Difference between revisions of "Tribal Isles"

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Tribal Isles is a [[region]] in MouseHunt, released on 21 July 2009.
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The '''{{PAGENAME}}''' is a [[region]] released on '''21 July 2009'''.<br>
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It is located in the east of the map, separated from the mainland by the [[Rodentia]] ocean.
  
Players need to craft the [[Ocean Navigation Kit]] in order to [[travel]] to this region.
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There are seven known locations in this region:
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*[[Cape Clawed]]
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::''This small island was once attached to the mainland before a mighty storm washed away a massive piece of land. Members of the three tribes were then trapped where they were forced to work together to build a means of travel back to the mainland. Cape Clawed now acts as a meeting place where the elders of the tribes discuss diplomatic matters.''
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:[[Rank]] requirement: [[Legendary]]
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:[[Map piece]]: [[Ocean Navigation Kit]]
  
There are six islands in this region:
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*[[Elub Shore]]
*[[Cape Clawed]] - [[Legendary]]
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::''The shores of the great Tribal Island is where the Elub Tribe call home. The Elub utilize the resources of the ocean to build tools and shelter. Use of a Hydro trap is highly recommended while hunting for the Elub.''
:This small island was once attached to the mainland before a mighty storm washed away a massive piece of land. Members of the three tribes were then trapped where they were forced to work together to build a means of travel back to the mainland. Cape Clawed now acts as a meeting place where the elders of the tribes discuss diplomatic matters.
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:[[Rank]] requirement: [[Legendary]]
*[[Elub Shore]] - [[Legendary]]
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:[[Map piece]]: [[Ocean Navigation Kit]]
:The shores of the great Tribal Island is where the Elub Tribe call home. The Elub utilize the resources of the ocean to build tools and shelter. Use of a Hydro trap is highly recommended while hunting for the Elub.
 
*[[Nerg Plains]] - [[Legendary]]
 
:The Nerg Tribe use the tall grass for camouflage and the sturdy trees as defensive positions making their village hard to infiltrate. Use of a Tactical trap is highly recommended when hunting for the Nerg.
 
*[[Derr Dunes]] - [[Legendary]]
 
:The dunes are a harsh, barren wasteland where only the toughest of mice can survive. The Derr Tribe take advantage of their ability to survive and navigate in such a dangerous terrain as a defensive strength which allows them to maximize their offensive abilities. Use of a Physical trap is highly recommended when hunting for the Derr.
 
*[[Jungle of Dread]] - [[Hero]]
 
:Named by the tribes, this dangerous jungle is home to some of the most terrifying mice ever discovered. Long ago the leaders of the tribes discovered a spicy cheese made with peppers capable of distracting the mighty beasts of the jungle. This peppered bait may be the key to luring these mice to a trap...
 
*[[Dracano]] - [[Knight]]
 
:This volcano is said to have long ago given life to the entire island in a massive eruption. For this reason the tribes have long worshipped the Dracano, bringing offerings of peppered cheese to a fearsome winged mouse they believe to be a deity.
 
  
{{Location}}
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*[[Nerg Plains]]
[[Category:Regions]]
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::''The Nerg Tribe use the tall grass for camouflage and the sturdy trees as defensive positions making their village hard to infiltrate. Use of a Tactical trap is highly recommended when hunting for the Nerg.''
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:[[Rank]] requirement: [[Legendary]]
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:[[Map piece]]: [[Ocean Navigation Kit]]
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*[[Derr Dunes]]
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::''The dunes are a harsh, barren wasteland where only the toughest of mice can survive. The Derr Tribe take advantage of their ability to survive and navigate in such a dangerous terrain as a defensive strength which allows them to maximize their offensive abilities. Use of a Physical trap is highly recommended when hunting for the Derr.''
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:[[Rank]] requirement: [[Legendary]]
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:[[Map piece]]: [[Ocean Navigation Kit]]
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*[[Jungle of Dread]]
 +
::''Named by the tribes, this dangerous jungle is home to some of the most terrifying mice ever discovered. Long ago the leaders of the tribes discovered a spicy cheese made with peppers capable of distracting the mighty beasts of the jungle. This peppered bait may be the key to luring these mice to a trap...''
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:[[Rank]] requirement: [[Hero]]
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:[[Map piece]]: [[Ocean Navigation Kit]]
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*[[Dracano]]
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::''This volcano is said to have long ago given life to the entire island in a massive eruption. For this reason the tribes have long worshipped the Dracano, bringing offerings of peppered cheese to a fearsome winged mouse they believe to be a deity.''
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:[[Rank]] requirement: [[Knight rank|Knight]]
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:[[Map piece]]: [[Ocean Navigation Kit]]
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*[[Balack's Cove]]
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::''This foreboding sea cave has fierce, unpredictable tides that can easily wash unsuspecting Hunters out to sea. Those who seek the spirits of this darkened grotto should arm a Shadow, Arcane or Forgotten trap, and use Vanilla Stilton as bait.''
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:[[Rank]] requirement: [[Knight rank|Knight]]
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:[[Map piece]]: [[Balack's Lantern]]
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== History and Trivia==
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*'''21 July 2009:''' The [[Cape Clawed]], [[Elub Shore]], [[Nerg Plains]], and [[Derr Dunes]] were released as part of a new region, [[Tribal Isles]].
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*'''11 August 2009:''' The [[Jungle of Dread]] was released as a new hunting location in [[Tribal Isles]] region.
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*'''29 September 2009:''' The [[Dracano]] was released as a new hunting location in [[Tribal Isles]] region.
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*'''17 May 2010:''' The [[Balack's Cove]] was released as a new hunting location in [[Tribal Isles]] region.
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{{Region}}

Latest revision as of 15:07, 3 March 2024

The Tribal Isles is a region released on 21 July 2009.
It is located in the east of the map, separated from the mainland by the Rodentia ocean.

There are seven known locations in this region:

This small island was once attached to the mainland before a mighty storm washed away a massive piece of land. Members of the three tribes were then trapped where they were forced to work together to build a means of travel back to the mainland. Cape Clawed now acts as a meeting place where the elders of the tribes discuss diplomatic matters.
Rank requirement: Legendary
Map piece: Ocean Navigation Kit
The shores of the great Tribal Island is where the Elub Tribe call home. The Elub utilize the resources of the ocean to build tools and shelter. Use of a Hydro trap is highly recommended while hunting for the Elub.
Rank requirement: Legendary
Map piece: Ocean Navigation Kit
The Nerg Tribe use the tall grass for camouflage and the sturdy trees as defensive positions making their village hard to infiltrate. Use of a Tactical trap is highly recommended when hunting for the Nerg.
Rank requirement: Legendary
Map piece: Ocean Navigation Kit
The dunes are a harsh, barren wasteland where only the toughest of mice can survive. The Derr Tribe take advantage of their ability to survive and navigate in such a dangerous terrain as a defensive strength which allows them to maximize their offensive abilities. Use of a Physical trap is highly recommended when hunting for the Derr.
Rank requirement: Legendary
Map piece: Ocean Navigation Kit
Named by the tribes, this dangerous jungle is home to some of the most terrifying mice ever discovered. Long ago the leaders of the tribes discovered a spicy cheese made with peppers capable of distracting the mighty beasts of the jungle. This peppered bait may be the key to luring these mice to a trap...
Rank requirement: Hero
Map piece: Ocean Navigation Kit
This volcano is said to have long ago given life to the entire island in a massive eruption. For this reason the tribes have long worshipped the Dracano, bringing offerings of peppered cheese to a fearsome winged mouse they believe to be a deity.
Rank requirement: Knight
Map piece: Ocean Navigation Kit
This foreboding sea cave has fierce, unpredictable tides that can easily wash unsuspecting Hunters out to sea. Those who seek the spirits of this darkened grotto should arm a Shadow, Arcane or Forgotten trap, and use Vanilla Stilton as bait.
Rank requirement: Knight
Map piece: Balack's Lantern

History and Trivia


To move to a new hunting location within the game, click on the TRAVEL button. The map will show all your unlocked locations, as well as any special considerations of note in a specific location. It will also show the minimum rank required to hunt in that location.

Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour   • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
 • School of Sorcery   • Draconic Depths
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot