Tribal Isles
From MHWiki
Tribal Isles is a region in MouseHunt, released on 21 July 2009.
Players need to craft the Ocean Navigation Kit in order to travel to this region.
There are six locations in this region:
- This small island was once attached to the mainland before a mighty storm washed away a massive piece of land. Members of the three tribes were then trapped where they were forced to work together to build a means of travel back to the mainland. Cape Clawed now acts as a meeting place where the elders of the tribes discuss diplomatic matters.
- The shores of the great Tribal Island is where the Elub Tribe call home. The Elub utilize the resources of the ocean to build tools and shelter. Use of a Hydro trap is highly recommended while hunting for the Elub.
- The Nerg Tribe use the tall grass for camouflage and the sturdy trees as defensive positions making their village hard to infiltrate. Use of a Tactical trap is highly recommended when hunting for the Nerg.
- The dunes are a harsh, barren wasteland where only the toughest of mice can survive. The Derr Tribe take advantage of their ability to survive and navigate in such a dangerous terrain as a defensive strength which allows them to maximize their offensive abilities. Use of a Physical trap is highly recommended when hunting for the Derr.
- Named by the tribes, this dangerous jungle is home to some of the most terrifying mice ever discovered. Long ago the leaders of the tribes discovered a spicy cheese made with peppers capable of distracting the mighty beasts of the jungle. This peppered bait may be the key to luring these mice to a trap...
- This volcano is said to have long ago given life to the entire island in a massive eruption. For this reason the tribes have long worshipped the Dracano, bringing offerings of peppered cheese to a fearsome winged mouse they believe to be a deity.
| Locations (quick reference) | |
|---|---|
| Gnawnia: | Town of Gnawnia • Meadow • Harbour • Mountain |
| Whisker Woods: | Calm Clearing • Great Gnarled Tree • Lagoon |
| Burroughs: | Laboratory • Town of Digby • Mousoleum • Bazaar |
| Furoma: | Training Grounds • Dojo • Meditation Room • Pinnacle Chamber |
| Bristle Woods: | Catacombs • Forbidden Grove • Acolyte Realm |
| Rodentia: | S.S. Huntington II |
| Tribal Isles: | Cape Clawed • Elub Shore • Nerg Plains • Derr Dunes • Jungle of Dread • Dracano |
| Other: | Ronza's Traveling Shoppe • Festive Comet • King's Stockade |
