Dojo

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Revision as of 03:17, 26 January 2011 by Lamballs (talk | contribs) (Dojo Mice: Add Orb loot)

The ground floor of the Furoma Pagoda is where students most frequently train. Be cautious of your trap setup when hunting here, students are resistant to basic attacks.

Description and Requirements

The Dojo is a location in the Furoma region requiring a minimum rank of Grandmaster and the Stitched Furoma Map Piece to enter. Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.

Shops

There are no shops available in the Dojo. Shops for the Furoma region can be found in the Training Grounds.

Dojo Mice

Mouse Points Gold Mouse Group Loot
Archer 4,500 750 Followers of Furoma Satchel of Gold (250)
Assassin 5,000 3,400 Followers of Furoma Ambush Trap Blueprints
Satchel of Gold (1,000)
Diamond 1,200 600 Indigenous Mice Simple Orb
Gold 600 1,200 Indigenous Mice Simple Orb
Hapless 50 70 Followers of Furoma
Kung Fu 4,750 800 Followers of Furoma Combat Research (750 points)
Satchel of Gold (500)
Monk 5,250 950 Followers of Furoma Plankrun's Dojo Notes
Satchel of Gold (750)
Ninja 2,750 350 Followers of Furoma
Samurai 5,000 850 Followers of Furoma Combat Research (1,250 points)
Satchel of Gold (500)
Student of the Cheese Belt 6,250 450 Followers of Furoma Plankrun's Dojo Notes
Satchel of Gold (750)
Token of the Cheese Belt
Student of the Cheese Claw 6,250 450 Followers of Furoma Plankrun's Dojo Notes
Satchel of Gold (750)
Token of the Cheese Claw
Student of the Cheese Fang 6,250 450 Followers of Furoma Plankrun's Dojo Notes
Satchel of Gold (750)
Token of the Cheese Fang
Worker 300 2,200 Followers of Furoma Ambush Trap Blueprints
Splintered Wood
  • Highlighted mice are less than 1% of the population and are infrequently encountered in this location.

Hunting Strategy

Hunters have several Trap Setup Options for the Dojo. Hunters who purchased the Zugzwang's Last Move in the Training Grounds or the Venus Mouse Trap in the Great Gnarled Tree should have no trouble catching mice in the Dojo except for the occasional Student and Assassin mice. The Students in the Dojo drop Tokens which can be crafted into powerful cheese that can even lure out their Masters. Hunters should collect these Tokens until they feel comfortable enough with the amount of cheese they can craft before they enter the Meditation Room to catch the Masters.

Cheese Usage

For hunters who prefer to hunt at a regular pace, using Brie or Swiss cheese is more than adequate in this location.

However, hunters that want to encounter more Students are advised to bait their traps with either Maki or SUPER|brie+ cheese. Both are known to attract all mouse breeds, but Maki tends to attract more Students than usual. SUPER|brie+ is more balanced, and is known to attract not just more Students, but also Black Widows and the prize mice. Worker mice have a preference for SUPER|brie+ and are only rarely encountered with other cheeses in the Dojo.

Hunting tips by Larry

Welcome to the Dojo, where students of the three Furoma schools train. Catch one of these students, and there is a very good chance they will drop one of their school's tokens, which are vital in the creation of three very special forms of cheese. Read the descriptions of the tokens you collect for cheese-crafting clues. There are also rumors that one of Plankrun's Journal Pages can be found in the Dojo, which may hold some interesting information about cheese recipes.

One of the Furoma students' weaknesses is Maki cheese. You can make Maki by smashing three pieces of SUPER|brie+ with your Hunter's Hammer then combining them with three Curds and Whey and one piece of Nori.

Confused about crafting or how to make cheese? You can read the research of your fellow hunters in the MouseHunt Wiki or visit the discussion boards for more help.

Once you've collected tokens and made new types of cheese, you'll want to head to the Meditation Room where you can hunt the masters. I have a suspicion that the incredibly dangerous Assassin mice may be in the Dojo on a hunting mission of their own. Catching one these mice may reveal clues on better ways to combat the forces of Furoma.

Links


Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour   • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
 • School of Sorcery   • Draconic Depths
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot