots for your district, which is measured in Stealth. The more Stealth you have, the longer you can hunt in the city before being caught by the guards and forced out.
Line 700: Line 705:
 
You made it this far, don't let them stop you now!
 
You made it this far, don't let them stop you now!
  
==Location-Specific Effects==
+
=== [[Adventure Book]] ===
 +
The Hunter can complete some steps of the [[Track Down the Retired Minotaur]] adventure in '''{{PAGENAME}}'''.
  
===Base===
+
== Location-Specific Effects ==
*The [[Thief Base]] provides the ability to switch between two modes:
+
=== [[Base]]s ===
'''Stealth Mode''' - Provides a 50% chance to not lose Stealth<br/>
+
*[[Thief Base]] - provides the ability to switch between two modes:
'''Heist Mode''' - Doubles Stealth lost but also doubles Fealty, Tech, and Scholar district loot gained.
+
**'''Stealth Mode''' - has a 50% chance to not lose Stealth
This base does not affect loot drops in the Minotaur's Lair.
+
**'''Heist Mode'''
 +
***Doubles Stealth lost
 +
***Generates additional [[Plate of Fealty]], [[Tech Power Core]], and [[Scholar Scroll]] drop from mice in [[#Outer Fealty Shrine|Fealty]], [[#Tech Foundry Outskirts|Tech]], [[#Neophyte Scholar Study|Scholar]], and [[#Treasure Room|Treasury]] districts
 +
****The quantity generated is equal to the loot from mice.
  
===Charms===
+
=== [[Charm]]s ===
*The [[Nightshade Farming Charm]] increases [[Nightshade]] loot from mice in '''Farming Districts'''.
+
*[[Glowing Gourd Charm]] - removes [[Shadow Stalker]] from attraction pool
*The [[Glowing Gourd Charm]] repels all [[Shadow Stalker]] mice.
 
  
== Shops ==
+
== [[Shops]] ==
These are the [[Shops]] that can be found in the [[Labyrinth]]:
+
These are the shops found in '''{{PAGENAME}}'''.
  
===Cartographer===
+
=== [[{{PAGENAME}} Cheese Shoppe|Cheese Shoppe]] ===
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
+
{{Shops/Table/{{PAGENAME}} Cheese Shoppe}}
|- style="background:whitesmoke"
 
! align="left" width="200" | Item<br/>
 
! width="75" | Cost<br/>
 
! width="75" | Refund<br/>
 
! width="100" |Requirement<br/>
 
|-valign="top"
 
| align="left" | [[Labyrinth Scroll Case]]
 
| 8 [[Ancient Relic]]s
 
| N/A
 
| None
 
|- valign="top"
 
| align="left" | [[Moussu Picchu Climbing Route]]
 
| 50,000
 
| N/A
 
| 1 [[Climbing Grapnel of Tech]]<br/>1 [[Climbing Boots of Fealty]]<br/>1 [[Climbing Vine of Scholars]]<br/><br/>[[Grand Duke|Grand Duke/Grand Duchess]]<br/>to access<br/>[[Moussu Picchu]]
 
|}
 
  
===Charm Shoppe ===
+
=== [[{{PAGENAME}} Trapsmith|Trapsmith]] ===
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
+
{{Shops/Table/{{PAGENAME}} Trapsmith}}
|- style="background:whitesmoke"
 
! align="left" width="200" | Item<br/>
 
! width="75" | Cost <br/>Per Piece<br/>
 
! width="75" | Refund<br/>Per Piece<br/>
 
|- valign="top"
 
| align="left" nowrap | [[Flawed Orb]]
 
| 2 [[Scholar Scroll]]<br/>2 [[Plate of Fealty]]<br/>2 [[Tech Power Core]]
 
| N/A
 
|-valign="top"
 
| align="left" | [[Charmbit]]
 
| 25
 
| 20
 
|- valign="top"
 
| align="left" nowrap | [[Simple Orb]]
 
| 3 [[Scholar Scroll]]<br/>3 [[Plate of Fealty]]<br/>3 [[Tech Power Core]]
 
| N/A
 
|-valign="top"
 
| align="left" | [[Nightshade Farming Charm]]
 
| 400<br/>5 [[Cavern Fungus]]<br/>2 [[Mineral]]
 
| 60
 
|- valign="top"
 
| align="left" nowrap | [[Flawless Orb]]
 
| 5 [[Scholar Scroll]]<br/>5 [[Plate of Fealty]]<br/>5 [[Tech Power Core]]
 
| N/A
 
|-valign="top"
 
| align="left" | [[Super Power Charm]]
 
| 900
 
| 270
 
|-valign="top"
 
| align="left" | [[Super Luck Charm]]
 
| 1,250
 
| 375
 
|- valign="top"
 
| align="left" nowrap | [[Divine Orb]]
 
| 15 [[Scholar Scroll]]<br/>15 [[Plate of Fealty]]<br/>15 [[Tech Power Core]]
 
| N/A
 
|- valign="top"
 
| align="left" nowrap | [[Epic Orb]]
 
| 125,000
 
| 125,000
 
|}
 
  
===Cheese Shoppe===
+
=== [[{{PAGENAME}} Charm Shoppe|Charm Shoppe]] ===
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
+
{{Shops/Table/{{PAGENAME}} Charm Shoppe}}
|- style="background:whitesmoke"
 
! align="left" width="200" | Item<br/>
 
! width="75" | Cost <br/>Per Piece<br/>
 
! width="75" | Refund<br/>Per Piece<br/>
 
|- valign="top"
 
| align="left" | [[Swiss Cheese]]
 
| 100
 
| 100
 
|- valign="top"
 
| align="left" | [[Brie Cheese]]
 
| 200
 
| 200
 
|- valign="top"
 
| align="left" | [[Gouda Cheese]]
 
| 600
 
| 600
 
|}
 
  
===General Store===
+
=== [[{{PAGENAME}} General Store|General Store]] ===
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
+
{{Shops/Table/{{PAGENAME}} General Store}}
|- style="background:whitesmoke"
 
! align="left" width="200" | Item<br/>
 
! width="100" | Cost <br/>Per Piece<br/>
 
! width="75" | Refund<br/>Per Piece<br/>
 
|- valign="top"
 
| align="left" | [[Lantern Oil]]
 
| 680<br/>1 [[Scholar Scroll]]<br/>1 [[Plate of Fealty]]<br/>1 [[Tech Power Core]]
 
| N/A
 
|- valign="top"
 
| align="left" | [[Endless Labyrinth Blueprints]]
 
| 6,980,000
 
| N/A
 
|- valign="top"
 
| align="left" | [[Event Horizon Trap Blueprints]]
 
| 2,300,000
 
| N/A
 
|- valign="top"
 
| align="left" | [[Temporal Turbine Trap Blueprints]]
 
| 2,500,000
 
| N/A
 
|- valign="top"
 
| align="left" | [[Minotaur Base Blueprints]]
 
| 7,900,000
 
| N/A
 
|- valign="top"
 
| align="left" | [[Labyrinth Theme Scrap VI]]
 
| 900<br/>1 [[Scholar Scroll]]<br/>1 [[Plate of Fealty]]<br/>1 [[Tech Power Core]]
 
| N/A
 
|- valign="top"
 
| align="left" | [[Curds and Whey]]
 
| 12
 
| 3
 
|- valign="top"
 
| align="left" | [[Ionized Salt]]
 
| 450
 
| 150
 
|- valign="top"
 
| align="left" nowrap | [[Living Shard]]
 
| 1,200
 
| 1,200
 
|- valign="top"
 
| align="left" nowrap | [[Gold Leaf]]
 
| 26,000
 
| 13,000
 
|- valign="top"
 
| align="left" nowrap | [[Umbral Capacitor]]
 
| 500,000
 
| 500,000
 
|- valign="top"
 
| align="left" | [[Arcane Crystal]]
 
| 2,500,000
 
| 2,500,000
 
|}
 
  
===Trapsmith===
+
=== [[{{PAGENAME}} Cartographer|Cartographer]] ===
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
+
{{Shops/Table/{{PAGENAME}} Cartographer}}
|+ '''Bases'''
 
|- style="background:whitesmoke"
 
! align="left" width="200" | Item<br/>
 
! width="100" | Cost<br/>
 
! width="100" | Refund<br/>
 
! width="100" | Requirement<br/>
 
|-valign="top"
 
| align="left" | [[Labyrinth Base]]
 
| 599,000<br />25 [[Scholar Scroll]]s<br />25 [[Plate of Fealty]]<br />25 [[Tech Power Core]]s
 
| 107,000
 
| [[Duke]]<br />title to equip
 
|}
 
  
==History and Trivia==
+
== History and Trivia ==
*'''9 September 2015:''' [[Zokor]] was released with the introduction of the [[Hollow Heights]] region.
+
*'''9 September 2015:''' '''{{PAGENAME}}''', together with [[Labyrinth]], was released as part of a new [[region]], [[Hollow Heights]]
  
 
== Links ==
 
== Links ==
*[{{MHdomain}}/images/environments/436adc956ec6763c6ece2c91609610c1.jpg Current banner image]
+
*[{{MHdomain}}/images/environments/436adc956ec6763c6ece2c91609610c1.jpg Banner image]
  
 
{{Location}}
 
{{Location}}

Latest revision as of 02:21, 3 April 2024

Zokor
Region: Hollow Heights
Rank requirement: Duke/Duchess
Map piece: Labyrinth Key
Required Power Type: Forgotten
Arcane
Shadow
Required Cheese: Standard Cheese
Glowing Gruyere
Number of Mice: 38
Shops: Cheese Shoppe
Trapsmith
Charm Shoppe
General Store
Cartographer
Release Date: 9 September 2015
Built upon the ancient ruins of Mousu Picchu, this technologically-advanced superstructure of a city lies behind the endless, twisting corridors of the Labyrinth. Hunters must brave the mind-bending maze before entering this city in order to discover the secrets behind its multi-faceted society.

Overview

Zokor is a hunting location in Hollow Heights region.

Zokor and Labyrinth are 2 connected hunting locations.
They requires the rank of Duke/Duchess and the Labyrinth Key to access.

The Hunter can enter this location from Labyrinth when certain conditions are met.

Ending a run in this location transferred the Hunter back to Labyrinth. This can be done by either:

Gameplay Mechanics

Districts

There are 14 Districts in Zokor.

  • The Hunter choose the District they want by picking a Door in the end of the Labyrinth.
  • The District type determines the mouse attraction pool and district loot.
  • The Alert level determines the Stealth drainage upon failing to catch a mouse.
District District type Alert level District loot
Outer Fealty Shrine Fealty 1 Plate of Fealty
Inner Fealty Temple Fealty 2 Plate of Fealty
Templar's Sanctum Fealty 3 Plate of Fealty
Tech Foundry Outskirts Tech 1 Tech Power Core
Tech Research Centre Tech 2 Tech Power Core
Manaforge Tech 3 Tech Power Core
Neophyte Scholar Study Scholar 1 Scholar Scroll
Master Scholar Auditorium Scholar 2 Scholar Scroll
Dark Library Scholar 3 Scholar Scroll
Farming Garden Farming 1 Cavern Fungus
Nightshade
Overgrown Farmhouse Farming 2 Cavern Fungus
Nightshade
Treasure Room Treasury 1 Plate of Fealty
Scholar Scroll
Tech Power Core
Treasure Vault Treasury 2 Plate of Fealty
Scholar Scroll
Tech Power Core
Lair of the Minotaur Hidden N/A N/A

Stealth

In 13 Districts (except Lair of the Minotaur), a Stealth mechanic is in effect.

  • Upon entering Zokor from Labyrinth, the number of clue of the corresponding District type that the Hunter accumulated becomes Stealth.
    • If the Hunter chooses Farming Garden with less than 10 Farming clues, then they are given 10 Stealth.
  • Hunting in Zokor consumes Stealth.
    • Catching a mouse drains 1 Stealth.
    • Failing to attract a mouse drains 1 Stealth.
    • Failing to catch a mouse drains a number of Stealth equal to the Alert level.
  • When the Stealth reaches 0, the Hunter is transferred to Labyrinth.

Phases

In 3 Districts with Alert level 3, which are Templar's Sanctum, Manaforge, and Dark Library, there are 3 phases:

  • Guard
    • This is the starting phase.
    • The Hunter is moved to the next phase when 20 mice are caught.
  • Leader threat
    • This phase begins when 20 mice are caught.
    • During this phase, a District Leader can be attracted.
    • This phase ends when the District leader is caught.
  • Leader beaten
    • This phase begins when District leader is caught.
    • During this phase, a District loot is generated every time a mouse is caught.

Minotaur states

In Lair of the Minotaur:

  • A strength meter is used.
    • The strength is measured in %. It is between 0% and 100%.
    • When the Hunter enter the Lair, the strength is at 100%.
    • Each catch decreases the strength by 10%.
    • Retired Minotaur is easier to catch at lower strength. At 0%, its catch is guaranteed (but its attraction is not).
  • There are 4 states corresponding to the strength levels.
    • The lower the strength, the higher the state, the higher Retired Minotaur attraction rate.
    • The states are:
      • Napping: 100% strength
      • Awake: 80% - 90% strength
      • Enraged: 40% - 70% strength
      • Reckless: 0% - 30% strength

Catching Retired Minotaur ends the run and transfers the Hunter to the beginning of Labyrinth.

Upon capturing the Retired Minotaur Mouse, his grotesque and horrifying minions, the Decrepit Tentacle Terror mice, let out a terrible, piercing cry in unison.
They began to spill and slither into the lair, oozing in from every possible doorway, window and porthole. I was completely overwhelmed and outnumbered, and their sheer numbers grew so large that I was shoved violently backwards, rolling and tumbling out of the city doors in a wave of sludge.
I stood before the now locked doors of Zokor, wiped slime from my clothes, and examined my surroundings. I would need to find another way back in through the Labyrinth and craft another Minotaur Key, but for now, I was victorious!
I plundered the Lair of the Minotaur and lived to tell the tale!
While in the city, I earned [X] gold.
I also found some loot:
[List of loot found]
Additionally, I found this rare loot:
[Rare loot item]

Heads-Up Display

District HUD

The HUD shows:

Lair of the Minotaur HUD

The HUD shows:

  • The district name
  • The Minotaur strength
  • The Minotaur State

Mice

All mice found in this location are part of Citizens of Zokor mouse group.
Forgotten power type is recommended against these mice.

Standard Cheese and Glowing Gruyere can be used here.
The latter removes Shadow Stalker from mouse attraction pool.

Fealty District Mice

Fealty Sworn Soldier can drop varied quantity of Plate of Fealty.
All of mice here are guaranteed to drop Labyrinth Theme Scrap III if Stealth is at least 100.

Mouse Points Gold Sub-group Outer Fealty Shrine Inner Fealty Temple Templar's Sanctum Loot
Reanimated Carver 90,000 9,000 Hallway Wanderer X X X 2 - 8 Lantern Oil
Divine Orb
Shadow Stalker
Avoids Glowing Gruyere and Glowing Gourd Charm
70,000 700 Hallway Wanderer X X X
Drudge 32,500 4,988 Fealty Sworn Soldier X X X 1 Plate of Fealty
Masked Pikeman 45,950 5,000 Fealty Sworn Soldier X X X 1 Plate of Fealty
Solemn Soldier 40,000 7,700 Fealty Sworn Soldier X X 1 Plate of Fealty
Mind Tearer 60,000 10,000 Fealty Sworn Soldier X X 2 - 6 Plate of Fealty
Dark Templar 80,800 12,750 Fealty Sworn Soldier X 2 - 4 Plate of Fealty
Battle Cleric 50,000 8,760 Fealty Sworn Soldier X X X 2 - 3 Plate of Fealty
Sir Fleekio 90,000 27,000 Fealty Sworn Soldier X X 7 - 9 Plate of Fealty
Divine Orb
Flawed Orb
Flawless Orb
Simple Orb
Paladin Weapon Master
Requires Leader threat
350,000 100,000 Fealty Sworn Soldier X 1 Climbing Boots of Fealty
1 Infused Plate
10 - 20 Plate of Fealty
Ancient Relic

Tech District Mice

Tech Engineer can drop varied quantity of Tech Power Core.
All of mice here are guaranteed to drop Labyrinth Theme Scrap I if Stealth is at least 100.

Mouse Points Gold Sub-group Tech Foundry Outskirts Tech Research Center Manaforge Loot
Reanimated Carver 90,000 9,000 Hallway Wanderer X X X 2 - 8 Lantern Oil
Divine Orb
Shadow Stalker
Avoids Glowing Gruyere and Glowing Gourd Charm
70,000 700 Hallway Wanderer X X X
RR-8 32,500 4,988 Tech Engineer X X X 1 Tech Power Core
Ash Golem 45,950 5,000 Tech Engineer X X X 1 Tech Power Core
Tech Golem 40,000 7,700 Tech Engineer X X 1 Tech Power Core
Automated Stone Sentry 60,000 10,000 Tech Engineer X X 2 - 6 Tech Power Core
Fungal Technomorph 80,800 12,750 Tech Engineer X 2 - 3 Tech Power Core
Exo-Tech 50,000 8,760 Tech Engineer X X X 2 - 3 Tech Power Core
Matron of Machinery 90,000 27,000 Tech Engineer X X 7 - 9 Tech Power Core
Divine Orb
Flawed Orb
Flawless Orb
Simple Orb
Manaforge Smith
Requires Leader threat
350,000 100,000 Tech Engineer X 1 Climbing Grapnel of Tech
1 Powercore Hammer
10 - 20 Tech Power Core
Ancient Relic

Scholar District Mice

Lost Scholar can drop varied quantity of Scholar Scroll.
All of mice here are guaranteed to drop Labyrinth Theme Scrap II if Stealth is at least 100.

Mouse Points Gold Sub-group Neophyte Scholar Study Master Scholar Auditorium Dark Library Loot
Reanimated Carver 90,000 9,000 Hallway Wanderer X X X 2 - 8 Lantern Oil
Divine Orb
Shadow Stalker
Avoids Glowing Gruyere and Glowing Gourd Charm
70,000 700 Hallway Wanderer X X X
Summoning Scholar 32,500 4,988 Lost Scholar X X X 1 Scholar Scroll
Sanguinarian 45,950 5,000 Lost Scholar X X X 1 Scholar Scroll
Mystic Guardian 40,000 7,700 Lost Scholar X X 1 Scholar Scroll
Mystic Herald 60,000 10,000 Lost Scholar X X 2 - 6 Scholar Scroll
Mystic Scholar 80,800 12,750 Lost Scholar X 2 - 4 Scholar Scroll
Ethereal Guardian 50,000 8,760 Lost Scholar X X X 2 - 3 Scholar Scroll
Ancient Scribe 90,000 27,000 Lost Scholar X X 7 - 9 Scholar Scroll
Divine Orb
Flawed Orb
Flawless Orb
Simple Orb
Soul Binder
Requires Leader threat
350,000 100,000 Lost Scholar X 1 Climbing Vine of Scholars
1 Sacred Script
10 - 20 Scholar Scroll
Ancient Relic

Farming District Mice

Fungal Farmer can drop varied quantity of Cavern Fungus and Nightshade.
All of mice here are guaranteed to drop Labyrinth Theme Scrap V if Stealth is at least 100.

Mouse Points Gold Sub-group Farming Garden Overgrown Farmhouse Loot
Reanimated Carver 90,000 9,000 Hallway Wanderer X X 2 - 8 Lantern Oil
Divine Orb
Shadow Stalker
Avoids Glowing Gruyere and Glowing Gourd Charm
70,000 700 Hallway Wanderer X X
Mushroom Harvester 38,640 4,160 Fungal Farmer X X 2 - 4 Cavern Fungus
Mush Monster 44,620 5,645 Fungal Farmer X X 6 - 8 Cavern Fungus
Nightshade Nanny 56,800 7,200 Fungal Farmer X X 2 - 3 Cavern Fungus
3 - 4 Nightshade
Nightshade Fungalmancer 80,000 9,000 Fungal Farmer X 5 - 6 Cavern Fungus
3 - 4 Nightshade

Treasury District Mice

Treasure Miser can drop varied quantity of Plate of Fealty, Scholar Scroll, and Tech Power Core.
All of mice here are guaranteed to drop Labyrinth Theme Scrap IV if Stealth is at least 100.

Mouse Points Gold Sub-group Treasure Room Treasure Vault Loot
Reanimated Carver 90,000 9,000 Hallway Wanderer X X 2 - 8 Lantern Oil
Divine Orb
Shadow Stalker
Avoids Glowing Gruyere and Glowing Gourd Charm
70,000 700 Hallway Wanderer X X
Hired Eidolon 44,220 10,000 Treasure Miser X X 2 Plate of Fealty
2 Scholar Scroll
2 Tech Power Core
Mimic 57,325 12,890 Treasure Miser X X 2 - 3 Plate of Fealty
2 - 3 Scholar Scroll
2 - 3 Tech Power Core
Treasure Brawler 72,000 37,250 Treasure Miser X 2 Plate of Fealty
2 Scholar Scroll
2 Tech Power Core
Matron of Wealth 82,000 20,000 Treasure Miser X X 3 - 5 Plate of Fealty
3 - 5 Scholar Scroll
3 - 5 Tech Power Core
Molten Midas 99,000 100,000 Treasure Miser X 1 Unstable Crystal

Lair of the Minotaur Mice

Mouse Points Gold Sub-group Loot
Reanimated Carver 90,000 9,000 Hallway Wanderer 2 - 8 Lantern Oil
Divine Orb
Corridor Bruiser 50,000 8,000 Hallway Wanderer Flawless Orb
Shadow Stalker
Avoids Glowing Gruyere and Glowing Gourd Charm
70,000 700 Hallway Wanderer
Decrepit Tentacle Terror 100,000 31,300 Hidden Remnant
Retired Minotaur 1,000,000 1,000,000 Hidden Remnant Ancient Relic
Baitkeep Charm
Cavern Fungus
Diamond
Diamond Boost Charm
Divine Orb
Enigmatic Core
Essence of Destruction
Flawless Orb
Gemstone
Gemstone Boost Charm
Lantern Oil
Nightshade
Nightshade Farming Charm
Plate of Fealty
Really, Really Shiny Precious Gold
Scholar Scroll
Scrap Metal
Shuffler's Cube
Simple Orb
Tech Power Core
Temporal Shadow Plate
Ultimate Attraction Charm
Ultimate Charm
Ultimate Luck Charm
Ultimate Lucky Power Charm
Ultimate Power Charm
Ultimate Spore Charm
Unstable Charm

Hunting Strategy

Hunting Tips by Larry

Long lost behind the Labyrinth lies the city of Zokor.

Technological advances beyond modern mouseology, mystics and magics that mystify the mind, faculties of oath-sworn fealty, troves of treasure, and a fungal farm more fruitful than the Fungal Cavern! This layered and clustered multiplex metropolis holds many treasures, wonders, secrets and dangers.

Your journey through the Labyrinth has led you into this glorious city. Once the Labyrinth hallways have shifted, the city is put on high alert, as your entrance has now been made known.

The more clues you find while in the maze, the deeper into the districts you can travel, and the longer you can stay there. However, the deeper you go, the more alerted the mice are, and you must remain discrete to avoid capture. These clues give your compass information on the best hiding spots for your district, which is measured in Stealth. The more Stealth you have, the longer you can hunt in the city before being caught by the guards and forced out.

As you hunt within these districts of Zokor, your accumulated Stealth will drop as the guards become more aware of your presence. Every hunt will make your presence more known, and failing to catch a mouse can cause more Stealth to be lost as the mouse reports back to the city guard. Once you run completely out of Stealth, the guards will boot you back out to the beginning of the Labyrinth.

You made it this far, don't let them stop you now!

Adventure Book

The Hunter can complete some steps of the Track Down the Retired Minotaur adventure in Zokor.

Location-Specific Effects

Bases

Charms

Shops

These are the shops found in Zokor.

Cheese Shoppe

Item Cost Requirement Refund
Swiss Cheese 100 gold None 100 gold
Brie Cheese 200 gold None 200 gold
Gouda Cheese 600 gold None 600 gold

Trapsmith

Bases
Item Cost Requirement Refund
Labyrinth Base 599,000 gold
25 Scholar Scroll
25 Plate of Fealty
25 Tech Power Core
None 107,000 gold
Minotaur Base 16,000,000 gold
6 Really, Really Shiny Precious Gold
700 Scholar Scroll
700 Plate of Fealty
700 Tech Power Core
None N/A
Weapons
Item Power Type Cost Requirement Refund
Endless Labyrinth Trap Forgotten 6,980,000 gold
1 Powercore Hammer
1 Infused Plate
1 Sacred Script
150 Scholar Scroll
150 Plate of Fealty
150 Tech Power Core
None N/A
Infinite Labyrinth Trap Forgotten 1,800,000 gold
1 Enigmatic Core
1 Endless Labyrinth Trap
1 Powercore Hammer
225 Tech Power Core
None N/A
Event Horizon Trap Arcane 7,300,000 gold
1 Essence of Destruction
1 Sacred Script
30 Scrap Metal
225 Scholar Scroll
None N/A
Temporal Turbine Shadow 10,500,000 gold
2 Temporal Shadow Plate
1 Infused Plate
225 Plate of Fealty
None N/A

Charm Shoppe

Item Cost Requirement Refund
Charmbit 25 gold None 20 gold
Nightshade Farming Charm 400 gold
5 Cavern Fungus
2 Mineral
None 60 gold
Spore Charm 750 gold
2 Cavern Fungus
None N/A
Super Spore Charm 1,000 gold
2 Spore Charm
None N/A
Extreme Spore Charm 2,000 gold
2 Super Spore Charm
1 Nightshade
None N/A
Ultimate Spore Charm 2,500 gold
2 Extreme Spore Charm
1 Crystal Crucible
None N/A
Flawed Orb 2 Scholar Scroll
2 Plate of Fealty
2 Tech Power Core
None N/A
Lucky Power Charm 900 gold None 270 gold
Super Power Charm 500 gold None 150 gold
Super Luck Charm 750 gold None 225 gold
Super Lucky Power Charm 2,500 gold None 750 gold
Extreme Power Charm 1,500 gold None 450 gold
Extreme Luck Charm 4,500 gold None 1,350 gold
Flawed Orb 2 Scholar Scroll
2 Plate of Fealty
2 Tech Power Core
None N/A
Simple Orb 3 Scholar Scroll
3 Plate of Fealty
3 Tech Power Core
None N/A
Flawless Orb 5 Scholar Scroll
5 Plate of Fealty
5 Tech Power Core
None N/A
Divine Orb 15 Scholar Scroll
15 Plate of Fealty
15 Tech Power Core
None N/A
Epic Orb 125,000 gold None 125,000 gold

General Store

Item Cost Requirement Refund
Lantern Oil 680 gold
1 Scholar Scroll
1 Plate of Fealty
1 Tech Power Core
None N/A
Labyrinth Theme Scrap VI 9,000 gold
1 Scholar Scroll
1 Plate of Fealty
1 Tech Power Core
None N/A
Curds and Whey 12 gold None 3 gold
Ionized Salt 450 gold None 150 gold
Living Shard 1,200 gold None 1,200 gold
Gold Leaf 26,000 gold None 13,000 gold
Tiny Platinum Bar 60,000 gold None 60,000 gold

Cartographer

Item Cost Requirement Refund
Moussu Picchu Climbing Route 50,000 gold 1 Climbing Grapnel of Tech
1 Climbing Boots of Fealty
1 Climbing Vine of Scholars
N/A
Labyrinth Scroll Case 8 Ancient Relic None N/A

History and Trivia

Links


Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour   • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
 • School of Sorcery   • Draconic Depths
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot