Difference between revisions of "User talk:TW George"

From MHWiki
m (Heads-Up Display)
m (SC for updating)
Line 1: Line 1:
 
{{rtoc}}
 
{{rtoc}}
:''"Iceberg" redirects here. For other uses, see [[Iceberg (disambiguation)]].''
 
'''Capturing certain mice under certain conditions in the [[Iceberg]] will move the Hunter to the [[Slushy Shoreline]].
 
  
 
{| align="left" cellpadding="5" width="350" style="border:2px solid #8B0000; border-top:25px solid #8B0000; border-spacing:0; margin-left:20px; margin-bottom:20px; padding:5px;"
 
{| align="left" cellpadding="5" width="350" style="border:2px solid #8B0000; border-top:25px solid #8B0000; border-spacing:0; margin-left:20px; margin-bottom:20px; padding:5px;"
Line 12: Line 10:
 
   |-
 
   |-
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0px 2px" | '''Minimum Rank:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0px 2px" | '''Minimum Rank:'''
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0px 0" | [[Lord|Lord/Lady]]
+
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0px 0" | [[Count|Count/Countess]]
 
   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Travel Requirement:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Travel Requirement:'''
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Icebreaker License]]
+
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Sunken Souvenir]]
 
   |-  
 
   |-  
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Required [[Power Type]]s:'''
+
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Required [[Power Type]]:'''
 
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Hydro]]
 
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Hydro]]
 
   |-  
 
   |-  
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Required [[Base]]:'''
+
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Required [[Cheese]]:'''
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Deep Freeze Base]]
+
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Fishy Fromage]]
 
   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" |  '''Number of Mice:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" |  '''Number of Mice:'''
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''28'''
+
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''60'''
 
   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Shops:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Shops:'''
   | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | [[Iceberg Charm Shoppe|Charm Shoppe]]<br/>[[Iceberg Cheese Shoppe|Cheese Shoppe]]<br/>[[Iceberg General Store|General Store]]<br/>[[Iceberg Trapsmith|Trapsmith]]
+
   | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | [[Sunken City Charm Shoppe|Charm Shoppe]]<br/>[[Sunken City Cheese Shoppe|Cheese Shoppe]]<br/>[[Sunken City General Store|General Store]]<br/>[[Sunken City Trapsmith|Trapsmith]]
 
   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Lose Gold:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Lose Gold:'''
Line 39: Line 37:
 
   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Release Date:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Release Date:'''
   | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | '''24 May 2012'''
+
   | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | '''2 July 2014'''
 
   |-  
 
   |-  
   | colspan="2" align="center" style="font-size:110%; padding:10px;" | Iceberg, dead ahead!<br><br>Teeming with mice, and on a collision course with the beaches directly outside Gnawnia's castle, this Iceberg must be stopped at all costs!<br /><br />You must be the rank of Lord/Lady to travel to this dangerous area.
+
   | colspan="2" align="center" style="font-size:110%; padding:10px;" | Dive into the depths of the Rodentia Ocean and explore this ancient underwater city! Great treasures await adventurous hunters who journey into the deep waters!
 
|}
 
|}
 
{{-}}
 
{{-}}
  
 
== Overview ==
 
== Overview ==
The [[Iceberg]] is a location in the [[Rodentia]] region requiring a minimum rank of [[Lord|Lord or Lady]] and the [[Icebreaker License]] to enter. Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.
+
The '''Sunken City''' is a location in the [[Rodentia]] region requiring a minimum rank of [[Hunter's Title|Count/Countess]] and having purchased the [[Sunken Souvenir]] to enter. Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.
  
Hunters with 25,000,000 points can obtain the [[Icebreaker License]] from the [[Harbour Cartographer]] or  [[S.S. Huntington III Cartographer]] for 145,000 gold.
+
===Docked===
  
All mice found in the [[Iceberg]] are part of the [[Icewing's Invasion]] group and are weak only to [[Hydro]] weapons.
+
Initially, the Hunter's '''submerging sea shuttle''' is '''Docked'''. While '''Docked''', Hunters can use [[Standard Cheese]] or [[Fishy Fromage]] to hunt the [[Sunken City#Sunken City Citizens | Sunken City Citizens]] mice that drop [[Oxygen Canister]]s as loot.
  
'''Traveling from this location does not reset the Hunter's progress. '''
+
===Dive===
  
The hunter is automatically transported to the [[Slushy Shoreline]] after successfully fighting through the [[iceberg]], or when reaching 250 hunts while in  the [[Hidden Depths]] or [[The Deep Lair]].
+
To [[Dive]], It costs 10 [[Oxygen Canister]]s and Hunters will need more to stay under.  While '''Diving''', each hunt will consume one [[Oxygen Canister]]. A hunter can leave the '''Sunken City''' area and will return to the same dive distance and remaining oxygen.  If a hunter runs out of oxygen, they return to the Docked zone.  A hunter can also return early from a dive, without losing any oxygen (but of course costing another 10 oxygen to start a new dive).
  
===Navigating the Iceberg===
+
<div id="Sonar Periscope"></div>
Hunters must navigate each zone and then defeat a '''General''' to gain access to the following zone. Capturing mice in these zones will move the Hunter through the [[Iceberg]].  Failing to capture mice in these zones will sometimes cause Hunters to lose progress.<br/>
+
The Heads-up Display shows progress in the area.  In both Docked and Dive states, it shows the hunter's current [[Damaged Coral Fragment]], [[Mouse Scale]], and [[Barnacle]] counts on the left, and the [[Empowered Anchor Charm]], [[Water Jet Charm]], and [[Oxygen Canister]] counts on the right. Additionally in the Docked zone, it shows the current count of [[Fishy Fromage]] on the left, and a button to start a Dive on the rightDuring a Dive, the right side has a button to return early from the dive as well as progress meter of current exploration distance.  The center of the display shows images of upcoming zones. Additionally, a hunter can click on the submarine in the display to open up the '''Sonar Periscope''' display, with an overview of the upcoming zones ranging from 1250 meters to 1750 meters, even if they extend beyond the current width of the Heads Up Display.
Each zone has a set length and when Hunters complete their move through a zone they will encounter one of four '''Generals''' which must be captured before the Hunter can move into the following zone.
 
  
*[[Treacherous Tunnels]] - '''300 feet'''
+
Each dive has a random selection of zones, with each zone occupying a multiple of 250 meters.  The possible zones are chosen according to distance; the first group of zones are found up to 2,000 meters, the second from 2,000 to 10,000,  the third after passing 10,000 meters. There are four bonus zones that don't appear to follow the same breakdown by distance.
*[[Iceberg General]] encounter
 
*[[Brutal Bulwark]] - '''300 feet'''
 
*[[Iceberg General]] encounter
 
*[[Bombing Run]] - '''1,000 feet'''
 
*[[Iceberg General]] encounter
 
*[[Mad Depths]] - '''200 feet'''
 
*[[Iceberg General]] encounter
 
  
===Accessing Icewing's Lair===
+
{| border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:0px 20px 8px 20px;"
Hunters will enter [[Icewing's Lair]] after successfully navigating all 1,800 feet of the [[Iceberg]] and capturing a final [[Iceberg General]]. The first time Hunters enter [[Icewing's Lair]], [[Icewing]] will not be present and Hunters will need to capture the [[Frostwing Commander]]. On all subsequent runs, whether [[Icewing]] is present depends on how many hunts Hunters needed to reach [[Icewing's Lair]].
+
|- valign="bottom" bgcolor="#cccccc"
 +
! Zone type !! Characteristic loot !! 0 - 1,990<br/>meters !! 2,000 - 9,990<br/>meters !! 10,000 - 14,990<br/>meters !! 15,000 - 24,990<br/>meters !! &ge; 25,000<br/>meters
 +
|-
 +
| [[#Default_Zones:_Shallow_Shoals_-_Sea_Floor_-_Murky_Depths|Default Zones]] || None || [[Shallow Shoals]] || [[Sea Floor]] || colspan="3" |[[Murky Depths]]
 +
|- bgcolor="#eeeeee"
 +
| <span style="font-size:150%; color:lightblue">&#x25cf;</span> [[#Barnacle_Zones:_Rocky_Outcrop_-_Shipwreck_-_Haunted_Shipwreck|Barnacle Zones]] || [[Barnacle]] || [[Rocky Outcrop]] || [[Shipwreck]] || colspan="3" |[[Haunted Shipwreck]]
 +
|-
 +
| <span style="font-size:150%; color:silver">&#x25cf;</span> [[#Scale_Zones:_School_of_Mice_-_Mermouse_Den_-_Lost_Ruins|Scale Zones]] || [[Mouse Scale]] || [[School of Mice]] || [[Mermouse Den]] || colspan="3" |[[Lost Ruins]]
 +
|- bgcolor="#eeeeee"
 +
| <span style="font-size:150%; color:green">&#x25cf;</span> [[#Coral_Zones:_Coral_Reef_-_Coral_Garden_-_Coral_Castle|Coral Zones]] || [[Damaged Coral Fragment]] || [[Coral Reef]] || [[Coral Garden]] || colspan="3" |[[Coral Castle]]
 +
|-
 +
| <span style="font-size:150%; color:gold">&#x25cf;</span> [[#Treasure_Zones:_Sand_Dollar_Sea_Bar_-_Pearl_Patch_-_Sunken_Treasure|Treasure Zones]] || [[Sand Dollar]] || [[Sand Dollar Sea Bar]] || [[Pearl Patch]] || colspan="3" |[[Sunken Treasure]]
 +
|- bgcolor="#eeeeee"
 +
| <span style="font-size:150%; color:red">&#x25cf;</span> [[#Danger_Zones:_Feeding_Grounds_-_Carnivore_Cove_-_Monster_Trench|Danger Zones]] || [[Brined Curd]] || [[Feeding Grounds]] || [[Carnivore Cove]] || colspan="3" |[[Monster Trench]]
 +
|-
 +
| rowspan="3" |<span style="font-size:150%; color:#fcff00">&#x25cf;</span> [[#Bonus_Zones:_Oxygen_Stream_-_Deep_Oxygen_Stream_-_Lair_of_the_Ancients_-_Magma_Flow|Bonus Zones]]
 +
  | [[Oxygen Canister]] || - || colspan="2" |[[Oxygen Stream]] || colspan="2" |[[Deep Oxygen Stream]]
 +
|- bgcolor="#eeeeee"
 +
| None || colspan="4"|- || [[Lair of the Ancients]]
 +
|-
 +
| None || colspan="4"|- || [[Magma Flow]]
 +
|}
  
*'''425 Hunts and Under:'''
+
These seven zone types have coloured dots associated with them.  Default zones are unlabeled, but Treasure Zones have a gold dot, Coral Zones are green, Scale Zones are gray, Barnacle Zones are light blue, Danger Zones are red and Bonus Zones have a bright yellow dot.
:[[Frostwing Commander]] '''is present only during first run through the Iceberg'''
 
:[[Icewing]] '''is present during all runs through Iceberg, except the first'''
 
*'''Over 425 Hunts:'''
 
:[[Frostwing Commander]] '''is always present'''
 
:[[Icewing]] '''is never present'''
 
  
Reaching [[Icewing's Lair]] and successfully capturing either the [[Frostwing Commander]] or [[Icewing]] will move the Hunter to the [[Slushy Shoreline]] and award the Hunter with reward chests based on the number of hunts taken:<br/>
+
A dive can last indefinitely.  During a dive, a catch normally gives 30 meters of progress, but this is changed to 10 meters if an [[Empowered Anchor]], [[Spiked Anchor]] or [[Golden Anchor Charm]] is armed, and to 500 meters if a [[Water Jet]] or [[Smart Water Jet Charm]] is armed.  Failure to catch gives 10 meters of progress, and failure to attract has no progress.  The [[Scoreboard]] tracks a hunter's furthest dive, mice caught in one dive, and overall use of Oxygen and Water Jets.
*275 hunts or fewer rewards three chests: [[Iceberg Treasure Chest]], [[Iceberg Strongbox]] and [[Iceberg Supply Chest]]
 
:*After 275 hunts, hunters have an option to retreat back to the start, and the following message is displayed in the [[Hunter's Journal]]:
 
::''The Iceberg has smashed the first of the bonus chests! Two more still remain, so keep hunting!''
 
*276 through 350 hunts rewards two chests: [[Iceberg Strongbox]] and [[Iceberg Supply Chest]]
 
:*After 350 hunts elapse, the following message is displayed in the Journal:
 
::''The Iceberg has smashed the second of the bonus chests! There is still one more chest to claim!''
 
*351 through 425 hunts rewards one chest: [[Iceberg Supply Chest]]
 
:*After 425 hunts elapse, the following message is displayed in the Journal:
 
::''The Iceberg has smashed the last of the bonus chests, and Icewing has moved on to supervise another Iceberg invasion.<br/>She has left her second-in-command in charge, who must still be defeated to destroy the Iceberg and protect the good people of Gnawnia.<br/>With most of the fighting mice leaving the Iceberg, the [[Living Salt]] mouse can finally roam free, making progress significantly easier.''
 
  
===Reaching the Hidden Depths===
+
When starting a dive, the following message appears in the [[Hunter's Journal]]:
To access the [[Hidden Depths]] Hunters must capture [[Icewing]] in fewer than 250 hunts '''and''' with the [[Deep Freeze Base]] armed.  It will take a minimum of ten hunts to travel through the 200 feet of the [[Hidden Depths]] and reach the [[Deep Lair]], so Hunters must have at least eleven hunts (10 for [[Hidden Depths]], 1 for [[The Deep Lair]]) remaining after defeating [[Icewing]] and entering the [[Hidden Depths]] if they wish to reach [[The Deep Lair]] and capture the [[Deep Mouse]].
+
:''I equipped my diving gear and submerged myself into the depths of the ocean surrounding the Sunken City.''
  
*At hunt number 249, the following message is displayed in the journal:
+
After each zone is completed, another message appears:
:''With the Iceberg crumbling all around you, you figure you have but one more turn left. It's time to put everything you have into this one final hunt!''
+
:''I finished exploring a '''XXX'''!''
*At hunt number 250, the hunter is automatically transported to [[Slushy Shoreline]] and the following message is displayed in the journal:
 
:''It's too dangerous to hunt here any longer! With seconds to spare, you jump in your life raft and paddle furiously away, swearing to return next time and conquer!''
 
  
While in this area, the heads-up display adds an additional progress meter, with the following hint:
+
Upon running out of oxygen, a final message appears:
:''The Iceberg is crumbling! You have only until Hunt #250 to defeat the Deep Mouse!''
+
:''Having run out of [[Oxygen Canister]]s, I returned to the Sunken City to stock up on more after traveling '''XX''' meters.''<br/>
 +
:''During this dive, I visited '''XXX'''.''
  
===Accessing The Deep Lair===
+
Upon using the '''Return''' button, the following message appears:
Hunter's must travel through the 200 feet of the [[Hidden Depths]] and enter [[The Deep Lair]] before reaching 250 hunts.  
+
:''I returned to the Sunken City after traveling '''XX''' meters!''<br/>
 +
:''During this dive, I visited '''XXX'''.''
  
The [[Deep Mouse]] is a guaranteed catch on hunt 250 unless Hunters '''fail to attract''' the mouse, it is therefore recommended that Hunters arm {{SB}} if they have not captured the [[Deep Mouse]] by hunt 249.
+
== Shops ==
 +
These are the shops that can be found in Sunken City:
  
'''Capturing the [[Deep Mouse]] will move the Hunter to the [[Slushy Shoreline]].'''
+
*[[Sunken City Cheese Shoppe|Cheese Shoppe]]
 +
*[[Sunken City Trapsmith|Trapsmith]]
 +
*[[Sunken City Charm Shoppe|Charm Shoppe]]
 +
*[[Sunken City General Store|General Store]]
  
*At hunt number 249, the following message is displayed in the journal:
+
== Sunken City Mice ==
:''With the Iceberg crumbling all around you, you figure you have but one more turn left. It's time to put everything you have into this one final hunt!''
 
*At hunt number 250, the hunter is automatically transported to [[Slushy Shoreline]] and the following message is displayed in the journal:
 
:''It's too dangerous to hunt here any longer! With seconds to spare, you jump in your life raft and paddle furiously away, swearing to return next time and conquer!''
 
*After defeating the [[Deep Mouse]], the hunter is automatically transported to the [[Slushy Shoreline]] and the following message is displayed in the journal:
 
:''With the Deep Mouse in your trap, the Iceberg finally begins to crack apart around you. With seconds to spare, you jump in your life raft and paddle furiously away, laughing about your incredible victory!''
 
  
==Heads-Up Display==
+
The [[Sunken City]] mice are all a part of the [[Deep Sea Dwellers]] group and are divided into seven subgroups: [[Barnacled Bunch]], [[Coral Corral]], [[Finned Friends]], [[Predator Pack]], [[Scale Society]], [[Sunken City Citizens]], and [[Treasure Troop]].
The image in the HUD shows the Hunter's progress into the [[Iceberg]].
 
  
The main HUD in the [[Iceberg]] tracks the following items:
+
===Docked===
*The Hunter's current location within the [[Iceberg]]
 
*The number of feet traveled
 
*The number of hunts taken.
 
*The progress toward obtaining the reward chests, with the following tool-tips:
 
:''Beat the Iceberg before '''Hunt #275''' to earn the [[Iceberg Treasure Chest|Treasure Chest]]
 
:''Beat the Iceberg before '''Hunt #350''' to earn the [[Iceberg Strongbox|Strongbox]]''
 
:''Beat the Iceberg before '''Hunt #425''' to earn the [[Iceberg Supply Chest|Supply Chest]]''
 
:''Smashed to smithereens!'' for smashed reward chests
 
*Status of the Hunter's [[Ice Drill]], number of [[Drill Charge]]s used, and number of [[Drill Charge]]s in inventory.
 
:*The tool tip before purchasing an [[Ice Drill]] reads:
 
::''Want to descend through the Iceberg faster? Buy the Ice Drill Mk. 1 from the General Store and carve your way to victory!''
 
:*The tool-tip after purchasing an [[Ice Drill]] reads:
 
:: ''Use '''Drill Charges''' to drill 2 feet down. You can use it '''[X]''' times during this Iceberg invasion.''
 
::'''''Cation: Drilling past Mouse Generals will skip them and their loot.'''
 
:*The tool-tip after an [[Ice Drill]] overheats reads:
 
::''Your ice drill has overheated! You have used it to the maximum '''[X]''' times during this Iceberg invasion.''
 
*The Hunter's inventory of [[Sticky Charm]]s and [[Wax Charm]]s
 
  
After entering the [[Hidden Depths]] and while in [[The Deep Lair]], the portion of the HUD that tracks the reward chests changes to a status bar that crumbles as each hunt is taken.  The tool tip reads:
+
The [[Sunken City Citizens]] are present in the [[Sunken City]] only when the Hunter's '''submerging sea shuttle''' is [[Docked]]. All [[Sunken City Citizens]] drop [[Oxygen Canister]]s as loot.  Hunting with [[Standard Cheese]]s attracts only a few mice with few [[Oxygen Canister]]s.  [[Fishy Fromage]], which a Hunter can craft or purchase after their first [[Dive]] for [[Barnacle]]s, [[Damaged Coral Fragment]]s, and [[Mouse Scale]]s, attracts all the [[Sunken City Citizens]] and greatly increases the availability of [[Oxygen Canister]]s as loot.
:''The Iceberg is crumbling! You have only until '''Hunt #250''' to defeat the Deep Mouse!''
+
{{-}}
 +
====Sunken City Citizens====
  
==Hunting Equipment==
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
There are a number of items that can help the Hunter better navigate the [[Iceberg]]. 
+
|- valign="bottom" bgcolor="#cccccc"
 
+
! style="text-align:left" width="150px" | Mouse<br/>
===Weapons===
+
! width="75px" | Points<br/>
There are four weapons that have special effects in the [[Iceberg]] location. These weapons must be created in a specific order.
+
! width="75px" | Gold<br/>
 
+
! width="150px" class="unsortable" | Preferred<br/>Cheese
*[[Steam Laser Mk. I]]
+
! width="350px" class="unsortable" | Loot
:The [[Steam Laser Mk. I]] can be purchased at the [[Slushy Shoreline Trapsmith]] or [[Iceberg Trapsmith]] for 345,000 gold, as well as the following items:
 
:* 5 [[Frosty Metal]]
 
:* 5 [[Heating Oil]]
 
:* 5 [[Wire Spool]]
 
 
 
:This weapon provides an additional 1,750 Power and 3 Luck in the [[Slushy Shoreline]] and [[Iceberg]].
 
 
 
:Smashing the [[Steam Laser Mk. I]] with the [[Hunter's Hammer]] produces [[Steam Laser Mk. I Parts]], which are required for crafting the [[Steam Laser Mk. II]].
 
 
 
:The [[Steam Laser Mk. I]] can be reassembled from [[Steam Laser Mk. I Parts]].
 
:{| width=600px cellpadding="5" cellspacing="0" border="1" style="margin:0 20px 20px 20px; text-align:left; border-collapse:collapse; text-align:center;"
 
! colspan=4 | Reconstruction Formula: {{MHrecipe|steam_laser_mk_i_rebuild|Rebuild Steam Laser Mk. I}}
 
 
|-
 
|-
! colspan=2 | Recipe can be unlocked by:
+
| align="left" | [[City Noble]]
| colspan=2 | Capture a mouse using the [[Steam Laser Mk. I]]
+
| 17,000
 +
| 1,100
 +
| No Preference
 +
| align="left" | [[Oxygen Canister]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[City Worker]]
 +
| 19,000
 +
| 700
 +
| No Preference
 +
| align="left" | [[Oxygen Canister]]
 
|-
 
|-
! align="left" | Item
+
| align="left" | [[Clumsy Carrier]]
! Qty
+
| 28,100
! Cost (Each)
+
| 5,000
! Source
+
| [[Fishy Fromage]]
 +
| align="left" | [[Oxygen Canister]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Elite Guardian]]
 +
| 25,500
 +
| 4,205
 +
| [[Fishy Fromage]]
 +
| align="left" | [[Oxygen Canister]]
 
|-
 
|-
| align="left" |<!--Item--> [[Steam Laser Mk. I Parts]]
+
| align="left" | [[Enginseer]]
| <!--Qty-->1
+
| 17,800
| <!--Cost--> N/A
+
| 324
| align="left" |<!--Source-->{{Source/Steam Laser Mk. I Parts}}
+
|[[Fishy Fromage]]
 +
| align="left" | [[Oxygen Canister]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Hydrologist]]
 +
| 25,000
 +
| 3,500
 +
| {{SB}}, [[Fishy Fromage]]
 +
| align="left" | [[Oxygen Canister]]
 
|-
 
|-
! colspan="2" | Total || 0 || bgcolor="#dddddd" align="left" |
+
| align="left" | [[Oxygen Baron]]
 +
| 45,000
 +
| 7,800
 +
| [[Fishy Fromage]]
 +
| align="left" | [[Oxygen Canister]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Sunken Citizen]]
 +
| 17,800
 +
| 342
 +
| No Preference
 +
| align="left" | [[Oxygen Canister]]
 
|-
 
|-
! colspan="4"  bgcolor="#dddddd" |'''Recipe costs represent Shoppe prices only. The cost of items obtained through other sources will affect the total cost of crafting.'''
 
 
|}
 
|}
 +
{{-}}
  
 +
===Diving===
  
*[[Steam Laser Mk. II]]
+
The [[Barnacled Bunch]], [[Coral Corral]], [[Finned Friends]], [[Predator Pack]], [[Scale Society]], and [[Treasure Troop]] groups of mice are only available in the [[Sunken City]] when a Hunter [[Dive]]s in their '''submerging sea shuttle'''. These mice drop a variety of loot necessary for crafting and making purchases in the [[Sunken City]] shoppes. The greater the depth of the [[Dive]] a Hunter makes, the more loot the Hunter will encounter.  Many mice are not available at depths less than 10,000 meters, so gathering a larger quantity of [[Oxygen Canister]]s while [[Docked]] will be necessary.  Mice in these groups have no particular preference for any kind of cheese. [[Fishy Fromage]] is unattractive to these mice and should be reserved for hunting the [[Sunken City Citizens]] while [[Docked]].
:The [[Steam Laser Mk. II]] can only be crafted given the proper ingredients. It requires [[Steam Laser Mk. I Parts]] obtained by smashing the [[Steam Laser Mk. I]] with the [[Hunter's Hammer]].
 
  
:This weapon provides an additional 1,250 Power and 2 Luck in the [[Slushy Shoreline]] and [[Iceberg]].
+
====Barnacled Bunch====
 +
{{-}}
 +
The [[Barnacled Bunch]] can only be found in the '''Sunken City''' when the Hunter uses their '''submerging sea shuttle''' to [[Dive]].  Mice in this group drop [[Barnacle]]s as loot.
  
:Capturing [[Icewing]] with this weapon converts it to the [[Steam Laser Mk. II (Broken!)]], which is required for obtaining trap parts necessary for crafting the [[Steam Laser Mk. III]].
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
 
+
|- valign="bottom" bgcolor="#cccccc"
:Hunters must have '''25,500,000 points''' to craft the '''Steam Laser Mk. II'''.
+
! style="text-align:left" width="150px" | Mouse<br/>
:{| width=600px cellpadding="5" cellspacing="0" border="1" style="margin:0 20px 20px 20px; text-align:left; border-collapse:collapse; text-align:center;"
+
! width="50px" | Points<br/>
! colspan=4 | Formula: {{MHrecipe|steam_laser_mk_ii|Steam Laser Mk. II}}
+
! width="50px" | Gold<br/>
 +
! width="100px" | Depth<br/>(meters)<br/>
 +
! width="150px" class="unsortable"  | Zone<br/>
 +
! width="300px" class="unsortable" | Loot
 
|-
 
|-
! colspan=2 | Recipe can be unlocked by:
+
| align="left" | [[Barnacle Beautician]]
| colspan=2 | Capture a mouse using the [[Steam Laser Mk. I]]
+
| 26,000
 +
| 2,500
 +
| <span style="display:none">2</span>0 - 10,000
 +
| [[Rocky Outcrop]]<br />[[Shipwreck]]
 +
| align="left" | [[Barnacle]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Bottom Feeder]]
 +
| 19,100
 +
| 1,900
 +
| <span style="display:none">1</span>0 - 2,000
 +
| [[Rocky Outcrop]]
 +
| align="left" | [[Barnacle]]<br />[[Sand Dollar]]
 
|-
 
|-
! align="left" | Item
+
| align="left" | [[Crabolia]]
! Qty
+
| 24,300
! Cost (Each)
+
| 2,250
! Source
+
| <span style="display:none">2</span>0 - 10,000
 +
| [[Rocky Outcrop]]<br />[[Shipwreck]]
 +
| align="left" | [[Barnacle]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Deep Sea Diver]]
 +
| 36,000
 +
| 2,750
 +
| <span style="display:none">3</span>2,000+
 +
| [[Haunted Shipwreck]]<br />[[Shipwreck]]
 +
| align="left" | [[Barnacle]]<br />[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item-->[[Steam Laser Mk. I Parts]]
+
| align="left" | [[Deranged Deckhand]]
| <!--Qty-->1
+
| 37,000
| <!--Cost--> 345,000
+
| 2,850
| align="left" |<!--Source-->{{Source/Steam Laser Mk. I Parts}}
+
| <span style="display:none">5</span>10,000+
 +
| [[Haunted Shipwreck]]
 +
| align="left" | [[Barnacle]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Dread Pirate Mousert]]
 +
| 33,950
 +
| 2,500
 +
| <span style="display:none">3</span>2,000 - 10,000
 +
| [[Shipwreck]]
 +
| align="left" | [[Barnacle]]<br />[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item-->[[Bottled Cold Fusion]]
+
| align="left" | [[Pirate Anchor]]
| <!--Qty-->4
+
| 34,200
| <!--Cost--> N/A
+
| 2,700
| align="left" |<!--Source-->{{Source/Bottled Cold Fusion}}
+
| <span style="display:none">4</span>2,000+
 +
| [[Haunted Shipwreck]]<br />[[Shipwreck]]
 +
| align="left" | [[Barnacle]]<br />[[Empowered Anchor Charm]]<br />[[Sand Dollar]]<br />[[Scrap Metal]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Sunken Banshee]]
 +
| 36,500
 +
| 2,825
 +
| <span style="display:none">5</span>10,000+
 +
| [[Haunted Shipwreck]]
 +
| align="left" | [[Barnacle]]<br />[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item--> [[Well-sealed Canister]]
+
| align="left" | [[Swashblade]]
| <!--Qty-->1
+
| 35,355
| <!--Cost--> N/A
+
| 2,800
| align="left" |<!--Source-->{{Source/Well-sealed Canister}}
+
| <span style="display:none">5</span>10,000+
 +
| [[Haunted Shipwreck]]
 +
| align="left" | [[Barnacle]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
|}
 +
{{-}}
 +
 
 +
====Coral Corral====
 +
{{-}}
 +
The [[Coral Corral]] can only be found in the '''Sunken City''' when the Hunter uses their '''submerging sea shuttle''' to [[Dive]]. Mice in this group drop [[Damaged Coral Fragment]]s as loot.
 +
 
 +
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
 +
|- valign="bottom" bgcolor="#cccccc"
 +
! style="text-align:left" width="150px" | Mouse<br/>
 +
! width="50px" | Points<br/>
 +
! width="50px" | Gold<br/>
 +
! width="100px" | Depth<br/>(meters)<br/>
 +
! width="150px" class="unsortable"  | Zone<br/>  
 +
! width="300px" class="unsortable" | Loot
 
|-
 
|-
| align="left" |<!--Item-->[[Frosty Metal]]
+
| align="left" | [[Coral]]
| <!--Qty-->15
+
| 26,000
| <!--Cost--> N/A
+
| 2,500
| align="left" |<!--Source-->{{Source/Frosty Metal}}
+
| <span style="display:none">2</span>0 - 10,000
 +
| [[Coral Garden]]<br />[[Coral Reef]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Coral Cuddler]]
 +
| 19,100
 +
| 1,900
 +
| <span style="display:none">1</span>0 - 2,000
 +
| [[Coral Reef]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item-->[[Heating Oil]]
+
| align="left" | [[Coral Dragon]]
| <!--Qty-->15
+
| 34,200
| <!--Cost--> N/A
+
| 2,700
| align="left" |<!--Source-->{{Source/Heating Oil}}
+
| <span style="display:none">4</span>2,000+
 +
| [[Coral Castle]]<br />[[Coral Garden]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Coral Gardener]]
 +
| 34,200
 +
| 2,700
 +
| <span style="display:none">4</span>2,000+
 +
| [[Coral Castle]]<br />[[Coral Garden]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item-->[[Wire Spool]]
+
| align="left" | [[Coral Guard]]
| <!--Qty-->15
+
| 35,355
| <!--Cost--> N/A
+
| 2,800
| align="left" |<!--Source-->{{Source/Wire Spool}}
+
| <span style="display:none">4</span>2,000+
 +
| [[Coral Castle]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Flawless Orb]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Coral Harvester]]
 +
| 33,950
 +
| 2,500
 +
| <span style="display:none">3</span>2,000 - 10,000
 +
| [[Coral Garden]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Sand Dollar]]
 
|-
 
|-
! colspan="2" | Total || 345,000 || bgcolor="#dddddd" align="left" |
+
| align="left" | [[Coral Queen]]
 +
| 37,000
 +
| 2,850
 +
| <span style="display:none">5</span>10,000+
 +
| [[Coral Castle]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Seadragon]]
 +
| 24,300
 +
| 2,250
 +
| <span style="display:none">2</span>0 - 10,000
 +
| [[Coral Garden]]<br />[[Coral Reef]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Sand Dollar]]
 
|-
 
|-
! colspan="4bgcolor="#dddddd" |'''Recipe costs represent Shoppe prices only. The cost of items obtained through other sources will affect the total cost of crafting.'''
+
| align="left" | [[Turret Guard]]
 +
| 36,500
 +
| 2,825
 +
  | <span style="display:none">5</span>10,000+
 +
| [[Coral Castle]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Sand Dollar]]<br />[[Scrap Metal]]
 
|}
 
|}
 +
{{-}}
  
 +
====Finned Friends====
 +
{{-}}
 +
The [[Finned Friends]] can only be found in the '''Sunken City''' when the Hunter uses their '''submerging sea shuttle''' to [[Dive]]. Mice in this group drop a variety of loot.
  
*[[Steam Laser Mk. II (Broken!)]]
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
:The [[Steam Laser Mk. II (Broken!)]] can only be obtained by catching [[Icewing]] with [[Steam Laser Mk. II]]. This trap has '''zero''' power and will not capture mice.
+
|- valign="bottom" bgcolor="#cccccc"
 
+
! style="text-align:left" width="150px" | Mouse<br/>
:Smashing this weapon with the [[Hunter's Hammer]] results in [[Steam Laser Mk. II Parts]], which are used in crafting the [[Steam Laser Mk. III]].
+
! width="50px" | Points<br/>
 
+
! width="50px" | Gold<br/>
 
+
! width="100px" | Depth<br/>(meters)<br/>
*[[Steam Laser Mk. III]]
+
! width="150px" class="unsortable"  | Zone<br/>
:The [[Steam Laser Mk. III]] can only be crafted given the proper ingredients. It requires [[Steam Laser Mk. II Parts]], which are obtained by smashing the [[Steam Laser Mk. II]] with the [[Hunter's Hammer]]
+
! width="300px" class="unsortable" | Loot
 
 
:This weapon provides an additional 1,500 Power and 2 Luck in the [[Slushy Shoreline]] and [[Iceberg]].
 
 
 
:Hunters must have '''25,500,000 points''' to craft the '''Steam Laser Mk. III'''.
 
:{| width=600px cellpadding="5" cellspacing="0" border="1" style="margin:0 20px 20px 20px; text-align:left; border-collapse:collapse; text-align:center;"
 
! colspan=4 | Formula: {{MHrecipe|steam_laser_mk_iii|Steam Laser Mk. III}}
 
 
|-
 
|-
! colspan=2 | Recipe can be unlocked by:
+
| align="left" | [[Angelfish]]
| colspan=2 | Capture an [[Icewing Mouse]]
+
| 28,000
 +
| 2,535
 +
| <span style="display:none">5</span>10,000+
 +
| [[Coral Castle]]<br />[[Deep Oxygen Stream]]<br />[[Magma Flow]]<br />[[Murky Depths]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Oxygen Canister]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Betta]]
 +
| 28,000
 +
| 2,535
 +
| <span style="display:none">5</span>10,000+
 +
| [[Deep Oxygen Stream]]<br />[[Lost Ruins]]<br />[[Magma Flow]]<br />[[Murky Depths]]
 +
| align="left" | [[Mouse Scale]]<br />[[Oxygen Canister]]<br />[[Sand Dollar]]
 
|-
 
|-
! align="left" | Item
+
| align="left" | [[Clownfish]]
! Qty
+
| 35,880
! Cost (Each)
+
| 3,440
! Source
+
| <span style="display:none">1</span>0 - 2,000
 +
| [[Coral Reef]]<br />[[Feeding Grounds]]<br />[[Rocky Outcrop]]<br />[[School of Mice]]<br />[[Shallow Shoals]]
 +
| align="left" |  No Loot
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Cuttle]]
 +
| 11,600
 +
| 1,250
 +
| <span style="display:none">2</span>0 - 10,000
 +
| [[Coral Reef]]<br />[[Oxygen Stream]]<br />[[Sea Floor]]<br />[[Shallow Shoals]]
 +
| align="left" | [[Damaged Coral Fragment]]<br /> [[Flawed Orb]]<br />[[Oxygen Canister]]<br />[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item-->[[Steam Laser Mk. II Parts]]
+
| align="left" | [[Eel]]
| <!--Qty-->1
+
| 28,000
| <!--Cost--> N/A
+
| 2,535
| align="left" |<!--Source-->{{Source/Steam Laser Mk. II Parts}}
+
| <span style="display:none">5</span>10,000+
 +
| [[Deep Oxygen Stream]]<br />[[Haunted Shipwreck]]<br />[[Magma Flow]]<br />[[Murky Depths]]
 +
| align="left" | [[Barnacle]]<br />[[Sand Dollar]]<br />[[Unstable Charm]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Jellyfish]]
 +
| 31,700
 +
| 1,990
 +
| <span style="display:none">4</span>2,000+
 +
| [[Coral Garden]]<br />[[Deep Oxygen Stream]]<br />[[Murky Depths]]<br />[[Oxygen Stream]]<br />[[Sea Floor]]
 +
| align="left" | [[Damaged Coral Fragment]]<br />[[Oxygen Canister]]<br />[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item-->[[Steam Nine]]  
+
| align="left" | [[Koimaid]]
| <!--Qty-->1
+
| 31,700
| <!--Cost--> N/A
+
| 1,990
| align="left" |<!--Source-->{{Source/Steam Nine}}
+
| <span style="display:none">4</span>2,000+
 +
| [[Deep Oxygen Stream]]<br />[[Mermouse Den]]<br />[[Murky Depths]]<br />[[Oxygen Stream]]<br />[[Sea Floor]]
 +
| align="left" | [[Mouse Scale]]<br />[[Oxygen Canister]]<br />[[Sand Dollar]]<br />[[Simple Orb]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Manatee]]
 +
| 11,600
 +
| 1,250
 +
| <span style="display:none">2</span>0 - 10,000
 +
| [[Oxygen Stream]]<br />[[Rocky Outcrop]]<br />[[Sea Floor]]<br />[[Shallow Shoals]]
 +
| align="left" | [[Barnacle]]<br /> [[Oxygen Canister]]<br /> [[Sand Dollar]]
 
|-
 
|-
! colspan="2" | Total || 0 || bgcolor="#dddddd" align="left" |
+
| align="left" | [[Mlounder Flounder]]
 +
| 18,000
 +
| 6,300
 +
| <span style="display:none">1</span>0 - 2,000
 +
| [[Coral Reef]]<br />[[Rocky Outcrop]]<br />[[Sand Dollar Sea Bar]]<br />[[School of Mice]]<br />[[Shallow Shoals]]
 +
| align="left" | [[Barnacle]]<br />[[Damaged Coral Fragment]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Puffer]]
 +
| 11,600
 +
| 1,250
 +
| <span style="display:none">2</span>0 - 10,000
 +
| [[Oxygen Stream]]<br />[[School of Mice]]<br />[[Sea Floor]]<br />[[Shallow Shoals]]
 +
| align="left" | [[Mouse Scale]]<br />[[Oxygen Canister]]<br />[[Sand Dollar]]
 
|-
 
|-
! colspan="4" bgcolor="#dddddd" |'''Recipe costs represent Shoppe prices only. The cost of items obtained through other sources will affect the total cost of crafting.'''
+
| align="left" | [[Stingray]]
 +
| 31,700
 +
| 1,990
 +
| <span style="display:none">4</span>2,000+
 +
| [[Deep Oxygen Stream]]<br />[[Murky Depths]]<br />[[Oxygen Stream]]<br />[[Sea Floor]]<br />[[Shipwreck]]
 +
  | align="left" | [[Barnacle]]<br />[[Oxygen Canister]]<br />[[Sand Dollar]]
 
|}
 
|}
 +
{{-}}
  
===Bases===
+
====Predator Pack====
There are five bases that have special effects in the [[Iceberg]].
+
{{-}}
 +
The [[Predator Pack]] can only be found in the '''Sunken City''' when the Hunter uses their '''submerging sea shuttle''' to [[Dive]]. Mice in this group drop [[Brined Curd]] as loot.
  
*[[Magnet Base]]
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
:The [[Magnet Base]] can only be crafted given the proper ingredients.
+
|- valign="bottom" bgcolor="#cccccc"
 +
! style="text-align:left" width="150px" | Mouse<br/>
 +
! width="50px" | Points<br/>
 +
! width="50px" | Gold<br/>
 +
! width="100px" | Depth<br/>(meters)<br/>
 +
! width="150px" class="unsortable"  | Zone<br/>
 +
! width="300px" class="unsortable" | Loot
 +
|-
 +
| align="left" | [[Ancient of the Deep]]
 +
| 80,000
 +
| 6,050
 +
| <span style="display:none">5</span>10,000+
 +
| [[Lair of the Ancients]]<br />[[Monster Trench]]
 +
| align="left" | [[Ancient Relic]]<br />[[Brined Curd]]<br />[[Predatory Processor]]<br />[[Ultimate Luck Charm]]<br />[[Ultimate Power Charm]]<br />[[Ultimate Charm]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Barracuda]]
 +
| 38,500
 +
| 4,000
 +
| <span style="display:none">1</span>0 - 2,000
 +
| [[Feeding Grounds]]
 +
| align="left" | [[Brined Curd]]
 +
|-
 +
| align="left" | [[Carnivore]]
 +
| 70,000
 +
| 5,550
 +
| <span style="display:none">4</span>2,000+
 +
| [[Carnivore Cove]]<br />[[Monster Trench]]
 +
| align="left" | [[Brined Curd]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Derpshark]]
 +
| 40,000
 +
| 5,500
 +
| <span style="display:none">2</span>0 - 10,000
 +
| [[Carnivore Cove]]<br />[[Feeding Grounds]]
 +
| align="left" | [[Brined Curd]]
 +
|-
 +
| align="left" | [[Serpent Monster]]
 +
| 70,000
 +
| 5,550
 +
| <span style="display:none">4</span>2,000+
 +
| [[Carnivore Cove]]<br />[[Monster Trench]]<br />[[Magma Flow]]
 +
| align="left" | [[Brined Curd]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Spear Fisher]]
 +
| 39,000
 +
| 4,200
 +
| <span style="display:none">2</span>0 - 10,000
 +
| [[Carnivore Cove]]<br />[[Feeding Grounds]]
 +
| align="left" | [[Brined Curd]]
 +
|-
 +
| align="left" | [[Tritus]]
 +
| 300,000
 +
| 96,100
 +
| <span style="display:none">5</span>10,000+
 +
| [[Lair of the Ancients]]<br />[[Monster Trench]]
 +
| align="left" | [[Ancient Relic]]<br />[[Brined Curd]]<br>[[Simple Orb]]<br />[[Flawed Orb]]<br />[[Flawless Orb]]<br>[[Divine Orb]]<br>[[Predatory Processor]]<br />[[Ultimate Luck Charm]]<br />[[Ultimate Power Charm]]<br />[[Ultimate Charm]]
 +
|- bgcolor="#eeeeee"
 +
|}
 +
{{-}}
  
:This base increases the attraction rate of the [[Chipper]] and [[Icebreaker]] mice in the [[Treacherous Tunnels]] and the [[Bombing Run]] and the [[Chipper Mouse]] in the [[Mad Depths]].
+
====Scale Society====
 +
{{-}}
 +
The [[Scale Society]] can only be found in the '''Sunken City''' when the Hunter uses their '''submerging sea shuttle''' to [[Dive]]. Mice in this group drop [[Mouse Scale]]s as loot.
  
:Hunters must have '''25,000,000 points''' to craft the [[Magnet Base]].
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
:{| width=600px cellpadding="5" cellspacing="0" border="1" style="margin:0 20px 20px 20px; text-align:left; border-collapse:collapse; text-align:center;"
+
|- valign="bottom" bgcolor="#cccccc"
! colspan=4 | Formula: {{MHrecipe|magnet_base|Magnet Base}}
+
! style="text-align:left" width="150px" | Mouse<br/>
 +
! width="50px" | Points<br/>
 +
! width="50px" | Gold<br/>
 +
! width="100px" | Depth<br/>Meters<br/>
 +
! width="150px" class="unsortable"  | Zone<br/>
 +
! width="300px" class="unsortable" | Loot
 
|-
 
|-
! colspan=2 | Recipe can be unlocked by:
+
| align="left" | [[Angler]]
| colspan=2 | Catch any of the following: <br/> [[General Drheller]] <br/> [[Lady Coldsnap]] <br/> [[Lord Splodington]] <br/> [[Princess Fist]]
+
| 35,355
|-
+
| 2,800
! align="left" | Item
+
| <span style="display:none">5</span>10,000+
! Qty
+
| [[Lost Ruins]]
! Cost (Each)
+
| align="left" | [[Mouse Scale]]<br />[[Sand Dollar]]
! Source
+
|- bgcolor="#eeeeee"
|-
+
| align="left" | [[Guppy]]
| align="left" |<!--Item-->[[Magnet Base Blueprints]]
+
| 24,300
| <!--Qty-->1
+
| 2,250
| <!--Cost--> 48,500
+
| <span style="display:none">2</span>0 - 10,000
| align="left" |<!--Source-->{{Source/Magnet Base Blueprints}}
+
| [[Mermouse Den]]<br />[[School of Mice]]
|-
+
| align="left" | [[Mouse Scale]]<br />[[Sand Dollar]]
| align="left" |<!--Item-->[[Bottled Cold Fusion]]
+
|-
| <!--Qty-->3
+
| align="left" | [[Mermousette]]
| <!--Cost-->N/A
+
| 33,950
| align="left" |<!--Source--> {{Source/Bottled Cold Fusion}}
+
| 2,500
|-
+
| <span style="display:none">3</span>2,000 - 10,000
| align="left" |<!--Item-->[[Frosty Metal]]
+
| [[Mermouse Den]]
| <!--Qty-->5
+
| align="left" | [[Dinglehopper]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]
| <!--Cost-->N/A
+
|- bgcolor="#eeeeee"
| align="left" |<!--Source-->{{Source/Frosty Metal}}
+
| align="left" | [[Mershark]]
|-
+
| 36,000
| align="left" |<!--Item-->[[Heating Oil]]
+
| 2,750
| <!--Qty-->2
+
| <span style="display:none">4</span>2,000+
| <!--Cost-->N/A
+
| [[Lost Ruins]]<br />[[Mermouse Den]]
| align="left" |<!--Source-->{{Source/Heating Oil}}
+
| align="left" | [[Mouse Scale]]<br />[[Sand Dollar]]
|-
+
|-
| align="left" |<!--Item-->[[Wire Spool]]
+
| align="left" | [[Octomermaid]]
| <!--Qty-->5
+
| 34,200
| <!--Cost-->N/A
+
| 2,700
| align="left" |<!--Source-->{{Source/Wire Spool}}
+
| <span style="display:none">4</span>2,000+
|-
+
| [[Lost Ruins]]<br />[[Mermouse Den]]
! colspan=2 | Total || 48,500 || bgcolor="#dddddd" align="left" |
+
| align="left" | [[Mouse Scale]]<br />[[Sand Dollar]]
|-
+
|- bgcolor="#eeeeee"
! colspan="4"  bgcolor="#dddddd" |'''Recipe costs represent Shoppe prices only. The cost of items obtained through other sources will affect the total cost of crafting.'''
+
| align="left" | [[Old One]]
 +
| 36,500
 +
| 2,825
 +
| <span style="display:none">5</span>10,000+
 +
| [[Lost Ruins]]
 +
| align="left" | [[Mouse Scale]]<br />[[Sand Dollar]]
 +
|-
 +
| align="left" | [[School of Mish]]
 +
| 19,100
 +
| 1,900
 +
| <span style="display:none">1</span>0 - 2,000
 +
| [[School of Mice]]
 +
| align="left" | [[Mouse Scale]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Tadpole]]
 +
| 26,000
 +
| 2,500
 +
| <span style="display:none">2</span>0 - 10,000
 +
| [[Mermouse Den]]<br />[[School of Mice]]
 +
| align="left" | [[Mouse Scale]]<br />[[Sand Dollar]]
 +
|-
 +
| align="left" | [[Urchin King]]
 +
| 37,000
 +
| 2,850
 +
| <span style="display:none">5</span>10,000+
 +
| [[Lost Ruins]]
 +
| align="left" | [[Mouse Scale]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 
|}
 
|}
 +
{{-}}
  
 +
====Treasure Troop====
 +
{{-}}
 +
The [[Treasure Troop]] can only be found in the '''Sunken City''' when the Hunter uses their '''submerging sea shuttle''' to [[Dive]]. Mice in this group drop a variety of loot.
  
*[[Spiked Base]]
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
:The [[Spiked Base]] can only be crafted given the proper ingredients.
+
|- valign="bottom" bgcolor="#cccccc"
 
+
! style="text-align:left" width="150px" | Mouse<br/>
:This base prevents the loss of depth when encountering [[Mammoth]] and [[Yeti]] mice in the [[Brutal Bulwark]] and the [[Snow Bowler Mouse]] in the [[Brutal Bulwark]], [[Bombing Run]], and [[Mad Depths]].
+
! width="50px" | Points<br/>
 
+
! width="50px" | Gold<br/>
:Hunters must have '''25,000,000 points''' to craft the [[Spiked Base]].
+
! width="100px" | Depth<br/>(meters)<br/>
:{| width=600px cellpadding="5" cellspacing="0" border="1" style="margin:0 20px 20px 20px; text-align:left; border-collapse:collapse; text-align:center;"
+
! width="150px" class="unsortable"  | Zone<br/>
! colspan=4 | Formula: {{MHrecipe|spiked_base|Spiked Base}}
+
! width="300px" class="unsortable" | Loot
 
|-
 
|-
! colspan=2 | Recipe can be unlocked by:
+
| align="left" | [[Pearl]]
| colspan=2 | Catch any of the following: <br/> [[General Drheller]] <br/> [[Lady Coldsnap]] <br/> [[Lord Splodington]] <br/> [[Princess Fist]]
+
| 40,000
 +
| 20,000
 +
| <span style="display:none">4</span>2,000+
 +
| [[Pearl Patch]]<br />[[Sunken Treasure]]
 +
| align="left" | [[Barnacle]]<br />[[Damaged Coral Fragment]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Pearl Diver]]
 +
| 32,042
 +
| 19,500
 +
| <span style="display:none">4</span>2,000+
 +
| [[Pearl Patch]]<br />[[Sunken Treasure]]
 +
| align="left" | [[Barnacle]]<br />[[Damaged Coral Fragment]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]
 
|-
 
|-
! align="left" | Item
+
| align="left" | [[Saltwater Axolotl]]
! Qty
+
| 27,500
! Cost (Each)
+
| 12,000
! Source
+
| <span style="display:none">2</span>0 - 10,000
 +
| [[Pearl Patch]]<br />[[Sand Dollar Sea Bar]]
 +
| align="left" | [[Barnacle]]<br />[[Damaged Coral Fragment]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Sand Dollar Diver]]
 +
| 25,000
 +
| 7,790
 +
| <span style="display:none">1</span>0 - 2,000
 +
| [[Sand Dollar Sea Bar]]
 +
| align="left" | [[Barnacle]]<br />[[Damaged Coral Fragment]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item-->[[Spiked Base Blueprints]]
+
| align="left" | [[Sand Dollar Queen]]
| <!--Qty-->1
+
| 30,000
| <!--Cost--97,500
+
| 19,000
| align="left" |<!--Source-->{{Source/Spiked Base Blueprints}}
+
| <span style="display:none">2</span>0 - 10,000
 +
| [[Pearl Patch]]<br />[[Sand Dollar Sea Bar]]
 +
| align="left" | [[Barnacle]]<br />[[Damaged Coral Fragment]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Treasure Hoarder]]
 +
| 40,200
 +
| 20,000
 +
| <span style="display:none">5</span>10,000+
 +
| [[Sunken Treasure]]<br />[[Magma Flow]]
 +
  | align="left" | [[Barnacle]]<br />[[Damaged Coral Fragment]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item-->[[Bottled Cold Fusion]]
+
| align="left" | [[Treasure Keeper]]
| <!--Qty-->6
+
| 41,000
| <!--Cost-->N/A
+
| 23,000
| align="left" |<!--Source-->{{Source/Bottled Cold Fusion}}
+
| <span style="display:none">5</span>10,000+
|-
+
| [[Sunken Treasure]]<br />[[Magma Flow]]
| align="left" |<!--Item-->[[Frosty Metal]]  
+
| align="left" | [[Barnacle]]<br />[[Damaged Coral Fragment]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]
| <!--Qty-->5
+
|- bgcolor="#eeeeee"
| <!--Cost-->N/A
 
| align="left" |<!--Source-->{{Source/Frosty Metal}}
 
|-
 
| align="left" |<!--Item-->[[Heating Oil]]  
 
| <!--Qty-->10
 
| <!--Cost--> N/A
 
| align="left" |<!--Source-->{{Source/Heating Oil}}
 
|-
 
| align="left" |<!--Item-->[[Splintered Wood]]
 
| <!--Qty-->50
 
| <!--Cost--> 150<br/>(7,500 total)
 
| align="left" |<!--Source-->{{Source/Splintered Wood}}
 
|-
 
| align="left" |<!--Item-->[[Wire Spool]]
 
| <!--Qty-->5
 
| <!--Cost--> N/A
 
| align="left" |<!--Source-->{{Source/Wire Spool}}
 
|-
 
! colspan=2 | Total || 105,000 || bgcolor="#dddddd" align="left" |
 
|-
 
! colspan="4"  bgcolor="#dddddd" |'''Recipe costs represent Shoppe prices only. The cost of items obtained through other sources will affect the total cost of crafting.'''
 
 
|}
 
|}
  
 +
{{-}}
  
*[[Remote Detonator Base]]
+
==Zones==
:The [[Remote Detonator Base]] can only be crafted given the proper ingredients.
 
  
:Using this base to capture the [[Heavy Blaster]], [[Saboteur]], and [[Stickybomber]] mice in the [[Bombing Run]] advances Hunters 20 feet.
+
===Default Zones: Shallow Shoals - Sea Floor - Murky Depths ===
 
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
:Hunters must have '''25,000,000 points''' to craft the [[Remote Detonator Base]].
+
|- valign="bottom" bgcolor="#cccccc"
:{| width=600px cellpadding="5" cellspacing="0" border="1" style="margin:0 20px 20px 20px; text-align:left; border-collapse:collapse; text-align:center;"
+
  ! style="text-align:left" width="200px" | Mouse
! colspan=4 | Formula: {{MHrecipe|remote_detonator_base|Remote Detonator Base}}
+
! width="200px" class="unsortable" | <div id="Shallow Shoals">Shallow Shoals</div> <2,000m
 +
! width="200px" class="unsortable" | <div id="Sea Floor">Sea Floor</div> 2,000 - 10,000m
 +
! width="200px" class="unsortable" | <div id="Murky Depths">Murky Depths</div> 10,000m+
 +
|-
 +
| align="left" | [[Angelfish]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| [[Damaged Coral Fragment]]<br />[[Sand Dollar]]<br />[[Simple Orb]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Betta]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| [[Mouse Scale]]<br />[[Sand Dollar]]
 
|-
 
|-
! colspan=2 | Recipe can be unlocked by:
+
| align="left" | [[Clownfish]]
| colspan=2 | Catch any of the following: <br/> [[General Drheller]] <br/> [[Lady Coldsnap]] <br/> [[Lord Splodington]] <br/> [[Princess Fist]]
+
| ''No Loot''
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Cuttle]]
 +
| [[Damaged Coral Fragment]]<br />[[Flawed Orb]]<br/>[[Sand Dollar]]
 +
| [[Damaged Coral Fragment]]<br />[[Flawed Orb]]<br />[[Sand Dollar]]
 +
| '''Not Present'''
 
|-
 
|-
! align="left" | Item
+
| align="left" | [[Eel]]
! Qty
+
| '''Not Present'''
! Cost (Each)
+
| '''Not Present'''
! Source
+
| [[Barnacle]]<br />[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Jellyfish]]
 +
| '''Not Present'''
 +
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]<br/>[[Simple Orb]]
 +
| [[Damaged Coral Fragment]]
 
|-
 
|-
| align="left" |<!--Item--> [[Remote Detonator Base Blueprints]]  
+
| align="left" | [[Koimaid]]
| <!--Qty-->1
+
| '''Not Present'''
| <!--Cost--> 48,500
+
| [[Flawed Orb]]<br />[[Mouse Scale]]<br/>[[Sand Dollar]]
| align="left" |<!--Source-->{{Source/Remote Detonator Base Blueprints}}
+
| [[Flawed Orb]]<br />[[Mouse Scale]]<br />[[Simple Orb]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Manatee]]
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 
|-
 
|-
| align="left" |<!--Item-->[[Bottled Cold Fusion]]
+
| align="left" | [[Mlounder Flounder]]
| <!--Qty-->3
+
| [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
| <!--Cost--> N/A
+
| '''Not Present'''
| align="left" |<!--Source-->{{Source/Bottled Cold Fusion}}
+
| '''Not Present'''
|-
+
|- bgcolor="#eeeeee"
| align="left" |<!--Item-->[[Frosty Metal]]  
+
| align="left" | [[Puffer]]
| <!--Qty-->2
+
| [[Mouse Scale]]<br/>[[Sand Dollar]]
| <!--Cost-->N/A
+
| [[Mouse Scale]]<br/>[[Sand Dollar]]
| align="left" |<!--Source-->{{Source/Frosty Metal}}
+
| '''Not Present'''
|-
+
|-  
| align="left" |<!--Item-->[[Heating Oil]]
+
| align="left" | [[Stingray]]
| <!--Qty-->1
+
| '''Not Present'''
| <!--Cost-->N/A
+
| [[Barnacle]]<br/>[[Sand Dollar]]
| align="left" |<!--Source--> {{Source/Heating Oil}}
+
| [[Barnacle]]<br />[[Sand Dollar]]
|-
 
| align="left" |<!--Item-->[[Wire Spool]]  
 
| <!--Qty-->8
 
| <!--Cost-->N/A
 
| align="left" |<!--Source-->{{Source/Wire Spool}}
 
|-
 
! colspan=2 | Total || 48,500 || bgcolor="#dddddd" align="left" |
 
|-
 
! colspan="4"  bgcolor="#dddddd" |'''Recipe costs represent Shoppe prices only. The cost of items obtained through other sources will affect the total cost of crafting.'''
 
 
|}
 
|}
  
 +
{{-}}
  
*[[Hearthstone Base]]
+
===Barnacle Zones: Rocky Outcrop - Shipwreck - Haunted Shipwreck ===
:The [[Hearthstone Base]] can only be crafted given the proper ingredients.
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
 
+
|- valign="bottom" bgcolor="#cccccc"
:This base repels [[Iceblade]] and [[Water Wielder]] mice in [[The Mad Depths]].
+
  ! style="text-align:left" width="200px" | Mouse
 
+
! width="200px" class="unsortable" | <div id="Rocky Outcrop">Rocky Outcrop</div> <2,000m
:Hunters must have '''25,000,000 points''' to craft the [[Hearthstone Base]].
+
! width="200px" class="unsortable" | <div id="Shipwreck">Shipwreck</div> 2,000 - 10,000m
:{| width=600px cellpadding="5" cellspacing="0" border="1" style="margin:0 20px 20px 20px; text-align:left; border-collapse:collapse; text-align:center;"
+
! width="200px" class="unsortable" | <div id="Haunted Shipwreck">Haunted Shipwreck</div> 10,000m+
! colspan=4 | Formula: {{MHrecipe|hearthstone_base|Hearthstone Base}}
 
 
|-
 
|-
! colspan=2 | Recipe can be unlocked by:
+
| align="left" | [[Barnacle Beautician]]
| colspan=2 | Catch any of the following: <br/> [[General Drheller]] <br/> [[Lady Coldsnap]] <br/> [[Lord Splodington]] <br/> [[Princess Fist]]
+
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Bottom Feeder]]
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 
|-
 
|-
! align="left" | Item
+
| align="left" | [[Clownfish]]
! Qty
+
| ''No Loot''
! Cost (Each)
+
| '''Not Present'''
! Source
+
| '''Not Present'''
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Crabolia]]
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
|-
 +
| align="left" | [[Deep Sea Diver]]
 +
| '''Not Present'''
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Deranged Deckhand]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item-->[[Hearthstone Base Blueprints]]
+
| align="left" | [[Dread Pirate Mousert]]
| <!--Qty-->1
+
| '''Not Present'''
| <!--Cost--> 147,500
+
| [[Barnacle]]<br/>[[Sand Dollar]]
| align="left" |<!--Source-->{{Source/Hearthstone Base Blueprints}}
+
| '''Not Present'''
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Eel]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
|-  
 +
| align="left" | [[Manatee]]
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Mlounder Flounder]]
 +
| [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
|-  
 +
| align="left" | [[Pirate Anchor]]
 +
| '''Not Present'''
 +
| [[Barnacle]]<br/>[[Empowered Anchor Charm]]<br/>[[Sand Dollar]]<br/>[[Scrap Metal]]
 +
| [[Barnacle]]<br/>[[Empowered Anchor Charm]]<br/>[[Sand Dollar]]<br/>[[Scrap Metal]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Stingray]]
 +
| '''Not Present'''
 +
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 
|-
 
|-
| align="left" |<!--Item-->[[Bottled Cold Fusion]]
+
| align="left" | [[Sunken Banshee]]
| <!--Qty-->10
+
| '''Not Present'''
| <!--Cost--> N/A
+
| '''Not Present'''
| align="left" |<!--Source-->{{Source/Bottled Cold Fusion}}
+
| [[Barnacle]]<br/>[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Swashblade]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| [[Barnacle]]<br/>[[Divine Orb]]<br />[[Sand Dollar]]
 
|-
 
|-
| align="left" |<!--Item-->[[Frosty Metal]]
 
| <!--Qty-->8
 
| <!--Cost--> N/A
 
| align="left" |<!--Source-->{{Source/Frosty Metal}}
 
|-
 
| align="left" |<!--Item-->[[Heating Oil]]
 
| <!--Qty-->8
 
| <!--Cost--> N/A
 
| align="left" |<!--Source-->{{Source/Heating Oil}}
 
|-
 
| align="left" |<!--Item--> [[Wire Spool]]
 
| <!--Qty-->14
 
| <!--Cost--> N/A
 
| align="left" |<!--Source-->{{Source/Wire Spool}}
 
|-
 
! colspan=2 | Total || 147,500 || bgcolor="#dddddd" align="left" |
 
|-
 
! colspan="4"  bgcolor="#dddddd" |'''Recipe costs represent Shoppe prices only. The cost of items obtained through other sources will affect the total cost of crafting.'''
 
 
|}
 
|}
  
 +
{{-}}
  
*[[Deep Freeze Base]]
+
===Scale Zones: School of Mice - Mermouse Den - Lost Ruins ===
:The [[Deep Freeze Base]] can only be crafted given the proper ingredients.
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
 
+
|- valign="bottom" bgcolor="#cccccc"
:The [[Deep Freeze Base]] receives a bonus 665 power and 9 luck before hunt 250 in [[Icewing's Lair]], the [[Hidden Depths]] and [[The Deep Lair]].
+
  ! style="text-align:left" width="200px" | Mouse
 
+
! width="200px" class="unsortable" | <div id="School of Mice">School of Mice</div> <2,000m
:'''Hunters wishing to enter the [[Hidden Depths]] in order to access [[The Deep Lair]] must use the [[Deep Freeze Base]] to capture [[Icewing]] before hunt 250.'''<br/>
+
! width="200px" class="unsortable" | <div id="Mermouse Den">Mermouse Den</div> 2,000 - 10,000m
:If Hunters prefer the strength or luck provided by another base, the [[Deep Freeze Base]] can be disarmed after capturing [[Icewing]].  Its use is '''not required''' in the [[Hidden Depths]] or [[The Deep Lair]].
+
! width="200px" class="unsortable" | <div id="Lost Ruins">Lost Ruins</div> 10,000m+
 
 
:Hunters must have '''25,500,000 points''' to craft the [[Deep Freeze Base]].
 
:{| width=600px cellpadding="5" cellspacing="0" border="1" style="margin:0 20px 20px 20px; text-align:left; border-collapse:collapse; text-align:center;"
 
! colspan=4 | Formula: {{MHrecipe|deep_freeze_base|Deep Freeze Base}}
 
 
|-
 
|-
! colspan=2 | Recipe can be unlocked by:
+
| align="left" | [[Angler]]
| colspan=2 | Capture an [[Icewing Mouse]]
+
| '''Not Present'''
 +
| '''Not Present'''
 +
| [[Mouse Scale]]<br/>[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Betta]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| [[Mouse Scale]]<br/>[[Sand Dollar]]
 
|-
 
|-
! align="left" | Item
+
| align="left" | [[Clownfish]]
! Qty
+
| ''No Loot''
! Cost (Each)
+
| '''Not Present'''
! Source
+
| '''Not Present'''
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Guppy]]
 +
| [[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| [[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
|-
 +
| align="left" | [[Koimaid]]
 +
| '''Not Present'''
 +
| [[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Mermousette]]
 +
| '''Not Present'''
 +
| [[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 
|-
 
|-
| align="left" |<!--Item-->[[Deep Freeze Base Blueprints]]
+
| align="left" | [[Mershark]]
| <!--Qty-->1
+
| '''Not Present'''
| <!--Cost--> N/A
+
| [[Mouse Scale]]<br/>[[Sand Dollar]]
| align="left" |<!--Source-->{{Source/Deep Freeze Base Blueprints}}
+
| [[Mouse Scale]]<br/>[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Mlounder Flounder]]
 +
| [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
|-  
 +
| align="left" | [[Octomermaid]]
 +
| '''Not Present'''
 +
| [[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| [[Dinglehopper]]<br />[[Mouse Scale]]<br/>[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Old One]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| [[Flawless Orb]]<br />[[Mouse Scale]]<br/>[[Rune]]<br />[[Sand Dollar]]
 +
|-
 +
| align="left" | [[Puffer]]
 +
| [[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[School of Mish]]
 +
| [[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 
|-
 
|-
| align="left" |<!--Item-->[[Steam Nine]]
+
| align="left" | [[Tadpole]]
| <!--Qty-->1
+
| [[Mouse Scale]]<br/>[[Sand Dollar]]
| <!--Cost--> N/A
+
| [[Mouse Scale]]<br/>[[Sand Dollar]]
| align="left" |<!--Source--> {{Source/Steam Nine}}
+
| '''Not Present'''
|-
+
|- bgcolor="#eeeeee"
| align="left" |<!--Item-->[[Bottled Cold Fusion]]
+
| align="left" | [[Urchin King]]
| <!--Qty-->6
+
| '''Not Present'''
| <!--Cost--> N/A
+
| '''Not Present'''
| align="left" |<!--Source-->{{Source/Bottled Cold Fusion}}
+
| [[Mouse Scale]]<br/>[[Sand Dollar]]<br />[[Scrap Metal]]
|-
 
| align="left" |<!--Item-->[[Bead of Slumber]]
 
| <!--Qty-->1
 
| <!--Cost--> 2,000
 
| align="left" |<!--Source-->{{Source/Bead of Slumber}}
 
|-
 
| align="left" |<!--Item--> [[Frosty Metal]]
 
| <!--Qty-->18
 
| <!--Cost--> N/A
 
| align="left" |<!--Source-->{{Source/Frosty Metal}}
 
|-
 
| align="left" |<!--Item-->[[Living Shard]]
 
| <!--Qty-->32
 
| <!--Cost--> 1,200<br/>(38,400 total)
 
| align="left" |<!--Source-->{{Source/Living Shard}}
 
|-
 
| align="left" |<!--Item-->[[Stale SUPER Brie+|Stale SUPER|Brie+]]
 
| <!--Qty-->22
 
| <!--Cost--> N/A
 
| align="left" |<!--Source-->{{Source/Stale SUPER brie+}}
 
|-
 
| align="left" |<!--Item-->[[Tiny Platinum Bar]]
 
| <!--Qty-->6
 
| <!--Cost--> 60,000<br/>(360,000 total)
 
| align="left" |<!--Source--> {{Source/Tiny Platinum Bar}}
 
 
|-
 
|-
| align="left" |<!--Item-->[[Wire Spool]]
 
| <!--Qty-->20
 
| <!--Cost--> N/A
 
| align="left" |<!--Source-->{{Source/Wire Spool}}
 
|-
 
! colspan=2 | Total || 400,400 || bgcolor="#dddddd" align="left" |
 
|-
 
! colspan="4"  bgcolor="#dddddd" |'''Recipe costs represent Shoppe prices only. The cost of items obtained through other sources will affect the total cost of crafting.'''
 
 
|}
 
|}
  
===Charms===
+
{{-}}
These charms can be used in the [[Treacherous Tunnels]], [[Brutal Bulwark]], [[Bombing Run]], and [[The Mad Depths]].  They provide no effect in [[Icewing's Lair]], the [[Hidden Depths]], or [[The Deep Lair]].
 
  
The [[Sticky Charm]] prevents losing progress when failing to catch a [[Bergling]] mouse.<br/>
+
===Coral Zones: Coral Reef - Coral Garden - Coral Castle===
:A [[Sticky Charm 5-Pack]] can be bought at the [[Slushy Shoreline Charm Shoppe]] or [[Iceberg Charm Shoppe]] for 1 [[War Scrap]].
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
:[[Sticky Charm]]s are dropped as loot by mice in the [[Iceberg]].
+
|- valign="bottom" bgcolor="#cccccc"
 
+
  ! style="text-align:left" width="200px" | Mouse
The [[Wax Charm]] provides a progress bonus of 1 foot when catching a [[Bergling]] mouse.
+
! width="200px" class="unsortable" | <div id="Coral Reef">Coral Reef</div> <2,000m
:A [[Wax Charm 5-Pack]] can be bought at the [[Slushy Shoreline Charm Shoppe]] or [[Iceberg Charm Shoppe]] for 1 [[War Scrap]].
+
! width="200px" class="unsortable" | <div id="Coral Garden">Coral Garden</div> 2,000 - 10,000m
:[[Wax Charm]]s are dropped as loot by mice in the [[Iceberg]].
+
  ! width="200px" class="unsortable" | <div id="Coral Castle">Coral Castle</div> 10,000m+
 
+
|-
===Drills and Drill Charges===
+
| align="left" | [[Angelfish]]
[[Ice Drill]]s are a specialized drill used to quickly bore through ice, assisting Hunters in reaching greater depths in the [[Iceberg]]. There are four types of [[Ice Drill]]s. [[Ice Drill]]s and the [[Drill Charge]]s used to power them can be purchased in the [[Slushy Shoreline General Store]] or [[Iceberg General Store]]. 
+
| '''Not Present'''
 
+
| '''Not Present'''
The more advanced the [[Ice Drill]], the more [[Drill Charge]]s it can use before it overheats.  Once an [[Ice Drill]] overheats hunters will not be able to use it again until they start a new run in the [[Iceberg]].
+
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
 
 
Each [[Ice Drill]] can skip 20 feet of the [[Iceberg]] per [[Drill Charge]] used.
 
 
 
'''Drilling past [[Iceberg Generals]] will skip them and their loot.'''<br/>
 
'''[[Drill Charge]]s cannot be used to skip past [[Icewing's Lair]], but can be used in the [[Hidden Depths]] to reach [[The Deep Lair]].'''
 
 
 
Upgrading an [[Ice Drill]] during an [[Iceberg]] invasion will not cool it down.
 
:'''Example:''' Using 7 [[Drill Charge]]s with the [[Special#Ice Drill Mk. III|Ice Drill Mk. III]] and then upgrading to the [[Special#Diamond Ice Drill|Diamond Ice Drill]] in the same run will allow you to use 1 extra [[Drill Charge]] on that invasion, not an additional 8.
 
 
 
'''A hunter can own only one of each type of [[Ice Drill]] at a time'''<br/>
 
Drills can be repurchased after an upgrade if hunters wish to have a complete set, though a complete set confers no bonuses.<br/>
 
 
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
 
|- bgcolor="#eeeeee"
 
|- bgcolor="#eeeeee"
! width="150px"  align="left" | Type of Ice Drill<br/>
+
| align="left" | [[Clownfish]]
! width="100px" | Maximum<br/>[[Drill Charge]]s<br/>Used<br/>(Per Invasion)<br/>
+
| ''No Loot''
! width="120px" | Cost<br/>
+
| '''Not Present'''
! width="150px" | Free [[Drill Charge]]s<br/>With<br/>First Purchase Only<br/>
+
| '''Not Present'''
! width="150px" | Trap Requirement<br/>(Not Spent)<br/>
 
 
|-
 
|-
| align="left" | {{MHinfo|iceberg_drill_level_one_stat_item|Ice Drill Mk. I}}
+
| align="left" | [[Coral]]
| 5
+
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
| 50,000 [[gold]]<br/>10 [[War Scrap]]s
+
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
| 3 [[Drill Charge]]s
+
| '''Not Present'''
| [[Steam Laser Mk. I]]
+
|- bgcolor="#eeeeee"
 +
| align="left" | [[Coral Cuddler]]
 +
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
 +
| '''Not Present
 +
| '''Not Present'''
 +
|-
 +
| align="left" | [[Coral Dragon]]
 +
| '''Not Present'''
 +
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
 +
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Coral Gardener]]
 +
| '''Not Present'''
 +
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
 +
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
 +
|-
 +
| align="left" | [[Coral Guard]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| [[Damaged Coral Fragment]]<br/>[[Flawless Orb]]<br/>[[Sand Dollar]]
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Coral Harvester]]
 +
| '''Not Present'''
 +
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 
|-
 
|-
| align="left" | {{MHinfo|iceberg_drill_level_two_stat_item|Ice Drill Mk. II}}
+
| align="left" | [[Coral Queen]]
| 6
+
| '''Not Present'''
| 100,000 [[gold]]<br/>25 [[War Scrap]]s<br/>[[Special#Ice Drill Mk. I|Ice Drill Mk. I]]
+
| '''Not Present'''
| 3 [[Drill Charge]]s
+
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
| [[Steam Laser Mk. II]]
+
|- bgcolor="#eeeeee"
|-
+
| align="left" | [[Cuttle]]
| align="left" | {{MHinfo|iceberg_drill_level_three_stat_item|Ice Drill Mk. III}}
+
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
| 7
+
| '''Not Present'''
| 150,000 [[gold]]<br/>50 [[War Scrap]]s<br/>[[Special#Ice Drill Mk. II|Ice Drill Mk. II]]
+
  | '''Not Present'''
| 4 [[Drill Charge]]s
+
|-
| [[Steam Laser Mk. III]]
+
| align="left" | [[Jellyfish]]
|-
+
  | '''Not Present'''
| align="left" | {{MHinfo|iceberg_drill_level_four_stat_item|Diamond Ice Drill}}
+
| [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
| 8
+
  | '''Not Present'''
| 300,000 [[gold]]<br/>100 [[War Scrap]]s<br/>[[Special#Ice Drill Mk. III|Ice Drill Mk. III]]<br/>[[Diamond Drill Bits]]
 
| 5 [[Drill Charge]]s
 
| [[Steam Laser Mk. III]]
 
|}
 
 
 
Each use of a [[Drill Charge]] leaves the following message in the [[Hunter's Journal]]:
 
:''I used a Drill Charge and carved 20 feet through the Iceberg!''
 
 
 
Hovering over the '''Drill''' button on the Heads Up Display (HUD) of the [[Iceberg]] normally shows this message:
 
:''Use '''Drill Charges''' to drill 20 feet down. You can use it '''[X]''' times during this iceberg invasion.''
 
:'''''Caution: Drilling past Mouse Generals will skip them and their loot.'''''
 
 
 
After using the maximum number of [[Drill Charge]]s, the message changes to:
 
:''Your Ice Drill has overheated! You have used it the maximum '''[X]''' times during this Iceberg invasion.''
 
 
 
===Cold Fusion Bomb===
 
The [[Cold Fusion Bomb]] can be purchased in the [[Iceberg General Store]] or [[Slushy Shoreline General Store]] in exchange for 25,000 gold and 1 [[Bottled Cold Fusion]].
 
 
 
When activated on the [[Iceberg]], the [[Cold Fusion Bomb]] ends the Hunter's current invasion and moves them to the [[Slushy Shoreline]]. '''All Iceberg progress is lost.'''
 
 
 
The [[Cold Fusion Bomb]] may be used at any time, but scatters the bonus chests, rendering them uncollectible.
 
 
 
Because the mice on the [[Iceberg]] were not defeated, this does not count as an [[Iceberg]] completion so far as the King's record keepers are concerned.
 
 
 
Using the [[Cold Fusion Bomb]] leaves the following message in the [[Hunter's Journal]]:
 
:''The Cold Fusion Bomb shudders, shakes, and coughs. The lights go dim. For a good while, nothing happens. Then, suddenly, the entire Iceberg around you instantly turns to water. You are swamped, and barely able to keep your head above water. When you finally manage to find solid ground beneath your feet, you find yourself on the Slushy Shoreline.''
 
 
 
==Mouse Locator==
 
The mice found in '''Icewing's Lair''' are all part of the [[Icewing's Invasion]] group and are weak only to [[Hydro]] weapons.<br/>
 
[[Standard Cheese]] and {{SB}} will attract all mice found in this zone.<br/>
 
 
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
 
|- bgcolor="#eeeeee"
 
|- bgcolor="#eeeeee"
! width="100px" align="left" | '''Mouse'''<br/>
+
| align="left" | [[Mlounder Flounder]]
! width="50px" | '''Group'''<br/>
+
  | [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
! width="50px" bgcolor="#dddddd"| [[Treacherous Tunnels]]<br/>
+
  | '''Not Present'''
  ! width="50px" | [[Brutal Bulwark]]<br/>
+
  | '''Not Present'''
! width="50px" bgcolor="#dddddd"| [[Bombing Run]]<br/>
+
|-  
! width="50px" | [[The Mad Depths]]<br/>
+
| align="left" | [[Seadragon]]
! width="50px" bgcolor="#dddddd"| [[Iceberg Generals|General Encounter]]<br/>
+
  | [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
  ! width="50px" | [[Icewing's Lair]]<br/>
+
  | [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]
! width="50px" bgcolor="#dddddd"| [[Hidden Depths]]<br/>
+
| '''Not Present'''
! width="50px" | [[The Deep Lair]]<br/>
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Chipper]]
 
|[[Tunnel Rat]]
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
  | '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Deep]]
 
  | '''N/A'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Frostlance Guard]]
 
| '''N/A'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Frostwing Commander]]
 
| '''N/A'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[General Drheller]]
 
| [[Iceberg General|Generals]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Heavy Blaster]]
 
| [[Bomb Squad]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Iceblade]]
 
| [[Zealot]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Iceblock]]
 
| [[Bergling]]
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
| bgcolor="#dddddd"|  '''X'''
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Icebreaker]]
 
| [[Tunnel Rat]]
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Icewing]]
 
| '''N/A'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Incompetent Ice Climber]]
 
| [[Bergling]]
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Lady Coldsnap]]
 
| [[Iceberg General|Generals]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Living Salt]]
 
| '''N/A'''
 
| bgcolor="#dddddd"|  '''X'''
 
| '''X'''
 
| bgcolor="#dddddd"|  '''X'''
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Lord Splodington]]
 
| [[Iceberg General|Generals]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Mammoth]]
 
  | [[Brute]]
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Polar Bear]]
 
| [[Bergling]]
 
| bgcolor="#dddddd"|  '''X'''
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Princess Fist]]
 
| [[Iceberg General|Generals]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Saboteur]]
 
| [[Bomb Squad]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snow Bowler]]
 
| [[Brute]]
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
| bgcolor="#dddddd"|  '''X'''
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snow Slinger]]
 
| [[Bergling]]
 
| bgcolor="#dddddd"|  '''X'''
 
| '''X'''
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snow Soldier]]
 
| [[Bergling]]
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snowblind]]
 
| [[Bergling]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Stickybomber]]
 
| [[Bomb Squad]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Water Wielder]]
 
| [[Zealot]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Wolfskie]]
 
| [[Bergling]]
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"|  '''X'''
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Yeti]]
 
| [[Brute]]
 
| bgcolor="#dddddd"| 
 
| '''X'''
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
| bgcolor="#dddddd"| 
 
|
 
|}
 
 
 
===Mice with Special Requirements===
 
*[[M400]] – This mouse will sometimes be available at the [[Iceberg]] when Hunters are actively working an [[M400 Hunting Research Assignment]]. It is attracted only to [[Fusion Fondue]] which will not attract any other mice. It drops a wide variety of loot.
 
:'''WARNING: Hunts used to capture this mouse will count against the hunts needed for reaching specific areas of the [[Iceberg]]. Capturing the [[M400]] provides no movement through the [[Iceberg]].'''
 
 
 
==Treacherous Tunnels==
 
'''The Treacherous Tunnels have a depth of 300 feet.'''
 
 
 
The '''Treacherous Tunnels''' are the first section of the [[Iceberg]] that Hunters will encounter.<br/>
 
The '''Treacherous Tunnels'''  distance runs from 0 to 300 feet. Upon entering the [[Iceberg]], the following message is displayed on the Journal:
 
:''I entered the Iceberg. Busily burrowing Tunnel Rats roam the corridors, carving new pathways in the fragile ice!''
 
 
 
===Mice===
 
The mice found in '''Treacherous Tunnels''' are all part of the [[Icewing's Invasion]] group and are weak only to [[Hydro]] weapons.<br/>
 
[[Standard Cheese]] and {{SB}} will attract all mice found in this zone.<br/>
 
 
 
[[Wax Charm]]s will provide a 1 foot bonus when capturing [[Bergling]] mice. <br/>
 
[[Sticky Charm]]s will prevent losing progress when failing to catch the [[Bergling]] mice.
 
 
 
The [[Magnet Base]] will improve the attraction rate of the [[Tunnel Rat]] mice.
 
 
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
 
|- bgcolor="#eeeeee"
 
|- bgcolor="#eeeeee"
! rowspan="2"  width="150px" align="left" | '''Mouse'''<br/>
+
| align="left" | [[Turret Guard]]
  ! rowspan="2" | '''Points'''<br/>
+
  | '''Not Present'''
  ! rowspan="2" | '''Gold'''<br/>
+
  | '''Not Present'''
  ! rowspan="2"  width="75px" bgcolor="#dddddd"| '''Mouse Group'''<br/>
+
  | [[Damaged Coral Fragment]]<br/>[[Sand Dollar]]<br/>[[Scrap Metal]]
! width="75px" bgcolor="#eeeeee"| '''Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Catch'''<br/>'''with'''<br/>[[Wax Charm]]<br/>
 
! width="75px" bgcolor="#eeeeee"| '''Failure To Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Failure To Catch'''<br/>'''with'''<br/>[[Sticky Charm]]<br/>
 
! rowspan="2"  width="250px" class="unsortable" | Loot
 
 
|-  
 
|-  
! colspan="4" bgcolor="#aaaaaa"| '''Movement (in feet)'''
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Chipper]]
 
| 4,525
 
| 1,235
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Tunnel Rat)|Tunnel Rat]]
 
| bgcolor="#eeeeee"| '''+16'''
 
| bgcolor="#dddddd"| '''+16'''
 
| bgcolor="#eeeeee"| '''0'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Hunting Research]] '''(5,000 points)'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Icebreaker]]
 
| 5,850
 
| 1,320
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Tunnel Rat)|Tunnel Rat]]
 
| bgcolor="#eeeeee"| '''+16'''
 
| bgcolor="#dddddd"| '''+16'''
 
| bgcolor="#eeeeee"| '''0'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Hunting Research]] '''(5,000 points)'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Incompetent Ice Climber]]
 
| 5,230
 
| 750
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''+4'''
 
| bgcolor="#dddddd"| '''+5'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Hunting Research]] '''(5,000 points)'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Living Salt]]
 
| 1,525
 
| 550
 
| bgcolor="#dddddd"| N/A
 
| bgcolor="#eeeeee"| '''+20'''
 
| bgcolor="#dddddd"| '''+20'''
 
| bgcolor="#eeeeee"| '''0'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Hunting Research]] '''(5,000 points)'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Polar Bear]]
 
| 6,760
 
| 1,865
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''+8'''
 
| bgcolor="#dddddd"| '''+9'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Hunting Research]] '''(5,000 points)'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snow Slinger]]
 
| 7,825
 
| 2,450
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''+8'''
 
| bgcolor="#dddddd"| '''+9'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Hunting Research]] '''(5,000 points)'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snow Soldier]]
 
| 6,430
 
| 2,230
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''+4'''
 
| bgcolor="#dddddd"| '''+5'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Hunting Research]] '''(5,000 points)'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
 
|}
 
|}
  
==Brutal Bulwark==
+
{{-}}
'''The Brutal Bulwark has a depth of 300 feet.'''
 
  
To enter the '''Brutal Bulwark''', Hunters must complete the [[Bombing Run]] and either defeat an [[Iceberg General]] or use a [[Drill Charge]] to skip over the '''General encounter'''.
+
===Treasure Zones: Sand Dollar Sea Bar - Pearl Patch - Sunken Treasure===
 
+
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
The Brutal Bulwark's distance runs from 301 to 600 feet. Upon entering this zone, the following message is displayed on the Journal:
+
|- valign="bottom" bgcolor="#cccccc"
:''I entered Brutal Bulwark. Massively strong Brute mice knock back all who approach!''
+
  ! style="text-align:left" width="200px" | Mouse
 
+
! width="200px" class="unsortable" | <div id="Sand Dollar Sea Bar">Sand Dollar Sea Bar</div> <2,000m
===Mice===
+
! width="200px" class="unsortable" | <div id="Pearl Patch">Pearl Patch</div> 2,000 - 10,000m
The mice found in '''Brutal Bulwark''' are all part of the [[Icewing's Invasion]] group and are weak only to [[Hydro]] weapons.<br/>
+
! width="200px" class="unsortable" | <div id="Sunken Treasure">Sunken Treasure</div> 10,000m+
[[Standard Cheese]] and {{SB}} will attract all mice found in this zone.<br/>
+
|-
 
+
| align="left" | [[Mlounder Flounder]]
[[Wax Charm]]s will provide a 1 foot bonus when capturing [[Bergling]] mice. <br/>
+
| [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
[[Sticky Charm]]s will prevent losing progress when failing to catch the [[Bergling]] mice.
+
| '''Not Present'''
 
+
| '''Not Present'''
The [[Spiked Base]] will prevent losing progress when encountering [[Brute]] mice.
+
|- bgcolor="#eeeeee"
 
+
| align="left" | [[Pearl]]
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
+
| '''Not Present'''
 +
| [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
 +
|-
 +
| align="left" | [[Pearl Diver]]
 +
| '''Not Present'''
 +
| [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
 +
| [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
 
|- bgcolor="#eeeeee"
 
|- bgcolor="#eeeeee"
! rowspan="2"  width="150px" align="left" | '''Mouse'''<br/>
+
| align="left" | [[Saltwater Axolotl]]
  ! rowspan="2" | '''Points'''<br/>
+
  | [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
! rowspan="2" | '''Gold'''<br/>
+
  | [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
! rowspan="2"  width="75px" bgcolor="#dddddd"| '''Mouse Group'''<br/>
+
  | '''Not Present'''
  ! width="75px" bgcolor="#eeeeee"| '''Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Catch'''<br/>'''with'''<br/>[[Wax Charm]]<br/>
 
! width="75px" bgcolor="#eeeeee"| '''Failure To Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Failure To Catch'''<br/>'''with'''<br/>[[Sticky Charm]]<br/>
 
  ! width="75px" bgcolor="#eeeeee"| '''Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Failure To Catch'''<br/>
 
! rowspan="2"  width="250px" class="unsortable" | Loot
 
 
|-  
 
|-  
! colspan="4" bgcolor="#aaaaaa"| '''Movement (in feet)'''
+
| align="left" | [[Sand Dollar Diver]]
! colspan="2" bgcolor="#cccccc"| [[Spiked Base]] '''effect'''
+
  | [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
|- valign="center" class="sortbottom"
+
  | '''Not Present'''
| align="left" | [[Iceblock]]
+
  | '''Not Present'''
  | 7,425
+
|- bgcolor="#eeeeee"
| 1,265
+
| align="left" | [[Sand Dollar Queen]]
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
+
  | [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
| bgcolor="#eeeeee"| '''+8'''
+
  | [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
| bgcolor="#dddddd"| '''+9'''
+
  | '''Not Present'''
| bgcolor="#eeeeee"| '''-4'''
+
|-
| bgcolor="#dddddd"| '''0'''
+
| align="left" | [[Treasure Hoarder]]
| bgcolor="#eeeeee"| '''No Effect'''
+
  | '''Not Present'''
| bgcolor="#dddddd"| '''No Effect'''
+
  | '''Not Present'''
| align="left" | [[Frozen Sealed Bottle]]<br/>[[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
+
  | [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
|- valign="center" class="sortbottom"
 
| align="left" | [[Living Salt]]
 
  | 1,525
 
| 550
 
| bgcolor="#dddddd"| N/A
 
| bgcolor="#eeeeee"| '''+20'''
 
  | bgcolor="#dddddd"| '''+20'''
 
| bgcolor="#eeeeee"| '''0'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Mammoth]]
 
| 10,250
 
| 2,020
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Brute)|Brute]]
 
| bgcolor="#eeeeee"| '''-6'''
 
| bgcolor="#dddddd"| '''-6'''
 
| bgcolor="#eeeeee"| '''-20'''
 
| bgcolor="#dddddd"| '''-20'''
 
| bgcolor="#eeeeee"| '''No Loss'''<br/>'''Of Progress'''
 
| bgcolor="#dddddd"| '''No Loss'''<br/>'''Of Progress'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Polar Bear]]
 
  | 6,760
 
| 1,865
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''+8'''
 
| bgcolor="#dddddd"| '''+9'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Frozen Sealed Bottle]]<br/>[[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snow Bowler]]
 
  | 11,650
 
| 3,845
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Brute)|Brute]]
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''-4'''
 
| bgcolor="#eeeeee"| '''-16'''
 
| bgcolor="#dddddd"| '''-16'''
 
| bgcolor="#eeeeee"| '''No Loss'''<br/>'''Of Progress'''
 
| bgcolor="#dddddd"| '''No Loss'''<br/>'''Of Progress'''
 
| align="left" | [[Frozen Sealed Bottle]]<br/>[[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snow Slinger]]
 
  | 7,825
 
| 2,450
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''+8'''
 
| bgcolor="#dddddd"| '''+9'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Frozen Sealed Bottle]]<br/>[[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Yeti]]
 
  | 9,850
 
| 1,245
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Brute)|Brute]]
 
| bgcolor="#eeeeee"| '''-4'''
 
  | bgcolor="#dddddd"| '''-4'''
 
  | bgcolor="#eeeeee"| '''-16'''
 
| bgcolor="#dddddd"| '''-16'''
 
| bgcolor="#eeeeee"| '''No Loss'''<br/>'''Of Progress'''
 
| bgcolor="#dddddd"| '''No Loss'''<br/>'''Of Progress'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|}
 
 
 
==Bombing Run==
 
'''The Bombing Run has a depth of 1,000 feet.'''
 
 
 
To enter the '''Bombing Run''', Hunters must complete the [[Brutal Bulwark]] and either defeat an [[Iceberg General]] or use a [[Drill Charge]] to skip over the '''General encounter'''.
 
 
 
The Bombing Run's distance runs from 601 to 1,600 feet. Upon entering this zone, the following message is displayed on the Journal:
 
:''I entered Bombing Run. Explosions echo off the walls - surely the work of the Bomb Squad!''
 
 
 
===Mice===
 
The mice found in the '''Bombing Run''' are all part of the [[Icewing's Invasion]] group and are weak only to [[Hydro]] weapons.<br/>
 
[[Standard Cheese]] and {{SB}} will attract all mice found in this zone.<br/>
 
 
 
[[Wax Charm]]s will provide a 1 foot bonus when capturing [[Bergling]] mice. <br/>
 
[[Sticky Charm]]s will prevent losing progress when failing to catch the [[Bergling]] mice.
 
 
 
The [[Magnet Base]] will improve the attraction rate of the [[Tunnel Rat]] mice.<br/>
 
The [[Spiked Base]] will prevent losing progress when encountering [[Brute]] mice.<br/>
 
The [[Remote Detonator Base]] will cause [[Bomb Squad]] mice to provide 20 feet of movement when captured.
 
 
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
 
|- bgcolor="#eeeeee"
 
|- bgcolor="#eeeeee"
! rowspan="2"  width="150px" align="left" | '''Mouse'''<br/>
+
| align="left" | [[Treasure Keeper]]
  ! rowspan="2" | '''Points'''<br/>
+
  | '''Not Present'''
  ! rowspan="2" | '''Gold'''<br/>
+
  | '''Not Present'''
  ! rowspan="2"  width="75px" bgcolor="#dddddd"| '''Mouse Group'''<br/>
+
  | [[Barnacle]]<br/>[[Damaged Coral Fragment]]<br/>[[Mouse Scale]]<br/>[[Sand Dollar]]
! width="75px" bgcolor="#eeeeee"| '''Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Catch'''<br/>'''with'''<br/>[[Wax Charm]]<br/>
 
! width="75px" bgcolor="#eeeeee"| '''Failure To Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Failure To Catch'''<br/>'''with'''<br/>[[Sticky Charm]]<br/>
 
! width="75px" bgcolor="#eeeeee"| '''Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Failure To Catch'''<br/>
 
! width="75px" bgcolor="#eeeeee"| '''Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Failure To Catch'''<br/>
 
! rowspan="2"  width="250px" class="unsortable" | Loot
 
 
|-  
 
|-  
! colspan="4" bgcolor="#aaaaaa"| '''Movement (in feet)'''
 
! colspan="2" bgcolor="#cccccc"| [[Spiked Base]]<br/>'''effect'''
 
! colspan="2" bgcolor="#aaaaaa"| [[Remote Detonator Base]]<br/>'''effect'''
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Chipper]]
 
| 4,525
 
| 1,235
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Tunnel Rat)|Tunnel Rat]]
 
| bgcolor="#eeeeee"| '''+16'''
 
| bgcolor="#dddddd"| '''+16'''
 
| bgcolor="#eeeeee"| '''0'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
|bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Frozen Sealed Bottle]]<br />[[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Heavy Blaster]]
 
| 7,200
 
| 1,150
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bomb Squad)|Bomb Squad]]
 
| bgcolor="#eeeeee"| '''+10'''
 
| bgcolor="#dddddd"| '''+10'''
 
| bgcolor="#eeeeee"| '''-6'''
 
| bgcolor="#dddddd"| '''-6'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| bgcolor="#eeeeee"| '''Advance'''<br/>'''20 feet'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Iceblock]]
 
| 7,425
 
| 1,265
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''+8'''
 
| bgcolor="#dddddd"| '''+9'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Icebreaker]]
 
| 5,850
 
| 1,320
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Tunnel Rat)|Tunnel Rat]]
 
| bgcolor="#eeeeee"| '''+16'''
 
| bgcolor="#dddddd"| '''+16'''
 
| bgcolor="#eeeeee"| '''0'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Living Salt]]
 
| 1,525
 
| 550
 
| bgcolor="#dddddd"| N/A
 
| bgcolor="#eeeeee"| '''+20'''
 
| bgcolor="#dddddd"| '''+20'''
 
| bgcolor="#eeeeee"| '''0'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Saboteur]]
 
| 6,800
 
| 850
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bomb Squad)|Bomb Squad]]
 
| bgcolor="#eeeeee"| '''+8'''
 
| bgcolor="#dddddd"| '''+8'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''-4'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| bgcolor="#eeeeee"| '''Advance'''<br/>'''20 feet'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snow Bowler]]
 
| 11,650
 
| 3,845
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Brute)|Brute]]
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''-4'''
 
| bgcolor="#eeeeee"| '''-16'''
 
| bgcolor="#dddddd"| '''-16'''
 
| bgcolor="#eeeeee"| '''No Loss Of Progress'''
 
| bgcolor="#dddddd"| '''No Loss Of Progress'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snow Slinger]]
 
| 7,825
 
| 2,450
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''+8'''
 
| bgcolor="#dddddd"| '''+9'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Stickybomber]]
 
| 6,850
 
| 725
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bomb Squad)|Bomb Squad]]
 
| bgcolor="#eeeeee"| '''+9'''
 
| bgcolor="#dddddd"| '''+9'''
 
| bgcolor="#eeeeee"| '''-5'''
 
| bgcolor="#dddddd"| '''-5'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| bgcolor="#eeeeee"| '''Advance'''<br/>'''20 feet'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Wolfskie]]
 
| 8,250
 
| 1,100
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''+4'''
 
| bgcolor="#dddddd"| '''+5'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
 
|}
 
|}
  
==The Mad Depths==
+
{{-}}
'''The Mad Depths have a depth of 200 feet.'''
 
  
To enter '''The Mad Depths''', Hunters must complete the [[Bombing Run]] and either defeat an [[Iceberg General]] or use a [[Drill Charge]] to skip over the '''General encounter'''.
+
===Danger Zones: Feeding Grounds - Carnivore Cove - Monster Trench===
 +
{| width="800" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
 +
|- valign="bottom" bgcolor="#cccccc"
 +
  ! style="text-align:left" width="200px" | Mouse
 +
! width="200px" class="unsortable" | <div id="Feeding Grounds">Feeding Grounds</div> <2,000m
 +
! width="200px" class="unsortable" | <div id="Carnivore Cove">Carnivore Cove</div> 2,000 - 10,000m
 +
! width="200px" class="unsortable" | <div id="Monster Trench">Monster Trench</div> 10,000m+
  
The Mad Depth's distance runs from 1,601 to 1,800 feet. Upon entering this zone, the following message is displayed on the Journal:
+
|-
:''I entered The Mad Depths. The mad cackles of the Zealot Mice cause goose pimples to form!''
+
| align="left" | [[Ancient of the Deep]]
 
+
| '''Not Present'''
===Mice===
+
| '''Not Present'''
The mice found in '''The Mad Depths''' are all part of the [[Icewing's Invasion]] group and are weak only to [[Hydro]] weapons.<br/>
+
| [[Ancient Relic]]<br />[[Brined Curd]]<br />[[Predatory Processor]]
[[Standard Cheese]] and {{SB}} will attract all mice found in this zone.<br/>
+
|- bgcolor="#eeeeee"
 
+
| align="left" | [[Barracuda]]
[[Wax Charm]]s will provide a 1 foot bonus when capturing [[Bergling]] mice. <br/>
+
| [[Brined Curd]]
[[Sticky Charm]]s will prevent losing progress when failing to catch the [[Bergling]] mice.
+
| '''Not Present'''
 
+
| '''Not Present'''
The [[Magnet Base]] will improve the attraction rate of the [[Tunnel Rat]] mice.<br/>
+
|-
The [[Spiked Base]] will prevent losing progress when encountering [[Brute]] mice.<br/>
+
| align="left" | [[Carnivore]]
The [[Hearthstone Base]] will prevent the attraction of [[Zealot]] mice..
+
| '''Not Present'''
 
+
| [[Brined Curd]]
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
+
| [[Brined Curd]]
 
|- bgcolor="#eeeeee"
 
|- bgcolor="#eeeeee"
! rowspan="2"  width="150px" align="left" | '''Mouse'''<br/>
+
| align="left" | [[Clownfish]]
! rowspan="2" | '''Points'''<br/>
+
  | ''No Loot''
! rowspan="2" | '''Gold'''<br/>
+
  | '''Not Present'''
! rowspan="2"  width="75px" bgcolor="#dddddd"| '''Mouse Group'''<br/>
+
  | '''Not Present'''
! width="75px" bgcolor="#eeeeee"| '''Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Catch'''<br/>'''with'''<br/>[[Wax Charm]]<br/>
 
  ! width="75px" bgcolor="#eeeeee"| '''Failure To Catch'''<br/>
 
  ! width="75px" bgcolor="#dddddd"| '''Failure To Catch'''<br/>'''with'''<br/>[[Sticky Charm]]<br/>
 
  ! width="75px" bgcolor="#eeeeee"| '''Catch'''<br/>
 
! width="75px" bgcolor="#dddddd"| '''Failure To Catch'''<br/>
 
! rowspan="2"  width="250px" class="unsortable" | Loot
 
 
|-  
 
|-  
! colspan="4" bgcolor="#aaaaaa"| '''Movement (in feet)'''
+
| align="left" | [[Derpshark]]
! colspan="2" bgcolor="#cccccc"| [[Spiked Base]] '''effect'''
+
  | [[Brined Curd]]
|- valign="center" class="sortbottom"
+
  | [[Brined Curd]]
| align="left" | [[Chipper]]
+
  | '''Not Present'''
  | 4,525
+
|- bgcolor="#eeeeee"
| 1,235
+
| align="left" | [[Serpent Monster]]
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Tunnel Rat)|Tunnel Rat]]
+
  | '''Not Present'''
  | bgcolor="#eeeeee"| '''+16'''
+
  | [[Brined Curd]]
| bgcolor="#dddddd"| '''+16'''
+
  | [[Brined Curd]]
| bgcolor="#eeeeee"| '''0'''
+
|-
| bgcolor="#dddddd"| '''0'''
+
| align="left" | [[Spear Fisher]]
| bgcolor="#eeeeee"| '''No Effect'''
+
  | [[Brined Curd]]
| bgcolor="#dddddd"| '''No Effect'''
+
  | [[Brined Curd]]
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
+
  | '''Not Present'''
|- valign="center" class="sortbottom"
 
  | align="left" | [[Iceblade]]
 
| 14,560
 
| 3,850
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Zealot)|Zealot]]
 
| bgcolor="#eeeeee"| '''0'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''-5'''
 
| bgcolor="#dddddd"| '''-5'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Iceblock]]
 
| 7,425
 
| 1,265
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''8'''
 
| bgcolor="#dddddd"| '''9'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Living Salt]]
 
| 1,525
 
| 550
 
| bgcolor="#dddddd"| N/A
 
| bgcolor="#eeeeee"| '''+20'''
 
| bgcolor="#dddddd"| '''+20'''
 
| bgcolor="#eeeeee"| '''0'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snow Bowler]]
 
| 11,650
 
| 3,845
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Brute)|Brute]]
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''-4'''
 
| bgcolor="#eeeeee"| '''-16'''
 
| bgcolor="#dddddd"| '''-16'''
 
| bgcolor="#eeeeee"| '''No Loss'''<br/>'''Of Progress'''
 
| bgcolor="#dddddd"| '''No Loss'''<br/>'''Of Progress'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Snowblind]]
 
| 8,835
 
| 850
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
| bgcolor="#eeeeee"| '''+4'''
 
  | bgcolor="#dddddd"| '''+5'''
 
  | bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
  | align="left" | [[Water Wielder]]
 
| 13,250
 
| 4,920
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Zealot)|Zealot]]
 
| bgcolor="#eeeeee"| '''0'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''-5'''
 
| bgcolor="#dddddd"| '''-5'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
  | align="left" | [[Wolfskie]]
 
  | 8,250
 
| 1,100
 
| bgcolor="#dddddd"| [[:Category:Icewing's Invasion (Bergling)|Bergling]]
 
  | bgcolor="#eeeeee"| '''+4'''
 
| bgcolor="#dddddd"| '''+5'''
 
| bgcolor="#eeeeee"| '''-4'''
 
| bgcolor="#dddddd"| '''0'''
 
| bgcolor="#eeeeee"| '''No Effect'''
 
| bgcolor="#dddddd"| '''No Effect'''
 
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|}
 
 
 
==Generals==
 
'''Generals''' appear as an encounter between the [[Treacherous Tunnels]] and the [[Brutal Bulwark]], between the [[Brutal Bulwark]] and the [[Bombing Run]], between the [[Bombing Run]] and [[The Mad Depths]], and between [[The Mad Depths]] and [[Icewing's Lair]]. '''Generals''' are not encountered beyond [[Icewing's Lair]].
 
 
 
Hunters must defeat a '''General''' in order to move into the next zone. Using a [[Drill Charge]] '''will''' skip the '''General encounter''' and mover the Hunter into the next zone.
 
 
 
If a mouse is caught near the end of a zone that would advance a hunter beyond the start of the next zone, the following message is displayed on the Journal:
 
:''I caught an '''X''' Mouse and advanced through the Iceberg, but was stopped by a General! A challenge awaits!''
 
If a mouse is caught near the end of a zone that advances a hunter perfectly to the end of their current zone, the above message is not displayed.
 
 
 
===General Cycling===
 
Hunters will encounter a randomly chosen  '''General''' between zones and will have 3 encounters in which to capture it.<br/>
 
If the Hunter fails to capture that '''General''' after three encounters, another '''General''' is randomly selected from the four and the Hunter will have another three encounters to capture the new '''General'''. <br/>
 
Hunters can encounter the same '''General''' as in the previous set of encounters.<br/>
 
Successfully capturing a '''General''' will move the Hunter into the next zone.<br/>
 
 
 
====[[General Drheller]]====
 
*Failing to capture [[General Drheller]] will send the Hunter back 6 feet into the previous zone.
 
:Hunters will then need to capture mice to move them forward 6+ feet to the '''General encounter''', where they will encounter [[General Drheller]] a second time.
 
*Failing to capture [[General Drheller]] for a second time will again send the Hunter 6 feet back into the previous zone.
 
:Hunters will then need to capture mice to move them forward 6+ feet to the '''General encounter''', where they will encounter [[General Drheller]] a third time.
 
*Failing to capture [[General Drheller]] for a third time will again send the Hunter 6 feet back into the previous zone.
 
:Hunters will then need to capture mice to move them forward 6+ feet to the '''General encounter''', where they will encounter a randomly selected '''General'''.
 
 
 
By purposefully failing to capture a '''General''', Hunters can stay in the '''General encounter''' and cycle through '''Generals''' until the mouse they wish to encounter is selected.
 
 
 
===Mice===
 
The [[Iceberg General]] mice are all part of the [[Icewing's Invasion]] group and are weak only to [[Hydro]] weapons.<br/>
 
[[Standard Cheese]] and {{SB}} will attract all four '''Generals''', but {{SB}} will increase the attraction rate of [[General Drheller]].
 
 
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
 
|- bgcolor="#eeeeee"
 
|- bgcolor="#eeeeee"
! rowspan="2"  width="150px" align="left" | '''Mouse'''<br/>
+
| align="left" | [[Tritus]]
  ! rowspan="2" | '''Points'''<br/>
+
| '''Not Present'''
! rowspan="2" | '''Gold'''<br/>
+
  | '''Not Present'''
! width="75px" bgcolor="#eeeeee"| '''Catch'''<br/>
+
| [[Ancient Relic]]<br />[[Brined Curd]]<br>[[Simple Orb]]<br />[[Flawed Orb]]<br />[[Flawless Orb]]<br>[[Divine Orb]]<br>[[Predatory Processor]]
! width="75px" bgcolor="#dddddd"| '''Failure To Catch'''<br/>
 
! rowspan="2"  width="250px" class="unsortable" | Loot
 
 
|-  
 
|-  
! colspan="2" bgcolor="#aaaaaa"| '''Movement (in feet)'''
 
|- valign="center" class="sortbottom"
 
| align="left" | [[General Drheller]]
 
| 36,545
 
| 7,595
 
| bgcolor="#eeeeee"| '''+50'''
 
| bgcolor="#dddddd"| '''-6'''
 
| align="left" | [[Ancient Relic]]<br/>[[Bottled Cold Fusion]]<br/>[[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Lady Coldsnap]]
 
| 27,580
 
| 3,745
 
| bgcolor="#eeeeee"| '''+8'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Bottled Cold Fusion]]<br/>[[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Lord Splodington]]
 
| 21,450
 
| 3,295
 
| bgcolor="#eeeeee"| '''+4'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Bottled Cold Fusion]]<br/>[[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Princess Fist]]
 
| 23,125
 
| 3,550
 
| bgcolor="#eeeeee"| '''+12'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Bottled Cold Fusion]]<br/>[[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 
 
|}
 
|}
  
==Icewing's Lair==
+
{{-}}
To enter '''Icewing's Lair''', Hunters must complete [[The Mad Depths]] and either defeat an [[Iceberg General]] or use a [[Drill Charge]] to skip over the '''General encounter'''.
 
  
Successfully capturing the [[Frostwing Commander]] will end the Hunter's [[Iceberg]] run and move them to the [[Slushy Shoreline]].<br/>
+
===Bonus Zones: Oxygen Stream - Deep Oxygen Stream - Lair of the Ancients - Magma Flow===
Successfully capturing [[Icewing]] '''without''' the [[Deep Freeze Base]] armed will end the Hunter's [[Iceberg]] run and move them to the [[Slushy Shoreline]].<br/>
+
{| width="1000px" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
Successfully capturing [[Icewing]] '''with''' the [[Deep Freeze Base]] armed, and in fewer than 250 hunts, will allow the Hunter to access the [[Hidden Depths]].
+
|- valign="bottom" bgcolor="#cccccc"
 
+
  ! style="text-align:left" width="200px" | Mouse
===Invading Icewing's Lair for the First Time===
+
! width="200px" class="unsortable" | <div id="Oxygen Stream">Oxygen Stream</div> 2,000 - 15,000m
Hunters entering '''Icewing's Lair''' for the first time will '''not''' be able to encounter [[Icewing]].  The [[Frostwing Commander]] will be present, along with [[Frostlance Guard]] mice.
+
! width="200px" class="unsortable" | <div id="Deep Oxygen Stream">Deep Oxygen Stream</div> 15,000m+
 
+
! width="200px" class="unsortable" | <div id="Lair of the Ancients">Lair of the Ancients</div> 25,000m+
Upon entering '''Icewing's Lair''' for the first time, the following message is displayed on the Journal:
+
! width="200px" class="unsortable" | <div id="Magma Flow">Magma Flow</div> 25,000m+
:''I entered Icewing's Lair. Icewing herself has since moved on, but she's left behind her second-in-command, the Frostwing Commander, who must be defeated to save the good people of Gnawnia from this icy invasion!''
+
|- bgcolor="#eeeeee"
 
+
| align="left" | [[Ancient of the Deep]]
Completing the invasion by capturing the [[Frostwing Commander]] will generate the following message in the journal (if completed within 425 hunts):
+
| '''Not Present'''
:''I successfully fought through the Iceberg in X hunts, saving the good people of Gnawnia from the wrath of Icewing's invasion! In amongst the Iceberg's wreckage is X bonus chests!''
+
| '''Not Present'''
If more than 425 hunts are taken, the message is shorter:
+
| [[Ancient Relic]]<br />[[Brined Curd]]<br />[[Predatory Processor]]<br />[[Ultimate Luck Charm]]<br />[[Ultimate Power Charm]]<br />[[Ultimate Charm]]
:''I successfully fought through the Iceberg in X hunts, saving the good people of Gnawnia from the wrath of Icewing's invasion!''
+
| '''Not Present'''
 
+
|-
===Additional Invasions===
+
| align="left" | [[Angelfish]]
Hunters reaching '''Icewing's Lair''' in 425 or fewer hunts will be able to encounter [[Icewing]].<br/>
+
  | '''Not Present'''
[[Icewing]] will retreat when Hunters exceed 425 hunts while in '''Icewing's Lair'''.<br/>
+
| [[Damaged Coral Fragment]]<br />[[Oxygen Canister]]<br/>[[Sand Dollar]]
Hunters will '''not''' be able to encounter [[Icewing]] if they enter '''Icewing's Lair''' with more than 425 hunts.<br/>
+
| '''Not Present'''
After 425 hunts, [[Icewing]] is replaced by the [[Frostwing Commander]].
+
| [[Damaged Coral Fragment]]<br />[[Sand Dollar]]<br />and 18 other loot[[#footnote|<sup>1</sup>]]
 
+
|- bgcolor="#eeeeee"
Upon entering '''Icewing's Lair''' after 425 hunts, the following message is displayed on the Journal:
+
| align="left" | [[Betta]]
:''I entered Icewing's Lair. Icewing herself has since moved on, but she's left behind her second-in-command, the Frostwing Commander, who must be defeated to save the good people of Gnawnia from this icy invasion!''
+
| '''Not Present'''
 
+
| [[Mouse Scale]]<br />[[Oxygen Canister]]<br/>[[Sand Dollar]]
When reaching '''Icewing's Lair''' within 425 hunts, the following message is displayed on the Journal:
+
| '''Not Present'''
:''I entered Icewing's Lair. This is it – the big showdown!''
+
| [[Mouse Scale]]<br />[[Sand Dollar]]<br />and 18 other loot[[#footnote|<sup>1</sup>]]
 
+
|-
After defeating [[Icewing]] using [[Steam Laser Mk. II]], the Hunter's weapon is converted to [[Steam Laser Mk. II (Broken!)]], with this message in the journal:
+
| align="left" | [[Cuttle]]
:''Fueled by her terrible defeat at your hands, Icewing has destroyed and defaced your trap in a fit of icy rage! But in her haste, she seems to have [[Steam Nine|dropped something]] – perhaps combining it with the destroyed trap parts will create a trap she ''truly'' fears!''
+
| [[Damaged Coral Fragment]]<br/>[[Oxygen Canister]]<br/>[[Sand Dollar]]
 
+
| '''Not Present'''
After the second defeat of [[Icewing]], the following message is displayed in the journal:
+
| '''Not Present'''
:''The Iceberg begins to shudder and shake, no longer held together by Icewing's terrible magic. Her capture sets off explosions that rip through walls, collapsing entire sections at once.Leaping from the crumbling wreckage, you notice a tunnel collapsing in the distance. If only you had more time and a safe method to preserve the Iceberg's structure, perhaps you could have explored it!''
+
| '''Not Present'''
 
+
|- bgcolor="#eeeeee"
===Accessing the Hidden Depths===
+
| align="left" | [[Eel]]
To access the [[Hidden Depths]], Hunters '''must''' defeat [[Icewing]] with the [[Deep Freeze Base]] armed '''and''' in fewer than 250 hunts.
+
| '''Not Present'''
 
+
| [[Barnacle]]<br />[[Oxygen Canister]]<br/>[[Sand Dollar]]
Upon entering '''Icewing's Lair''' within 250 hunts and with the [[Deep Freeze]] base available to arm, the following message is displayed:
+
| '''Not Present'''
:''I entered Icewing's Lair and my Deep Freeze Base began glowing! Something's happening!''
+
| [[Barnacle]]<br />[[Sand Dollar]]<br />and 18 other loot[[#footnote|<sup>1</sup>]]
 
+
|-
After defeating [[Icewing]] using the [[Deep Freeze Base]] and within 249 hunts, the following message is displayed in the journal (except when [[Steam Laser Mk. II]] is also armed), as the hunter enters the [[Hidden Depths]]:
+
| align="left" | [[Jellyfish]]
:''The Iceberg begins to shudder and shake, no longer held together by Icewing's terrible magic. Her capture sets off explosions that rip through walls, collapsing entire sections at once. In response, your Deep Freeze Base emits an icy chill, and the explosions slow and then cease. The Iceberg continues to shudder distressingly, but you judge you have '''[X]''' hunts remaining to explore.
+
| [[Damaged Coral Fragment]]<br/> [[Oxygen Canister]]<br/>[[Sand Dollar]]<br />[[Simple Orb]]
 
+
| [[Damaged Coral Fragment]]<br/>[[Oxygen Canister]]<br/>[[Sand Dollar]]<br />[[Simple Orb]]
===Mice===
+
| '''Not Present'''
The mice found in '''Icewing's Lair''' are all part of the [[Icewing's Invasion]] group and are weak only to [[Hydro]] weapons.<br/>
+
| '''Not Present'''
[[Standard Cheese]] and {{SB}} will attract all mice found in this zone.<br/>
+
|- bgcolor="#eeeeee"
 
+
| align="left" | [[Koimaid]]
Capturing [[Icewing]] with the [[Deep Freeze Base]] armed, and in fewer than 250 hunts, will allow Hunters to access the [[Hidden Depths]].
+
| [[Mouse Scale]]<br/>[[Oxygen Canister]]<br/>[[Sand Dollar]]
 
+
| [[Mouse Scale]]<br/>[[Oxygen Canister]]<br/>[[Sand Dollar]]
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
+
| '''Not Present'''
 +
| '''Not Present'''
 +
|-
 +
| align="left" | [[Manatee]]
 +
| [[Barnacle]]<br/>[[Oxygen Canister]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
|- bgcolor="#eeeeee"
 +
| align="left" | [[Puffer]]
 +
| [[Mouse Scale]]<br/>[[Oxygen Canister]]<br/>[[Sand Dollar]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
|-
 +
| align="left" | [[Serpent Monster]]
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| '''Not Present'''
 +
| [[Brined Curd]]<br />and 18 other loot[[#footnote|<sup>1</sup>]]
 
|- bgcolor="#eeeeee"
 
|- bgcolor="#eeeeee"
! width="100px" align="left" | '''Mouse'''<br/>
+
| align="left" | [[Stingray]]
! width="50px" | '''Points'''<br/>
+
  | [[Barnacle]]<br/>[[Oxygen Canister]]<br/>[[Sand Dollar]]
! width="50px" | '''Gold'''<br/>
+
| [[Barnacle]]<br/>[[Oxygen Canister]]<br/>[[Sand Dollar]]
! width="250px" class="unsortable" | Loot
+
  | '''Not Present'''
|- valign="center" class="sortbottom"
+
| '''Not Present'''
| align="left" | [[Frostlance Guard]]<br/>'''Always Present'''
+
|-
  | 7,435
+
| align="left" | [[Treasure Hoarder]]
| 935
+
| '''Not Present'''
| align="left" | [[Hunting Research]] '''(5,000) points'''<br/>[[Hunting Research]] '''(10,000) points'''<br/>[[Satchel of Gold]] '''(1,000)'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Satchel of Gold]] '''(5,000)'''<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
+
  | '''Not Present'''
|- valign="center" class="sortbottom"
+
| '''Not Present'''
  | align="left" | [[Frostwing Commander]]<br/>'''425 Hunts and Under:'''<br/>'''Present only during first run through Iceberg'''<br/><br/>'''Over 425 Hunts:'''<br/>'''Always Present'''
+
  | [[Barnacle]]<br />[[Damaged Coral Fragment]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]<br />and 18 other loot[[#footnote|<sup>1</sup>]]
| 22,550
 
| 7,525
 
| align="left" | [[Drill Charge]]<br/>[[Hunting Research]] '''(5,000) points'''<br/>[[Hunting Research]] '''(10,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Satchel of Gold]] '''(5,000)'''<br/>[[Sticky Charm]]<br/>[[War Scrap]]<br/>[[Wax Charm]]<br/>[[Well-sealed Canister]]
 
|- valign="center" class="sortbottom"
 
  | align="left" | [[Icewing]]<br/>'''425 Hunts and Under:'''<br/>'''Present during all runs through Iceberg, except the first'''<br/><br/>'''Over 425 Hunts:'''<br/>'''Never Present'''
 
  | 51,250
 
| 11,295
 
| align="left" | [[Ancient Relic]]<br/>[[Deep Freeze Base Blueprints]]<br />[[Drill Charge]]<br/>[[Hunting Research]] '''(5,000) points'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Steam Nine]]<br/>[[Sticky Charm]]<br/>[[War Scrap]]<br/>[[Wax Charm]]<br />[[Zugzwang's Scarf]]
 
|}
 
 
 
==Hidden Depths==
 
'''The Hidden Depths have a depth of 200 feet.'''
 
 
 
To access the [[Hidden Depths]], Hunters '''must''' defeat [[Icewing]] with the [[Deep Freeze Base]] armed '''and''' in fewer than 250 hunts.
 
 
 
After defeating [[Icewing]] using the [[Deep Freeze Base]] and within 249 hunts, the following message is displayed in the journal (except when [[Steam Laser Mk. II]] is also armed), as the hunter enters the [[Hidden Depths]]:
 
:''The Iceberg begins to shudder and shake, no longer held together by Icewing's terrible magic. Her capture sets off explosions that rip through walls, collapsing entire sections at once. In response, your Deep Freeze Base emits an icy chill, and the explosions slow and then cease. The Iceberg continues to shudder distressingly, but you judge you have '''[X]''' hunts remaining to explore.
 
 
 
At hunt number 249, the following message is displayed in the journal:
 
:''With the Iceberg crumbling all around you, you figure you have but one more turn left. It's time to put everything you have into this one final hunt!''
 
 
 
At hunt number 250, the hunter is automatically transported to [[Slushy Shoreline]] and the following message is displayed in the journal:
 
:''It's too dangerous to hunt here any longer! With seconds to spare, you jump in your life raft and paddle furiously away, swearing to return next time and conquer!''
 
 
 
===Accessing The Deep Lair===
 
To access [[The Deep Lair]], Hunters '''must''' complete the '''Hidden Depths''' before reaching 250 hunts.
 
 
 
===Mice===
 
The mice found in the '''Hidden Depths''' are all part of the [[Icewing's Invasion]] group and are weak only to [[Hydro]] weapons.<br/>
 
[[Standard Cheese]] and {{SB}} will attract all mice found in this zone.<br/>
 
 
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
 
|- bgcolor="#eeeeee"
 
|- bgcolor="#eeeeee"
! rowspan="2"  width="150px" align="left" | '''Mouse'''<br/>
+
| align="left" | [[Treasure Keeper]]
  ! rowspan="2" | '''Points'''<br/>
+
| '''Not Present'''
  ! rowspan="2" | '''Gold'''<br/>
+
  | '''Not Present'''
! width="75px" bgcolor="#eeeeee"| '''Catch'''<br/>
+
  | '''Not Present'''
! width="75px" bgcolor="#dddddd"| '''Failure To Catch'''<br/>
+
| [[Barnacle]]<br />[[Black Pearl]]<br />[[Damaged Coral Fragment]]<br />[[Mouse Scale]]<br />[[Sand Dollar]]<br />and 18 other loot[[#footnote|<sup>1</sup>]]
! rowspan="2"  width="250px" class="unsortable" | Loot
 
 
|-  
 
|-  
! colspan="2" bgcolor="#aaaaaa"| '''Movement (in feet)'''
+
| align="left" | [[Tritus]]
|- valign="center" class="sortbottom"
+
  | '''Not Present'''
| align="left" | [[Frostlance Guard]]
+
  | '''Not Present'''
  | 7,435
+
  | [[Ancient Relic]]<br />[[Brined Curd]]<br>[[Simple Orb]]<br />[[Flawed Orb]]<br />[[Flawless Orb]]<br>[[Divine Orb]]<br>[[Predatory Processor]]<br>[[Ultimate Luck Charm]]<br />[[Ultimate Power Charm]]<br />[[Ultimate Charm]]
| 935
+
| '''Not Present'''
| bgcolor="#eeeeee"| '''+15'''
 
  | bgcolor="#dddddd"| '''0'''
 
  | align="left" | [[Hunting Research]] '''(10,000) points'''<br/>[[Satchel of Gold]] '''(1,000)'''<br/>[[Satchel of Gold]] '''(2,000)'''<br/>[[Satchel of Gold]] '''(5,000)'''
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Frostwing Commander]]
 
| 22,550
 
| 7,525
 
| bgcolor="#eeeeee"| '''+10'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Hunting Research]] '''(10,000) points'''<br/>[[Satchel of Gold]] '''(5,000)'''<br />[[Well-sealed Canister]]
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Living Salt]]
 
| 1,525
 
| 550
 
| bgcolor="#eeeeee"| '''+20'''
 
| bgcolor="#dddddd"| '''0'''
 
| align="left" | [[Hunting Research]] '''(10,000) points'''<br/>[[Satchel of Gold]] '''(5,000)'''
 
 
|}
 
|}
 +
<div id="footnote">
 +
* <sup>1</sup> All mice of Magma Flow can also drop loot from a common pool of 18 types of loot, which has been excluded from the above table for readability. They are: [[Copper Bead]], [[Divine Orb]], [[Empowered Anchor Charm]], [[Fire Salt]], [[Flameshard]], [[Flawed Orb]], [[Flawless Orb]], [[Inferno Pepper]], [[Iron Pellet]], [[Meteorite Piece]], [[Molten Glass]], [[Scrap Metal]], [[Shard of Glass]], [[Simple Orb]], [[Super Luck Charm]], [[Super Power Charm]], [[Tin Scrap]] and [[Unstable Charm]].</div>
  
==The Deep Lair==
+
{{-}}
Hunter's must travel through the 200 feet of the [[Hidden Depths]] and enter [[The Deep Lair]] before reaching 250 hunts.
 
 
 
The [[Deep Mouse]] is a guaranteed catch on hunt 250 unless Hunters '''fail to attract''' the mouse, it is therefore recommended that Hunters arm {{SB}} if they have not captured the [[Deep Mouse]] by hunt 249.
 
 
 
'''Capturing the [[Deep Mouse]] will move the Hunter to the [[Slushy Shoreline]].'''
 
 
 
*At hunt number 249, the following message is displayed in the journal:
 
:''With the Iceberg crumbling all around you, you figure you have but one more turn left. It's time to put everything you have into this one final hunt!''
 
*At hunt number 250, the hunter is automatically transported to [[Slushy Shoreline]] and the following message is displayed in the journal:
 
:''It's too dangerous to hunt here any longer! With seconds to spare, you jump in your life raft and paddle furiously away, swearing to return next time and conquer!''
 
*After defeating the [[Deep Mouse]], the hunter is automatically transported to the [[Slushy Shoreline]] and the following message is displayed in the journal:
 
:''With the Deep Mouse in your trap, the Iceberg finally begins to crack apart around you. With seconds to spare, you jump in your life raft and paddle furiously away, laughing about your incredible victory!''
 
 
 
===Mice===
 
The [[Deep]] mouse is the only mouse found in '''The Deep Lair''' and is part of the [[Icewing's Invasion]] group and is weak only to [[Hydro]] weapons.<br/>
 
[[Standard Cheese]] and {{SB}} will attract the [[Deep]] mouse.<br/>
 
 
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
|- bgcolor="#eeeeee"
 
! width="100px" align="left" | '''Mouse'''<br/>
 
! width="50px" | '''Points'''<br/>
 
! width="50px" | '''Gold'''<br/>
 
! width="250px" class="unsortable" | Loot
 
|- valign="center" class="sortbottom"
 
| align="left" | [[Deep]]
 
| 142,550
 
| 24,525
 
| align="left" | [[Ancient Relic]]<br/>[[Deep Thought]] '''(25,000) points'''<br/>[[Plankrun's Iceberg Notes]]<br/>[[Satchel of Gold]] '''(10,000)'''
 
|}
 
  
 
== Hunting Strategy ==
 
== Hunting Strategy ==
All mice found in the [[Iceberg]] are part of the [[Icewing's Invasion]] group and are weak only to [[Hydro]] weapons. [[Standard Cheese]] and {{SB}} will attract all mice found in the [[Iceberg]].
+
===Adventure Book===
 
+
Hunters can [[Explore the Sunken City]] by catching a [[Tritus Mouse]] while on a [[Dive]] in the [[Sunken City]].
'''Traveling from this location does not reset the Hunter's progress. '''
 
 
 
Hunter's are automatically transported to the [[Slushy Shoreline]] after successfully fighting through the [[iceberg]], or when reaching 250 hunts while in  the [[Hidden Depths]] or [[The Deep Lair]].
 
 
 
Hunters must navigate each zone of the [[Iceberg]] and then defeat a '''General''' to gain access to the following zone. Capturing mice in these zones will move the Hunter through the [[Iceberg]].  Failing to capture mice in these zones will sometimes cause Hunters to lose progress.<br/>
 
Each zone has a set length and when Hunters complete their move through a zone they will encounter one of four '''Generals''' which must be captured before the Hunter can move into the following zone.
 
 
 
*[[Treacherous Tunnels]] - '''300 feet'''
 
*[[Iceberg General]] encounter
 
*[[Brutal Bulwark]] - '''300 feet'''
 
*[[Iceberg General]] encounter
 
*[[Bombing Run]] - '''1,000 feet'''
 
*[[Iceberg General]] encounter
 
*[[Mad Depths]] - '''200 feet'''
 
*[[Iceberg General]] encounter
 
 
 
Hunters will enter [[Icewing's Lair]] after successfully navigating all 1,800 feet of the [[Iceberg]] and capturing a final [[Iceberg General]]. The first time Hunters enter [[Icewing's Lair]], [[Icewing]] will not be present and Hunters will need to capture the [[Frostwing Commander]].  On all subsequent runs, whether [[Icewing]] is present depends on how many hunts Hunters needed to reach [[Icewing's Lair]].
 
 
 
*'''425 Hunts and Under:'''
 
:[[Frostwing Commander]] '''is present only during first run through the Iceberg'''
 
:[[Icewing]] '''is present during all runs through Iceberg, except the first'''
 
*'''Over 425 Hunts:'''
 
:[[Frostwing Commander]] '''is always present'''
 
:[[Icewing]] '''is never present'''
 
 
 
Reaching [[Icewing's Lair]] and successfully capturing either the [[Frostwing Commander]] or [[Icewing]] will move the Hunter to the [[Slushy Shoreline]] and award the Hunter with reward chests based on the number of hunts taken:<br/>
 
*275 hunts or fewer rewards three chests: [[Iceberg Treasure Chest]], [[Iceberg Strongbox]] and [[Iceberg Supply Chest]]
 
*276 through 350 hunts rewards two chests: [[Iceberg Strongbox]] and [[Iceberg Supply Chest]]
 
*351 through 425 hunts rewards one chest: [[Iceberg Supply Chest]]
 
*After 425 hunts no chests are awarded.
 
 
 
To access the [[Hidden Depths]] Hunters must capture [[Icewing]] in fewer than 250 hunts '''and''' with the [[Deep Freeze Base]] armed.  It will take a minimum of ten hunts (without using [[Drill Charge]]s) to travel through the 200 feet of the [[Hidden Depths]] and reach the [[Deep Lair]], so Hunters must have at least eleven hunts (10 for [[Hidden Depths]], 1 for [[The Deep Lair]]) remaining after defeating [[Icewing]] and entering the [[Hidden Depths]] if they wish to reach [[The Deep Lair]] and capture the [[Deep Mouse]].
 
 
 
Hunter's must travel through the 200 feet of the [[Hidden Depths]] and enter [[The Deep Lair]] before reaching 250 hunts.
 
 
 
The [[Deep Mouse]] is a guaranteed catch on hunt 250 unless Hunters '''fail to attract''' the mouse, it is therefore recommended that Hunters arm {{SB}} if they have not captured the [[Deep Mouse]] by hunt 249. Capturing the [[Deep]] mouse will move the Hunter to the [[Slushy Shoreline]].
 
 
 
[[Living Salt]] mice become more numerous once Hunters exceed 425 hunts. Hunters wishing to target the [[Living Salt Mouse]] can arm a trap setup that results in more '''failures to catch''' which will increase the number of hunts taken without providing positive movement through the [[Iceberg]].
 
 
 
Hunters wishing to capture a specific [[Iceberg General]] can use [[Iceberg#General Cycling|General Cycling]] to encounter the desired mouse.
 
 
 
Hunters will need to make several trips through the [[Iceberg]] in order to craft all of the [[Iceberg Bases (disambiguation)|Iceberg Bases]] and all of the [[Iceberg Weapons (disambiguation)|Iceberg Weapons]].  Obtaining the [[Iceberg Weapons (disambiguation)|Iceberg Weapons]] allows Hunters to purchase [[Ice Drill]]s that use [[Drill Charge]]s to move the Hunter through the [[Iceberg]].
 
 
 
===Location-Specific Effects===
 
====Charms====
 
* The [[Wax Charm]] provides a progress bonus of 1 foot upon catching a [[Bergling]] in the '''Iceberg'''.
 
* The [[Sticky Charm]] prevents losing progress when failing to catch a [[Bergling]] in the '''Iceberg'''.
 
 
 
====Traps====
 
* The [[Steam Laser Mk. I]] receives a bonus of 1,750 power and 3 luck in the '''Iceberg'''.
 
* The [[Steam Laser Mk. II]] receives a bonus of 1,250 power and 2 luck in the '''Iceberg'''.
 
* The [[Steam Laser Mk. II (Broken!)]] results from catching [[Icewing]] with [[Steam Laser Mk. II]].
 
* The [[Steam Laser Mk. III]] receives a bonus of 1,500 power and 2 luck in the '''Iceberg'''.
 
 
 
====Bases====
 
* The [[Magnet Base]] attracts [[Tunnel Rat]] mice when equipped in the [[Treacherous Tunnels]] zone of the '''Iceberg'''.
 
* The [[Spiked Base]] prevents losing progress when encountering [[Brute]] mice in the  [[Brutal Bulwark]] zone of the '''Iceberg'''.
 
* The [[Remote Detonator Base]]  provides a progress bonus upon catching [[Bomb Squad]] mice in the [[Bombing Run]] zone of the '''Iceberg'''.
 
* The [[Hearthstone Base]] repels [[Zealot]] mice when equipped in [[The Mad Depths]] zone of the '''Iceberg'''.
 
* The [[Deep Freeze Base]] grants access to [[Hidden Depths]] upon catching [[Icewing]] and receives a bonus of 665 power and 9 luck before hunt 250 in [[Icewing's Lair]], [[Hidden Depths]] and [[The Deep Lair]] of the '''Iceberg'''.
 
 
 
===[[Adventure Book]]===
 
Hunters can complete the [[Hunt for Icewing]] by catching [[Icewing]] in the [[Iceberg]] using the [[Steam Laser Mk. II]] to recover [[Zugzwang's Scarf]].
 
 
 
===[[Library Assignments]]===
 
*[[M400 Hunting Research Assignment]] - This assignment may require capturing the [[M400]] in the [[Iceberg]].
 
:'''WARNING: Hunts used to capture the [[M400]] will count against the hunts needed for reaching specific areas of the [[Iceberg]]. Capturing the [[M400]] provides no movement through the [[Iceberg]].'''
 
 
 
===[[Tournaments]]===
 
[[Iceberg]] mice are worth points during some [[Tournaments]].
 
 
 
===[[Treasure Map]]s===
 
Many mice in the [[Iceberg]] are often found on [[Icebreaker Treasure Map]]s and [[Relic Hunter Treasure Maps]].
 
  
 
===Hunting tips by [[Larry]]===
 
===Hunting tips by [[Larry]]===
Our brave and daring scouts have reported that the Iceberg is broken up into five distinct zones with different mice in each.  The further down you go, the more dangerous it becomes!
 
  
<b>Treacherous Tunnels:</b> Tunnel Rats roam these halls, ever-expanding the Iceberg's tunnel network. Their tools can be put to use making your <i>own</i> tunnels, so catch as many of them as you can!
+
Welcome to the Sunken City! A civilization lost long ago to the depths of the ocean. Now, overrun with mice, they have taken over and restored functionality to use as a secret base of underwater operations. Using advanced submarine science, it looks like they have been trying to recruit the aquatic mice and gather underwater resources.
  
<b>Brutal Bulwark:</b> Dangerous Brutes live here, and they'll knock you silly!  At the very least, they'll knock you back a few paces, slowing you drastically.  If only you could find a way to stop them...
+
The King needs you to use one of these submerging sea shuttles and explore the deep sea to see how far the reach of the Sunken City goes and to stop those mice waiting to strike from the sea!
  
<b>Bombing Run:</b> Bomb Squad mice use high explosives to carve huge caverns and trip up intruders. But if you could turn their bombs against them, you could certainly speed up your descent.
+
Before you can begin a dive, you'll need to collect some Oxygen Canisters by hunting in the city. Once you have some Oxygen Canisters saved up, begin a dive! While exploring the ocean floor you'll find ingredients to craft the valuable Fishy Fromage: a bait the mice in the Sunken City find especially tempting!
  
<b>The Mad Depths:</b> Mad Zealot mice prowl here.  They are both hard to catch and powerful – they will knock you back if you don't catch them.  Avoiding them would be best.
+
The ahem, "unique" smell of Fishy Fromage can't quite stink while underwater, so avoid arming any while diving. Instead, use it at the Sunken City where you'll attract a greater number of mice that drop oxygen! If you manage your resources well, you may find that you're better able to resupply yourself after each dive, so dive early, and dive often!
  
<b>Icewing's Lair:</b> Icewing herself commands the Iceberg's deployment from here, deep in the heart of the Iceberg.  Be brave in facing her, hunter, as she will give no quarter!
+
The further away from the city you get, the more valuable treasures you're likely to find. However, far away from the city are also where the most powerful predators lay, so be careful!
  
If you check the shops, there's loads of new gear to help you combat these new dangers, including ''[[Wax Charm]]s'' and ''[[Sticky Charm]]s'', which have specific uses against Bergling mice, whom you'll find in every zone.
+
== History and Trivia ==
 +
*The Sunken City was released on 2 July 2014.
  
Floating in the path of the Iceberg are three bonus chests holding supplies for the icy invasion.  If you can defeat the Iceberg before it reaches them, their contents will be yours!  If the Iceberg crashes into them, their contents will be lost to you as they float ashore to be used by the invaders, so work quickly for the most rewards!
+
== Links ==
 
 
== Shops ==
 
These are the shops that can be found in the Iceberg:
 
  
===Charm Shoppe===
+
*[{{MHdomain}}/images/environments/02e7cde50d53cd9ed90e1dcb4cb2c5a6.jpg Docked banner image]
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
+
*[{{MHdomain}}/images/environments/a8456439f63b28ccc266c1b72a879c88.jpg Dive banner image]
|- style="background:whitesmoke"
 
! align="left" width="200" | Item<br/>
 
! width="75" | Cost <br/>Per Piece<br/>
 
! width="75" | Refund<br/>Per Piece<br/>
 
|-valign="top"
 
| align="left" | [[Wax Charm 5-Pack]]
 
| 1 [[War Scrap]]
 
| N/A
 
|-valign="top"
 
| align="left" | [[Sticky Charm 5-Pack]]
 
| 1 [[War Scrap]]
 
| N/A
 
|}
 
  
===Cheese Shoppe===
 
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
 
|- style="background:whitesmoke"
 
! align="left" width="200" | Item<br/>
 
! width="75" | Cost <br/>Per Piece<br/>
 
! width="75" | Refund<br/>Per Piece<br/>
 
|- valign="top"
 
| align="left" | [[Swiss]]
 
| 100
 
| 100
 
|- valign="top"
 
| align="left" | [[Brie]]
 
| 200
 
| 200
 
|- valign="top"
 
| align="left" | [[Gouda]]
 
| 600
 
| 600
 
|}
 
 
===General Store===
 
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
 
|- style="background:whitesmoke"
 
! align="left" width="200" | Item<br/>
 
! width="100" | Cost <br/>Per Piece<br/>
 
! width="75" | Refund<br/>Per Piece<br/>
 
! width="75" | Requirement<br/>
 
|- valign="top"
 
| align="left" | [[Drill Charge]]
 
| 5,000<br />5 [[War Scrap]]s<br />2 [[Bottled Cold Fusion]]s
 
| N/A
 
| None
 
|- valign="top"
 
| align="left" | [[Cold Fusion Bomb]]
 
| 25,000<br />1 [[Bottled Cold Fusion]]
 
| N/A
 
| None
 
|- valign="top"
 
| align="left" | [[Ice Drill Mk. I]]
 
| 50,000<br />10 [[War Scrap]]s
 
| N/A
 
| [[Steam Laser Mk. I]]
 
|- valign="top"
 
| align="left" | [[Ice Drill Mk. II]]
 
| 100,000<br />25 [[War Scrap]]s<br />[[Ice Drill Mk. I]]
 
| N/A
 
| [[Steam Laser Mk. II]]
 
|- valign="top"
 
| align="left" | [[Ice Drill Mk. III]]
 
| 150,000<br />50 [[War Scrap]]s<br />[[Ice Drill Mk. II]]
 
| N/A
 
| [[Steam Laser Mk. III]]
 
|- valign="top"
 
| align="left" | [[Diamond Ice Drill]]
 
| 300,000<br />100 [[War Scrap]]s<br />[[Ice Drill Mk. III]]
 
| N/A
 
| [[Steam Laser Mk. III]]
 
|}
 
 
===Trapsmith===
 
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
 
|+ '''Weapons'''
 
|- style="background:whitesmoke"
 
! align="left" width="200" | Item<br/>
 
! width="100" | [[Power Type]]<br/>
 
! width="100" | Cost<br/>
 
! width="75" | Refund<br/>
 
! width="100" | Requirement<br/>
 
|-valign="top"
 
| align="left" | [[Steam Laser Mk. I]]
 
| [[Hydro]]
 
| 345,000<br />5 [[Wire Spool]]s<br />5 [[Heating Oil]]<br />5 [[Frosty Metal]]s
 
| 62,100
 
| 25,500,000<br/>points to equip
 
|}
 
 
== Links ==
 
*[http://i.imgur.com/7wKAX.jpg Banner image]
 
*[{{MHdomain}}/images/ui/hud/iceberg_bg.png Iceberg image]
 
*[{{MHdomain}}/images/ui/hud/iceberg_bonus_bg.png Hidden Depths image]
 
*[http://i.imgur.com/R5ohK.jpg Iceberg image with Hidden Depths]
 
 
{{Location}}
 
{{Location}}

Revision as of 19:41, 8 June 2016

TW George
Region: Rodentia
Minimum Rank: Count/Countess
Travel Requirement: Sunken Souvenir
Required Power Type: Hydro
Required Cheese: Fishy Fromage
Number of Mice: 60
Shops: Charm Shoppe
Cheese Shoppe
General Store
Trapsmith
Lose Gold: Yes
Lose Points: Yes
Lose Cheese: Yes
Release Date: 2 July 2014
Dive into the depths of the Rodentia Ocean and explore this ancient underwater city! Great treasures await adventurous hunters who journey into the deep waters!

Overview

The Sunken City is a location in the Rodentia region requiring a minimum rank of Count/Countess and having purchased the Sunken Souvenir to enter. Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.

Docked

Initially, the Hunter's submerging sea shuttle is Docked. While Docked, Hunters can use Standard Cheese or Fishy Fromage to hunt the Sunken City Citizens mice that drop Oxygen Canisters as loot.

Dive

To Dive, It costs 10 Oxygen Canisters and Hunters will need more to stay under. While Diving, each hunt will consume one Oxygen Canister. A hunter can leave the Sunken City area and will return to the same dive distance and remaining oxygen. If a hunter runs out of oxygen, they return to the Docked zone. A hunter can also return early from a dive, without losing any oxygen (but of course costing another 10 oxygen to start a new dive).

The Heads-up Display shows progress in the area. In both Docked and Dive states, it shows the hunter's current Damaged Coral Fragment, Mouse Scale, and Barnacle counts on the left, and the Empowered Anchor Charm, Water Jet Charm, and Oxygen Canister counts on the right. Additionally in the Docked zone, it shows the current count of Fishy Fromage on the left, and a button to start a Dive on the right. During a Dive, the right side has a button to return early from the dive as well as progress meter of current exploration distance. The center of the display shows images of upcoming zones. Additionally, a hunter can click on the submarine in the display to open up the Sonar Periscope display, with an overview of the upcoming zones ranging from 1250 meters to 1750 meters, even if they extend beyond the current width of the Heads Up Display.

Each dive has a random selection of zones, with each zone occupying a multiple of 250 meters. The possible zones are chosen according to distance; the first group of zones are found up to 2,000 meters, the second from 2,000 to 10,000, the third after passing 10,000 meters. There are four bonus zones that don't appear to follow the same breakdown by distance.

Zone type Characteristic loot 0 - 1,990
meters
2,000 - 9,990
meters
10,000 - 14,990
meters
15,000 - 24,990
meters
≥ 25,000
meters
Default Zones None Shallow Shoals Sea Floor Murky Depths
Barnacle Zones Barnacle Rocky Outcrop Shipwreck Haunted Shipwreck
Scale Zones Mouse Scale School of Mice Mermouse Den Lost Ruins
Coral Zones Damaged Coral Fragment Coral Reef Coral Garden Coral Castle
Treasure Zones Sand Dollar Sand Dollar Sea Bar Pearl Patch Sunken Treasure
Danger Zones Brined Curd Feeding Grounds Carnivore Cove Monster Trench
Bonus Zones Oxygen Canister - Oxygen Stream Deep Oxygen Stream
None - Lair of the Ancients
None - Magma Flow

These seven zone types have coloured dots associated with them. Default zones are unlabeled, but Treasure Zones have a gold dot, Coral Zones are green, Scale Zones are gray, Barnacle Zones are light blue, Danger Zones are red and Bonus Zones have a bright yellow dot.

A dive can last indefinitely. During a dive, a catch normally gives 30 meters of progress, but this is changed to 10 meters if an Empowered Anchor, Spiked Anchor or Golden Anchor Charm is armed, and to 500 meters if a Water Jet or Smart Water Jet Charm is armed. Failure to catch gives 10 meters of progress, and failure to attract has no progress. The Scoreboard tracks a hunter's furthest dive, mice caught in one dive, and overall use of Oxygen and Water Jets.

When starting a dive, the following message appears in the Hunter's Journal:

I equipped my diving gear and submerged myself into the depths of the ocean surrounding the Sunken City.

After each zone is completed, another message appears:

I finished exploring a XXX!

Upon running out of oxygen, a final message appears:

Having run out of Oxygen Canisters, I returned to the Sunken City to stock up on more after traveling XX meters.
During this dive, I visited XXX.

Upon using the Return button, the following message appears:

I returned to the Sunken City after traveling XX meters!
During this dive, I visited XXX.

Shops

These are the shops that can be found in Sunken City:

Sunken City Mice

The Sunken City mice are all a part of the Deep Sea Dwellers group and are divided into seven subgroups: Barnacled Bunch, Coral Corral, Finned Friends, Predator Pack, Scale Society, Sunken City Citizens, and Treasure Troop.

Docked

The Sunken City Citizens are present in the Sunken City only when the Hunter's submerging sea shuttle is Docked. All Sunken City Citizens drop Oxygen Canisters as loot. Hunting with Standard Cheeses attracts only a few mice with few Oxygen Canisters. Fishy Fromage, which a Hunter can craft or purchase after their first Dive for Barnacles, Damaged Coral Fragments, and Mouse Scales, attracts all the Sunken City Citizens and greatly increases the availability of Oxygen Canisters as loot.

Sunken City Citizens

Mouse
Points
Gold
Preferred
Cheese
Loot
City Noble 17,000 1,100 No Preference Oxygen Canister
City Worker 19,000 700 No Preference Oxygen Canister
Clumsy Carrier 28,100 5,000 Fishy Fromage Oxygen Canister
Elite Guardian 25,500 4,205 Fishy Fromage Oxygen Canister
Enginseer 17,800 324 Fishy Fromage Oxygen Canister
Hydrologist 25,000 3,500 SUPER|brie+, Fishy Fromage Oxygen Canister
Oxygen Baron 45,000 7,800 Fishy Fromage Oxygen Canister
Sunken Citizen 17,800 342 No Preference Oxygen Canister

Diving

The Barnacled Bunch, Coral Corral, Finned Friends, Predator Pack, Scale Society, and Treasure Troop groups of mice are only available in the Sunken City when a Hunter Dives in their submerging sea shuttle. These mice drop a variety of loot necessary for crafting and making purchases in the Sunken City shoppes. The greater the depth of the Dive a Hunter makes, the more loot the Hunter will encounter. Many mice are not available at depths less than 10,000 meters, so gathering a larger quantity of Oxygen Canisters while Docked will be necessary. Mice in these groups have no particular preference for any kind of cheese. Fishy Fromage is unattractive to these mice and should be reserved for hunting the Sunken City Citizens while Docked.

Barnacled Bunch

The Barnacled Bunch can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Barnacles as loot.

Mouse
Points
Gold
Depth
(meters)
Zone
Loot
Barnacle Beautician 26,000 2,500 20 - 10,000 Rocky Outcrop
Shipwreck
Barnacle
Sand Dollar
Bottom Feeder 19,100 1,900 10 - 2,000 Rocky Outcrop Barnacle
Sand Dollar
Crabolia 24,300 2,250 20 - 10,000 Rocky Outcrop
Shipwreck
Barnacle
Sand Dollar
Deep Sea Diver 36,000 2,750 32,000+ Haunted Shipwreck
Shipwreck
Barnacle
Sand Dollar
Deranged Deckhand 37,000 2,850 510,000+ Haunted Shipwreck Barnacle
Sand Dollar
Dread Pirate Mousert 33,950 2,500 32,000 - 10,000 Shipwreck Barnacle
Sand Dollar
Pirate Anchor 34,200 2,700 42,000+ Haunted Shipwreck
Shipwreck
Barnacle
Empowered Anchor Charm
Sand Dollar
Scrap Metal
Sunken Banshee 36,500 2,825 510,000+ Haunted Shipwreck Barnacle
Sand Dollar
Swashblade 35,355 2,800 510,000+ Haunted Shipwreck Barnacle
Sand Dollar

Coral Corral

The Coral Corral can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Damaged Coral Fragments as loot.

Mouse
Points
Gold
Depth
(meters)
Zone
Loot
Coral 26,000 2,500 20 - 10,000 Coral Garden
Coral Reef
Damaged Coral Fragment
Sand Dollar
Coral Cuddler 19,100 1,900 10 - 2,000 Coral Reef Damaged Coral Fragment
Sand Dollar
Coral Dragon 34,200 2,700 42,000+ Coral Castle
Coral Garden
Damaged Coral Fragment
Sand Dollar
Coral Gardener 34,200 2,700 42,000+ Coral Castle
Coral Garden
Damaged Coral Fragment
Sand Dollar
Coral Guard 35,355 2,800 42,000+ Coral Castle Damaged Coral Fragment
Flawless Orb
Sand Dollar
Coral Harvester 33,950 2,500 32,000 - 10,000 Coral Garden Damaged Coral Fragment
Sand Dollar
Coral Queen 37,000 2,850 510,000+ Coral Castle Damaged Coral Fragment
Sand Dollar
Seadragon 24,300 2,250 20 - 10,000 Coral Garden
Coral Reef
Damaged Coral Fragment
Sand Dollar
Turret Guard 36,500 2,825 510,000+ Coral Castle Damaged Coral Fragment
Sand Dollar
Scrap Metal

Finned Friends

The Finned Friends can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop a variety of loot.

Mouse
Points
Gold
Depth
(meters)
Zone
Loot
Angelfish 28,000 2,535 510,000+ Coral Castle
Deep Oxygen Stream
Magma Flow
Murky Depths
Damaged Coral Fragment
Oxygen Canister
Sand Dollar
Betta 28,000 2,535 510,000+ Deep Oxygen Stream
Lost Ruins
Magma Flow
Murky Depths
Mouse Scale
Oxygen Canister
Sand Dollar
Clownfish 35,880 3,440 10 - 2,000 Coral Reef
Feeding Grounds
Rocky Outcrop
School of Mice
Shallow Shoals
No Loot
Cuttle 11,600 1,250 20 - 10,000 Coral Reef
Oxygen Stream
Sea Floor
Shallow Shoals
Damaged Coral Fragment
Flawed Orb
Oxygen Canister
Sand Dollar
Eel 28,000 2,535 510,000+ Deep Oxygen Stream
Haunted Shipwreck
Magma Flow
Murky Depths
Barnacle
Sand Dollar
Unstable Charm
Jellyfish 31,700 1,990 42,000+ Coral Garden
Deep Oxygen Stream
Murky Depths
Oxygen Stream
Sea Floor
Damaged Coral Fragment
Oxygen Canister
Sand Dollar
Koimaid 31,700 1,990 42,000+ Deep Oxygen Stream
Mermouse Den
Murky Depths
Oxygen Stream
Sea Floor
Mouse Scale
Oxygen Canister
Sand Dollar
Simple Orb
Manatee 11,600 1,250 20 - 10,000 Oxygen Stream
Rocky Outcrop
Sea Floor
Shallow Shoals
Barnacle
Oxygen Canister
Sand Dollar
Mlounder Flounder 18,000 6,300 10 - 2,000 Coral Reef
Rocky Outcrop
Sand Dollar Sea Bar
School of Mice
Shallow Shoals
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Puffer 11,600 1,250 20 - 10,000 Oxygen Stream
School of Mice
Sea Floor
Shallow Shoals
Mouse Scale
Oxygen Canister
Sand Dollar
Stingray 31,700 1,990 42,000+ Deep Oxygen Stream
Murky Depths
Oxygen Stream
Sea Floor
Shipwreck
Barnacle
Oxygen Canister
Sand Dollar

Predator Pack

The Predator Pack can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Brined Curd as loot.

Mouse
Points
Gold
Depth
(meters)
Zone
Loot
Ancient of the Deep 80,000 6,050 510,000+ Lair of the Ancients
Monster Trench
Ancient Relic
Brined Curd
Predatory Processor
Ultimate Luck Charm
Ultimate Power Charm
Ultimate Charm
Barracuda 38,500 4,000 10 - 2,000 Feeding Grounds Brined Curd
Carnivore 70,000 5,550 42,000+ Carnivore Cove
Monster Trench
Brined Curd
Derpshark 40,000 5,500 20 - 10,000 Carnivore Cove
Feeding Grounds
Brined Curd
Serpent Monster 70,000 5,550 42,000+ Carnivore Cove
Monster Trench
Magma Flow
Brined Curd
Spear Fisher 39,000 4,200 20 - 10,000 Carnivore Cove
Feeding Grounds
Brined Curd
Tritus 300,000 96,100 510,000+ Lair of the Ancients
Monster Trench
Ancient Relic
Brined Curd
Simple Orb
Flawed Orb
Flawless Orb
Divine Orb
Predatory Processor
Ultimate Luck Charm
Ultimate Power Charm
Ultimate Charm

Scale Society

The Scale Society can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Mouse Scales as loot.

Mouse
Points
Gold
Depth
Meters
Zone
Loot
Angler 35,355 2,800 510,000+ Lost Ruins Mouse Scale
Sand Dollar
Guppy 24,300 2,250 20 - 10,000 Mermouse Den
School of Mice
Mouse Scale
Sand Dollar
Mermousette 33,950 2,500 32,000 - 10,000 Mermouse Den Dinglehopper
Mouse Scale
Sand Dollar
Mershark 36,000 2,750 42,000+ Lost Ruins
Mermouse Den
Mouse Scale
Sand Dollar
Octomermaid 34,200 2,700 42,000+ Lost Ruins
Mermouse Den
Mouse Scale
Sand Dollar
Old One 36,500 2,825 510,000+ Lost Ruins Mouse Scale
Sand Dollar
School of Mish 19,100 1,900 10 - 2,000 School of Mice Mouse Scale
Sand Dollar
Tadpole 26,000 2,500 20 - 10,000 Mermouse Den
School of Mice
Mouse Scale
Sand Dollar
Urchin King 37,000 2,850 510,000+ Lost Ruins Mouse Scale
Sand Dollar

Treasure Troop

The Treasure Troop can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop a variety of loot.

Mouse
Points
Gold
Depth
(meters)
Zone
Loot
Pearl 40,000 20,000 42,000+ Pearl Patch
Sunken Treasure
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Pearl Diver 32,042 19,500 42,000+ Pearl Patch
Sunken Treasure
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Saltwater Axolotl 27,500 12,000 20 - 10,000 Pearl Patch
Sand Dollar Sea Bar
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Sand Dollar Diver 25,000 7,790 10 - 2,000 Sand Dollar Sea Bar Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Sand Dollar Queen 30,000 19,000 20 - 10,000 Pearl Patch
Sand Dollar Sea Bar
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Treasure Hoarder 40,200 20,000 510,000+ Sunken Treasure
Magma Flow
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Treasure Keeper 41,000 23,000 510,000+ Sunken Treasure
Magma Flow
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar

Zones

Default Zones: Shallow Shoals - Sea Floor - Murky Depths

Mouse
Shallow Shoals
<2,000m
Sea Floor
2,000 - 10,000m
Murky Depths
10,000m+
Angelfish Not Present Not Present Damaged Coral Fragment
Sand Dollar
Simple Orb
Betta Not Present Not Present Mouse Scale
Sand Dollar
Clownfish No Loot Not Present Not Present
Cuttle Damaged Coral Fragment
Flawed Orb
Sand Dollar
Damaged Coral Fragment
Flawed Orb
Sand Dollar
Not Present
Eel Not Present Not Present Barnacle
Sand Dollar
Jellyfish Not Present Damaged Coral Fragment
Sand Dollar
Simple Orb
Damaged Coral Fragment
Koimaid Not Present Flawed Orb
Mouse Scale
Sand Dollar
Flawed Orb
Mouse Scale
Simple Orb
Manatee Barnacle
Sand Dollar
Barnacle
Sand Dollar
Not Present
Mlounder Flounder Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Not Present Not Present
Puffer Mouse Scale
Sand Dollar
Mouse Scale
Sand Dollar
Not Present
Stingray Not Present Barnacle
Sand Dollar
Barnacle
Sand Dollar

Barnacle Zones: Rocky Outcrop - Shipwreck - Haunted Shipwreck

Mouse
Rocky Outcrop
<2,000m
Shipwreck
2,000 - 10,000m
Haunted Shipwreck
10,000m+
Barnacle Beautician Barnacle
Sand Dollar
Barnacle
Sand Dollar
Not Present
Bottom Feeder Barnacle
Sand Dollar
Not Present Not Present
Clownfish No Loot Not Present Not Present
Crabolia Barnacle
Sand Dollar
Barnacle
Sand Dollar
Not Present
Deep Sea Diver Not Present Barnacle
Sand Dollar
Barnacle
Sand Dollar
Deranged Deckhand Not Present Not Present Barnacle
Sand Dollar
Dread Pirate Mousert Not Present Barnacle
Sand Dollar
Not Present
Eel Not Present Not Present Barnacle
Sand Dollar
Manatee Barnacle
Sand Dollar
Not Present Not Present
Mlounder Flounder Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Not Present Not Present
Pirate Anchor Not Present Barnacle
Empowered Anchor Charm
Sand Dollar
Scrap Metal
Barnacle
Empowered Anchor Charm
Sand Dollar
Scrap Metal
Stingray Not Present Barnacle
Sand Dollar
Not Present
Sunken Banshee Not Present Not Present Barnacle
Sand Dollar
Swashblade Not Present Not Present Barnacle
Divine Orb
Sand Dollar

Scale Zones: School of Mice - Mermouse Den - Lost Ruins

Mouse
School of Mice
<2,000m
Mermouse Den
2,000 - 10,000m
Lost Ruins
10,000m+
Angler Not Present Not Present Mouse Scale
Sand Dollar
Betta Not Present Not Present Mouse Scale
Sand Dollar
Clownfish No Loot Not Present Not Present
Guppy Mouse Scale
Sand Dollar
Mouse Scale
Sand Dollar
Not Present
Koimaid Not Present Mouse Scale
Sand Dollar
Not Present
Mermousette Not Present Mouse Scale
Sand Dollar
Not Present
Mershark Not Present Mouse Scale
Sand Dollar
Mouse Scale
Sand Dollar
Mlounder Flounder Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Not Present Not Present
Octomermaid Not Present Mouse Scale
Sand Dollar
Dinglehopper
Mouse Scale
Sand Dollar
Old One Not Present Not Present Flawless Orb
Mouse Scale
Rune
Sand Dollar
Puffer Mouse Scale
Sand Dollar
Not Present Not Present
School of Mish Mouse Scale
Sand Dollar
Not Present Not Present
Tadpole Mouse Scale
Sand Dollar
Mouse Scale
Sand Dollar
Not Present
Urchin King Not Present Not Present Mouse Scale
Sand Dollar
Scrap Metal

Coral Zones: Coral Reef - Coral Garden - Coral Castle

Mouse
Coral Reef
<2,000m
Coral Garden
2,000 - 10,000m
Coral Castle
10,000m+
Angelfish Not Present Not Present Damaged Coral Fragment
Sand Dollar
Clownfish No Loot Not Present Not Present
Coral Damaged Coral Fragment
Sand Dollar
Damaged Coral Fragment
Sand Dollar
Not Present
Coral Cuddler Damaged Coral Fragment
Sand Dollar
Not Present Not Present
Coral Dragon Not Present Damaged Coral Fragment
Sand Dollar
Damaged Coral Fragment
Sand Dollar
Coral Gardener Not Present Damaged Coral Fragment
Sand Dollar
Damaged Coral Fragment
Sand Dollar
Coral Guard Not Present Not Present Damaged Coral Fragment
Flawless Orb
Sand Dollar
Coral Harvester Not Present Damaged Coral Fragment
Sand Dollar
Not Present
Coral Queen Not Present Not Present Damaged Coral Fragment
Sand Dollar
Cuttle Damaged Coral Fragment
Sand Dollar
Not Present Not Present
Jellyfish Not Present Damaged Coral Fragment
Sand Dollar
Not Present
Mlounder Flounder Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Not Present Not Present
Seadragon Damaged Coral Fragment
Sand Dollar
Damaged Coral Fragment
Sand Dollar
Not Present
Turret Guard Not Present Not Present Damaged Coral Fragment
Sand Dollar
Scrap Metal

Treasure Zones: Sand Dollar Sea Bar - Pearl Patch - Sunken Treasure

Mouse
Sand Dollar Sea Bar
<2,000m
Pearl Patch
2,000 - 10,000m
Sunken Treasure
10,000m+
Mlounder Flounder Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Not Present Not Present
Pearl Not Present Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Pearl Diver Not Present Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Saltwater Axolotl Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Not Present
Sand Dollar Diver Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Not Present Not Present
Sand Dollar Queen Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Not Present
Treasure Hoarder Not Present Not Present Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
Treasure Keeper Not Present Not Present Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar

Danger Zones: Feeding Grounds - Carnivore Cove - Monster Trench

Mouse
Feeding Grounds
<2,000m
Carnivore Cove
2,000 - 10,000m
Monster Trench
10,000m+
Ancient of the Deep Not Present Not Present Ancient Relic
Brined Curd
Predatory Processor
Barracuda Brined Curd Not Present Not Present
Carnivore Not Present Brined Curd Brined Curd
Clownfish No Loot Not Present Not Present
Derpshark Brined Curd Brined Curd Not Present
Serpent Monster Not Present Brined Curd Brined Curd
Spear Fisher Brined Curd Brined Curd Not Present
Tritus Not Present Not Present Ancient Relic
Brined Curd
Simple Orb
Flawed Orb
Flawless Orb
Divine Orb
Predatory Processor

Bonus Zones: Oxygen Stream - Deep Oxygen Stream - Lair of the Ancients - Magma Flow

Mouse
Oxygen Stream
2,000 - 15,000m
Deep Oxygen Stream
15,000m+
Lair of the Ancients
25,000m+
Magma Flow
25,000m+
Ancient of the Deep Not Present Not Present Ancient Relic
Brined Curd
Predatory Processor
Ultimate Luck Charm
Ultimate Power Charm
Ultimate Charm
Not Present
Angelfish Not Present Damaged Coral Fragment
Oxygen Canister
Sand Dollar
Not Present Damaged Coral Fragment
Sand Dollar
and 18 other loot1
Betta Not Present Mouse Scale
Oxygen Canister
Sand Dollar
Not Present Mouse Scale
Sand Dollar
and 18 other loot1
Cuttle Damaged Coral Fragment
Oxygen Canister
Sand Dollar
Not Present Not Present Not Present
Eel Not Present Barnacle
Oxygen Canister
Sand Dollar
Not Present Barnacle
Sand Dollar
and 18 other loot1
Jellyfish Damaged Coral Fragment
Oxygen Canister
Sand Dollar
Simple Orb
Damaged Coral Fragment
Oxygen Canister
Sand Dollar
Simple Orb
Not Present Not Present
Koimaid Mouse Scale
Oxygen Canister
Sand Dollar
Mouse Scale
Oxygen Canister
Sand Dollar
Not Present Not Present
Manatee Barnacle
Oxygen Canister
Sand Dollar
Not Present Not Present Not Present
Puffer Mouse Scale
Oxygen Canister
Sand Dollar
Not Present Not Present Not Present
Serpent Monster Not Present Not Present Not Present Brined Curd
and 18 other loot1
Stingray Barnacle
Oxygen Canister
Sand Dollar
Barnacle
Oxygen Canister
Sand Dollar
Not Present Not Present
Treasure Hoarder Not Present Not Present Not Present Barnacle
Damaged Coral Fragment
Mouse Scale
Sand Dollar
and 18 other loot1
Treasure Keeper Not Present Not Present Not Present Barnacle
Black Pearl
Damaged Coral Fragment
Mouse Scale
Sand Dollar
and 18 other loot1
Tritus Not Present Not Present Ancient Relic
Brined Curd
Simple Orb
Flawed Orb
Flawless Orb
Divine Orb
Predatory Processor
Ultimate Luck Charm
Ultimate Power Charm
Ultimate Charm
Not Present

Hunting Strategy

Adventure Book

Hunters can Explore the Sunken City by catching a Tritus Mouse while on a Dive in the Sunken City.

Hunting tips by Larry

Welcome to the Sunken City! A civilization lost long ago to the depths of the ocean. Now, overrun with mice, they have taken over and restored functionality to use as a secret base of underwater operations. Using advanced submarine science, it looks like they have been trying to recruit the aquatic mice and gather underwater resources.

The King needs you to use one of these submerging sea shuttles and explore the deep sea to see how far the reach of the Sunken City goes and to stop those mice waiting to strike from the sea!

Before you can begin a dive, you'll need to collect some Oxygen Canisters by hunting in the city. Once you have some Oxygen Canisters saved up, begin a dive! While exploring the ocean floor you'll find ingredients to craft the valuable Fishy Fromage: a bait the mice in the Sunken City find especially tempting!

The ahem, "unique" smell of Fishy Fromage can't quite stink while underwater, so avoid arming any while diving. Instead, use it at the Sunken City where you'll attract a greater number of mice that drop oxygen! If you manage your resources well, you may find that you're better able to resupply yourself after each dive, so dive early, and dive often!

The further away from the city you get, the more valuable treasures you're likely to find. However, far away from the city are also where the most powerful predators lay, so be careful!

History and Trivia

  • The Sunken City was released on 2 July 2014.

Links


Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour
 • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
 • School of Sorcery
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot