Difference between revisions of "User talk:TW George"
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The [[Sunken City]] mice are all a part of the [[Deep Sea Dwellers]] group and are divided into seven subgroups: [[Barnacled Bunch]], [[Coral Corral]], [[Finned Friends]], [[Predator Pack]], [[Scale Society]], [[Sunken City Citizens]], and [[Treasure Troop]]. [[Sunken City]] mice are weak only to [[Hydro]] weapons. | The [[Sunken City]] mice are all a part of the [[Deep Sea Dwellers]] group and are divided into seven subgroups: [[Barnacled Bunch]], [[Coral Corral]], [[Finned Friends]], [[Predator Pack]], [[Scale Society]], [[Sunken City Citizens]], and [[Treasure Troop]]. [[Sunken City]] mice are weak only to [[Hydro]] weapons. | ||
+ | |||
+ | '''Hunters may leave the [[Sunken City]] without losing progress on a [[Dive]].''' | ||
===Docked=== | ===Docked=== | ||
Initially, the Hunter's '''submerging sea shuttle''' is '''Docked'''. While '''Docked''', Hunters can use [[Standard Cheese]] or [[Fishy Fromage]] to hunt the [[Sunken City#Sunken City Citizens | Sunken City Citizens]] mice that drop [[Oxygen Canister]]s as loot. | Initially, the Hunter's '''submerging sea shuttle''' is '''Docked'''. While '''Docked''', Hunters can use [[Standard Cheese]] or [[Fishy Fromage]] to hunt the [[Sunken City#Sunken City Citizens | Sunken City Citizens]] mice that drop [[Oxygen Canister]]s as loot. | ||
+ | |||
+ | '''HUD'''<br/> | ||
+ | :The Heads-Up Display shows the Hunter's current [[Damaged Coral Fragment]], [[Mouse Scale]], and [[Barnacle]] counts on the left, and the [[Empowered Anchor Charm]], [[Water Jet Charm]], and [[Oxygen Canister]] counts on the right. It also shows the current count of [[Fishy Fromage]] on the left, and a button to start a [[Dive]] on the right. | ||
+ | |||
+ | :When starting a dive, the following message appears in the [[Hunter's Journal]]: | ||
+ | ::''I equipped my diving gear and submerged myself into the depths of the ocean surrounding the Sunken City.'' | ||
===Dive=== | ===Dive=== | ||
+ | To [[Dive]], Hunters must spend 10 [[Oxygen Canister]]s and will need more to stay submerged. While '''Diving''', each hunt will consume one [[Oxygen Canister]]. A hunter can leave the '''Sunken City''' area without losing [[Dive]] progress. [[Oxygen Canister]]s are not consumed while Hunters are away from the [[Sunken City]]. Hunters are returned to the [[Docked]] zone when they run out of [[Oxygen Canister]]s. Hunters can also end a [[Dive]] by selecting the '''Return''' option from the HUD. Ending a [[Dive]] will not cost the Hunter any [[Oxygen Canister]]s. | ||
− | + | A dive can last indefinitely. During a dive, a catch normally gives 30 meters of progress, but this is changed to 10 meters if an [[Empowered Anchor]], [[Spiked Anchor]] or [[Golden Anchor Charm]] is armed, and to 500 meters if a [[Water Jet]] or [[Smart Water Jet Charm]] is armed. Failure to catch gives 10 meters of progress, and failure to attract has no progress. The [[Scoreboard]] tracks a hunter's furthest dive, mice caught in one dive, and overall use of Oxygen and Water Jets. | |
+ | |||
+ | Each dive has a random selection of zones, with each zone occupying a multiple of 250 meters. The possible zones are chosen according to distance; the first group of zones are found up to 2,000 meters, the second from 2,000 to 10,000, the third after passing 10,000 meters. There are four bonus zones that don't appear to follow the same breakdown by distance. | ||
<div id="Sonar Periscope"></div> | <div id="Sonar Periscope"></div> | ||
− | The Heads- | + | '''HUD'''<br/> |
+ | :The Heads-Up Display shows progress in the area. In both Docked and Dive states, During a Dive, the right side has a button to return early from the dive as well as progress meter of current exploration distance. The center of the display shows images of upcoming zones. Additionally, a hunter can click on the submarine in the display to open up the '''Sonar Periscope''' display, with an overview of the upcoming zones ranging from 1250 meters to 1750 meters, even if they extend beyond the current width of the Heads Up Display. | ||
+ | |||
+ | :After each zone is completed, this message appears in the Hunter's journal: | ||
+ | ::''I finished exploring a '''XXX'''!'' | ||
+ | |||
+ | :Upon running out of oxygen, a final message appears in the Hunter's journal: | ||
+ | ::''Having run out of [[Oxygen Canister]]s, I returned to the Sunken City to stock up on more after traveling '''XX''' meters.''<br/> | ||
+ | ::''During this dive, I visited '''XXX'''.'' | ||
− | + | :Upon using the '''Return''' button, the following message appears in the Hunter's journal: | |
+ | ::''I returned to the Sunken City after traveling '''XX''' meters!''<br/> | ||
+ | ::''During this dive, I visited '''XXX'''.'' | ||
+ | ====Dive Zones==== | ||
+ | These seven zone types have coloured dots associated with them. Default zones are unlabeled, but Treasure Zones have a gold dot, Coral Zones are green, Scale Zones are gray, Barnacle Zones are light blue, Danger Zones are red and Bonus Zones have a bright yellow dot. | ||
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==Mice -- Docked== | ==Mice -- Docked== |
Revision as of 01:19, 14 June 2016
Contents
- 1 Overview
- 2 Mice -- Docked
- 3 Mice -- Diving
- 4 Mice by Zone
- 4.1 Default Zones: Shallow Shoals - Sea Floor - Murky Depths
- 4.2 Barnacle Zones: Rocky Outcrop - Shipwreck - Haunted Shipwreck
- 4.3 Scale Zones: School of Mice - Mermouse Den - Lost Ruins
- 4.4 Coral Zones: Coral Reef - Coral Garden - Coral Castle
- 4.5 Treasure Zones: Sand Dollar Sea Bar - Pearl Patch - Sunken Treasure
- 4.6 Danger Zones: Feeding Grounds - Carnivore Cove - Monster Trench
- 4.7 Bonus Zones: Oxygen Stream - Deep Oxygen Stream - Lair of the Ancients - Magma Flow
- 5 Hunting Strategy
- 6 Shops
- 7 History and Trivia
- 8 Links
TW George | |
---|---|
Region: Rodentia | |
Minimum Rank: | Count/Countess |
Travel Requirement: | Sunken Souvenir |
Required Power Type: | Hydro |
Required Cheese: | Fishy Fromage |
Number of Mice: | 60 |
Shops: | Charm Shoppe Cheese Shoppe General Store Trapsmith |
Lose Gold: | Yes |
Lose Points: | Yes |
Lose Cheese: | Yes |
Release Date: | 2 July 2014 |
Dive into the depths of the Rodentia Ocean and explore this ancient underwater city! Great treasures await adventurous hunters who journey into the deep waters! |
Overview
The Sunken City is a location in the Rodentia region requiring a minimum rank of Count/Countess and the Sunken Souvenir to enter. Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.
The Sunken Souvenir can be purchased from the Muridae Market Cartographer for 228,000 gold and 90 Molten Glass.
To begin hunting in the Sunken City, Hunters must gather Oxygen Canisters from mice encountered while Docked. Hunters will need a minimum of 10 Oxygen Canisters to Dive and the more Oxygen Canisters Hunters have, the longer they will be able to stay submerged. While on a Dive Hunters can gather the ingredients necessary for crafting Fishy Fromage. Fishy Fromage will only attract mice while Docked and allows the attraction of mice that drop greater numbers of Oxygen Canisters.
The Sunken City mice are all a part of the Deep Sea Dwellers group and are divided into seven subgroups: Barnacled Bunch, Coral Corral, Finned Friends, Predator Pack, Scale Society, Sunken City Citizens, and Treasure Troop. Sunken City mice are weak only to Hydro weapons.
Hunters may leave the Sunken City without losing progress on a Dive.
Docked
Initially, the Hunter's submerging sea shuttle is Docked. While Docked, Hunters can use Standard Cheese or Fishy Fromage to hunt the Sunken City Citizens mice that drop Oxygen Canisters as loot.
HUD
- The Heads-Up Display shows the Hunter's current Damaged Coral Fragment, Mouse Scale, and Barnacle counts on the left, and the Empowered Anchor Charm, Water Jet Charm, and Oxygen Canister counts on the right. It also shows the current count of Fishy Fromage on the left, and a button to start a Dive on the right.
- When starting a dive, the following message appears in the Hunter's Journal:
- I equipped my diving gear and submerged myself into the depths of the ocean surrounding the Sunken City.
Dive
To Dive, Hunters must spend 10 Oxygen Canisters and will need more to stay submerged. While Diving, each hunt will consume one Oxygen Canister. A hunter can leave the Sunken City area without losing Dive progress. Oxygen Canisters are not consumed while Hunters are away from the Sunken City. Hunters are returned to the Docked zone when they run out of Oxygen Canisters. Hunters can also end a Dive by selecting the Return option from the HUD. Ending a Dive will not cost the Hunter any Oxygen Canisters.
A dive can last indefinitely. During a dive, a catch normally gives 30 meters of progress, but this is changed to 10 meters if an Empowered Anchor, Spiked Anchor or Golden Anchor Charm is armed, and to 500 meters if a Water Jet or Smart Water Jet Charm is armed. Failure to catch gives 10 meters of progress, and failure to attract has no progress. The Scoreboard tracks a hunter's furthest dive, mice caught in one dive, and overall use of Oxygen and Water Jets.
Each dive has a random selection of zones, with each zone occupying a multiple of 250 meters. The possible zones are chosen according to distance; the first group of zones are found up to 2,000 meters, the second from 2,000 to 10,000, the third after passing 10,000 meters. There are four bonus zones that don't appear to follow the same breakdown by distance.
HUD
- The Heads-Up Display shows progress in the area. In both Docked and Dive states, During a Dive, the right side has a button to return early from the dive as well as progress meter of current exploration distance. The center of the display shows images of upcoming zones. Additionally, a hunter can click on the submarine in the display to open up the Sonar Periscope display, with an overview of the upcoming zones ranging from 1250 meters to 1750 meters, even if they extend beyond the current width of the Heads Up Display.
- After each zone is completed, this message appears in the Hunter's journal:
- I finished exploring a XXX!
- Upon running out of oxygen, a final message appears in the Hunter's journal:
- Having run out of Oxygen Canisters, I returned to the Sunken City to stock up on more after traveling XX meters.
- During this dive, I visited XXX.
- Having run out of Oxygen Canisters, I returned to the Sunken City to stock up on more after traveling XX meters.
- Upon using the Return button, the following message appears in the Hunter's journal:
- I returned to the Sunken City after traveling XX meters!
- During this dive, I visited XXX.
- I returned to the Sunken City after traveling XX meters!
Dive Zones
These seven zone types have coloured dots associated with them. Default zones are unlabeled, but Treasure Zones have a gold dot, Coral Zones are green, Scale Zones are gray, Barnacle Zones are light blue, Danger Zones are red and Bonus Zones have a bright yellow dot.
Zone type | Characteristic loot | 0 - 1,990 meters |
2,000 - 9,990 meters |
10,000 - 14,990 meters |
15,000 - 24,990 meters |
≥ 25,000 meters |
---|---|---|---|---|---|---|
Default Zones | Varies by mouse | Shallow Shoals | Sea Floor | Murky Depths | ||
● Barnacle Zones | Barnacle | Rocky Outcrop | Shipwreck | Haunted Shipwreck | ||
● Scale Zones | Mouse Scale | School of Mice | Mermouse Den | Lost Ruins | ||
● Coral Zones | Damaged Coral Fragment | Coral Reef | Coral Garden | Coral Castle | ||
● Treasure Zones | Sand Dollar | Sand Dollar Sea Bar | Pearl Patch | Sunken Treasure | ||
● Danger Zones | Brined Curd | Feeding Grounds | Carnivore Cove | Monster Trench | ||
● Bonus Zones | Oxygen Canister | None | Oxygen Stream | Deep Oxygen Stream | ||
Varies by mouse | None | Lair of the Ancients | ||||
Varies by mouse | None | Magma Flow |
Mice -- Docked
The Sunken City mice are all a part of the Deep Sea Dwellers group and are divided into seven subgroups: Barnacled Bunch, Coral Corral, Finned Friends, Predator Pack, Scale Society, Sunken City Citizens, and Treasure Troop.
The Sunken City Citizens are present in the Sunken City only when the Hunter's submerging sea shuttle is Docked. All Sunken City Citizens drop Oxygen Canisters as loot. Hunting with Standard Cheeses attracts only a few mice with few Oxygen Canisters. Fishy Fromage, which a Hunter can craft or purchase after their first Dive for Barnacles, Damaged Coral Fragments, and Mouse Scales, attracts all the Sunken City Citizens and greatly increases the availability of Oxygen Canisters as loot.
Sunken City Citizens
Mouse |
Points |
Gold |
Standard Cheese |
SUPER|brie+ |
Fishy Fromage |
Loot |
---|---|---|---|---|---|---|
City Noble | 17,000 | 1,100 | X | X | X | Oxygen Canister |
City Worker | 19,000 | 700 | X | X | X | Oxygen Canister |
Clumsy Carrier | 28,100 | 5,000 | X | Oxygen Canister | ||
Elite Guardian | 25,500 | 4,205 | X | Oxygen Canister | ||
Enginseer | 17,800 | 324 | X | Oxygen Canister | ||
Hydrologist | 25,000 | 3,500 | X | X | Oxygen Canister | |
Oxygen Baron | 45,000 | 7,800 | X | Oxygen Canister | ||
Sunken Citizen | 17,800 | 342 | X | X | X | Oxygen Canister |
Mice -- Diving
The Barnacled Bunch, Coral Corral, Finned Friends, Predator Pack, Scale Society, and Treasure Troop groups of mice are only available in the Sunken City when a Hunter Dives in their submerging sea shuttle. These mice drop a variety of loot necessary for crafting and making purchases in the Sunken City shoppes. The greater the depth of the Dive a Hunter makes, the more loot the Hunter will encounter. Many mice are not available at depths less than 10,000 meters, so gathering a larger quantity of Oxygen Canisters while Docked will be necessary. Mice in these groups have no particular preference for any kind of cheese. Fishy Fromage is unattractive to these mice and should be reserved for hunting the Sunken City Citizens while Docked.
Barnacled Bunch
The Barnacled Bunch can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Barnacles as loot.
Mouse |
Points |
Gold |
Depth (meters) |
Zone |
Loot |
---|---|---|---|---|---|
Barnacle Beautician | 26,000 | 2,500 | 0 - 10,000 | Rocky Outcrop Shipwreck |
Barnacle Sand Dollar |
Bottom Feeder | 19,100 | 1,900 | 0 - 2,000 | Rocky Outcrop | Barnacle Sand Dollar |
Crabolia | 24,300 | 2,250 | 0 - 10,000 | Rocky Outcrop Shipwreck |
Barnacle Sand Dollar |
Deep Sea Diver | 36,000 | 2,750 | 2,000+ | Haunted Shipwreck Shipwreck |
Barnacle Sand Dollar |
Deranged Deckhand | 37,000 | 2,850 | 10,000+ | Haunted Shipwreck | Barnacle Sand Dollar |
Dread Pirate Mousert | 33,950 | 2,500 | 2,000 - 10,000 | Shipwreck | Barnacle Sand Dollar |
Pirate Anchor | 34,200 | 2,700 | 2,000+ | Haunted Shipwreck Shipwreck |
Barnacle Empowered Anchor Charm Sand Dollar Scrap Metal |
Sunken Banshee | 36,500 | 2,825 | 10,000+ | Haunted Shipwreck | Barnacle Sand Dollar |
Swashblade | 35,355 | 2,800 | 10,000+ | Haunted Shipwreck | Barnacle Sand Dollar |
Coral Corral
The Coral Corral can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Damaged Coral Fragments as loot.
Mouse |
Points |
Gold |
Depth (meters) |
Zone |
Loot |
---|---|---|---|---|---|
Coral | 26,000 | 2,500 | 0 - 10,000 | Coral Garden Coral Reef |
Damaged Coral Fragment Sand Dollar |
Coral Cuddler | 19,100 | 1,900 | 0 - 2,000 | Coral Reef | Damaged Coral Fragment Sand Dollar |
Coral Dragon | 34,200 | 2,700 | 2,000+ | Coral Castle Coral Garden |
Damaged Coral Fragment Sand Dollar |
Coral Gardener | 34,200 | 2,700 | 2,000+ | Coral Castle Coral Garden |
Damaged Coral Fragment Sand Dollar |
Coral Guard | 35,355 | 2,800 | 2,000+ | Coral Castle | Damaged Coral Fragment Flawless Orb Sand Dollar |
Coral Harvester | 33,950 | 2,500 | 2,000 - 10,000 | Coral Garden | Damaged Coral Fragment Sand Dollar |
Coral Queen | 37,000 | 2,850 | 10,000+ | Coral Castle | Damaged Coral Fragment Sand Dollar |
Seadragon | 24,300 | 2,250 | 0 - 10,000 | Coral Garden Coral Reef |
Damaged Coral Fragment Sand Dollar |
Turret Guard | 36,500 | 2,825 | 10,000+ | Coral Castle | Damaged Coral Fragment Sand Dollar Scrap Metal |
Finned Friends
The Finned Friends can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop a variety of loot.
Predator Pack
The Predator Pack can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Brined Curd as loot.
Mouse |
Points |
Gold |
Depth (meters) |
Zone |
Loot |
---|---|---|---|---|---|
Ancient of the Deep | 80,000 | 6,050 | 10,000+ | Lair of the Ancients Monster Trench |
Ancient Relic Brined Curd Predatory Processor Ultimate Luck Charm Ultimate Power Charm Ultimate Charm |
Barracuda | 38,500 | 4,000 | 0 - 2,000 | Feeding Grounds | Brined Curd |
Carnivore | 70,000 | 5,550 | 2,000+ | Carnivore Cove Monster Trench |
Brined Curd |
Derpshark | 40,000 | 5,500 | 0 - 10,000 | Carnivore Cove Feeding Grounds |
Brined Curd |
Serpent Monster | 70,000 | 5,550 | 2,000+ | Carnivore Cove Monster Trench Magma Flow |
Brined Curd |
Spear Fisher | 39,000 | 4,200 | 0 - 10,000 | Carnivore Cove Feeding Grounds |
Brined Curd |
Tritus | 300,000 | 96,100 | 10,000+ | Lair of the Ancients Monster Trench |
Ancient Relic Brined Curd Simple Orb Flawed Orb Flawless Orb Divine Orb Predatory Processor Ultimate Luck Charm Ultimate Power Charm Ultimate Charm |
Scale Society
The Scale Society can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Mouse Scales as loot.
Mouse |
Points |
Gold |
Depth Meters |
Zone |
Loot |
---|---|---|---|---|---|
Angler | 35,355 | 2,800 | 10,000+ | Lost Ruins | Mouse Scale Sand Dollar |
Guppy | 24,300 | 2,250 | 0 - 10,000 | Mermouse Den School of Mice |
Mouse Scale Sand Dollar |
Mermousette | 33,950 | 2,500 | 2,000 - 10,000 | Mermouse Den | Dinglehopper Mouse Scale Sand Dollar |
Mershark | 36,000 | 2,750 | 2,000+ | Lost Ruins Mermouse Den |
Mouse Scale Sand Dollar |
Octomermaid | 34,200 | 2,700 | 2,000+ | Lost Ruins Mermouse Den |
Mouse Scale Sand Dollar |
Old One | 36,500 | 2,825 | 10,000+ | Lost Ruins | Mouse Scale Sand Dollar |
School of Mish | 19,100 | 1,900 | 0 - 2,000 | School of Mice | Mouse Scale Sand Dollar |
Tadpole | 26,000 | 2,500 | 0 - 10,000 | Mermouse Den School of Mice |
Mouse Scale Sand Dollar |
Urchin King | 37,000 | 2,850 | 10,000+ | Lost Ruins | Mouse Scale Sand Dollar |
Treasure Troop
The Treasure Troop can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop a variety of loot.
Mouse |
Points |
Gold |
Depth (meters) |
Zone |
Loot |
---|---|---|---|---|---|
Pearl | 40,000 | 20,000 | 2,000+ | Pearl Patch Sunken Treasure |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Pearl Diver | 32,042 | 19,500 | 2,000+ | Pearl Patch Sunken Treasure |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Saltwater Axolotl | 27,500 | 12,000 | 0 - 10,000 | Pearl Patch Sand Dollar Sea Bar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Sand Dollar Diver | 25,000 | 7,790 | 0 - 2,000 | Sand Dollar Sea Bar | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Sand Dollar Queen | 30,000 | 19,000 | 0 - 10,000 | Pearl Patch Sand Dollar Sea Bar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Treasure Hoarder | 40,200 | 20,000 | 10,000+ | Sunken Treasure Magma Flow |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Treasure Keeper | 41,000 | 23,000 | 10,000+ | Sunken Treasure Magma Flow |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Mice by Zone
Default Zones: Shallow Shoals - Sea Floor - Murky Depths
Mouse | Shallow Shoals <2,000m
|
Sea Floor 2,000 - 10,000m
|
Murky Depths 10,000m+
|
---|---|---|---|
Angelfish | Not Present | Not Present | Damaged Coral Fragment Sand Dollar Simple Orb |
Betta | Not Present | Not Present | Mouse Scale Sand Dollar |
Clownfish | No Loot | Not Present | Not Present |
Cuttle | Damaged Coral Fragment Flawed Orb Sand Dollar |
Damaged Coral Fragment Flawed Orb Sand Dollar |
Not Present |
Eel | Not Present | Not Present | Barnacle Sand Dollar |
Jellyfish | Not Present | Damaged Coral Fragment Sand Dollar Simple Orb |
Damaged Coral Fragment |
Koimaid | Not Present | Flawed Orb Mouse Scale Sand Dollar |
Flawed Orb Mouse Scale Simple Orb |
Manatee | Barnacle Sand Dollar |
Barnacle Sand Dollar |
Not Present |
Mlounder Flounder | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present | Not Present |
Puffer | Mouse Scale Sand Dollar |
Mouse Scale Sand Dollar |
Not Present |
Stingray | Not Present | Barnacle Sand Dollar |
Barnacle Sand Dollar |
Barnacle Zones: Rocky Outcrop - Shipwreck - Haunted Shipwreck
Scale Zones: School of Mice - Mermouse Den - Lost Ruins
Mouse | School of Mice <2,000m
|
Mermouse Den 2,000 - 10,000m
|
Lost Ruins 10,000m+
|
---|---|---|---|
Angler | Not Present | Not Present | Mouse Scale Sand Dollar |
Betta | Not Present | Not Present | Mouse Scale Sand Dollar |
Clownfish | No Loot | Not Present | Not Present |
Guppy | Mouse Scale Sand Dollar |
Mouse Scale Sand Dollar |
Not Present |
Koimaid | Not Present | Mouse Scale Sand Dollar |
Not Present |
Mermousette | Not Present | Mouse Scale Sand Dollar |
Not Present |
Mershark | Not Present | Mouse Scale Sand Dollar |
Mouse Scale Sand Dollar |
Mlounder Flounder | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present | Not Present |
Octomermaid | Not Present | Mouse Scale Sand Dollar |
Dinglehopper Mouse Scale Sand Dollar |
Old One | Not Present | Not Present | Flawless Orb Mouse Scale Rune Sand Dollar |
Puffer | Mouse Scale Sand Dollar |
Not Present | Not Present |
School of Mish | Mouse Scale Sand Dollar |
Not Present | Not Present |
Tadpole | Mouse Scale Sand Dollar |
Mouse Scale Sand Dollar |
Not Present |
Urchin King | Not Present | Not Present | Mouse Scale Sand Dollar Scrap Metal |
Coral Zones: Coral Reef - Coral Garden - Coral Castle
Treasure Zones: Sand Dollar Sea Bar - Pearl Patch - Sunken Treasure
Mouse | Sand Dollar Sea Bar <2,000m
|
Pearl Patch 2,000 - 10,000m
|
Sunken Treasure 10,000m+
|
---|---|---|---|
Mlounder Flounder | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present | Not Present |
Pearl | Not Present | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Pearl Diver | Not Present | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Saltwater Axolotl | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present |
Sand Dollar Diver | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present | Not Present |
Sand Dollar Queen | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present |
Treasure Hoarder | Not Present | Not Present | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Treasure Keeper | Not Present | Not Present | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Danger Zones: Feeding Grounds - Carnivore Cove - Monster Trench
Mouse | Feeding Grounds <2,000m
|
Carnivore Cove 2,000 - 10,000m
|
Monster Trench 10,000m+
|
---|---|---|---|
Ancient of the Deep | Not Present | Not Present | Ancient Relic Brined Curd Predatory Processor |
Barracuda | Brined Curd | Not Present | Not Present |
Carnivore | Not Present | Brined Curd | Brined Curd |
Clownfish | No Loot | Not Present | Not Present |
Derpshark | Brined Curd | Brined Curd | Not Present |
Serpent Monster | Not Present | Brined Curd | Brined Curd |
Spear Fisher | Brined Curd | Brined Curd | Not Present |
Tritus | Not Present | Not Present | Ancient Relic Brined Curd Simple Orb Flawed Orb Flawless Orb Divine Orb Predatory Processor |
Bonus Zones: Oxygen Stream - Deep Oxygen Stream - Lair of the Ancients - Magma Flow
- 1 All mice of Magma Flow can also drop loot from a common pool of 18 types of loot, which has been excluded from the above table for readability. They are: Copper Bead, Divine Orb, Empowered Anchor Charm, Fire Salt, Flameshard, Flawed Orb, Flawless Orb, Inferno Pepper, Iron Pellet, Meteorite Piece, Molten Glass, Scrap Metal, Shard of Glass, Simple Orb, Super Luck Charm, Super Power Charm, Tin Scrap and Unstable Charm.
Hunting Strategy
Adventure Book
Hunters can Explore the Sunken City by catching a Tritus Mouse while on a Dive in the Sunken City.
Hunting tips by Larry
Welcome to the Sunken City! A civilization lost long ago to the depths of the ocean. Now, overrun with mice, they have taken over and restored functionality to use as a secret base of underwater operations. Using advanced submarine science, it looks like they have been trying to recruit the aquatic mice and gather underwater resources.
The King needs you to use one of these submerging sea shuttles and explore the deep sea to see how far the reach of the Sunken City goes and to stop those mice waiting to strike from the sea!
Before you can begin a dive, you'll need to collect some Oxygen Canisters by hunting in the city. Once you have some Oxygen Canisters saved up, begin a dive! While exploring the ocean floor you'll find ingredients to craft the valuable Fishy Fromage: a bait the mice in the Sunken City find especially tempting!
The ahem, "unique" smell of Fishy Fromage can't quite stink while underwater, so avoid arming any while diving. Instead, use it at the Sunken City where you'll attract a greater number of mice that drop oxygen! If you manage your resources well, you may find that you're better able to resupply yourself after each dive, so dive early, and dive often!
The further away from the city you get, the more valuable treasures you're likely to find. However, far away from the city are also where the most powerful predators lay, so be careful!
Shops
These are the shops that can be found in Sunken City:
History and Trivia
- The Sunken City was released on 2 July 2014.
Links