Difference between revisions of "Draconic Depths"
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**[[#Elemental Dragons' Den|Elemental Dragons' Den]] | **[[#Elemental Dragons' Den|Elemental Dragons' Den]] | ||
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=== Surface === | === Surface === | ||
When hunters first enter {{PAGENAME}} they hunt here to forge [[Fire Dowsing Rod]], [[Ice Dowsing Rod]], and/or [[Poison Dowsing Rod]] using three crucibles numbered from #1 to #3. Each one is of the element types - Fire, Ice, or Poison - corresponding to the similarly named mice groups. By spending 15 [[Dragon Ember]]s, the crucibles can be individually rolled for another type. This rolling does not follow a predictable pattern and new crucible appearing would be of a random element. When a crucible is rolled, following message appears in the [[Hunter's Journal]] | When hunters first enter {{PAGENAME}} they hunt here to forge [[Fire Dowsing Rod]], [[Ice Dowsing Rod]], and/or [[Poison Dowsing Rod]] using three crucibles numbered from #1 to #3. Each one is of the element types - Fire, Ice, or Poison - corresponding to the similarly named mice groups. By spending 15 [[Dragon Ember]]s, the crucibles can be individually rolled for another type. This rolling does not follow a predictable pattern and new crucible appearing would be of a random element. When a crucible is rolled, following message appears in the [[Hunter's Journal]] | ||
| − | + | ''I used 15 [[Dragon Ember]]s to reroll Crucible #xx from <Element Name> to <Element Name>.'' | |
| − | |||
Every time a mouse is caught, crucible may progress up. When the progress reaches 20, crucible(s) is(are) forged completely and catching more mice from that mouse sub-group would not take the number higher. Failing to catch or attract a mouse does not impact the progress in any way and the progress in a crucible is not reset when it is rolled. Additionally, if hunters enter a cavern with partial progress on crucible, that progress will not be lost. [[Condensed Creativity]] doubles the progress per catch and the base rate of progress for dowsing rods is mentioned in the table below. | Every time a mouse is caught, crucible may progress up. When the progress reaches 20, crucible(s) is(are) forged completely and catching more mice from that mouse sub-group would not take the number higher. Failing to catch or attract a mouse does not impact the progress in any way and the progress in a crucible is not reset when it is rolled. Additionally, if hunters enter a cavern with partial progress on crucible, that progress will not be lost. [[Condensed Creativity]] doubles the progress per catch and the base rate of progress for dowsing rods is mentioned in the table below. | ||
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<div style="background-color: #ffffff; position: relative; z-index: 2; height: 4em"></div> | <div style="background-color: #ffffff; position: relative; z-index: 2; height: 4em"></div> | ||
| − | <div style="margin-top: -3em; position: relative; z-index: 3">Once the dowsing rod(s) is(are) forged, it(they) can be activated to enter the [[#Cavern|Cavern]]. </div> | + | <div style="margin-top: -3em; position: relative; z-index: 3"> |
| + | Once the dowsing rod(s) is(are) forged, it(they) can be activated to enter the [[#Cavern|Cavern]]. </div> | ||
===<h3 style="position: relative; z-index: 3">Cavern</h3>=== | ===<h3 style="position: relative; z-index: 3">Cavern</h3>=== | ||
| − | A minimum of one dowsing rod has to be activated to enter Caverns. Activating more dowsing rods of same type does not change the attraction rates of mice. It, instead, unlocks higher loot drop multiplier. | + | A minimum of one dowsing rod has to be activated to enter Caverns. Activating more dowsing rods of same type does not change the attraction rates of mice. It, instead, unlocks higher loot drop multiplier. Forged dowsing rods can be selected in following ways |
| + | *If only one dowsing rod is selected of any element, hunter enters the '''Shallow''' Cavern and gets the base drop rate of loot | ||
| + | *If two dowsing rods of same element are selected, hunter enters the '''Deep''' Cavern and gets 2x {the base drop rate of loot} | ||
| + | *If three dowsing rods of same element are selected, hunter enters the '''Abyssal''' Cavern and gets 4x {the base drop rate of loot} | ||
| + | *If hunter selects two dowsing rods of same element and a third dowsing rod of different element, following message appears in the HUD: | ||
| + | ''No cavern found! Try a different combination.'' | ||
After entering a cavern, hunters get 10 hunts before the Cavern would collapse; however, the caverns can be reinforced infinite number of times for a maximum of 25 hunts each time. The only way to exit a cavern is to hunt there till it collapses. Hunters get a '''Replicart''' here that has the ability to replicate following loot dropped by mice. | After entering a cavern, hunters get 10 hunts before the Cavern would collapse; however, the caverns can be reinforced infinite number of times for a maximum of 25 hunts each time. The only way to exit a cavern is to hunt there till it collapses. Hunters get a '''Replicart''' here that has the ability to replicate following loot dropped by mice. | ||
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== Heads-Up Display == | == Heads-Up Display == | ||
| + | '''The HUD always shows the following information:''' | ||
| + | |||
| + | Top-Middle Portion | ||
| + | *Name of the Zone | ||
| + | *A '?' button that provides useful game-play information about Crucibles at the [[#Surface|Surface]], and [[#Cavern|Cavern]]s, Replicart™, and Keeping or Burning loot in Replicart™ | ||
| + | |||
| + | Left | ||
| + | *Hunter's inventory of [[Dragon Ember]] | ||
| + | *Hunter's inventory of [[Dragon Ashes]] | ||
| + | *Hunter's inventory of [[Dragon's Breath Opal]] | ||
| + | *Hunter's inventory of [[Dragonhide Sliver]] | ||
| + | |||
| + | Clicking on the small basket icon opens up the inventory box that shows the Following Items: | ||
| + | *Hunter's inventory of [[Dragon Ember Potion]] | ||
| + | *Hunter's inventory of [[Mythical Dragon Heart]] | ||
| + | *Hunter's inventory of [[Dragon's Eye]] | ||
| + | |||
| + | Right | ||
| + | *Hunter's inventory of [[Condensed Creativity]]; which can be used by clicking on the "Ignite" button | ||
| + | |||
| + | Bottom | ||
| + | *Hunter's choice to automatically arm or disarm their [[Standard Cheese]] after exiting a [[#Cavern|Cavern]]. That status can be toggled by clicking on it | ||
| + | *Hunter's inventory of [[Standard Cheese]]; which can be changed by clicking on the arrow button on the HUD | ||
| + | *Hunter's inventory of [[Fiery Fontina]] and [[Fire Grub]] | ||
| + | *Hunter's inventory of [[Icy Isabirra]] and [[Ice Grub]] | ||
| + | *Hunter's inventory of [[Poisonous Provolone]] and [[Poison Grub]] | ||
| + | *Hunter's inventory of [[Elemental Emmental]] | ||
| + | Hunters can arm and craft the various cheeses by hovering over the corresponding HUD components and picking which recipe they prefer to craft. | ||
| + | |||
| + | '''Following information is available on HUD only in specific scenarios''' | ||
| + | *While on the [[#Surface|Surface]]: | ||
| + | **Three Crucibles, their elemental types, their progress out of 20, and a button to roll the crucibles individually | ||
| + | ***When the Progress in Crucible is not complete, the following message is displayed below it: ''Forge Dowsing Rods to enter the Dragon Caverns'' | ||
| + | ***When the Progress in Crucible is complete, | ||
| + | ****Progress Bar says 'Ready' and on clicking, it says 'Selected' | ||
| + | ****Based on how many dowsing rods are selected, following message is displayed: ''Explore the <Cavern type>'' | ||
| + | **On returning from a Cavern, if a hunter has not Claimed the Replicart™, the Replicart™ appears next to the third Crucible showing the amount of loot and a button to claim it. The message below it says ''Claim your Replicart™ before exploring the caverns!''. This message appears even though the progress in crucibles is 0/20 | ||
| + | |||
| + | *While in the [[#Cavern|Cavern]]: | ||
| + | **The Replicart™ in the middle showing the amount of loot and a button to 'Peek Inside' | ||
| + | **To the Right, Number of Hunts until the cavern collapses out of example: xx/25, and a button to 'Reinforce' the cavern to a maximum of 25 hunts | ||
| + | **At the Bottom in middle, a "Loot Bar" shows how much loot has been collected in this cavern depicting three zones: | ||
| + | ***0-99 | ||
| + | ***100-249 | ||
| + | ***250-749 | ||
| + | **When the hunter has collected more than 749 loot, the Replicart icon stays at the right-most end on this bar | ||
== [[Mice]] == | == [[Mice]] == | ||
Latest revision as of 18:00, 3 February 2026
| Draconic Depths | |
|---|---|
| Region: Folklore Forest | |
| Rank requirement: | Viceroy |
| Map piece: | Tale of the First Dragons |
| Required Power Type: | Draconic |
| Required Cheese: | Standard Cheese Fiery Fontina Icy Isabirra Poisonous Provolone Elemental Emmental |
| Number of Mice: | 30 |
| Shops: | Cheese Shoppe Trapsmith Charm Shoppe General Store Cartographer |
| Release Date: | 13 August 2024 |
| Do you dare to descend into dark and dangerous depths where dread, despair, and desolation dominate a devastatingly dismal den of destruction? Beware, here be dragons! | |
Overview
Draconic Depths is a hunting location in the Folklore Forest region.
Hunters require a minimum Rank of Viceroy and the Tale of the First Dragons to access Draconic Depths.
Gameplay Mechanics
Draconic Depths is divided in several sub-locations that do not need to be traveled to explicitly. The sub-locations are -
Surface
When hunters first enter Draconic Depths they hunt here to forge Fire Dowsing Rod, Ice Dowsing Rod, and/or Poison Dowsing Rod using three crucibles numbered from #1 to #3. Each one is of the element types - Fire, Ice, or Poison - corresponding to the similarly named mice groups. By spending 15 Dragon Embers, the crucibles can be individually rolled for another type. This rolling does not follow a predictable pattern and new crucible appearing would be of a random element. When a crucible is rolled, following message appears in the Hunter's Journal
I used 15 Dragon Embers to reroll Crucible #xx from <Element Name> to <Element Name>.
Every time a mouse is caught, crucible may progress up. When the progress reaches 20, crucible(s) is(are) forged completely and catching more mice from that mouse sub-group would not take the number higher. Failing to catch or attract a mouse does not impact the progress in any way and the progress in a crucible is not reset when it is rolled. Additionally, if hunters enter a cavern with partial progress on crucible, that progress will not be lost. Condensed Creativity doubles the progress per catch and the base rate of progress for dowsing rods is mentioned in the table below.
Cavern
A minimum of one dowsing rod has to be activated to enter Caverns. Activating more dowsing rods of same type does not change the attraction rates of mice. It, instead, unlocks higher loot drop multiplier. Forged dowsing rods can be selected in following ways
- If only one dowsing rod is selected of any element, hunter enters the Shallow Cavern and gets the base drop rate of loot
- If two dowsing rods of same element are selected, hunter enters the Deep Cavern and gets 2x {the base drop rate of loot}
- If three dowsing rods of same element are selected, hunter enters the Abyssal Cavern and gets 4x {the base drop rate of loot}
- If hunter selects two dowsing rods of same element and a third dowsing rod of different element, following message appears in the HUD:
No cavern found! Try a different combination.
After entering a cavern, hunters get 10 hunts before the Cavern would collapse; however, the caverns can be reinforced infinite number of times for a maximum of 25 hunts each time. The only way to exit a cavern is to hunt there till it collapses. Hunters get a Replicart here that has the ability to replicate following loot dropped by mice.
The total loot and type of bait determine which mice can be attracted in the caverns. The ranges for loot are 0-99, 100-749, and 750+. Using Condensed Creativity doubles Fire Grub, Ice Grub, Poison Grub, and Dragon's Breath Opal in loot from mice and in Replicart™. When the run ends and cavern collapses, hunters get a choice to Keep, Burn, or Incinerate the loot inside Replicart™ depending on the caverns. After making this decision, hunters return to the Surface.
Flame Cavern
While entering the Cavern, if majority of rods activated are Fire Dowsing Rods, then the hunter enters Flame Cavern. To reinforce this Cavern, hunters need to spend 15 Dragon Embers per hunt. Only Standard Cheese and Fiery Fontina can be used here to attract mice. When this cavern collapses, hunters get a choice to either Keep or Burn the loot inside Replicart™. If they choose to Keep it, they will instantly receive all the loot items inside and if they choose to Burn it, they will instantly receive a quantity of Dragon Embers equal to the total loot in the Replicart™.
Ice Lair
While entering the Cavern, if majority of rods activated are Ice Dowsing Rods, then the hunter enters Ice Lair. To reinforce this Lair, hunters need to spend 15 Dragon Embers per hunt. Only Standard Cheese and Icy Isabirra can be used here to attract mice. When this Lair collapses, hunters get a choice to either Keep or Burn the loot inside Replicart™. If they choose to Keep it, they will instantly receive all the loot items inside and if they choose to Burn it, they will instantly receive a quantity of Dragon Embers equal to the total loot in the Replicart™.
Toxic Tunnel
While entering the Cavern, if majority of rods activated are Poison Dowsing Rods, then the hunter enters Toxic Tunnel. To reinforce this Cavern, hunters need to spend 15 Dragon Embers per hunt. Only Standard Cheese and Poisonous Provolone can be used here to attract mice. When this Tunnel collapses, hunters get a choice to either Keep or Burn the loot inside Replicart™. If they choose to Keep it, they will instantly receive all the loot items inside and if they choose to Burn it, they will instantly receive a quantity of Dragon Embers equal to the total loot in the Replicart™.
Elemental Dragons' Den
While entering the Cavern, if one dowsing rod of each element is activated, the hunter enters Elemental Dragons' Den. To reinforce this Cavern, hunters need to spend 75 Dragon Embers per hunt. Any bait among Standard Cheese, Fiery Fontina, Icy Isabirra, Poisonous Provolone, and Elemental Emmental can be used here to attract mice. When this Den collapses, hunters get a choice to Keep, Burn, or Incinerate the loot inside Replicart™. If they choose to Keep it, they will instantly receive all the loot items inside; if they choose to Burn it, they will instantly receive a quantity of Dragon Embers equal to the total loot in the Replicart™; and if they choose to Incinerate it, they will instantly receive a quantity of Dragon Ashes equal to the total loot in the Replicart™.
Heads-Up Display
The HUD always shows the following information:
Top-Middle Portion
- Name of the Zone
- A '?' button that provides useful game-play information about Crucibles at the Surface, and Caverns, Replicart™, and Keeping or Burning loot in Replicart™
Left
- Hunter's inventory of Dragon Ember
- Hunter's inventory of Dragon Ashes
- Hunter's inventory of Dragon's Breath Opal
- Hunter's inventory of Dragonhide Sliver
Clicking on the small basket icon opens up the inventory box that shows the Following Items:
- Hunter's inventory of Dragon Ember Potion
- Hunter's inventory of Mythical Dragon Heart
- Hunter's inventory of Dragon's Eye
Right
- Hunter's inventory of Condensed Creativity; which can be used by clicking on the "Ignite" button
Bottom
- Hunter's choice to automatically arm or disarm their Standard Cheese after exiting a Cavern. That status can be toggled by clicking on it
- Hunter's inventory of Standard Cheese; which can be changed by clicking on the arrow button on the HUD
- Hunter's inventory of Fiery Fontina and Fire Grub
- Hunter's inventory of Icy Isabirra and Ice Grub
- Hunter's inventory of Poisonous Provolone and Poison Grub
- Hunter's inventory of Elemental Emmental
Hunters can arm and craft the various cheeses by hovering over the corresponding HUD components and picking which recipe they prefer to craft.
Following information is available on HUD only in specific scenarios
- While on the Surface:
- Three Crucibles, their elemental types, their progress out of 20, and a button to roll the crucibles individually
- When the Progress in Crucible is not complete, the following message is displayed below it: Forge Dowsing Rods to enter the Dragon Caverns
- When the Progress in Crucible is complete,
- Progress Bar says 'Ready' and on clicking, it says 'Selected'
- Based on how many dowsing rods are selected, following message is displayed: Explore the <Cavern type>
- On returning from a Cavern, if a hunter has not Claimed the Replicart™, the Replicart™ appears next to the third Crucible showing the amount of loot and a button to claim it. The message below it says Claim your Replicart™ before exploring the caverns!. This message appears even though the progress in crucibles is 0/20
- Three Crucibles, their elemental types, their progress out of 20, and a button to roll the crucibles individually
- While in the Cavern:
- The Replicart™ in the middle showing the amount of loot and a button to 'Peek Inside'
- To the Right, Number of Hunts until the cavern collapses out of example: xx/25, and a button to 'Reinforce' the cavern to a maximum of 25 hunts
- At the Bottom in middle, a "Loot Bar" shows how much loot has been collected in this cavern depicting three zones:
- 0-99
- 100-249
- 250-749
- When the hunter has collected more than 749 loot, the Replicart icon stays at the right-most end on this bar
Mice
All mice found in Draconic Depths are part of Dragons of the Depths group.
Only Draconic power types work against these mice.
Fire Dragons Mice
Mice found in Fire Dragons are part of the Fire Dragons sub-group.
Ice Dragons Mice
Mice found in Ice Dragons are part of the Ice Dragons sub-group.
Poison Dragons Mice
Mice found in Poison Dragons are part of the Poison Dragons sub-group.
Elemental Dragons Mice
Mice found in the Elemental Dragons are part of the Elemental Dragons sub-group.
Hunting Strategy
Hunting Tips by Larry
G... g... greetings, Hunter, I'm so glad you're here!
We've discovered this awful place with caverns and fissures leading to something terrifying deep below. I'm afraid this won't be another fairy tale like your last two adventures. This is something much older, and much, much more dangerous!
Our most ancient legends described a place deep underground where all of Gnawnia's dragons originated... but no one thought it was actually a real place! We don't know much about it but one thing we know for sure is that we are in deep trouble.
The King believes that the Mythweaver is down there right now trying to amass an army of dragons to lead against the Kingdom. So we need you to navigate these terrifying tunnels, seek him out, and put a stop to his heinous plan.
The caverns below are a dark and confusing maze so in order to find your way, you'll need to forge some Dowsing Rods up here on the surface to guide you.
The King's best artificers have designed and built the most advanced droids ever conceived for this very purpose. These marvelous machines are not only capable of forging the Dowsing Rods but they will also accompany you into the caverns and load additional loot into their incredible new Replicart™!
Your job is to fend off the dreadful dragons that will no doubt defend their hoard while you're down there. You'll only have a limited time before the caverns collapse in on you... unless you can find a way to reinforce them.
G... g... good luck, Hunter, you're going to need it!
Adventure Book
Hunters can complete the Vanquish the Mythical Dragon Emperor adventure in Draconic Depths.
Location-Specific Effects
Bases
- Naughty List Printing Press Base or Folklore Printing Press Base
- When the Hunter has at least 1 Prolific Printing Paper in their inventory, the base's stats are boosted to:
- 4,500 Power
- 35% Power Bonus
- 35% Attraction Bonus
- 57 Luck
- Consumes 1 Prolific Printing Paper per hunt
- When the Hunter has at least 1 Prolific Printing Paper in their inventory, the base's stats are boosted to:
- Dragon's Breath Opal Refractor Base and Rainbow Diamond Refractor Base - Doubles Dragonhide Sliver loot drops and in Replicart™
Charms
- Baitkeep Charm - When going on a hunt with Baitkeep Charms armed, there is a chance that the charm will not be consumed and Bait will be instead
Shops
These are the shops found in Draconic Depths.
Cheese Shoppe
| Item | Cost | Requirement | Refund |
|---|---|---|---|
| Draconic Depths Multi Cheese Mega Pack | 300,000 Gold 300 Fire Grub 300 Ice Grub 300 Poison Grub 300 Dragon Ashes |
None | N/A |
| Fiery Fontina Cheese | 4,000 gold 10 Fire Grub |
None | N/A |
| 2-Pack of Fiery Fontina Cheese | 10 Fire Grub 1 Magic Essence |
None | N/A |
| Icy Isabirra Cheese | 4,000 gold 10 Ice Grub |
None | N/A |
| 2-Pack of Icy Isabirra Cheese | 10 Ice Grub 1 Magic Essence |
None | N/A |
| Poisonous Provolone Cheese | 4,000 gold 10 Poison Grub |
None | N/A |
| 2-Pack of Poisonous Provolone | 10 Poison Grub 1 Magic Essence |
None | N/A |
| Elemental Emmental Cheese | 25,000 gold 50 Fiery Fontina Cheese 50 Icy Isabirra Cheese 50 Poisonous Provolone Cheese 150 Dragon Ember |
None | N/A |
| 2-Pack of Elemental Emmental Cheese | 50 Fiery Fontina Cheese 50 Icy Isabirra Cheese 50 Poisonous Provolone Cheese 150 Dragon Ember 1 Magic Essence |
None | N/A |
| Gouda Cheese | 600 gold | None | 600 gold |
| Brie Cheese | 200 gold | None | 200 gold |
Trapsmith
| Item | Cost | Requirement | Refund |
|---|---|---|---|
| Dragonhide Sliver Forge Base | 18,000,000 gold 9,000 Dragon Ashes 5,000 Dragon's Breath Opal |
1 Vanquish the Mythical Dragon Emperor | N/A |
| Dragon's Breath Opal Refractor Base | 24,000,000 gold 1 Mythical Dragon Heart 20,000 Dragon's Breath Opal |
1 Sorcerer's Sapphire Refractor Base 1 Vanquish the Mythical Dragon Emperor |
N/A |
| Item | Power Type | Cost | Requirement | Refund |
|---|---|---|---|---|
| Dragonsnare Net Launcher | Draconic | 24,000,000 gold | None | N/A |
| Dragon Devastator Multi-cannon | Draconic | 40,000,000 gold 3 Mythical Dragon Heart 50,000 Dragon's Breath Opal |
1 Chrome Dragon Slayer Cannon 1 Vanquish the Mythical Dragon Emperor |
N/A |
| Item | Used With | Cost | Requirement | Refund |
|---|---|---|---|---|
| Crux of Dragon Devastation Transmuting Trap Skin | Dragon Devastator Multi-cannon | 1 Mythical Dragon Heart 1 Kalor'ignis Rib 1 Ful'Mina's Tooth 20,000 Dragon's Breath Opal |
1 Dragon Devastator Multi-cannon 1 Vanquish the Mythical Dragon Emperor |
N/A |
Charm Shoppe
| Item | Cost | Requirement | Refund |
|---|---|---|---|
| Dragonbane Charm | 5,000 gold 100 Dragonhide Sliver |
None | 1,500 gold |
| Super Dragonbane Charm | 6,000 gold 2 Dragonbane Charm |
None | N/A |
| Extreme Dragonbane Charm | 20,000 gold 2 Super Dragonbane Charm |
None | N/A |
| Ultimate Dragonbane Charm | 80,000 gold 4 Extreme Dragonbane Charm 250 Dragon's Breath Opal |
None | N/A |
| Rainbow Spore Charm | 5,000 gold 2 Ultimate Spore Charm 2 Rainbow Charm |
None | N/A |
| Super Lucky Power Charm | 2,500 gold | None | 750 gold |
| Extreme Power Charm | 1,500 gold | None | 450 gold |
| Extreme Luck Charm | 4,500 gold | None | 1,350 gold |
| Extreme Lucky Power Charm | 12,000 gold | None | 3,600 gold |
| Charmbit | 25 gold | None | 20 gold |
General Store
Cartographer
| Item | Cost | Requirement | Refund |
|---|---|---|---|
| Draconic Depths Scroll Case | 10 Ancient Relic | None | N/A |
| Origin of Dragons Scroll Case | 2 Dragon's Eye 2 Ful'Mina's Tooth 500 Dragon's Breath Opal 100 Ancient Relic |
None | N/A |
| Mythweaver's Guide to World Domination | 2000 Dragon's Breath Opal | 1 Vanquish the Mythical Dragon Emperor | N/A |
History and Trivia
- 24 July 2024: Prior to the release of Draconic Depths during Ronza's Traveling Shoppe 2024, Hunters could catch 3 pre-released Dragons of the Depths mice and their minions, and gather materials in exchange for the map piece needed to enter Draconic Depths. Hunters could also undertake the adventure Dragons' Ascent: The Battle for Ronza's Airship for extra materials related to Draconic Depths.
- 13 August 2024: Draconic Depths was released as a new hunting location in Folklore Forest region.
- 17 September 2024: A cartographer was added, along with the release of the Draconic Depths Scroll Case and Origin of Dragons Scroll Case.
- 3 June 2025: Big Jaq and Lil Jill event added Dragonhide Sliver Forge Base and Dragon Ashes, and added Draconic Depths Multi Cheese Mega Pack to the shop.
Links and Images