Burroughs

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"Burroughs" redirects here. For other uses, see Burroughs (disambiguation).

The Burroughs region are outlying areas to the north of Gnawnia. The region is still under control of the King and comprises four areas:

The original purpose of the Laboratory was to research the minor mouse problem Gnawnia was having. A few less than ethical experiments soon gave rise to new breeds of mice altogether. Now overrun with the very mice it spawned, few hunters dare to step foot on its grounds.
* A Laboratory Map Piece (dropped by a Ninja in the Mountain) is required to go to the first location of the Burroughs.
* The same map piece was available for 20,000 gold at the Festive Gift Shoppe.
* The map piece can also be obtained by the 6 original breeds of Jungle of Dread.
A sudden burst of pollution from the Laboratory has resulted in this hideous Toxic Spill! The Hunter's Title required to enter is dependant on the current contamination level. As hunters clean the area and lower the contamination, less experienced hunters will be permitted to enter. Hunters are not allowed in the area when there is no pollution to clean up.
There is no special map requirement beyond the Laboratory Map Piece as for Laboratory above.
When the mice of the Burroughs overran the laboratory, the resourceful scientists created a fortified subterranean city. Unfortunately their creations proved to be just as resourceful and soon infiltrated the city.
In order to enter Digby the key must be collected from a Dwarf in the Laboratory.
The scientists of the nearby Laboratory would often come to the Mousoleum to harvest 'spare parts' for their various creations. This grim hunting location is now haunted by spirits of slain mice. The mice of this location seem almost unable to resist radioactive cheese.
A hunter must own the Tattered Mousoleum Map (from a Zombie in the Town of Digby) to hunt here.
The organizers of the Bazaar used to travel abroad with a merchant companion named Ronza. During their visit to the Burroughs region these quirky folk felt right at home, so much so that they decided to stay! Their newly constructed shops are now known across the Kingdom for their strange inventory.
To gain access to the Bazaar a hunter needs the ticket which is dropped in the Training Grounds.

Another area, Ronza's Traveling Shoppe, has been known to appear occasionally.


To move to a new area within the game, click on the TRAVEL button. The map will show all your discovered areas, as well as any travel costs or special considerations of note in a specific area. It will also show the minimum rank required to hunt in that area.


Locations
(quick reference)
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour
 • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Toxic Spill   • Town of Digby   • Mousoleum   • Bazaar
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Rodentia:  • S.S. Huntington III   • Slushy Shoreline   • Seasonal Garden   • Zugzwang's Tower
 • Crystal Library   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden
 • Lost City   • Sand Dunes   • Twisted Garden   • Cursed City   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift
King's Party Zone:  • Great Gnawnian Games
 • Great Winter Hunt
 • Halloween
 • Lunar New Year
 • MouseHunt Birthday
 • Spring Egg Hunt
 • Valentine's Day
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: Events
Others:  • King's Stockade   • Vacant Lot
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