Difference between revisions of "Seasonal Garden"
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=== Summer === | === Summer === |
Revision as of 13:33, 21 May 2011
Zugzwang's seasonal garden is the perfect destination for those who can't make up their mind about the weather. Every few days, the seasons shift, bringing with them a new crop of mice with different powers. Keep an eye out for the shards of an old key- they might provide the way into that mysterious locked tower.
Description and Requirements
Seasonal Garden is a location in the Rodentia region requiring a minimum rank of Lord or Lady and the Zugzwang's Scarf to enter.
The Seasonal Garden changes seasons every 80 hours. The current season is reflected on the travel map, allowing it to be monitored from outside the area.
Traveling out of the Seasonal Garden will not affect the Tower Amplifier's percentage.
Shops
These are the shops that can be found in the Seasonal Garden:
Seasonal Garden Mice
All mice in the Seasonal Garden are in the Seasonal Soldiers group. They have a weakness to Tactical weapons, as well as another power type depending on their season. The average points and gold rewards for the mice increase from the lowest in spring to the highest in winter.
Winter
Primary Weakness: Hydro
Mouse | Points | Gold | Loot | Increase in Tower Amplifier |
---|---|---|---|---|
Bruticle | 16,560 | 5,040 | Sandtail Call to Arms | 4% |
Frostbite | 11,400 | 5,040 | 4% | |
Icicle | 11,980 | 3,840 | 3% | |
Over-Prepared | 4,000 | 500 | 1% | |
Penguin | 4,500 | 550 | 1% | |
Winter Mage | 18,065 | 9,400 | Winter Key Shard | 5% |
Spring
Primary Weakness: Physical
Mouse | Points | Gold | Loot | Increase in Tower Amplifier |
---|---|---|---|---|
Derpicorn | 2,500 | 750 | 1% | |
Hydrophobe | 2,000 | 500 | 1% | |
Puddlemancer | 10,480 | 3,360 | Sandtail Call to Arms | 3% |
Spring Familiar | 9,072 | 760 | Sandtail Call to Arms | 6% |
Tanglefoot | 7,875 | 3,280 | 2% | |
Vinetail | 13,172 | 6,580 | Spring Key Shard | 5% |
The hunter has several Trap Setup Options for Seasonal Garden Spring.
Summer
Primary Weakness: Tactical
Mouse | Points | Gold | Loot | Increase in Tower Amplifier |
---|---|---|---|---|
Firebreather | 15,180 | 4,620 | Sandtail Call to Arms | 4% |
Firefly | 6,600 | 2,125 | 2% | |
Hot Head | 2,250 | 550 | 1% | |
Monarch | 2,500 | 600 | 1% | |
Stinger | 13,800 | 4,620 | 4% | |
Summer Mage | 16,560 | 7,520 | Summer Key Shard | 5% |
Fall
Primary Weakness: Shadow
Mouse | Points | Gold | Loot | Increase in Tower Amplifier |
---|---|---|---|---|
Fall Familiar | 9,940 | 830 | Sandtail Call to Arms | 6% |
Harvest Harrier | 11,477 | 3,680 | Sandtail Call to Arms | 3% |
Harvester | 17,425 | 8,460 | Fall Key Shard | 5% |
Pumpkin Head | 4,500 | 960 | 1% | |
Scarecrow | 5,000 | 1,200 | 1% | |
Whirleygig | 4,000 | 875 | 1% |
Hunting Strategy
Cheese Usage
Standard cheese works in this area, but each time bait fails to attract a mouse, the Tower Amplifier is reduced by 3%, so many hunters prefer to use SUPER|brie+ due to the low attraction rate of Brie or Gouda. Hunters looking for Spring Familiar or Fall Familiar should equip SUPER|brie+ to increase the chance of encountering these two mice.
Hunting Tips by Larry
Welcome to the Seasonal Garden, MouseHunter!
I hope you brought a change of clothes with you, because the seasons around here shift every few days, bringing new weather, and new mice to trap.
If you're looking for a good general strategy, a tactical trap will perform well in any season. Most seasons also have another, secret weakness for Hunters to discover on their own, so experiment with different trap setups, and see what works. Be sure to keep an eye out for shards of the key to Zugzwang's Tower, as well- there's one shard hidden in every season.
As you catch mice in the garden, your Tower Amplifier will increase. Failing to attract mice in the garden will cause your Tower Amplifier to decrease.
When your amplifier is charged, it gives a power bonus to your trap when hunting in Zugzwang's Tower. When hunting in the tower your Tower Amplifier's charge will decrease until it runs out or you leave the tower. Make sure to get a full charge before going in, because if you leave the tower, your amplifier will reset to zero.
Links
- Catch Rate Estimates
- Seasonal Garden Trap Effectiveness Table
- MouseHunt Timers – timers for Balack's Cove, Forbidden Grove and Seasonal Garden
- Spring Banner Image
- Summer Banner Image
- Fall Banner Image
- Winter Banner Image