Difference between revisions of "User talk:TW George"
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To [[Dive]], Hunters must spend 10 [[Oxygen Canister]]s and will need more to stay submerged. While '''Diving''', each hunt will consume one [[Oxygen Canister]]. A hunter can leave the '''Sunken City''' area without losing [[Dive]] progress. [[Oxygen Canister]]s are not consumed while Hunters are away from the [[Sunken City]]. Hunters are returned to the [[Docked]] zone when they run out of [[Oxygen Canister]]s. Hunters can also end a [[Dive]] by selecting the '''Return''' option from the HUD. Ending a [[Dive]] will not cost the Hunter any [[Oxygen Canister]]s. | To [[Dive]], Hunters must spend 10 [[Oxygen Canister]]s and will need more to stay submerged. While '''Diving''', each hunt will consume one [[Oxygen Canister]]. A hunter can leave the '''Sunken City''' area without losing [[Dive]] progress. [[Oxygen Canister]]s are not consumed while Hunters are away from the [[Sunken City]]. Hunters are returned to the [[Docked]] zone when they run out of [[Oxygen Canister]]s. Hunters can also end a [[Dive]] by selecting the '''Return''' option from the HUD. Ending a [[Dive]] will not cost the Hunter any [[Oxygen Canister]]s. | ||
− | A dive can last indefinitely | + | A dive can last indefinitely, provided the Hunter does not run out of [[Oxygen Canister]]s. |
− | + | Progress through the [[Dive]] is made with each attraction: | |
+ | *Catch - 30 meters | ||
+ | *Catch with any [[Sunken City Charms|Anchor Charm]] - 10 meters | ||
+ | *Catch with [[Water Jet Charm]] or [[Smart Water Jet Charm]] - 500 meters | ||
+ | *Failure to Catch - 10 meters | ||
+ | *Failure to Attract - No progress | ||
− | + | The [[Scoreboard]] tracks the furthest distance traveled on a [[Dive]] , the number of mice caught in one dive, and overall use of [[Oxygen Canister]]s and [[Water Jet Charm]]s. These statistics are recorded only after a [[Dive]] has ended. | |
− | |||
− | |||
− | + | Each time the Hunter begins a [[Dive]], the zones that will be encountered are randomly selected. Leaving the [[Sunken City]] will not affect the order or type of zones encountered. Ending a [[Dive]] and then restarting it will cause a new selection of zones to be randomly generated. Each zone will be a multiple of 250 meters. Zones are a minimum of 250 meters and there is no upper limited to a zone's length. | |
− | |||
− | : | + | '''HUD'''<br/> |
− | ::'' | + | The Heads-Up Display shows the following information: |
− | ::''During this dive, I visited '''XXX'''.'' | + | :The Hunter's current inventory of [[Damaged Coral Fragment]]s, [[Mouse Scale]]s, and [[Barnacle]]s on the left |
+ | :The Hunter's current inventory of [[Empowered Anchor Charm]]s, [[Water Jet Charm]]s, and [[Oxygen Canister]]s on the right | ||
+ | :The current '''Zone's''' name | ||
+ | :The distance traveled, in meters | ||
+ | :A '''Return''' button that ends the [[Dive]] and returns the Hunter to the '''Dock''' | ||
+ | ::Upon using the '''Return''' button, the following message appears in the Hunter's journal: | ||
+ | :::''I returned to the Sunken City after traveling '''XX''' meters!''<br/> | ||
+ | :::''During this dive, I visited '''XXX'''.'' | ||
+ | :In the center, the Hunter's '''submerging sea shuttle''' is shown, as well as 1,000 meters of the '''Zones''' around the Hunter's location | ||
+ | :<div id="Sonar Periscope"></div>Clicking on the '''submerging sea shuttle''' opens the '''Sonar Periscope''', which shows a minimum of 1,250 meters and a maximum of 1,750 meters of the '''Zones''' around the Hunter's location | ||
− | + | ====Dive Zones==== | |
− | + | There are seven zone types. Default zones are unlabeled, but all other '''Zones''' have a dot that appears next to their names in the HUD. | |
− | |||
− | |||
− | |||
{| border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:0px 20px 8px 20px;" | {| border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:0px 20px 8px 20px;" | ||
|- valign="bottom" bgcolor="#cccccc" | |- valign="bottom" bgcolor="#cccccc" | ||
− | ! Zone type !! Characteristic loot !! 0 - 1,990<br/>meters !! 2,000 - 9,990<br/>meters !! 10,000 - 14,990<br/>meters !! 15,000 - 24,990<br/>meters !! | + | ! Zone type !! Characteristic loot !! 0 - 1,990<br/>meters !! 2,000 - 9,990<br/>meters !! 10,000 - 14,990<br/>meters !! 15,000 - 24,990<br/>meters !! 25,000+<br/>meters |
|- | |- | ||
| [[#Default_Zones:_Shallow_Shoals_-_Sea_Floor_-_Murky_Depths|Default Zones]] || Varies by mouse || [[Shallow Shoals]] || [[Sea Floor]] || colspan="3" |[[Murky Depths]] | | [[#Default_Zones:_Shallow_Shoals_-_Sea_Floor_-_Murky_Depths|Default Zones]] || Varies by mouse || [[Shallow Shoals]] || [[Sea Floor]] || colspan="3" |[[Murky Depths]] | ||
Line 113: | Line 121: | ||
| Varies by mouse || colspan="4"|None || [[Magma Flow]] | | Varies by mouse || colspan="4"|None || [[Magma Flow]] | ||
|} | |} | ||
+ | |||
+ | After each zone is completed, this message appears in the Hunter's journal: | ||
+ | :''I finished exploring a '''XXX'''!'' | ||
+ | |||
+ | Upon running out of oxygen, a final message appears in the Hunter's journal: | ||
+ | :''Having run out of [[Oxygen Canister]]s, I returned to the Sunken City to stock up on more after traveling '''XX''' meters.''<br/> | ||
+ | :''During this dive, I visited '''XXX'''.'' | ||
==Mice -- Docked== | ==Mice -- Docked== |
Revision as of 02:04, 14 June 2016
Contents
- 1 Overview
- 2 Mice -- Docked
- 3 Mice -- Diving
- 4 Mice by Zone
- 4.1 Default Zones: Shallow Shoals - Sea Floor - Murky Depths
- 4.2 Barnacle Zones: Rocky Outcrop - Shipwreck - Haunted Shipwreck
- 4.3 Scale Zones: School of Mice - Mermouse Den - Lost Ruins
- 4.4 Coral Zones: Coral Reef - Coral Garden - Coral Castle
- 4.5 Treasure Zones: Sand Dollar Sea Bar - Pearl Patch - Sunken Treasure
- 4.6 Danger Zones: Feeding Grounds - Carnivore Cove - Monster Trench
- 4.7 Bonus Zones: Oxygen Stream - Deep Oxygen Stream - Lair of the Ancients - Magma Flow
- 5 Hunting Strategy
- 6 Shops
- 7 History and Trivia
- 8 Links
TW George | |
---|---|
Region: Rodentia | |
Minimum Rank: | Count/Countess |
Travel Requirement: | Sunken Souvenir |
Required Power Type: | Hydro |
Required Cheese: | Fishy Fromage |
Number of Mice: | 60 |
Shops: | Charm Shoppe Cheese Shoppe General Store Trapsmith |
Lose Gold: | Yes |
Lose Points: | Yes |
Lose Cheese: | Yes |
Release Date: | 2 July 2014 |
Dive into the depths of the Rodentia Ocean and explore this ancient underwater city! Great treasures await adventurous hunters who journey into the deep waters! |
Overview
The Sunken City is a location in the Rodentia region requiring a minimum rank of Count/Countess and the Sunken Souvenir to enter. Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.
The Sunken Souvenir can be purchased from the Muridae Market Cartographer for 228,000 gold and 90 Molten Glass.
To begin hunting in the Sunken City, Hunters must gather Oxygen Canisters from mice encountered while Docked. Hunters will need a minimum of 10 Oxygen Canisters to Dive and the more Oxygen Canisters Hunters have, the longer they will be able to stay submerged. While on a Dive Hunters can gather the ingredients necessary for crafting Fishy Fromage. Fishy Fromage will only attract mice while Docked and allows the attraction of mice that drop greater numbers of Oxygen Canisters.
The Sunken City mice are all a part of the Deep Sea Dwellers group and are divided into seven subgroups: Barnacled Bunch, Coral Corral, Finned Friends, Predator Pack, Scale Society, Sunken City Citizens, and Treasure Troop. Sunken City mice are weak only to Hydro weapons.
Hunters may leave the Sunken City without losing progress on a Dive.
Docked
Initially, the Hunter's submerging sea shuttle is Docked. While Docked, Hunters can use Standard Cheese or Fishy Fromage to hunt the Sunken City Citizens mice that drop Oxygen Canisters as loot.
HUD
The Heads-Up Display shows the following information:
- The Hunter's current inventory of Damaged Coral Fragments, Mouse Scales, and Barnacles
- The Hunter's current inventory of Empowered Anchor Charms, Water Jet Charms, and Oxygen Canisters
- The Hunter's current inventory of Fishy Fromage
- The button to start a Dive
- When starting a dive, the following message appears in the Hunter's Journal:
- I equipped my diving gear and submerged myself into the depths of the ocean surrounding the Sunken City.
- When starting a dive, the following message appears in the Hunter's Journal:
Dive
To Dive, Hunters must spend 10 Oxygen Canisters and will need more to stay submerged. While Diving, each hunt will consume one Oxygen Canister. A hunter can leave the Sunken City area without losing Dive progress. Oxygen Canisters are not consumed while Hunters are away from the Sunken City. Hunters are returned to the Docked zone when they run out of Oxygen Canisters. Hunters can also end a Dive by selecting the Return option from the HUD. Ending a Dive will not cost the Hunter any Oxygen Canisters.
A dive can last indefinitely, provided the Hunter does not run out of Oxygen Canisters.
Progress through the Dive is made with each attraction:
- Catch - 30 meters
- Catch with any Anchor Charm - 10 meters
- Catch with Water Jet Charm or Smart Water Jet Charm - 500 meters
- Failure to Catch - 10 meters
- Failure to Attract - No progress
The Scoreboard tracks the furthest distance traveled on a Dive , the number of mice caught in one dive, and overall use of Oxygen Canisters and Water Jet Charms. These statistics are recorded only after a Dive has ended.
Each time the Hunter begins a Dive, the zones that will be encountered are randomly selected. Leaving the Sunken City will not affect the order or type of zones encountered. Ending a Dive and then restarting it will cause a new selection of zones to be randomly generated. Each zone will be a multiple of 250 meters. Zones are a minimum of 250 meters and there is no upper limited to a zone's length.
HUD
The Heads-Up Display shows the following information:
- The Hunter's current inventory of Damaged Coral Fragments, Mouse Scales, and Barnacles on the left
- The Hunter's current inventory of Empowered Anchor Charms, Water Jet Charms, and Oxygen Canisters on the right
- The current Zone's name
- The distance traveled, in meters
- A Return button that ends the Dive and returns the Hunter to the Dock
- Upon using the Return button, the following message appears in the Hunter's journal:
- I returned to the Sunken City after traveling XX meters!
- During this dive, I visited XXX.
- I returned to the Sunken City after traveling XX meters!
- Upon using the Return button, the following message appears in the Hunter's journal:
- In the center, the Hunter's submerging sea shuttle is shown, as well as 1,000 meters of the Zones around the Hunter's location
- Clicking on the submerging sea shuttle opens the Sonar Periscope, which shows a minimum of 1,250 meters and a maximum of 1,750 meters of the Zones around the Hunter's location
Dive Zones
There are seven zone types. Default zones are unlabeled, but all other Zones have a dot that appears next to their names in the HUD.
Zone type | Characteristic loot | 0 - 1,990 meters |
2,000 - 9,990 meters |
10,000 - 14,990 meters |
15,000 - 24,990 meters |
25,000+ meters |
---|---|---|---|---|---|---|
Default Zones | Varies by mouse | Shallow Shoals | Sea Floor | Murky Depths | ||
● Barnacle Zones | Barnacle | Rocky Outcrop | Shipwreck | Haunted Shipwreck | ||
● Scale Zones | Mouse Scale | School of Mice | Mermouse Den | Lost Ruins | ||
● Coral Zones | Damaged Coral Fragment | Coral Reef | Coral Garden | Coral Castle | ||
● Treasure Zones | Sand Dollar | Sand Dollar Sea Bar | Pearl Patch | Sunken Treasure | ||
● Danger Zones | Brined Curd | Feeding Grounds | Carnivore Cove | Monster Trench | ||
● Bonus Zones | Oxygen Canister | None | Oxygen Stream | Deep Oxygen Stream | ||
Varies by mouse | None | Lair of the Ancients | ||||
Varies by mouse | None | Magma Flow |
After each zone is completed, this message appears in the Hunter's journal:
- I finished exploring a XXX!
Upon running out of oxygen, a final message appears in the Hunter's journal:
- Having run out of Oxygen Canisters, I returned to the Sunken City to stock up on more after traveling XX meters.
- During this dive, I visited XXX.
Mice -- Docked
The Sunken City mice are all a part of the Deep Sea Dwellers group and are divided into seven subgroups: Barnacled Bunch, Coral Corral, Finned Friends, Predator Pack, Scale Society, Sunken City Citizens, and Treasure Troop.
The Sunken City Citizens are present in the Sunken City only when the Hunter's submerging sea shuttle is Docked. All Sunken City Citizens drop Oxygen Canisters as loot. Hunting with Standard Cheeses attracts only a few mice with few Oxygen Canisters. Fishy Fromage, which a Hunter can craft or purchase after their first Dive for Barnacles, Damaged Coral Fragments, and Mouse Scales, attracts all the Sunken City Citizens and greatly increases the availability of Oxygen Canisters as loot.
Sunken City Citizens
Mouse |
Points |
Gold |
Standard Cheese |
SUPER|brie+ |
Fishy Fromage |
Loot |
---|---|---|---|---|---|---|
City Noble | 17,000 | 1,100 | X | X | X | Oxygen Canister |
City Worker | 19,000 | 700 | X | X | X | Oxygen Canister |
Clumsy Carrier | 28,100 | 5,000 | X | Oxygen Canister | ||
Elite Guardian | 25,500 | 4,205 | X | Oxygen Canister | ||
Enginseer | 17,800 | 324 | X | Oxygen Canister | ||
Hydrologist | 25,000 | 3,500 | X | X | Oxygen Canister | |
Oxygen Baron | 45,000 | 7,800 | X | Oxygen Canister | ||
Sunken Citizen | 17,800 | 342 | X | X | X | Oxygen Canister |
Mice -- Diving
The Barnacled Bunch, Coral Corral, Finned Friends, Predator Pack, Scale Society, and Treasure Troop groups of mice are only available in the Sunken City when a Hunter Dives in their submerging sea shuttle. These mice drop a variety of loot necessary for crafting and making purchases in the Sunken City shoppes. The greater the depth of the Dive a Hunter makes, the more loot the Hunter will encounter. Many mice are not available at depths less than 10,000 meters, so gathering a larger quantity of Oxygen Canisters while Docked will be necessary. Mice in these groups have no particular preference for any kind of cheese. Fishy Fromage is unattractive to these mice and should be reserved for hunting the Sunken City Citizens while Docked.
Barnacled Bunch
The Barnacled Bunch can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Barnacles as loot.
Mouse |
Points |
Gold |
Depth (meters) |
Zone |
Loot |
---|---|---|---|---|---|
Barnacle Beautician | 26,000 | 2,500 | 0 - 10,000 | Rocky Outcrop Shipwreck |
Barnacle Sand Dollar |
Bottom Feeder | 19,100 | 1,900 | 0 - 2,000 | Rocky Outcrop | Barnacle Sand Dollar |
Crabolia | 24,300 | 2,250 | 0 - 10,000 | Rocky Outcrop Shipwreck |
Barnacle Sand Dollar |
Deep Sea Diver | 36,000 | 2,750 | 2,000+ | Haunted Shipwreck Shipwreck |
Barnacle Sand Dollar |
Deranged Deckhand | 37,000 | 2,850 | 10,000+ | Haunted Shipwreck | Barnacle Sand Dollar |
Dread Pirate Mousert | 33,950 | 2,500 | 2,000 - 10,000 | Shipwreck | Barnacle Sand Dollar |
Pirate Anchor | 34,200 | 2,700 | 2,000+ | Haunted Shipwreck Shipwreck |
Barnacle Empowered Anchor Charm Sand Dollar Scrap Metal |
Sunken Banshee | 36,500 | 2,825 | 10,000+ | Haunted Shipwreck | Barnacle Sand Dollar |
Swashblade | 35,355 | 2,800 | 10,000+ | Haunted Shipwreck | Barnacle Sand Dollar |
Coral Corral
The Coral Corral can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Damaged Coral Fragments as loot.
Mouse |
Points |
Gold |
Depth (meters) |
Zone |
Loot |
---|---|---|---|---|---|
Coral | 26,000 | 2,500 | 0 - 10,000 | Coral Garden Coral Reef |
Damaged Coral Fragment Sand Dollar |
Coral Cuddler | 19,100 | 1,900 | 0 - 2,000 | Coral Reef | Damaged Coral Fragment Sand Dollar |
Coral Dragon | 34,200 | 2,700 | 2,000+ | Coral Castle Coral Garden |
Damaged Coral Fragment Sand Dollar |
Coral Gardener | 34,200 | 2,700 | 2,000+ | Coral Castle Coral Garden |
Damaged Coral Fragment Sand Dollar |
Coral Guard | 35,355 | 2,800 | 2,000+ | Coral Castle | Damaged Coral Fragment Flawless Orb Sand Dollar |
Coral Harvester | 33,950 | 2,500 | 2,000 - 10,000 | Coral Garden | Damaged Coral Fragment Sand Dollar |
Coral Queen | 37,000 | 2,850 | 10,000+ | Coral Castle | Damaged Coral Fragment Sand Dollar |
Seadragon | 24,300 | 2,250 | 0 - 10,000 | Coral Garden Coral Reef |
Damaged Coral Fragment Sand Dollar |
Turret Guard | 36,500 | 2,825 | 10,000+ | Coral Castle | Damaged Coral Fragment Sand Dollar Scrap Metal |
Finned Friends
The Finned Friends can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop a variety of loot.
Predator Pack
The Predator Pack can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Brined Curd as loot.
Mouse |
Points |
Gold |
Depth (meters) |
Zone |
Loot |
---|---|---|---|---|---|
Ancient of the Deep | 80,000 | 6,050 | 10,000+ | Lair of the Ancients Monster Trench |
Ancient Relic Brined Curd Predatory Processor Ultimate Luck Charm Ultimate Power Charm Ultimate Charm |
Barracuda | 38,500 | 4,000 | 0 - 2,000 | Feeding Grounds | Brined Curd |
Carnivore | 70,000 | 5,550 | 2,000+ | Carnivore Cove Monster Trench |
Brined Curd |
Derpshark | 40,000 | 5,500 | 0 - 10,000 | Carnivore Cove Feeding Grounds |
Brined Curd |
Serpent Monster | 70,000 | 5,550 | 2,000+ | Carnivore Cove Monster Trench Magma Flow |
Brined Curd |
Spear Fisher | 39,000 | 4,200 | 0 - 10,000 | Carnivore Cove Feeding Grounds |
Brined Curd |
Tritus | 300,000 | 96,100 | 10,000+ | Lair of the Ancients Monster Trench |
Ancient Relic Brined Curd Simple Orb Flawed Orb Flawless Orb Divine Orb Predatory Processor Ultimate Luck Charm Ultimate Power Charm Ultimate Charm |
Scale Society
The Scale Society can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop Mouse Scales as loot.
Mouse |
Points |
Gold |
Depth Meters |
Zone |
Loot |
---|---|---|---|---|---|
Angler | 35,355 | 2,800 | 10,000+ | Lost Ruins | Mouse Scale Sand Dollar |
Guppy | 24,300 | 2,250 | 0 - 10,000 | Mermouse Den School of Mice |
Mouse Scale Sand Dollar |
Mermousette | 33,950 | 2,500 | 2,000 - 10,000 | Mermouse Den | Dinglehopper Mouse Scale Sand Dollar |
Mershark | 36,000 | 2,750 | 2,000+ | Lost Ruins Mermouse Den |
Mouse Scale Sand Dollar |
Octomermaid | 34,200 | 2,700 | 2,000+ | Lost Ruins Mermouse Den |
Mouse Scale Sand Dollar |
Old One | 36,500 | 2,825 | 10,000+ | Lost Ruins | Mouse Scale Sand Dollar |
School of Mish | 19,100 | 1,900 | 0 - 2,000 | School of Mice | Mouse Scale Sand Dollar |
Tadpole | 26,000 | 2,500 | 0 - 10,000 | Mermouse Den School of Mice |
Mouse Scale Sand Dollar |
Urchin King | 37,000 | 2,850 | 10,000+ | Lost Ruins | Mouse Scale Sand Dollar |
Treasure Troop
The Treasure Troop can only be found in the Sunken City when the Hunter uses their submerging sea shuttle to Dive. Mice in this group drop a variety of loot.
Mouse |
Points |
Gold |
Depth (meters) |
Zone |
Loot |
---|---|---|---|---|---|
Pearl | 40,000 | 20,000 | 2,000+ | Pearl Patch Sunken Treasure |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Pearl Diver | 32,042 | 19,500 | 2,000+ | Pearl Patch Sunken Treasure |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Saltwater Axolotl | 27,500 | 12,000 | 0 - 10,000 | Pearl Patch Sand Dollar Sea Bar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Sand Dollar Diver | 25,000 | 7,790 | 0 - 2,000 | Sand Dollar Sea Bar | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Sand Dollar Queen | 30,000 | 19,000 | 0 - 10,000 | Pearl Patch Sand Dollar Sea Bar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Treasure Hoarder | 40,200 | 20,000 | 10,000+ | Sunken Treasure Magma Flow |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Treasure Keeper | 41,000 | 23,000 | 10,000+ | Sunken Treasure Magma Flow |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Mice by Zone
Default Zones: Shallow Shoals - Sea Floor - Murky Depths
Mouse | Shallow Shoals <2,000m
|
Sea Floor 2,000 - 10,000m
|
Murky Depths 10,000m+
|
---|---|---|---|
Angelfish | Not Present | Not Present | Damaged Coral Fragment Sand Dollar Simple Orb |
Betta | Not Present | Not Present | Mouse Scale Sand Dollar |
Clownfish | No Loot | Not Present | Not Present |
Cuttle | Damaged Coral Fragment Flawed Orb Sand Dollar |
Damaged Coral Fragment Flawed Orb Sand Dollar |
Not Present |
Eel | Not Present | Not Present | Barnacle Sand Dollar |
Jellyfish | Not Present | Damaged Coral Fragment Sand Dollar Simple Orb |
Damaged Coral Fragment |
Koimaid | Not Present | Flawed Orb Mouse Scale Sand Dollar |
Flawed Orb Mouse Scale Simple Orb |
Manatee | Barnacle Sand Dollar |
Barnacle Sand Dollar |
Not Present |
Mlounder Flounder | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present | Not Present |
Puffer | Mouse Scale Sand Dollar |
Mouse Scale Sand Dollar |
Not Present |
Stingray | Not Present | Barnacle Sand Dollar |
Barnacle Sand Dollar |
Barnacle Zones: Rocky Outcrop - Shipwreck - Haunted Shipwreck
Scale Zones: School of Mice - Mermouse Den - Lost Ruins
Mouse | School of Mice <2,000m
|
Mermouse Den 2,000 - 10,000m
|
Lost Ruins 10,000m+
|
---|---|---|---|
Angler | Not Present | Not Present | Mouse Scale Sand Dollar |
Betta | Not Present | Not Present | Mouse Scale Sand Dollar |
Clownfish | No Loot | Not Present | Not Present |
Guppy | Mouse Scale Sand Dollar |
Mouse Scale Sand Dollar |
Not Present |
Koimaid | Not Present | Mouse Scale Sand Dollar |
Not Present |
Mermousette | Not Present | Mouse Scale Sand Dollar |
Not Present |
Mershark | Not Present | Mouse Scale Sand Dollar |
Mouse Scale Sand Dollar |
Mlounder Flounder | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present | Not Present |
Octomermaid | Not Present | Mouse Scale Sand Dollar |
Dinglehopper Mouse Scale Sand Dollar |
Old One | Not Present | Not Present | Flawless Orb Mouse Scale Rune Sand Dollar |
Puffer | Mouse Scale Sand Dollar |
Not Present | Not Present |
School of Mish | Mouse Scale Sand Dollar |
Not Present | Not Present |
Tadpole | Mouse Scale Sand Dollar |
Mouse Scale Sand Dollar |
Not Present |
Urchin King | Not Present | Not Present | Mouse Scale Sand Dollar Scrap Metal |
Coral Zones: Coral Reef - Coral Garden - Coral Castle
Treasure Zones: Sand Dollar Sea Bar - Pearl Patch - Sunken Treasure
Mouse | Sand Dollar Sea Bar <2,000m
|
Pearl Patch 2,000 - 10,000m
|
Sunken Treasure 10,000m+
|
---|---|---|---|
Mlounder Flounder | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present | Not Present |
Pearl | Not Present | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Pearl Diver | Not Present | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Saltwater Axolotl | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present |
Sand Dollar Diver | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present | Not Present |
Sand Dollar Queen | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Not Present |
Treasure Hoarder | Not Present | Not Present | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Treasure Keeper | Not Present | Not Present | Barnacle Damaged Coral Fragment Mouse Scale Sand Dollar |
Danger Zones: Feeding Grounds - Carnivore Cove - Monster Trench
Mouse | Feeding Grounds <2,000m
|
Carnivore Cove 2,000 - 10,000m
|
Monster Trench 10,000m+
|
---|---|---|---|
Ancient of the Deep | Not Present | Not Present | Ancient Relic Brined Curd Predatory Processor |
Barracuda | Brined Curd | Not Present | Not Present |
Carnivore | Not Present | Brined Curd | Brined Curd |
Clownfish | No Loot | Not Present | Not Present |
Derpshark | Brined Curd | Brined Curd | Not Present |
Serpent Monster | Not Present | Brined Curd | Brined Curd |
Spear Fisher | Brined Curd | Brined Curd | Not Present |
Tritus | Not Present | Not Present | Ancient Relic Brined Curd Simple Orb Flawed Orb Flawless Orb Divine Orb Predatory Processor |
Bonus Zones: Oxygen Stream - Deep Oxygen Stream - Lair of the Ancients - Magma Flow
- 1 All mice of Magma Flow can also drop loot from a common pool of 18 types of loot, which has been excluded from the above table for readability. They are: Copper Bead, Divine Orb, Empowered Anchor Charm, Fire Salt, Flameshard, Flawed Orb, Flawless Orb, Inferno Pepper, Iron Pellet, Meteorite Piece, Molten Glass, Scrap Metal, Shard of Glass, Simple Orb, Super Luck Charm, Super Power Charm, Tin Scrap and Unstable Charm.
Hunting Strategy
Adventure Book
Hunters can Explore the Sunken City by catching a Tritus Mouse while on a Dive in the Sunken City.
Hunting tips by Larry
Welcome to the Sunken City! A civilization lost long ago to the depths of the ocean. Now, overrun with mice, they have taken over and restored functionality to use as a secret base of underwater operations. Using advanced submarine science, it looks like they have been trying to recruit the aquatic mice and gather underwater resources.
The King needs you to use one of these submerging sea shuttles and explore the deep sea to see how far the reach of the Sunken City goes and to stop those mice waiting to strike from the sea!
Before you can begin a dive, you'll need to collect some Oxygen Canisters by hunting in the city. Once you have some Oxygen Canisters saved up, begin a dive! While exploring the ocean floor you'll find ingredients to craft the valuable Fishy Fromage: a bait the mice in the Sunken City find especially tempting!
The ahem, "unique" smell of Fishy Fromage can't quite stink while underwater, so avoid arming any while diving. Instead, use it at the Sunken City where you'll attract a greater number of mice that drop oxygen! If you manage your resources well, you may find that you're better able to resupply yourself after each dive, so dive early, and dive often!
The further away from the city you get, the more valuable treasures you're likely to find. However, far away from the city are also where the most powerful predators lay, so be careful!
Shops
These are the shops that can be found in Sunken City:
History and Trivia
- The Sunken City was released on 2 July 2014.
Links