Difference between revisions of "User talk:TW George"

From MHWiki
m (Clue table)
m (Zokor for editing)
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{| align="left" cellpadding="5" width="350" style="border:2px solid #8B0000; border-top:25px solid #8B0000; border-spacing:0; margin-left:20px; margin-bottom:20px; padding:5px;"
 +
  |-
 +
! colspan="2" style="font-size:150%;" | {{PAGENAME}}
 +
  |-
 +
! colspan="2" width="350" |
 +
  |-
 +
! colspan="2" width="350" style="border-style: solid; font-size:125%; border-width: 2px 2px 2px 2px;" bgcolor=#E9967A  | Region: [[Hollow Heights]]
 +
  |-
 +
  | nowrap align="left" style="border-style: solid; border-width:  0 0 0px 2px" | '''Minimum Rank:'''
 +
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0px 0" | [[Duke|Duke/Duchess]]
 +
  |-
 +
  | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Travel Requirement:'''
 +
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Labyrinth Key]]<br/>'''Navigate the''' [[Labyrinth]]
 +
  |-
 +
  | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Recommended''' [[Power Type]]s
 +
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Arcane]]<br/>[[Forgotten]]<br/>[[Shadow]]
 +
  |-
 +
  | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Recommended''' [[Cheese]]
 +
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Glowing Gruyere]]
 +
  |-
 +
  | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" |  '''Number of Mice:'''
 +
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''37'''
 +
  |-
 +
  | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Shops:'''
 +
  | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | [[Zokor Cartographer|Cartographer]]<br/>[[Zokor Charm Shoppe|Charm Shoppe]]<br/>[[Zokor Cheese Shoppe|Cheese Shoppe]]<br/>[[Zokor General Store|General Store]]<br/>[[Zokor Trapsmith|Trapsmith]]
 +
  |-
 +
  | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Lose Gold:'''
 +
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''Yes'''
 +
  |-
 +
  | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Lose Points:'''
 +
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''Yes'''
 +
  |-
 +
  | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Lose Cheese:'''
 +
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''Yes'''
 +
  |-
 +
  | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Release Date:'''
 +
  | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | '''9 September 2015'''
 +
  |-
 +
  | colspan="2" align="center" style="font-size:110%; padding:10px;" | Built upon the ancient ruins of Mousu Picchu, this technologically-advanced superstructure of a city lies behind the endless, twisting corridors of the Labyrinth. Hunters must brave the mind-bending maze before entering this city in order to discover the secrets behind its multi-faceted society.
 +
|}
 +
{{-}}
 +
 +
== Description and Requirments ==
 +
'''Zokor''' is a location in the [[Hollow Heights]] region requiring a minimum rank of [[Hunter's Title|Duke or Duchess]] to enter. It also requires the purchase of the [[Labyrinth Key]] from the [[Fungal Cavern Cartographer]]. It cannot be accessed normally, as the only entry is first through the [[Labyrinth]].
 +
 +
The Heads-up Display for the area shows the amount of stealthy hunts left in the city. Along the bottom it lists the materials that can be obtained throughout the entire city. Once the hunter runs out of stealth, he/she will be promptly returned to the entrance of the Labyrinth to start the whole process over again.
 +
 
==Clue Benchmarks==
 
==Clue Benchmarks==
 
When first entering the [[Labyrinth]], Hunters will be presented with  '''Short Fealty''', '''Short Scholar''', and '''Short Tech'''  '''Hallways'''.  '''Plain Farming Hallways''' cannot be encountered until Hunters reach the first '''Intersection'''.
 
When first entering the [[Labyrinth]], Hunters will be presented with  '''Short Fealty''', '''Short Scholar''', and '''Short Tech'''  '''Hallways'''.  '''Plain Farming Hallways''' cannot be encountered until Hunters reach the first '''Intersection'''.
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  | align="left" | '''Mice drop [[Labyrinth Theme]] scraps'''
 
  | align="left" | '''Mice drop [[Labyrinth Theme]] scraps'''
 
|}
 
|}
 +
 +
==Labyrinth Mice==
 +
 +
===Fealty Districts===
 +
Each catch and '''failure to attract''' of a mouse will reduce the '''Stealth''' of the Hunter by 1.<br/>
 +
Each '''failure to catch''' will reduce the '''Stealth''' of the Hunter by a number equal to the '''Alert Level''' of the '''District'''.
 +
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
 +
|- bgcolor="#bbbbbb"
 +
! rowspan="2"  width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
 +
! rowspan="2" width="50px"|  '''Points'''<br/>
 +
! rowspan="2" width="50px"| '''Gold'''<br/>
 +
  ! bgcolor="#eeeeee" width="75px"| '''Outer'''<br/>'''Fealty'''<br/>'''Shrine'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''1'''<br/>
 +
! bgcolor="#cccccc" width="75px"| '''Inner'''<br/>'''Fealty'''<br/>'''Temple'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''2'''<br/>
 +
! bgcolor="#eeeeee" width="75px"| '''Templar's'''<br/>'''Sanctum'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''3'''<br/>
 +
! rowspan="2" width="200px" align="left" class="unsortable" | '''Loot'''
 +
|-
 +
! colspan="3" bgcolor="#bbbbbb"| '''Fealty District'''
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Battle Cleric]]
 +
| <!--Points-->50,000
 +
| <!--Gold-->8,760
 +
| bgcolor="#eeeeee" | <!--Shrine-->'''X'''
 +
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap III]]<br/>[[Plate of Fealty]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Dark Templar]]
 +
| <!--Points-->80,800
 +
| <!--Gold-->12,750
 +
| bgcolor="#eeeeee" | <!--Shrine-->
 +
| bgcolor="#cccccc" | <!--Temple-->
 +
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap III]]<br/>[[Plate of Fealty]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Drudge]]
 +
| <!--Points-->
 +
| <!--Gold-->
 +
| bgcolor="#eeeeee" | <!--Shrine-->'''X'''
 +
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 +
| align="left" | <!--Loot-->[[Plate of Fealty]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Masked Pikeman]]
 +
| <!--Points-->32,500
 +
| <!--Gold-->4,988
 +
| bgcolor="#eeeeee" | <!--Shrine-->'''X'''
 +
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 +
| align="left" | <!--Loot-->[[Plate of Fealty]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Mind Tearer]]
 +
| <!--Points-->60,000
 +
| <!--Gold-->10,000
 +
| bgcolor="#eeeeee" | <!--Shrine-->
 +
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap III]]<br/>[[Plate of Fealty]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Paladin Weapon Master]]<br/>'''District Boss'''
 +
| <!--Points-->350,000
 +
| <!--Gold-->100,000
 +
| bgcolor="#eeeeee" | <!--Shrine-->
 +
| bgcolor="#cccccc" | <!--Temple-->
 +
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 +
| align="left" | <!--Loot-->[[Ancient Relic]]<br/>[[Infused Plate]]<br/>[[Plate of Fealty]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 +
| <!--Points-->90,000
 +
| <!--Gold-->9,000
 +
| bgcolor="#eeeeee" | <!--Shrine-->'''X'''
 +
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 +
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Labyrinth Theme Scrap III]]<br/>[[Lantern Oil]]<br/>[[Plate of Fealty]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Shadow Stalker]]<br/>'''Avoids [[Glowing Gruyere]]'''
 +
| <!--Points-->70,000
 +
| <!--Gold-->700
 +
| bgcolor="#eeeeee" | <!--Shrine-->'''X'''
 +
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 +
| align="left" | <!--Loot-->[[Plate of Fealty]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Sir Fleekio]]
 +
| <!--Points-->90,000
 +
| <!--Gold-->70,000
 +
| bgcolor="#eeeeee" | <!--Shrine-->
 +
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 +
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Flawed Orb]]<br/>[[Flawless Orb]]<br/>[[Labyrinth Theme Scrap III]]<br/>[[Plate of Fealty]]<br/>[[Simple Orb]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Solemn Soldier]]
 +
| <!--Points-->40,000
 +
| <!--Gold-->7,700
 +
| bgcolor="#eeeeee" | <!--Shrine-->
 +
| bgcolor="#cccccc" | <!--Temple-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Sanctum-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap III]]<br/>[[Plate of Fealty]]
 +
|}
 +
 +
===Tech Districts===
 +
Each catch and '''failure to attract''' of a mouse will reduce the '''Stealth''' of the Hunter by 1.<br/>
 +
Each '''failure to catch''' will reduce the '''Stealth''' of the Hunter by a number equal to the '''Alert Level''' of the '''District'''.
 +
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
 +
|- bgcolor="#bbbbbb"
 +
! rowspan="2"  width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
 +
! rowspan="2" width="50px"|  '''Points'''<br/>
 +
! rowspan="2" width="50px"| '''Gold'''<br/>
 +
  ! bgcolor="#eeeeee" width="75px"| '''Tech'''<br/>'''Foundry'''<br/>'''Outskirts'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''1'''<br/>
 +
! bgcolor="#cccccc" width="75px"| '''Tech'''<br/>'''Research'''<br/>'''Center'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''2'''<br/>
 +
! bgcolor="#eeeeee" width="75px"| '''Manaforge'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''3'''<br/>
 +
! rowspan="2" width="200px" align="left" class="unsortable" | '''Loot'''
 +
|-
 +
! colspan="3" bgcolor="#bbbbbb"| '''Tech District'''
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Ash Golem]]
 +
| <!--Points-->45,950
 +
| <!--Gold-->5,000
 +
| bgcolor="#eeeeee" | <!--Outskirts-->'''X'''
 +
| bgcolor="#cccccc" | <!--Center-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Automated Stone Sentry]]
 +
| <!--Points-->60,000
 +
| <!--Gold-->10,000
 +
| bgcolor="#eeeeee" | <!--Outskirts-->
 +
| bgcolor="#cccccc" | <!--Center-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Exo-Tech]]
 +
| <!--Points-->50,000
 +
| <!--Gold-->8,760
 +
| bgcolor="#eeeeee" | <!--Outskirts-->'''X'''
 +
| bgcolor="#cccccc" | <!--Center-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Fungal Technomorph]]
 +
| <!--Points-->80,800
 +
| <!--Gold-->12,750
 +
| bgcolor="#eeeeee" | <!--Outskirts-->
 +
| bgcolor="#cccccc" | <!--Center-->
 +
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Manaforge Smith]]<br/>'''District Boss'''
 +
| <!--Points-->350,000
 +
| <!--Gold-->100,000
 +
| bgcolor="#eeeeee" | <!--Outskirts-->
 +
| bgcolor="#cccccc" | <!--Center-->
 +
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 +
| align="left" | <!--Loot-->[[Ancient Relic]]<br/>[[Manaforge Hammer]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Matron of Machinery]]
 +
| <!--Points-->90,000
 +
| <!--Gold-->27,000
 +
| bgcolor="#eeeeee" | <!--Outskirts-->
 +
| bgcolor="#cccccc" | <!--Center-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 +
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Flawed Orb]]<br/>[[Flawless Orb]]<br/>[[Labyrinth Theme Scrap I]]<br/>[[Simple Orb]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 +
| <!--Points-->90,000
 +
| <!--Gold-->9,000
 +
| bgcolor="#eeeeee" | <!--Outskirts-->'''X'''
 +
| bgcolor="#cccccc" | <!--Center-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 +
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Labyrinth Theme Scrap I]]<br/>[[Lantern Oil]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[RR-8]]
 +
| <!--Points-->32,500
 +
| <!--Gold-->4,988
 +
| bgcolor="#eeeeee" | <!--Outskirts-->'''X'''
 +
| bgcolor="#cccccc" | <!--Center-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Shadow Stalker]]<br/>'''Avoids [[Glowing Gruyere]]'''
 +
| <!--Points-->70,000
 +
| <!--Gold-->700
 +
| bgcolor="#eeeeee" | <!--Outskirts-->'''X'''
 +
| bgcolor="#cccccc" | <!--Center-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 +
| align="left" | <!--Loot-->[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Tech Golem]]
 +
| <!--Points-->40,000
 +
| <!--Gold-->7,700
 +
| bgcolor="#eeeeee" | <!--Outskirts-->
 +
| bgcolor="#cccccc" | <!--Center-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Manaforge-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap I]]<br/>[[Tech Power Core]]
 +
|}
 +
 +
===Scholar Districts===
 +
Each catch and '''failure to attract''' of a mouse will reduce the '''Stealth''' of the Hunter by 1.<br/>
 +
Each '''failure to catch''' will reduce the '''Stealth''' of the Hunter by a number equal to the '''Alert Level''' of the '''District'''.
 +
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
 +
|- bgcolor="#bbbbbb"
 +
! rowspan="2"  width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
 +
! rowspan="2" width="50px"|  '''Points'''<br/>
 +
! rowspan="2" width="50px"| '''Gold'''<br/>
 +
  ! bgcolor="#eeeeee" width="75px"| '''Neophyte'''<br/>'''Scholar'''<br/>'''Study'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''1'''<br/>
 +
! bgcolor="#cccccc" width="75px"| '''Master'''<br/>'''Scholar'''<br/>'''Auditorium'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''2'''<br/>
 +
! bgcolor="#eeeeee" width="75px"| '''Dark'''<br/>'''Library'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''3'''<br/>
 +
! rowspan="2" width="200px" align="left" class="unsortable" | '''Loot'''
 +
|-
 +
! colspan="3" bgcolor="#bbbbbb"| '''Scholar District'''
 +
|- valign="top" class="sortbottom"
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Ancient Scribe]]
 +
| <!--Points-->90,000
 +
| <!--Gold-->27,000
 +
| bgcolor="#eeeeee" | <!--Study-->
 +
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 +
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Flawed Orb]]<br/>[[Flawless Orb]]<br/>[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]<br/>[[Simple Orb]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Ethereal Guardian]]
 +
| <!--Points-->50,000
 +
| <!--Gold-->8,760
 +
| bgcolor="#eeeeee" | <!--Study-->'''X'''
 +
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Mystic Guardian]]
 +
| <!--Points-->40,000
 +
| <!--Gold-->7,700
 +
| bgcolor="#eeeeee" | <!--Study-->
 +
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Mystic Herald]]
 +
| <!--Points-->60,000
 +
| <!--Gold-->10,000
 +
| bgcolor="#eeeeee" | <!--Study-->
 +
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Mystic Scholar]]
 +
| <!--Points-->80,800
 +
| <!--Gold-->12,750
 +
| bgcolor="#eeeeee" | <!--Study-->
 +
| bgcolor="#cccccc" | <!--Auditorium-->
 +
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 +
| <!--Points-->90,000
 +
| <!--Gold-->9,000
 +
| bgcolor="#eeeeee" | <!--Study-->'''X'''
 +
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 +
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Labyrinth Theme Scrap II]]<br/>[[Lantern Oil]]<br/>[[Scholar Scroll]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Sanguinarian]]
 +
| <!--Points-->45,950
 +
| <!--Gold-->5,000
 +
| bgcolor="#eeeeee" | <!--Study-->'''X'''
 +
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Shadow Stalker]]<br/>'''Avoids [[Glowing Gruyere]]'''
 +
| <!--Points-->70,000
 +
| <!--Gold-->700
 +
| bgcolor="#eeeeee" | <!--Study-->'''X'''
 +
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 +
| align="left" | <!--Loot-->[[Scholar Scroll]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Soul Binder]]<br/>'''District Boss'''
 +
| <!--Points-->350,000
 +
| <!--Gold-->100,000
 +
| bgcolor="#eeeeee" | <!--Study-->
 +
| bgcolor="#cccccc" | <!--Auditorium-->
 +
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 +
| align="left" | <!--Loot-->[[Ancient Relic]]<br/>[[Sacred Script]]<br/>[[Scholar Scroll]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Summoning Scholar]]
 +
| <!--Points-->32,500
 +
| <!--Gold-->4,988
 +
| bgcolor="#eeeeee" | <!--Study-->'''X'''
 +
| bgcolor="#cccccc" | <!--Auditorium-->'''X'''
 +
| bgcolor="#eeeeee" | <!--Library-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap II]]<br/>[[Scholar Scroll]]
 +
|}
 +
 +
===Treasury Districts===
 +
Each catch and '''failure to attract''' of a mouse will reduce the '''Stealth''' of the Hunter by 1.<br/>
 +
Each '''failure to catch''' will reduce the '''Stealth''' of the Hunter by a number equal to the '''Alert Level''' of the '''District'''.
 +
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
 +
|- bgcolor="#bbbbbb"
 +
! rowspan="2"  width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
 +
! rowspan="2" width="50px"|  '''Points'''<br/>
 +
! rowspan="2" width="50px"| '''Gold'''<br/>
 +
  ! bgcolor="#eeeeee" width="75px"| '''Treasure'''<br/>'''Room'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''1'''<br/>
 +
! bgcolor="#cccccc" width="75px"| '''Treasure'''<br/>'''Vault'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''2'''<br/>
 +
! rowspan="2" width="200px" align="left" class="unsortable" | '''Loot'''
 +
|-
 +
! colspan="2" bgcolor="#bbbbbb"| '''Treasury District'''
 +
|- valign="top" class="sortbottom"
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Hired Eidolon]]
 +
| <!--Points-->44,220
 +
| <!--Gold-->10,000
 +
| bgcolor="#eeeeee" | <!--Room-->'''X'''
 +
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 +
| align="left" | <!--Loot-->[[Plate of Fealty]]<br/>[[Scholar Scroll]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Matron of Wealth]]
 +
| <!--Points-->82,000
 +
| <!--Gold-->20,000
 +
| bgcolor="#eeeeee" | <!--Room-->'''X'''
 +
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap IV]]<br/>[[Plate of Fealty]]<br/>[[Scholar Scroll]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Mimic]]
 +
| <!--Points-->57,325
 +
| <!--Gold-->12,890
 +
| bgcolor="#eeeeee" | <!--Room-->'''X'''
 +
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 +
| align="left" | <!--Loot-->[[Plate of Fealty]]<br/>[[Scholar Scroll]]<br/>[[Tech Power Core]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Molten Midas]]
 +
| <!--Points-->99,000
 +
| <!--Gold-->100,000
 +
| bgcolor="#eeeeee" | <!--Room-->
 +
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 +
| align="left" | <!--Loot-->[[Labyrinth Theme Scrap IV]]<br/>[[Unstable Crystal]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 +
| <!--Points-->90,000
 +
| <!--Gold-->9,000
 +
| bgcolor="#eeeeee" | <!--Room-->'''X'''
 +
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 +
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Labyrinth Theme Scrap IV]]<br/>[[Lantern Oil]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Shadow Stalker]]<br/>'''Avoids [[Glowing Gruyere]]'''
 +
| <!--Points-->70,000
 +
| <!--Gold-->700
 +
| bgcolor="#eeeeee" | <!--Room-->'''X'''
 +
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 +
| align="left" | <!--Loot-->
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Treasure Brawler]]
 +
| <!--Points-->72,000
 +
| <!--Gold-->37,250
 +
| bgcolor="#eeeeee" | <!--Room-->
 +
| bgcolor="#cccccc" | <!--Vault-->'''X'''
 +
| align="left" | <!--Loot-->[[Plate of Fealty]]<br/>[[Scholar Scroll]]<br/>[[Tech Power Core]]
 +
|}
 +
 +
===Farming Districts===
 +
Each catch and '''failure to attract''' of a mouse will reduce the '''Stealth''' of the Hunter by 1.<br/>
 +
Each '''failure to catch''' will reduce the '''Stealth''' of the Hunter by a number equal to the '''Alert Level''' of the '''District'''.
 +
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
 +
|- bgcolor="#bbbbbb"
 +
! rowspan="2"  width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
 +
! rowspan="2" width="50px"|  '''Points'''<br/>
 +
! rowspan="2" width="50px"| '''Gold'''<br/>
 +
  ! bgcolor="#eeeeee" width="75px"| '''Farming'''<br/>'''Garden'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''1'''<br/>
 +
! bgcolor="#cccccc" width="75px"| '''Overgrown'''<br/>'''Farmhouse'''<br/>'''-'''<br/>'''Alert Level'''<br/>'''2'''<br/>
 +
! rowspan="2" width="200px" align="left" class="unsortable" | '''Loot'''
 +
|-
 +
! colspan="2" bgcolor="#bbbbbb"| '''Farming District'''
 +
|- valign="top" class="sortbottom"
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Mush Monster]]
 +
| <!--Points-->44,620
 +
| <!--Gold-->5,645
 +
| bgcolor="#eeeeee" | <!--Garden-->'''X'''
 +
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 +
| align="left" | <!--Loot-->[[Cavern Fungus]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Mushroom Harvester]]
 +
| <!--Points-->38,640
 +
| <!--Gold-->4,160
 +
| bgcolor="#eeeeee" | <!--Garden-->'''X'''
 +
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 +
| align="left" | <!--Loot-->[[Cavern Fungus]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Nightshade Fungalmancer]]
 +
| <!--Points-->80,000
 +
| <!--Gold-->9,000
 +
| bgcolor="#eeeeee" | <!--Garden-->
 +
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 +
| align="left" | <!--Loot-->[[Cavern Fungus]]<br/>[[Labyrinth Theme Scrap V]]<br/>[[Nightshade]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Nightshade Nanny]]
 +
| <!--Points-->56,800
 +
| <!--Gold-->7,200
 +
| bgcolor="#eeeeee" | <!--Garden-->'''X'''
 +
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 +
| align="left" | <!--Loot-->[[Cavern Fungus]]<br/>[[Labyrinth Theme Scrap V]]<br/>[[Nightshade]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 +
| <!--Points-->90,000
 +
| <!--Gold-->9,000
 +
| bgcolor="#eeeeee" | <!--Garden-->'''X'''
 +
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 +
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Labyrinth Theme Scrap V]]<br/>[[Lantern Oil]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Shadow Stalker]]<br/>'''Avoids [[Glowing Gruyere]]'''
 +
| <!--Points-->70,000
 +
| <!--Gold-->700
 +
| bgcolor="#eeeeee" | <!--Garden-->'''X'''
 +
| bgcolor="#cccccc" | <!--Farmhouse-->'''X'''
 +
| align="left" | <!--Loot-->
 +
|}
 +
 +
===Minotaur Room===
 +
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class=" sortable"
 +
|- bgcolor="#bbbbbb"
 +
! width="175px" align="left" class=" sortable" | '''Mouse'''<br/>
 +
! width="50px"|  '''Points'''<br/>
 +
! width="50px"| '''Gold'''<br/>
 +
! width="75px"| [[Power Type|'''Power'''<br/>'''Type''']]<br/>
 +
! width="200px" align="left" class="unsortable" | '''Loot'''
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse--> <!--Mouse-->[[Decrepit Tentacle Terror]]
 +
| <!--Points-->100,000
 +
| <!--Gold-->31,300
 +
| <!--Power Type-->[[Shadow]]<br/>[[Forgotten]]
 +
| align="left" | <!--Loot-->
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Reanimated Carver]]
 +
| <!--Points-->90,000
 +
| <!--Gold-->9,000
 +
| <!--Power Type-->[[Forgotten]]
 +
| align="left" | <!--Loot-->[[Divine Orb]]<br/>[[Lantern Oil]]
 +
|- valign="top" class="sortbottom"
 +
| align="left" | <!--Mouse-->[[Retired Minotaur]]
 +
| <!--Points-->1,000,000
 +
| <!--Gold-->1,000,000
 +
| <!--Power Type-->[[Forgotten]]
 +
| align="left" | <!--Loot-->[[Ancient Relic]]<br/>[[Cavern Fungus]]<br/>[[Enigmatic Core]]<br/>[[Flawless Orb]]<br/>[[Forgotten Charm]]<br/>[[Lantern Oil]]<br/>[[Plate of Fealty]]<br/>[[Really, Really Shiny Precious Gold]]<br/>[[Scholar Scroll]]<br/>[[Scrap Metal]]<br/>[[Simple Orb]]<br/>[[Tech Power Core]]<br/>[[Ultimate Attraction Charm]]<br/>[[Ultimate Luck Charm]]<br/>[[Ultimate Lucky Power Charm]]<br/>[[Ultimate Power Charm]]<br/>[[Ultimate Spore Charm]]<br/>[[Unstable Charm]]
 +
|}
 +
 +
== Hunting Strategy ==
 +
===Hunting tips by [[Larry]]===
 +
Long lost behind the Labyrinth lies the city of Zokor.
 +
 +
Technological advances beyond modern mouseology, mystics and magics that mystify the mind, faculties of oath-sworn fealty, troves of treasure, and a fungal farm more fruitful than the Fungal Cavern! This layered and clustered multiplex metropolis holds many treasures, wonders, secrets and dangers.
 +
 +
Your journey through the Labyrinth has lead you into this glorious city. Once the Labyrinth hallways have shifted, the city is put on high alert, as your entrance has now been made known.
 +
 +
The more clues you find while in the maze, the deeper into the districts you can travel, and the longer you can stay there. However, the deeper you go, the more alerted the mice are, and you must remain discrete to avoid capture. These clues give your compass information on the best hiding spots for your district, which is measured in Stealth. The more Stealth you have, the longer you can hunt in the city before being caught by the guards and forced out.
 +
 +
As you hunt within these districts of Zokor, your accumulated Stealth will drop as the guards become more aware of your presence. Every hunt will make your presence more known, and failing to catch a mouse can cause more Stealth to be lost as the mouse reports back to the city guard. Once you run completely out of Stealth, the guards will boot you back out to the beginning of the Labyrinth.
 +
 +
You made it this far, don't let them stop you now!
 +
 +
== Shops ==
 +
These are the [[Shops]] that can be found in the [[Labyrinth]]:
 +
 +
===Cartographer===
 +
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
 +
|- style="background:whitesmoke"
 +
! align="left" width="200" | Item<br/>
 +
! width="75" | Cost<br/>
 +
! width="75" | Refund<br/>
 +
! width="100" |Requirement<br/>
 +
|-valign="top"
 +
| align="left" | [[Labyrinth Scroll Case]]
 +
| 8 [[Ancient Relic]]s
 +
| N/A
 +
| None
 +
|}
 +
 +
===Charm Shoppe ===
 +
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
 +
|- style="background:whitesmoke"
 +
! align="left" width="200" | Item<br/>
 +
! width="75" | Cost <br/>Per Piece<br/>
 +
! width="75" | Refund<br/>Per Piece<br/>
 +
|-valign="top"
 +
| align="left" | [[Charmbit]]
 +
| 25
 +
| 20
 +
|-valign="top"
 +
| align="left" | [[Nightshade Farming Charm]]
 +
| 400<br/>5 [[Cavern Fungus]]<br/>2 [[Mineral]]
 +
| 60
 +
|-valign="top"
 +
| align="left" | [[Super Power Charm]]
 +
| 900
 +
| 270
 +
|-valign="top"
 +
| align="left" | [[Super Luck Charm]]
 +
| 1,250
 +
| 375
 +
|}
 +
 +
===Cheese Shoppe===
 +
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
 +
|- style="background:whitesmoke"
 +
! align="left" width="200" | Item<br/>
 +
! width="75" | Cost <br/>Per Piece<br/>
 +
! width="75" | Refund<br/>Per Piece<br/>
 +
|- valign="top"
 +
| align="left" | [[Swiss Cheese]]
 +
| 100
 +
| 100
 +
|- valign="top"
 +
| align="left" | [[Brie Cheese]]
 +
| 200
 +
| 200
 +
|- valign="top"
 +
| align="left" | [[Gouda Cheese]]
 +
| 600
 +
| 600
 +
|}
 +
 +
===General Store===
 +
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
 +
|- style="background:whitesmoke"
 +
! align="left" width="200" | Item<br/>
 +
! width="100" | Cost <br/>Per Piece<br/>
 +
! width="75" | Refund<br/>Per Piece<br/>
 +
|- valign="top"
 +
| align="left" | [[Endless Labyrinth Blueprints]]
 +
| 6,980,000
 +
| N/A
 +
|- valign="top"
 +
| align="left" | [[Event Horizon Trap Blueprints]]
 +
| 2,300,000
 +
| N/A
 +
|- valign="top"
 +
| align="left" | [[Temporal Turbine Trap Blueprints]]
 +
| 2,500,000
 +
| N/A
 +
|- valign="top"
 +
| align="left" | [[Minotaur Base Blueprints]]
 +
| 7,900,000
 +
| N/A
 +
|- valign="top"
 +
| align="left" | [[Labyrinth Theme Scrap VI]]
 +
| 900<br/>1 [[Scholar Scroll]]<br/>1 [[Plate of Fealty]]<br/>1 [[Tech Power Core]]
 +
| N/A
 +
|- valign="top"
 +
| align="left" | [[Curds and Whey]]
 +
| 12
 +
| 3
 +
|- valign="top"
 +
| align="left" | [[Ionized Salt]]
 +
| 450
 +
| 150
 +
|- valign="top"
 +
| align="left" nowrap | [[Living Shard]]
 +
| 1,200
 +
| 1,200
 +
|- valign="top"
 +
| align="left" nowrap | [[Flawed Orb]]
 +
| 2 [[Scholar Scroll]]<br/>2 [[Plate of Fealty]]<br/>2 [[Tech Power Core]]
 +
| N/A
 +
|- valign="top"
 +
| align="left" nowrap | [[Simple Orb]]
 +
| 3 [[Scholar Scroll]]<br/>3 [[Plate of Fealty]]<br/>3 [[Tech Power Core]]
 +
| N/A
 +
|- valign="top"
 +
| align="left" nowrap | [[Flawless Orb]]
 +
| 5 [[Scholar Scroll]]<br/>5 [[Plate of Fealty]]<br/>5 [[Tech Power Core]]
 +
| N/A
 +
|- valign="top"
 +
| align="left" nowrap | [[Divine Orb]]
 +
| 15 [[Scholar Scroll]]<br/>15 [[Plate of Fealty]]<br/>15 [[Tech Power Core]]
 +
| N/A
 +
|- valign="top"
 +
| align="left" nowrap | [[Epic Orb]]
 +
| 125,000
 +
| 125,000
 +
|- valign="top"
 +
| align="left" nowrap | [[Gold Leaf]]
 +
| 26,000
 +
| 13,000
 +
|- valign="top"
 +
| align="left" nowrap | [[Umbral Capacitor]]
 +
| 500,000
 +
| 500,000
 +
|- valign="top"
 +
| align="left" | [[Hearthstone Base Blueprints ]]
 +
| 2,500,000
 +
| 2,500,000
 +
|}
 +
 +
===Trapsmith===
 +
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
 +
|+ '''Bases'''
 +
|- style="background:whitesmoke"
 +
! align="left" width="200" | Item<br/>
 +
! width="100" | Cost<br/>
 +
! width="100" | Refund<br/>
 +
! width="100" | Requirement<br/>
 +
|-valign="top"
 +
| align="left" | [[Labyrinth Base]]
 +
| 599,000<br />25 [[Scholar Scroll]]s<br />25 [[Plate of Fealty]]<br />25 [[Tech Power Core]]s
 +
| 107,000
 +
| 220,000,000<br/>'''points to equip'''
 +
|}
 +
 +
{{location}}

Revision as of 20:24, 27 September 2015

This page contains information about recently released content.
Content on this page may be incomplete or change rapidly as more information becomes available.
TW George
Region: Hollow Heights
Minimum Rank: Duke/Duchess
Travel Requirement: Labyrinth Key
Navigate the Labyrinth
Recommended Power Types Arcane
Forgotten
Shadow
Recommended Cheese Glowing Gruyere
Number of Mice: 37
Shops: Cartographer
Charm Shoppe
Cheese Shoppe
General Store
Trapsmith
Lose Gold: Yes
Lose Points: Yes
Lose Cheese: Yes
Release Date: 9 September 2015
Built upon the ancient ruins of Mousu Picchu, this technologically-advanced superstructure of a city lies behind the endless, twisting corridors of the Labyrinth. Hunters must brave the mind-bending maze before entering this city in order to discover the secrets behind its multi-faceted society.

Description and Requirments

Zokor is a location in the Hollow Heights region requiring a minimum rank of Duke or Duchess to enter. It also requires the purchase of the Labyrinth Key from the Fungal Cavern Cartographer. It cannot be accessed normally, as the only entry is first through the Labyrinth.

The Heads-up Display for the area shows the amount of stealthy hunts left in the city. Along the bottom it lists the materials that can be obtained throughout the entire city. Once the hunter runs out of stealth, he/she will be promptly returned to the entrance of the Labyrinth to start the whole process over again.

Clue Benchmarks

When first entering the Labyrinth, Hunters will be presented with Short Fealty, Short Scholar, and Short Tech Hallways. Plain Farming Hallways cannot be encountered until Hunters reach the first Intersection.

Area
Clues Found
0
Total Clues
15
Total Clues
15
District-Specific Clues
30 Fealty Clues
and
30 Scholar Clues
and
30 Tech Clues
50
District-Specific Clues
80
District-Specific Clues
100
District-Specific Clues
Labyrinth
Hallways Unlocked
Plain Farming
Plain Fealty
Plain Scholar
Plain Tech
Plain Treasury Superior Farming
Superior Fealty
Superior Scholar
Superior Tech
Superior Treasury
N/A N/A Epic Fealty
Epic Scholar
Epic Tech
N/A
Zokor
Districts Unlocked
Farming Garden N/A Outer Fealty Shrine
Neophyte Scholar Study
Tech Foundry Outskirts
Treasure Room
Minotaur Room Inner Fealty Temple
Master Scholar Auditorium
Overgrown Farmhouse
Tech Research Centre
Treasure Vault
Dark Library
Manaforge
Templar's Sanctum
Mice drop Labyrinth Theme scraps

Labyrinth Mice

Fealty Districts

Each catch and failure to attract of a mouse will reduce the Stealth of the Hunter by 1.
Each failure to catch will reduce the Stealth of the Hunter by a number equal to the Alert Level of the District.

Mouse
Points
Gold
Outer
Fealty
Shrine
-
Alert Level
1
Inner
Fealty
Temple
-
Alert Level
2
Templar's
Sanctum
-
Alert Level
3
Loot
Fealty District
Battle Cleric 50,000 8,760 X X X Labyrinth Theme Scrap III
Plate of Fealty
Dark Templar 80,800 12,750 X Labyrinth Theme Scrap III
Plate of Fealty
Drudge X X X Plate of Fealty
Masked Pikeman 32,500 4,988 X X X Plate of Fealty
Mind Tearer 60,000 10,000 X X Labyrinth Theme Scrap III
Plate of Fealty
Paladin Weapon Master
District Boss
350,000 100,000 X Ancient Relic
Infused Plate
Plate of Fealty
Reanimated Carver 90,000 9,000 X X X Divine Orb
Labyrinth Theme Scrap III
Lantern Oil
Plate of Fealty
Shadow Stalker
Avoids Glowing Gruyere
70,000 700 X X X Plate of Fealty
Sir Fleekio 90,000 70,000 X X Divine Orb
Flawed Orb
Flawless Orb
Labyrinth Theme Scrap III
Plate of Fealty
Simple Orb
Solemn Soldier 40,000 7,700 X X Labyrinth Theme Scrap III
Plate of Fealty

Tech Districts

Each catch and failure to attract of a mouse will reduce the Stealth of the Hunter by 1.
Each failure to catch will reduce the Stealth of the Hunter by a number equal to the Alert Level of the District.

Mouse
Points
Gold
Tech
Foundry
Outskirts
-
Alert Level
1
Tech
Research
Center
-
Alert Level
2
Manaforge
-
Alert Level
3
Loot
Tech District
Ash Golem 45,950 5,000 X X X Labyrinth Theme Scrap I
Tech Power Core
Automated Stone Sentry 60,000 10,000 X X Labyrinth Theme Scrap I
Tech Power Core
Exo-Tech 50,000 8,760 X X X Labyrinth Theme Scrap I
Tech Power Core
Fungal Technomorph 80,800 12,750 X Labyrinth Theme Scrap I
Tech Power Core
Manaforge Smith
District Boss
350,000 100,000 X Ancient Relic
Manaforge Hammer
Tech Power Core
Matron of Machinery 90,000 27,000 X X Divine Orb
Flawed Orb
Flawless Orb
Labyrinth Theme Scrap I
Simple Orb
Tech Power Core
Reanimated Carver 90,000 9,000 X X X Divine Orb
Labyrinth Theme Scrap I
Lantern Oil
Tech Power Core
RR-8 32,500 4,988 X X X Labyrinth Theme Scrap I
Tech Power Core
Shadow Stalker
Avoids Glowing Gruyere
70,000 700 X X X Tech Power Core
Tech Golem 40,000 7,700 X X Labyrinth Theme Scrap I
Tech Power Core

Scholar Districts

Each catch and failure to attract of a mouse will reduce the Stealth of the Hunter by 1.
Each failure to catch will reduce the Stealth of the Hunter by a number equal to the Alert Level of the District.

Mouse
Points
Gold
Neophyte
Scholar
Study
-
Alert Level
1
Master
Scholar
Auditorium
-
Alert Level
2
Dark
Library
-
Alert Level
3
Loot
Scholar District
Ancient Scribe 90,000 27,000 X X Divine Orb
Flawed Orb
Flawless Orb
Labyrinth Theme Scrap II
Scholar Scroll
Simple Orb
Ethereal Guardian 50,000 8,760 X X X Labyrinth Theme Scrap II
Scholar Scroll
Mystic Guardian 40,000 7,700 X X Labyrinth Theme Scrap II
Scholar Scroll
Mystic Herald 60,000 10,000 X X Labyrinth Theme Scrap II
Scholar Scroll
Mystic Scholar 80,800 12,750 X Labyrinth Theme Scrap II
Scholar Scroll
Reanimated Carver 90,000 9,000 X X X Divine Orb
Labyrinth Theme Scrap II
Lantern Oil
Scholar Scroll
Sanguinarian 45,950 5,000 X X X Labyrinth Theme Scrap II
Scholar Scroll
Shadow Stalker
Avoids Glowing Gruyere
70,000 700 X X X Scholar Scroll
Soul Binder
District Boss
350,000 100,000 X Ancient Relic
Sacred Script
Scholar Scroll
Summoning Scholar 32,500 4,988 X X X Labyrinth Theme Scrap II
Scholar Scroll

Treasury Districts

Each catch and failure to attract of a mouse will reduce the Stealth of the Hunter by 1.
Each failure to catch will reduce the Stealth of the Hunter by a number equal to the Alert Level of the District.

Mouse
Points
Gold
Treasure
Room
-
Alert Level
1
Treasure
Vault
-
Alert Level
2
Loot
Treasury District
Hired Eidolon 44,220 10,000 X X Plate of Fealty
Scholar Scroll
Tech Power Core
Matron of Wealth 82,000 20,000 X X Labyrinth Theme Scrap IV
Plate of Fealty
Scholar Scroll
Tech Power Core
Mimic 57,325 12,890 X X Plate of Fealty
Scholar Scroll
Tech Power Core
Molten Midas 99,000 100,000 X Labyrinth Theme Scrap IV
Unstable Crystal
Reanimated Carver 90,000 9,000 X X Divine Orb
Labyrinth Theme Scrap IV
Lantern Oil
Shadow Stalker
Avoids Glowing Gruyere
70,000 700 X X
Treasure Brawler 72,000 37,250 X Plate of Fealty
Scholar Scroll
Tech Power Core

Farming Districts

Each catch and failure to attract of a mouse will reduce the Stealth of the Hunter by 1.
Each failure to catch will reduce the Stealth of the Hunter by a number equal to the Alert Level of the District.

Mouse
Points
Gold
Farming
Garden
-
Alert Level
1
Overgrown
Farmhouse
-
Alert Level
2
Loot
Farming District
Mush Monster 44,620 5,645 X X Cavern Fungus
Mushroom Harvester 38,640 4,160 X X Cavern Fungus
Nightshade Fungalmancer 80,000 9,000 X Cavern Fungus
Labyrinth Theme Scrap V
Nightshade
Nightshade Nanny 56,800 7,200 X X Cavern Fungus
Labyrinth Theme Scrap V
Nightshade
Reanimated Carver 90,000 9,000 X X Divine Orb
Labyrinth Theme Scrap V
Lantern Oil
Shadow Stalker
Avoids Glowing Gruyere
70,000 700 X X

Minotaur Room

Mouse
Points
Gold
Power
Type

Loot
Decrepit Tentacle Terror 100,000 31,300 Shadow
Forgotten
Reanimated Carver 90,000 9,000 Forgotten Divine Orb
Lantern Oil
Retired Minotaur 1,000,000 1,000,000 Forgotten Ancient Relic
Cavern Fungus
Enigmatic Core
Flawless Orb
Forgotten Charm
Lantern Oil
Plate of Fealty
Really, Really Shiny Precious Gold
Scholar Scroll
Scrap Metal
Simple Orb
Tech Power Core
Ultimate Attraction Charm
Ultimate Luck Charm
Ultimate Lucky Power Charm
Ultimate Power Charm
Ultimate Spore Charm
Unstable Charm

Hunting Strategy

Hunting tips by Larry

Long lost behind the Labyrinth lies the city of Zokor.

Technological advances beyond modern mouseology, mystics and magics that mystify the mind, faculties of oath-sworn fealty, troves of treasure, and a fungal farm more fruitful than the Fungal Cavern! This layered and clustered multiplex metropolis holds many treasures, wonders, secrets and dangers.

Your journey through the Labyrinth has lead you into this glorious city. Once the Labyrinth hallways have shifted, the city is put on high alert, as your entrance has now been made known.

The more clues you find while in the maze, the deeper into the districts you can travel, and the longer you can stay there. However, the deeper you go, the more alerted the mice are, and you must remain discrete to avoid capture. These clues give your compass information on the best hiding spots for your district, which is measured in Stealth. The more Stealth you have, the longer you can hunt in the city before being caught by the guards and forced out.

As you hunt within these districts of Zokor, your accumulated Stealth will drop as the guards become more aware of your presence. Every hunt will make your presence more known, and failing to catch a mouse can cause more Stealth to be lost as the mouse reports back to the city guard. Once you run completely out of Stealth, the guards will boot you back out to the beginning of the Labyrinth.

You made it this far, don't let them stop you now!

Shops

These are the Shops that can be found in the Labyrinth:

Cartographer

Item
Cost
Refund
Requirement
Labyrinth Scroll Case 8 Ancient Relics N/A None

Charm Shoppe

Item
Cost
Per Piece
Refund
Per Piece
Charmbit 25 20
Nightshade Farming Charm 400
5 Cavern Fungus
2 Mineral
60
Super Power Charm 900 270
Super Luck Charm 1,250 375

Cheese Shoppe

Item
Cost
Per Piece
Refund
Per Piece
Swiss Cheese 100 100
Brie Cheese 200 200
Gouda Cheese 600 600

General Store

Item
Cost
Per Piece
Refund
Per Piece
Endless Labyrinth Blueprints 6,980,000 N/A
Event Horizon Trap Blueprints 2,300,000 N/A
Temporal Turbine Trap Blueprints 2,500,000 N/A
Minotaur Base Blueprints 7,900,000 N/A
Labyrinth Theme Scrap VI 900
1 Scholar Scroll
1 Plate of Fealty
1 Tech Power Core
N/A
Curds and Whey 12 3
Ionized Salt 450 150
Living Shard 1,200 1,200
Flawed Orb 2 Scholar Scroll
2 Plate of Fealty
2 Tech Power Core
N/A
Simple Orb 3 Scholar Scroll
3 Plate of Fealty
3 Tech Power Core
N/A
Flawless Orb 5 Scholar Scroll
5 Plate of Fealty
5 Tech Power Core
N/A
Divine Orb 15 Scholar Scroll
15 Plate of Fealty
15 Tech Power Core
N/A
Epic Orb 125,000 125,000
Gold Leaf 26,000 13,000
Umbral Capacitor 500,000 500,000
Hearthstone Base Blueprints 2,500,000 2,500,000

Trapsmith

Bases
Item
Cost
Refund
Requirement
Labyrinth Base 599,000
25 Scholar Scrolls
25 Plate of Fealty
25 Tech Power Cores
107,000 220,000,000
points to equip


Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour   • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
 • School of Sorcery   • Draconic Depths
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot