Difference between revisions of "User talk:TW George"

From MHWiki
m (Shops)
m (Iceberg WIP)
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{{rtoc}}
 
{{rtoc}}
:''"Library" redirects here. For more uses, see [[Library (disambiguation)]].''
+
:''"Iceberg" redirects here. For other uses, see [[Iceberg (disambiguation)]].''
  
 
{| align="left" cellpadding="5" width="350" style="border:2px solid #8B0000; border-top:25px solid #8B0000; border-spacing:0; margin-left:20px; margin-bottom:20px; padding:5px;"
 
{| align="left" cellpadding="5" width="350" style="border:2px solid #8B0000; border-top:25px solid #8B0000; border-spacing:0; margin-left:20px; margin-bottom:20px; padding:5px;"
Line 14: Line 14:
 
   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Travel Requirement:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Travel Requirement:'''
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Crystal Library Card]]
+
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Icebreaker License]]
 
   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Required [[Power Type]]s:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Required [[Power Type]]s:'''
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Physical]]<br/>[[Tactical]]
+
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Hydro]]
 
   |-  
 
   |-  
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Required [[Weapon]]:'''
+
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Required [[Base]]:'''
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Zurreal's Folly]]
+
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Deep Freeze Base]]
 
   |-  
 
   |-  
  | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Required [[Charm]]:'''
 
  | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | [[Scholar Charm]]
 
  |-
 
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" |  '''Number of Mice:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" |  '''Number of Mice:'''
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''13'''
+
   | nowrap align="right" style="border-style: solid; border-width:  0 2px 0 0" | '''28'''
 
   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Shops:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Shops:'''
   | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | [[Crystal Library Charm Shoppe|Charm Shoppe]]
+
   | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | [[Iceberg Charm Shoppe|Charm Shoppe]]<br/>[[Iceberg Cheese Shoppe|Cheese Shoppe]]<br/>[[Iceberg General Store|General Store]]<br/>[[Iceberg Trapsmith|Trapsmith]]
 
   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Lose Gold:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  0 0 0 2px" | '''Lose Gold:'''
Line 41: Line 38:
 
   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Release Date:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Release Date:'''
   | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | '''9 August 2011'''
+
   | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | '''24 May 2012'''
 
   |-  
 
   |-  
   | colspan="2" align="center" style="font-size:110%; padding:10px;" | A magical barrier originally protected this library from mouse invasion until recently. Bands of magic and mechanical mice have circumvented the library's security measures in an effort to destroy the research Zugzwang once worked so hard to document.
+
   | colspan="2" align="center" style="font-size:110%; padding:10px;" | Iceberg, dead ahead!<br><br>Teeming with mice, and on a collision course with the beaches directly outside Gnawnia's castle, this Iceberg must be stopped at all costs!<br /><br />You must be the rank of Lord/Lady to travel to this dangerous area.
 
|}
 
|}
 
{{-}}
 
{{-}}
  
 
== Overview ==
 
== Overview ==
The [[Crystal Library]] is a location in the [[Rodentia]] region requiring a minimum rank of [[Lord|Lord or Lady]] and a [[Crystal Library Card]] to enter. Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.
+
The '''Iceberg''' is a location in the [[Rodentia]] region requiring a minimum rank of [[Hunter's Title|Lord/Lady]] and [[Icebreaker License]] to enter. Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.
  
The [[Crystal Library Card]], required for entry to the [[Crystal Library]], can be obtained from '''Knight''', '''Bishop''', '''Rook''', or '''Queen''' mice in [[Zugzwang's Tower]].
+
The Iceberg is 1,800 feet deep and split into the following zones: 300 feet of Treacherous Tunnels, 300 feet of Brutal Bulwark, 1,000 feet of Bombing Run, and 200 feet of The Mad Depths. Hunters advance or move back certain distances (listed in the tables below) by catching or failing to catch mice. The goal is to reach Icewing's Lair at the bottom of the iceberg, catch the [[Frostwing Commander]] the first time which then allows [[Icewing]] to be encountered on subsequent occasions. Hunters completing the task within a certain number of hunts receive bonuses:
  
All mice found in the [[Crystal Library]] (except the [[Crown Collector]]) are part of [[Zurreal's Breed]].  All mice found here are weak to [[Physical]] and [[Tactical]] weapons.
+
{|
 +
|-
 +
| 425 hunts || [[Special#Iceberg Supply Chest|Iceberg Supply Chest]]
 +
|-
 +
| 350 hunts || [[Special#Iceberg Strongbox|Iceberg Strongbox]] and [[Special#Iceberg Supply Chest|Iceberg Supply Chest]]
 +
|-
 +
| 275 hunts || [[Special#Iceberg Treasure Chest|Iceberg Treasure Chest]], [[Special#Iceberg Strongbox|Iceberg Strongbox]] and [[Special#Iceberg Supply Chest|Iceberg Supply Chest]]
 +
|}
  
The [[Crystal Library]] offers Hunters the opportunity to undertake [[Library Assignment]]s in order to earn rewards and [[Library Points]].
+
Traveling from this location does not reset the progress. Capturing [[Icewing]] with the [[Deep Freeze Base]] armed, and within 250 hunts, opens up the [[Hidden Depths]] for a chance at the [[Deep Mouse]].
  
===Heads-Up Display===
+
After 275 hunts, hunters have an option to retreat back to the start, and the following message is displayed in the [[Hunter's Journal]]:
The [[Crystal Library]] HUD displays the Hunter's current [[Library Points]] total and a button that reads '''Get Assignment''' when the Hunter is not working an assignment, and reads '''Researching!''' when the Hunter is working an assignment.  Clicking this button shows the complete list of available [[Reasearch]] and the requirements necessary to accept the assignment.
+
:''The Iceberg has smashed the first of the bonus chests! Two more still remain, so keep hunting!''
  
==[[Library Assignment]]s==
+
After 350 hunts elapse, the following message is displayed in the Journal:
A [[Library Assignment]] is a set of research tasks that Hunters ranked [[Lord|Lord/Lady]] and above, and with access to the [[Crystal Library]], can do to earn rewards and [[Library Points]]. [[Library Points]] are awarded for each completed assignment and are required to start more advanced assignments.
+
:''The Iceberg has smashed the second of the bonus chests! There is still one more chest to claim!''
  
To start an assignment, Hunters must travel to the [[Crystal Library]] and click on the '''Get Assignment''' button on the HUD. Each assignment has specific requirements the Hunter must meet to be able to accept it. Hunters may only have one assignment open at a time.  The Hunter's current assignment may be found on the [[Special]] tab, under '''Scrolls, Posters, Assignments'''. To discard an assignment (and, with a few exceptions, lose all progress made) Hunters can smash it using their [[Hunter's Hammer]].  Hunters will be rewarded with [[Nothing]] and must wait 1 hour before they can accept another assignment.
+
After 425 hunts elapse, the following message is displayed in the Journal:
 +
:''The Iceberg has smashed the last of the bonus chests, and Icewing has moved on to supervise another Iceberg invasion.<br/>She has left her second-in-command in charge, who must still be defeated to destroy the Iceberg and protect the good people of Gnawnia.<br/>With most of the fighting mice leaving the Iceberg, the [[Living Salt]] mouse can finally roam free, making progress significantly easier.''
  
===Tracking Library Assignment Progress===
+
The hunter is automatically transported to the [[Slushy Shoreline]] after successfully fighting through the iceberg, or when 250 hunts expire after entering the [[Hidden Depths]].
On the traditional user interface, the Hunter's current assignment shows as a '''Task''' window over the trap set-up image on the left side of the '''Camp''' page. The window shows the first uncompleted step of the assignment. Clicking on the window opens a pop-up display that shows the steps of the assignment and the Hunter's current progress.
 
  
On the '''FreshCoat''' user interface, the Hunter's current assignment can be accessed by selecting the '''Quests''' tab, which is found over the [[Hunter's Journal]]. Opening the '''Quests''' tab shows the steps of the assignment and the Hunter's current progress.
+
== Shops ==
 +
These are the shops that can be found in the Iceberg:
  
==Capturing [[Zurreal the Eternal]]==
+
*[[Cheese Shoppe#Iceberg Cheese Shoppe|Cheese Shoppe]]
[[Zurreal the Eternal]] can only be attracted and captured if Hunters have the [[Zurreal's Folly]] trap armed and a [[Scholar Charm]] equipped. No other trap set-up will allow the Hunter to capture [[Zurreal the Eternal]].
+
*[[Trapsmith#Iceberg Trapsmith|Trapsmith]]
 +
*[[General Store#Iceberg General Store|General Store]]
 +
*[[Charm Shoppe#Iceberg Charm Shoppe|Charm Shoppe]]
  
===Obtaining [[Zurreal's Folly]]===
+
== Icewing's Invasion Mice==
Hunters must obtain 900 [[Library Points]] before they will be able to accept the [[Zurreal Trap Research Assignment]], which they must complete in order to obtain the items necessary for crafting [[Zurreal's Folly]].
+
===Generals===
 +
Generals appear at the end of each zone and catching one allows a hunter to proceed further. They can alternatively be bypassed if a hunter uses a [[Drill Charge]] to enter the next zone. Failure to catch a General 'locks' that mouse for the following two General hunts, so only that particular General is available to be encountered.  Failure to attract does not count against the three hunts.  Missing General Drheller forces the hunter back to the previous zone, but the intermediate hunts used to get back to the General level do not count against the two remaining locked hunts on General Drheller.  After three failures the mouse population includes all 4 Generals once more, and hunters may encounter a different General. Upon the capture of a General, hunters' progress in the Iceberg is saved, and they cannot be pushed back to a previous zone.
  
====[[Zurreal Trap Research Assignment]]====
+
If a mouse is caught near the end of a zone that would advance a hunter beyond the start of the next zone, the following message is displayed on the Journal:
''This envelope contains an assignment to research a trap capable of capturing Zurreal the Eternal. The Trap's concept is simple: Tempt Zurreal close by displaying a collection of rare knowledge then drain all magical and electrical energy from the area to disable his walking throne. Although the design is straight forward, gathering the rare and unique items required will prove itself to be a challenge! Good luck brave hunter, the safety of the [[Crystal Library]] relies on your success!''
+
:''I caught an '''X''' Mouse and advanced through the Iceberg, but was stopped by a General! A challenge awaits!''
 +
If a mouse is caught near the end of a zone that advances a hunter perfectly to the end of their current zone, the above message is not displayed.
  
'''Requirement:''' 900 [[Library Points]]<br/>
+
{| border="1" cellpadding="4" cellspacing="0" style="margin:5px 20px 20px 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable"
''Travel across the Kingdom in search of supplies to build a trap capable of disabling Zurreal the Eternal's walking throne long enough to capture him. Such a trap will need some very unique materials to draw all magical and electrical energy away from Zurreal while remaining powered itself.''
+
|- bgcolor="#dddddd"
 +
! rowspan="2" width="150px" | Mouse
 +
! rowspan="2" | Points
 +
! rowspan="2" |  Gold
 +
! rowspan="2" | Mouse Group
 +
! rowspan="2" |  Loot
 +
! colspan="2" | Slide and Knockback Values (ft)
 +
|-
 +
! Catch !! [[MouseHunt_Jargon#F|FTC]]
 +
|-
 +
| align="left" | [[General Drheller]]
 +
| 36,545
 +
| 7,595
 +
| Icewing's Invasion (General)
 +
| align="left" | [[Ancient Relic]]<br/>[[Bottled Cold Fusion]]<br/>[[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 50 || -6
 +
|-
 +
| align="left" | [[Lady Coldsnap]]
 +
| 27,580
 +
| 3,745
 +
| Icewing's Invasion (General)
 +
| align="left" | [[Bottled Cold Fusion]]<br/>[[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 8 || 0
 +
|-
 +
| align="left" | [[Lord Splodington]]
 +
| 21,450
 +
| 3,295
 +
| Icewing's Invasion (General)
 +
| align="left" | [[Bottled Cold Fusion]]<br/>[[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 4 || 0
 +
|-
 +
| align="left" | [[Princess Fist]]
 +
| 23,125
 +
| 3,550
 +
| Icewing's Invasion (General)
 +
| align="left" | [[Bottled Cold Fusion]]<br/>[[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 12 || 0
 +
|}
  
'''Tasks:''' Complete all ten of the following tasks
+
===Treacherous Tunnels===
*Collect 1 [[Desert Travel Almanac]] from [[Centaur]] Mice (in the [[Great Gnarled Tree]] or [[Lagoon]])
+
The Treacherous Tunnels has a distance of 300 feet. Upon entering the Iceberg, the following message is displayed on the Journal:
*Collect 1 [[Encyclopedia Gnawnia]] from [[Master Burglar]] Mice in the [[Town of Gnawnia]]
+
:''I entered the Iceberg. Busily burrowing Tunnel Rats roam the corridors, carving new pathways in the fragile ice!''
*Collect 6 [[Luscious Lumber]]s in the [[Training Grounds]] (from [[Kung Fu]], [[Monk]], and [[Samurai]] mouse)
+
 
*Collect 1 [[Mesh Netting]] in [[S.S. Huntington III]] (from [[Leviathan]] and [[Squeaken]] mouse)
+
{| border="1" cellpadding="4" cellspacing="0" style="margin:5px 20px 20px 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable"
*Collect 3 [[Ectoplasmic Essence]] from [[Ghost]] Mice in the [[Mousoleum]]
+
|- bgcolor="#dddddd"
*Collect 3 [[Warp Nail]]s from [[Realm Ripper]]s (in the [[Forbidden Grove]])
+
! rowspan="2" width="150px" | Mouse
*Collect 3 [[Runestone]]s from [[Stonework Warrior]] Mice (in the [[Jungle of Dread]] with [[Magical Havarti]])
+
! rowspan="2" | Points
*Collect 1 [[Draconic Book]] from [[Whelpling]] Mice (in [[Dracano]])
+
! rowspan="2" |  Gold
*Collect 1 [[Lich Jewel]] in the [[Balack's Cove]] (from [[Balack the Banished]], [[Derr Lich]], [[Elub Lich]] and [[Nerg Lich]] mouse)
+
! rowspan="2" | Mouse Group
*Craft 1 [[Zurreal's Folly]]
+
! rowspan="2" |  Loot
 +
! colspan="2" | Slide and Knockback Values (ft)
 +
|-
 +
! Catch !! [[MouseHunt_Jargon#F|FTC]]
 +
|-
 +
| align="left" | [[Chipper]]
 +
| 4,525
 +
| 1,235
 +
| Icewing's Invasion (Tunnel Rat)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 16 || 0
 +
|-
 +
| align="left" | [[Icebreaker]]
 +
| 5,850
 +
| 1,320
 +
| Icewing's Invasion (Tunnel Rat)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 16 || 0
 +
|-
 +
| align="left" | [[Incompetent Ice Climber]]
 +
| 5,230
 +
| 750
 +
| Icewing's Invasion (Bergling)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 4 (or 5)<sup>*</sup> || -4 (or 0)<sup>†</sup>
 +
|-
 +
| align="left" | [[Living Salt]]
 +
| 1,525
 +
| 550
 +
| Icewing's Invasion
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 20|| 0
 +
|-
 +
| align="left" | [[Polar Bear]]
 +
| 6,760
 +
| 1,865
 +
| Icewing's Invasion (Bergling)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 8 (or 9)<sup>*</sup> || -4 (or 0)<sup>†</sup>
 +
|-
 +
| align="left" | [[Snow Slinger]]
 +
| 7,825
 +
| 2,450
 +
| Icewing's Invasion (Bergling)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 8 (or 9)<sup>*</sup> || -4 (or 0)<sup>†</sup>
 +
|-
 +
| align="left" | [[Snow Soldier]]
 +
| 6,430
 +
| 2,230
 +
| Icewing's Invasion (Bergling)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 4 (or 5)<sup>*</sup> || -4 (or 0)<sup>†</sup>
 +
|}
 +
 
 +
:<sup>*</sup> With [[Wax Charm]]s equipped.
 +
:<sup>†</sup> With [[Sticky Charm]]s equipped.
 +
[[Trap Setup Options for Iceberg Treacherous Tunnels]]
 +
 
 +
===Brutal Bulwark===
 +
The Brutal Bulwark's distance runs from 301 to 600 feet. Upon entering this zone, the following message is displayed on the Journal:
 +
:''I entered Brutal Bulwark. Massively strong Brute mice knock back all who approach!''
 +
 
 +
{| border="1" cellpadding="4" cellspacing="0" style="margin:5px 20px 20px 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable"
 +
|- bgcolor="#dddddd"
 +
! rowspan="2" width="150px" | Mouse
 +
! rowspan="2" | Points
 +
! rowspan="2" |  Gold
 +
! rowspan="2" | Mouse Group
 +
! rowspan="2" |  Loot
 +
! colspan="2" | Slide and Knockback Values (ft)
 +
|-
 +
! Catch !! [[MouseHunt_Jargon#F|FTC]]
 +
|-
 +
| align="left" | [[Iceblock]]
 +
| 7,425
 +
| 1,265
 +
| Icewing's Invasion (Bergling)
 +
| align="left" | [[Frozen Sealed Bottle]]<br/>[[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 8 (or 9)<sup>*</sup>|| -4 (or 0)<sup>†</sup>
 +
|-
 +
| align="left" | [[Living Salt]]
 +
| 1,525
 +
| 550
 +
| Icewing's Invasion
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 20|| 0
 +
|-
 +
| align="left" | [[Mammoth]]
 +
| 10,250
 +
| 2,020
 +
| Icewing's Invasion (Brute)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| -6 (or 0)<sup>‡</sup> || -20 (or 0)<sup>‡</sup>
 +
|-
 +
| align="left" | [[Polar Bear]]
 +
| 6,760
 +
| 1,865
 +
| Icewing's Invasion (Bergling)
 +
| align="left" | [[Frozen Sealed Bottle]]<br/>[[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 8 (or 9)<sup>*</sup>|| -4 (or 0)<sup>†</sup>
 +
|-
 +
| align="left" | [[Snow Bowler]]
 +
| 11,650
 +
| 3,845
 +
| Icewing's Invasion (Brute)
 +
| align="left" | [[Frozen Sealed Bottle]]<br/>[[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| -4 (or 0)<sup>‡</sup>|| -16 (or 0)<sup>‡</sup>
 +
|-
 +
| align="left" | [[Snow Slinger]]
 +
| 7,825
 +
| 2,450
 +
| Icewing's Invasion (Bergling)
 +
| align="left" | [[Frozen Sealed Bottle]]<br/>[[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 8 (or 9)<sup>*</sup> || -4 (or 0)<sup>†</sup>
 +
|-
 +
| align="left" | [[Yeti]]
 +
| 9,850
 +
| 1,245
 +
| Icewing's Invasion (Brute)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| -4 (or 0)<sup>‡</sup> || -16 (or 0)<sup>‡</sup>
 +
|}
  
'''Note:''' This assignment's progress '''will not be reset''' if it is smashed by the [[Hunter's Hammer]].
+
:<sup>*</sup> With [[Wax Charm]]s equipped.
 +
:<sup>†</sup> With [[Sticky Charm]]s equipped.
 +
:<sup>‡</sup> With [[Spiked Base]] equipped.
  
'''Rewards:'''
+
[[Trap Setup Options for Brutal Bulwark]]
*400 [[Library Points]]
 
*0-1 [[Blue Tome of Wisdom]] (130,000 points)
 
*1 [[Scholar Charm]]
 
  
====Crafting Formula====
+
===Bombing Run===
Once all the necessary items have been found, [[Zurreal's Folly]] can be crafted using the following formula:
+
The Bombing Run's distance runs from 601 to 1,600 feet. Upon entering this zone, the following message is displayed on the Journal:
 +
:''I entered Bombing Run. Explosions echo off the walls - surely the work of the Bomb Squad!''
  
{| width=600px cellpadding="5" cellspacing="0" border="1" style="margin:0 20px 20px 20px; text-align:left; border-collapse:collapse; text-align:center;"
+
{| border="1" cellpadding="4" cellspacing="0" style="margin:5px 20px 20px 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable"
! colspan=4 | Formula: {{MHrecipe|zurreals_folly_weapon_recipe|Zurreal's Folly}}
+
|- bgcolor="#dddddd"
 +
! rowspan="2" width="150px" | Mouse
 +
! rowspan="2" | Points
 +
! rowspan="2" |  Gold
 +
! rowspan="2" | Mouse Group
 +
! rowspan="2" | Loot
 +
! colspan="2" | Slide and Knockback Values (ft)
 
|-
 
|-
! align="left" | Item
+
! Catch !! [[MouseHunt_Jargon#F|FTC]]
! Qty
 
! Cost (Each)
 
! Source
 
 
|-
 
|-
| align="left" |<!--Item--> [[Desert Travel Almanac]]  
+
| align="left" | [[Chipper]]
| <!--Qty-->1
+
| 4,525
| <!--Cost--> N/A
+
| 1,235
| align="left" |<!--Source-->{{Source/Desert Travel Almanac}}
+
| Icewing's Invasion (Tunnel Rat)
 +
| align="left" | [[Frozen Sealed Bottle]]<br />[[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 16 || 0
 
|-
 
|-
| align="left" |<!--Item-->[[Draconic Book]]
+
| align="left" | [[Heavy Blaster]]
| <!--Qty-->1
+
| 7,200
| <!--Cost--> N/A
+
| 1,150
| align="left" |<!--Source-->{{Source/Draconic Book}}
+
| Icewing's Invasion (Bomb Squad)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 10 (or 20)<sup>**</sup> || -6
 
|-
 
|-
| align="left" |<!--Item-->[[Ectoplasmic Essence]]
+
| align="left" | [[Iceblock]]
| <!--Qty-->3
+
| 7,425
| <!--Cost--> N/A
+
| 1,265
| align="left" |<!--Source-->{{Source/Ectoplasmic Essence}}
+
| Icewing's Invasion (Bergling)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 8 (or 9)<sup>*</sup>|| -4 (or 0)<sup>†</sup>
 
|-
 
|-
| align="left" |<!--Item-->[[Encyclopedia Gnawnia]]  
+
| align="left" | [[Icebreaker]]
| <!--Qty-->1
+
| 5,850
| <!--Cost--> N/A
+
| 1,320
| align="left" |<!--Source-->{{Source/Encyclopedia Gnawnia}}
+
| Icewing's Invasion (Tunnel Rat)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 16 || 0
 
|-
 
|-
| align="left" |<!--Item-->[[Lich Jewel]]  
+
| align="left" | [[Living Salt]]
| <!--Qty-->1
+
| 1,525
| <!--Cost--> N/A
+
| 550
| align="left" |<!--Source-->{{Source/Lich Jewel}}
+
| Icewing's Invasion
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 20|| 0
 
|-
 
|-
| align="left" |<!--Item-->[[Luscious Lumber]]
+
| align="left" | [[Saboteur]]
| <!--Qty-->6
+
| 6,800
| <!--Cost--> N/A
+
| 850
| align="left" |<!--Source-->{{Source/Luscious Lumber}}
+
| Icewing's Invasion (Bomb Squad)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 8 (or 20)<sup>**</sup> || -4
 
|-
 
|-
| align="left" |<!--Item-->[[Mesh Netting]]
+
| align="left" | [[Snow Bowler]]
| <!--Qty-->1
+
| 11,650
| <!--Cost--> N/A
+
| 3,845
| align="left" |<!--Source-->{{Source/Mesh Netting}}
+
| Icewing's Invasion (Brute)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| -4 (or 0)<sup>‡</sup>|| -16 (or 0)<sup>‡</sup>
 
|-
 
|-
| align="left" |<!--Item--> [[Runestone]]
+
| align="left" | [[Snow Slinger]]
| <!--Qty-->3
+
| 7,825
| <!--Cost--> N/A
+
| 2,450
| align="left" |<!--Source-->{{Source/Runestone}}
+
| Icewing's Invasion (Bergling)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 8 (or 9)<sup>*</sup>|| -4 (or 0)<sup>†</sup>
 
|-
 
|-
| align="left" |<!--Item-->[[Warp Nail]]
+
| align="left" | [[Stickybomber]]
| <!--Qty-->3
+
| 6,850
| <!--Cost--> N/A
+
| 725
| align="left" |<!--Source-->{{Source/Warp Nail}}
+
| Icewing's Invasion (Bomb Squad)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 9 (or 20)<sup>**</sup> || -5
 
|-
 
|-
! colspan="2" | Total || 0 || bgcolor="#dddddd" align="left" |
+
| align="left" | [[Wolfskie]]
 +
| 8,250
 +
| 1,100
 +
| Icewing's Invasion (Bergling)
 +
| align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
 +
| 4 (or 5)<sup>*</sup>|| -4 (or 0)<sup>†</sup>
 
|}
 
|}
  
===Obtaining a [[Scholar Charm]]===
+
:<sup>*</sup> With [[Wax Charm]]s equipped.
[[Scholar Charm]]s can be obtained in two ways:
+
:<sup>†</sup> With [[Sticky Charm]]s equipped.
#Completing a [[Zurreal Trap Research Assignment]]
+
:<sup>‡</sup> With [[Spiked Base]] equipped.
#Purchasing an [[Uncharged Scholar Charm]] in the [[Crystal Library Charm Shoppe]] and then converting it into a [[Scholar Charm]] by having it armed when catching a [[Chess Master]] in [[Zugzwang's Tower]].
+
:<sup>**</sup> With the [[Remote Detonator Base]] equipped.
  
The [[Zurreal Trap Research Assignment]] requires 900 [[Library Points]] to begin, but Hunters can earn the necessary [[Library Points]] '''and''' create [[Scholar Charm]]s by undertaking [[Advanced Zugzwang Research]] assignments.  These assignments require 150 [[Library Points]] to accept, require capturing a [[Chess Master]] in [[Zugzwang's Tower]], and reward 150 [[Library Points]] upon completion. Hunters should remember to take [[Uncharged Scholar Charm]]s with them when entering [[Zugzwang's Tower]] as they will not be able to leave that location without losing all of their [[Tower Amplifier]] charge.
+
[[Trap Setup Options for Iceberg Bombing Run]]
  
== Crystal Library Mice ==
+
===The Mad Depths===
All mice in the [[Crystal Library]] are part of the [[Zurreal's Breed]] group, except the [[Crown Collector]], which is part of the [[Indigenous Mice]] group.<br/>
+
The Mad Depth's distance runs from 1,601 to 1,800 feet. Upon entering this zone, the following message is displayed on the Journal:
All the mice found in this location are weak to [[Physical]] and [[Tactical]] weapons.<br/>
+
:''I entered The Mad Depths. The mad cackles of the Zealot Mice cause goose pimples to form!''
[[Standard Cheese]] will attract all mice found in the [[Crystal Library]], except the [[Tome Sprite]], which requires {{SB}}.
 
  
===[[Zurreal the Eternal]]===
+
{| border="1" cellpadding="4" cellspacing="0" style="margin:5px 20px 20px 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable"
Hunters must complete the [[Zurreal Trap Research Assignment]] in order to craft [[Zurreal's Folly]], which is the only weapon capable of capturing [[Zurreal the Eternal]]. <br/>
 
Hunter's must also obtain a [[Scholar Charm]] and arm it along with [[Zurreal's Folly]] in order to attract and capture [[Zurreal the Eternal]].
 
 
 
[[Zurreal the Eternal]] can be attracted with [[Standard Cheese]] and {{SB}}.
 
 
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
 
|- bgcolor="#dddddd"
 
|- bgcolor="#dddddd"
  ! width="150px" align="left" | '''Mouse'''<br/>
+
  ! rowspan="2" width="150px" | Mouse
  ! '''Points'''<br/>
+
  ! rowspan="2" | Points
  ! '''Gold'''<br/>
+
  ! rowspan="2" Gold
! [[Standard Cheese|Standard<br/>Cheese]]<br/>
+
  ! rowspan="2" | Mouse Group
  ! {{SB}}<br/>
+
  ! rowspan="2" |  Loot
  ! width="250px" class="unsortable" | Loot
+
  ! colspan="2" | Slide and Knockback Values (ft)
|-
 
  | align="left" | [[Aether]]<br/>'''Extremely Rare'''
 
  | 56,000
 
  | 18,000
 
| '''X'''
 
| '''X'''
 
| align="left" | [[Ancient Relic]]
 
 
|-
 
|-
  | align="left" | [[Bookborn]]
+
  ! Catch !! [[MouseHunt_Jargon#F|FTC]]
| 11,900
 
| 950
 
| '''X'''
 
| '''X'''
 
| align="left" |
 
 
|-
 
|-
  | align="left" | [[Crown Collector]]
+
  | align="left" | [[Chipper]]
  | 1,000
+
  | 4,525
  | 1,000
+
  | 1,235
  | '''X'''
+
  | Icewing's Invasion (Tunnel Rat)
| '''X'''
+
  | align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
  | align="left" |
+
| 16 || 0
 
|-
 
|-
  | align="left" | [[Effervescent]]
+
  | align="left" | [[Iceblade]]
  | 16,000
+
  | 14,560
  | 2,400
+
  | 3,850
  | '''X'''
+
  | Icewing's Invasion (Zealot)
| '''X'''
+
  | align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
  | align="left" |
+
| 0 || -5
 
|-
 
|-
  | align="left" | [[Explorator]]
+
  | align="left" | [[Iceblock]]
  | 5,500
+
  | 7,425
  | 500
+
  | 1,265
| '''X'''
+
  | Icewing's Invasion (Bergling)
  | '''X'''
+
  | align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
  | align="left" |
+
| 8 (or 9)<sup>*</sup>|| -4 (or 0)<sup>†</sup>
 
|-
 
|-
  | align="left" | [[Flutterby]]
+
  | align="left" | [[Living Salt]]
| 12,000
+
  | 1,525
  | 1,000
+
  | 550
  | '''X'''
+
  | Icewing's Invasion
  | '''X'''
+
  | align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
  | align="left" |
+
| 20|| 0
 
|-
 
|-
  | align="left" | [[Infiltrator]]
+
  | align="left" | [[Snow Bowler]]
  | 15,800
+
  | 11,650
  | 1,900
+
  | 3,845
  | '''X'''
+
  | Icewing's Invasion (Brute)
| '''X'''
+
  | align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
  | align="left" |
+
| -4 (or 0)<sup>‡</sup>|| -16 (or 0)<sup>‡</sup>
 
|-
 
|-
  | align="left" | [[Pocketwatch]]
+
  | align="left" | [[Snowblind]]
  | 6,400
+
  | 8,835
  | 900
+
  | 850
  | '''X'''
+
  | Icewing's Invasion (Bergling)
| '''X'''
+
  | align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
  | align="left" |
+
| 4 (or 5)<sup>*</sup> || -4 (or 0)<sup>†</sup>
 
|-
 
|-
  | align="left" | [[Scribe]]
+
  | align="left" | [[Water Wielder]]
  | 14,000
+
  | 13,250
  | 9,000
+
  | 4,920
  | '''X'''
+
  | Icewing's Invasion (Zealot)
| '''X'''
+
  | align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
  | align="left" |
+
| 0 || -5
 
|-
 
|-
  | align="left" | [[Steam Grip]]
+
  | align="left" | [[Wolfskie]]
  | 8,000
+
  | 8,250
  | 7,000
+
| 1,100
  | '''X'''
+
| Icewing's Invasion (Bergling)
| '''X'''
+
  | align="left" | [[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
| align="left" |
+
  | 4 (or 5)<sup>*</sup> || -4 (or 0)<sup>†</sup>
 +
|}
 +
 
 +
:<sup>*</sup> With [[Wax Charm]]s equipped.
 +
:<sup>†</sup> With [[Sticky Charm]]s equipped.
 +
:<sup>‡</sup> With [[Spiked Base]] equipped.
 +
 
 +
[[Trap Setup Options for Iceberg Mad Depths]]
 +
 
 +
===Icewing's Lair===
 +
Upon entering this final zone for the first time or after 425 hunts, the following message is displayed on the Journal:
 +
:''I entered Icewing's Lair. Icewing herself has since moved on, but she's left behind her second-in-command, the Frostwing Commander, who must be defeated to save the good people of Gnawnia from this icy invasion!''
 +
 
 +
On subsequent runs for those who reach Icewing's Lair within 425 hunts, the following message is displayed on the Journal:
 +
:''I entered Icewing's Lair. This is it – the big showdown!''
 +
 
 +
Upon entering this zone within 250 hunts and with the [[Deep Freeze]] base available to arm, the following message is displayed:
 +
:''I entered Icewing's Lair and my Deep Freeze Base began glowing! Something's happening!''
 +
 
 +
{| border="1" cellpadding="4" cellspacing="0" style="margin:5px 20px 20px 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable"
 +
|- bgcolor="#dddddd"
 +
!  width="150px" | Mouse
 +
! Points
 +
! Gold
 +
! Mouse Group
 +
! Loot
 
|-
 
|-
  | align="left" | [[Tome Sprite]]
+
  | align="left" | [[Frostlance Guard]]
  | 14,000
+
  | 7,435
| 1,800
+
  | 935
  |  
+
  | Icewing's Invasion
  | '''X'''
+
  | align="left" | [[Hunting Research]] (5,000)<br/>[[Hunting Research]] (10,000)<br/>[[Satchel of Gold]] (1,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Satchel of Gold]] (5,000)<br/>[[Sticky Charm]]<br/>[[Wax Charm]]
  | align="left" | [[Magic Essence]]
 
 
|-
 
|-
  | align="left" | [[Walker]]
+
  | align="left" | [[Frostwing Commander]]
  | 17,000
+
  | 22,550
  | 3,000
+
  | 7,525
  | '''X'''
+
  | Icewing's Invasion
| '''X'''
+
  | align="left" | [[Drill Charge]]<br/>[[Hunting Research]] (5,000)<br/>[[Hunting Research]] (10,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Satchel of Gold]] (5,000)<br/>[[Sticky Charm]]<br/>[[War Scrap]]<br/>[[Wax Charm]]<br/>[[Well-sealed Canister]]
  | align="left" |
 
 
|-
 
|-
  | align="left" | [[Zurreal the Eternal]]<br/>'''Requires''' [[Zurreal's Folly]] '''and''' [[Scholar Charm]]
+
  | align="left" | [[Icewing]]
  | 79,000
+
  | 51,250
  | 36,000
+
  | 11,295
  | '''X'''
+
  | Icewing's Invasion
| '''X'''
+
  | align="left" | [[Ancient Relic]]<br/>[[Deep Freeze Base Blueprints]]<br />[[Drill Charge]]<br/>[[Hunting Research]] (5,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Steam Nine]]<br/>[[Sticky Charm]]<br/>[[War Scrap]]<br/>[[Wax Charm]]<br />[[Zugzwang's Scarf]]
  | align="left" | [[Ancient Relic]]<br/>[[Reaper's Perch Blueprints]]
 
 
|}
 
|}
===Mice with Special Requirements===
 
*[[M400]] – This mouse will sometimes be available in the [[Crystal Library]] when Hunters are actively working an [[M400 Hunting Research Assignment]]. It is attracted only to [[Fusion Fondue]] which will not attract any other mice. It drops a wide variety of loot.
 
  
==Hunting Strategy==
+
:Note:
Mice in the [[Crystal Library]] are weak only to [[Physical]] or [[Tactical]] weapons. [[Standard Cheese]] will attract all mice in the [[Crystal Library]], except the [[Tome Sprite Mouse]], which is attracted only to {{SB}}.
+
:*[[Frostlance Guard]] is always present.
 +
:*If within 425 hunts:
 +
:**[[Frostwing Commander]] is present only on the first run through the Iceberg.
 +
:**[[Icewing]] is present on subsequent runs.
 +
:*After 425 hunts:
 +
:**[[Frostwing Commander]] is always present.
 +
:**[[Icewing]] is no longer present.
  
Hunters can accept a variety of [[Library Assignment]]s in the [[Crystal Library]]. Accumulating [[Library Points]] by completing [[Library Assignment]]s will allow Hunters to accept more difficult assignments.
+
Hunters complete the Iceberg by catching [[Frostwing Commander]] or [[Icewing]]; given the above rules, only one of those two mice is ever present, depending on the number of times through the Iceberg and number of hunts taken so far.
  
[[Zurreal the Eternal]] can only be captured once Hunters have crafted [[Zurreal's Folly]] and obtained a [[Scholar Charm]], which can be done by completing the [[Zurreal Trap Research Assignment]].<br/>
+
After the first invasion defeat, the following message is displayed in the journal if completed within 425 hunts:
The [[Zurreal Trap Research Assignment]] requires 900 [[Library Points]] to begin, but Hunters can earn the necessary [[Library Points]] '''and''' create [[Scholar Charm]]s by undertaking [[Advanced Zugzwang Research]] assignments.  These assignments require 150 [[Library Points]] to accept, require capturing a [[Chess Master]] in [[Zugzwang's Tower]], and reward 150 [[Library Points]] upon completion. Hunters should remember to take [[Uncharged Scholar Charm]]s with them when entering [[Zugzwang's Tower]] as they will not be able to leave that location without losing all of their [[Tower Amplifier]] charge.
+
:''I successfully fought through the Iceberg in X hunts, saving the good people of Gnawnia from the wrath of Icewing's invasion! In amongst the Iceberg's wreckage is X bonus chests!''
 +
If too many hunts were taken, the message is shorter:
 +
:''I successfully fought through the Iceberg in X hunts, saving the good people of Gnawnia from the wrath of Icewing's invasion!''
  
The [[M400]] mouse can only be encountered if Hunters complete the [[M400 Bait Research Assignment]] so that they can craft [[Fusion Fondue]] and then complete the steps of the [[M400 Hunting Research Assignment]] in order to encounter the [[M400]].
+
After defeating Icewing using [[Steam Laser Mk. II]], the hunter's weapon is converted to [[Steam Laser Mk. II (Broken!)]], with this message in the journal:
 +
:''Fueled by her terrible defeat at your hands, Icewing has destroyed and defaced your trap in a fit of icy rage! But in her haste, she seems to have [[Steam Nine|dropped something]] – perhaps combining it with the destroyed trap parts will create a trap she ''truly'' fears!''
  
===Location-Specific Effects===
+
After the second defeat of Icewing, the following message is displayed in the journal:
====Charms====
+
:''The Iceberg begins to shudder and shake, no longer held together by Icewing's terrible magic. Her capture sets off explosions that rip through walls, collapsing entire sections at once.Leaping from the crumbling wreckage, you notice a tunnel collapsing in the distance. If only you had more time and a safe method to preserve the Iceberg's structure, perhaps you could have explored it!''
* The [[Uncharged Scholar Charm]] must be charged by catching a [[Chess Master Mouse]] in [[Zugzwang's Tower]]. Doing so creates a [[Scholar Charm]].
 
* The [[Scholar Charm]] must be armed with the [[Zurreal's Folly]] trap in order to attract and catch [[Zurreal the Eternal]].
 
  
====Traps====
+
After defeating Icewing using [[Deep Freeze Base]] within 249 hunts, the following message is displayed in the journal (except when [[Steam Laser Mk. II]] was also armed), as the hunter enters the Hidden Depths:
* The [[Zurreal's Folly]] trap is the only trap capable of catching [[Zurreal the Eternal]] and must be equipped along with a [[Scholar Charm]] in order to attract and capture [[Zurreal the Eternal]].
+
:''The Iceberg begins to shudder and shake, no longer held together by Icewing's terrible magic. Her capture sets off explosions that rip through walls, collapsing entire sections at once. In response, your Deep Freeze Base emits an icy chill, and the explosions slow and then cease. The Iceberg continues to shudder distressingly, but you judge you have (250-X) hunts remaining to explore.
  
===[[Adventure Book]]===
+
===Hidden Depths===
Hunters can [[Capture Zurreal the Eternal]] in the [[Crystal Library]] by luring [[Zurreal the Eternal]] to his folly with a [[Scholar Charm]].
+
The Hidden Depths has a distance of 200 feet, and can only be reached by defeating [[Icewing]] with the [[Deep Freeze Base]] armed, prior to hunt 250.  While in this area, the heads-up display adds an additional progress meter, with the following hint:
 +
:''The Iceberg is crumbling! You have only until Hunt #250 to defeat the Deep Mouse!''
  
===[[Library Assignments]]===
+
{| border="1" cellpadding="4" cellspacing="0" style="margin:5px 20px 20px 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable"
All [[Library Assignments]] are obtained in the [[Crystal Library]]. The assignments listed below require completing one or more steps in the [[Crystal Library]].
+
|- bgcolor="#dddddd"
*[[Catalog Library Assignment]] - This assignment requires capturing mice in the [[Crystal Library]].
+
! rowspan="2" width="150px" | Mouse
*[[Library Mice Assignment]] - This assignment requires capturing mice in the [[Crystal Library]].
+
! rowspan="2" | Points
*[[Library Power Type Assignment]] - This assignment requires capturing mice in the [[Crystal Library]].
+
! rowspan="2" |  Gold
*[[M400 Bait Research Assignment]] - This assignment may require Hunters to track down specific items from [[Crystal Library]] mice in order to complete it.
+
! rowspan="2" | Mouse Group
*[[M400 Hunting Research Assignment]] - This assignment may require capturing the [[M400]] in the [[Crystal Library]].
+
! rowspan="2" |  Loot
*[[Zurreal Trap Research Assignment]] - This assignment is required to obtain the materials necessary for crafting [[Zurreal's Folly]], which is required for capturing [[Zurreal the Eternal]].
+
! colspan="2" | Slide and Knockback Values (ft)
 +
|-
 +
  ! Catch !! [[MouseHunt_Jargon#F|FTC]]
 +
|-
 +
| align="left" | [[Frostlance Guard]]
 +
| 7,435
 +
| 935
 +
| Icewing's Invasion
 +
| align="left" | [[Hunting Research]] (10,000)<br/>[[Satchel of Gold]] (1,000)<br/>[[Satchel of Gold]] (2,000)<br/>[[Satchel of Gold]] (5,000)
 +
| 15 || 0
 +
|-
 +
| align="left" | [[Frostwing Commander]]
 +
| 22,550
 +
| 7,525
 +
| Icewing's Invasion
 +
| align="left" | [[Hunting Research]] (10,000)<br/>[[Satchel of Gold]] (5,000)<br />[[Well-sealed Canister]]
 +
| 10 || 0
 +
|-
 +
| align="left" | [[Living Salt]]
 +
| 1,525
 +
| 550
 +
| Icewing's Invasion
 +
| align="left" | [[Hunting Research]] (10,000)<br/>[[Satchel of Gold]] (5,000)
 +
| 20 || 0
 +
|}
  
===[[Tournaments]]===
+
At hunt number 249, the following message is displayed in the journal:
[[Crystal Library]] mice are worth points during some [[Tournaments]].
+
:''With the Iceberg crumbling all around you, you figure you have but one more turn left. It's time to put everything you have into this one final hunt!''
  
===[[Treasure Map]]s===
+
At hunt number 250, the hunter is automatically transported to [[Slushy Shoreline]] and the following message is displayed in the journal:
Many mice in the [[Crystal Library]] are often found on [[Zugzwang Treasure Map]]s and [[Relic Hunter Treasure Maps]].
+
:''It's too dangerous to hunt here any longer! With seconds to spare, you jump in your life raft and paddle furiously away, swearing to return next time and conquer!''
  
=== Hunting tips by [[Larry]] ===
+
===The Deep Lair===
The Crystal Library is an ancient trove of knowledge passed down through generations of only the most honored and powerful wizards; it was last under the care of Zugzwang before he vanished.
 
  
In the absence of Zugzwang a powerful mouse known as Zurreal the Eternal has managed to infiltrate the library's defences where he has unleashed an army of mechanical and magical mice to destroy the knowledge the library holds.
+
The [[Deep]] Mouse is the only mouse that can be attracted at the end of the 200 feet.
  
Your task is to defend the library and conduct research to rebuild the knowledge that has been lost. To start your research, pick an envelope to receive an assignment. Each individual envelope may contain one of many similarly-themed assignments.
+
{| border="1" cellpadding="4" cellspacing="0" style="margin:5px 20px 20px 20px; font-size:90%; text-align:center; border-collapse:collapse;" class="wikitable sortable"
 +
|- bgcolor="#dddddd"
 +
!  width="150px" | Mouse
 +
! Points
 +
! Gold
 +
! Mouse Group
 +
! Loot
 +
|-
 +
| align="left" | [[Deep]]
 +
| 142,550
 +
| 24,525
 +
| Icewing's Invasion
 +
| align="left" | [[Ancient Relic]]<br/>[[Deep Thought]] (25,000)<br/>[[Plankrun's Iceberg Notes]]<br/>[[Satchel of Gold]] (10,000)
 +
|}
 +
 
 +
After defeating Deep Mouse, the hunter is automatically transported to [[Slushy Shoreline]] and the following message is displayed in the journal:
 +
:''With the Deep Mouse in your trap, the Iceberg finally begins to crack apart around you. With seconds to spare, you jump in your life raft and paddle furiously away, laughing about your incredible victory!''
 +
 
 +
== Hunting Strategy ==
 +
Standard cheese such as [[Brie]] or [[Gouda]] may be used in this location. The mice in this location are weak to Hydro-type weapons. Hunters can purchase bags of [[Sticky Charm|Sticky]] or [[Wax Charm|Wax]] charms in the General Store, which have special effects on Bergling mouse subclass. Sticky charms tend to average a higher overall foot-per-hunt rate than Wax charms. After obtaining sufficient amount of [[Bottled Cold Fusion]], hunters may craft bases with special effects on other subclasses: [[Magnet Base]], [[Spiked Base]], [[Remote Detonator Base]], [[Hearthstone Base]], and [[Deep Freeze Base]].
 +
 
 +
Hunters can use a [[Drill Charge]] to advance additional distance; for the best effect, the hunters may wish to wait on drilling until they have obtained all the craftable bases, and make the attempt for the Treasure Chest.  Since the Mad Depths has the lowest average feet per hunt, saving the Drill Charges for that region will minimize the hunts required to reach Icewing's Lair.
 +
 
 +
Prior to obtaining [[Deep Freeze Base]] and entering Hidden Depths, only one [[Icewing]] or [[Frostwing Commander]] can be caught per run, and which one is encountered is determined by the number of hunts taken. Additional Frostwing Commanders can be caught in the Hidden Depths, but not more Icewing. Hunters desiring to maximize the number of [[Living Salt]] mice attracted can intentionally stale cheese by arming a non-Hydro weapon while waiting for the required number of hunts to elapse. Hunters desiring to catch a specific [[#Generals|General]] can intentionally arm a non-Hydro weapon until the first time the desired general is attracted, then use the next two locked hunts to catch that mouse. Mice in this area can steal cheese (including [[White Cheddar]]), gold, or points, but if a hunter arms only one piece of cheese at a time, and converts gold into standard cheese (which can be refunded for the same amount of gold later on), then intentionally missing mice can be limited to only risking the loss of points.
 +
 
 +
While it is possible to reach the [[Deep Mouse]] using [[Gouda]] cheese, it is extremely rare without the use of the [[School of Sharks]] weapon.  Use of {{SB}}, or waiting for high-attraction [[Event]] cheese (such as [[Runny]] cheese during the [[Great Gnawnian Games]]), makes it easier to minimize hunts when using only the [[Steam Laser Mk. III]] or [[Phantasmic Oasis Trap]].  When hunting for the [[Deep Mouse]], the [[Deep Freeze Base]] must be used to catch [[Icewing]], but other bases can be used on all other hunts.  While the [[Deep Mouse]] is difficult to catch before hunt 250, the final hunt is a guaranteed catch if the mouse is attracted (even with a wrong power type), so hunters are advised to use {{SB}} if they reach the final hunt, to avoid a failure to attract.
 +
 
 +
===Adventure Book===
 +
Hunters can complete the [[Hunt for Icewing]] by catching [[Icewing]] in the [[Iceberg]] using the [[Steam Laser Mk. II]] to recover [[Zugzwang's Scarf]].
 +
 
 +
===Hunting tips by [[Larry]]===
 +
 
 +
Our brave and daring scouts have reported that the Iceberg is broken up into five distinct zones with different mice in each.  The further down you go, the more dangerous it becomes!
 +
 
 +
<b>Treacherous Tunnels:</b> Tunnel Rats roam these halls, ever-expanding the Iceberg's tunnel network. Their tools can be put to use making your <i>own</i> tunnels, so catch as many of them as you can!
  
Completing assignments will earn you rewards related to where your assignment took you as well as Library Points to show you're ready to start more varied and challenging assignments!
+
<b>Brutal Bulwark:</b> Dangerous Brutes live here, and they'll knock you silly!  At the very least, they'll knock you back a few paces, slowing you drastically.  If only you could find a way to stop them...
  
Your research will no doubt take you far and wide and test your knowledge of hunting! With enough knowledge you may even be able to discover how to find the elusive Zurreal...
+
<b>Bombing Run:</b> Bomb Squad mice use high explosives to carve huge caverns and trip up intruders.  But if you could turn their bombs against them, you could certainly speed up your descent.
  
== Shops ==
+
<b>The Mad Depths:</b> Mad Zealot mice prowl here.  They are both hard to catch and powerful – they will knock you back if you don't catch them.  Avoiding them would be best.
This is the only shop that can be found in the [[Crystal Library]]:
+
 
 +
<b>Icewing's Lair:</b> Icewing herself commands the Iceberg's deployment from here, deep in the heart of the Iceberg.  Be brave in facing her, hunter, as she will give no quarter!
 +
 
 +
If you check the shops, there's loads of new gear to help you combat these new dangers, including ''[[Wax Charm]]s'' and ''[[Sticky Charm]]s'', which have specific uses against Bergling mice, whom you'll find in every zone.
 +
 
 +
Floating in the path of the Iceberg are three bonus chests holding supplies for the icy invasion.  If you can defeat the Iceberg before it reaches them, their contents will be yours!  If the Iceberg crashes into them, their contents will be lost to you as they float ashore to be used by the invaders, so work quickly for the most rewards!
 +
 
 +
==Location-Specific Effects==
 +
 
 +
===Charms===
 +
* The [[Wax Charm]] provides a progress bonus of 1 foot upon catching a [[Bergling]] in the Iceberg.
 +
* The [[Sticky Charm]] prevents losing progress when failing to catch a [[Bergling]] in the Iceberg.
 +
 
 +
===Traps===
 +
* The [[Steam Laser Mk. I]] receives a bonus of 1,750 power and 3 luck in the Iceberg.
 +
* The [[Steam Laser Mk. II]] receives a bonus of 1,250 power and 2 luck in the Iceberg.
 +
* The [[Steam Laser Mk. II (Broken!)]] results from catching [[Icewing]] with [[Steam Laser Mk. II]].
 +
* The [[Steam Laser Mk. III]] receives a bonus of 1,500 power and 2 luck in the Iceberg.
  
===Charm Shoppe ===
+
===Bases===
{| cellpadding="8" cellspacing="0" class="sortable" border="1" style="border-collapse:collapse; text-align:center; margin-bottom:2em"
+
* The [[Magnet Base]] attracts [[Tunnel Rat]] mice when equipped in the [[Treacherous Tunnels]] stage of the Iceberg.
|- style="background:whitesmoke"
+
* The [[Spiked Base]] prevents losing progress when encountering [[Brute]] mice in the [[Brutal Bulwark]] stage of the Iceberg.
  ! align="left" width="200" | Item<br/>
+
* The [[Remote Detonator Base]] provides a progress bonus upon catching [[Bomb Squad]] mice in the [[Bombing Run]] stage of the Iceberg.
  ! width="75" | Cost <br/>Per Piece<br/>
+
* The [[Hearthstone Base]] repels [[Zealot]] mice when equipped in [[The Mad Depths]] stage of the Iceberg.
! width="75" | Refund<br/>Per Piece<br/>
+
* The [[Deep Freeze Base]] grants access to [[Hidden Depths]] upon catching [[Icewing]] and receives a bonus of 665 power and 9 luck before hunt 250 in [[Icewing's Lair]], [[Hidden Depths]] and [[The Deep Lair]] of the Iceberg.
|-valign="top"
 
| align="left" | [[Uncharged Scholar Charm]]
 
| 6,300
 
| 5,950
 
|}
 
  
== History and Trivia ==
 
*'''26 August 2011:''' During a weekend event, the [[Pocketwatch]] mouse dropped the [[Special#Acrostic Research Assignment|Acrostic Research Assignment]] envelope as loot, which could then be opened to start the [[Acrostic Research Assignment]].
 
  
 
== Links ==
 
== Links ==
*[http://i51.tinypic.com/35a6tg0.jpg Banner image]
+
*[http://i.imgur.com/7wKAX.jpg Banner image]
 +
*[{{MHdomain}}/images/ui/hud/iceberg_bg.png Iceberg image]
 +
*[{{MHdomain}}/images/ui/hud/iceberg_bonus_bg.png Hidden Depths image]
 +
*[http://i.imgur.com/R5ohK.jpg Iceberg image with Hidden Depths]
 
{{Location}}
 
{{Location}}

Revision as of 17:13, 31 May 2016

"Iceberg" redirects here. For other uses, see Iceberg (disambiguation).
TW George
Region: Rodentia
Minimum Rank: Lord/Lady
Travel Requirement: Icebreaker License
Required Power Types: Hydro
Required Base: Deep Freeze Base
Number of Mice: 28
Shops: Charm Shoppe
Cheese Shoppe
General Store
Trapsmith
Lose Gold: Yes
Lose Points: Yes
Lose Cheese: Yes
Release Date: 24 May 2012
Iceberg, dead ahead!

Teeming with mice, and on a collision course with the beaches directly outside Gnawnia's castle, this Iceberg must be stopped at all costs!

You must be the rank of Lord/Lady to travel to this dangerous area.

Overview

The Iceberg is a location in the Rodentia region requiring a minimum rank of Lord/Lady and Icebreaker License to enter. Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.

The Iceberg is 1,800 feet deep and split into the following zones: 300 feet of Treacherous Tunnels, 300 feet of Brutal Bulwark, 1,000 feet of Bombing Run, and 200 feet of The Mad Depths. Hunters advance or move back certain distances (listed in the tables below) by catching or failing to catch mice. The goal is to reach Icewing's Lair at the bottom of the iceberg, catch the Frostwing Commander the first time which then allows Icewing to be encountered on subsequent occasions. Hunters completing the task within a certain number of hunts receive bonuses:

425 hunts Iceberg Supply Chest
350 hunts Iceberg Strongbox and Iceberg Supply Chest
275 hunts Iceberg Treasure Chest, Iceberg Strongbox and Iceberg Supply Chest

Traveling from this location does not reset the progress. Capturing Icewing with the Deep Freeze Base armed, and within 250 hunts, opens up the Hidden Depths for a chance at the Deep Mouse.

After 275 hunts, hunters have an option to retreat back to the start, and the following message is displayed in the Hunter's Journal:

The Iceberg has smashed the first of the bonus chests! Two more still remain, so keep hunting!

After 350 hunts elapse, the following message is displayed in the Journal:

The Iceberg has smashed the second of the bonus chests! There is still one more chest to claim!

After 425 hunts elapse, the following message is displayed in the Journal:

The Iceberg has smashed the last of the bonus chests, and Icewing has moved on to supervise another Iceberg invasion.
She has left her second-in-command in charge, who must still be defeated to destroy the Iceberg and protect the good people of Gnawnia.
With most of the fighting mice leaving the Iceberg, the Living Salt mouse can finally roam free, making progress significantly easier.

The hunter is automatically transported to the Slushy Shoreline after successfully fighting through the iceberg, or when 250 hunts expire after entering the Hidden Depths.

Shops

These are the shops that can be found in the Iceberg:

Icewing's Invasion Mice

Generals

Generals appear at the end of each zone and catching one allows a hunter to proceed further. They can alternatively be bypassed if a hunter uses a Drill Charge to enter the next zone. Failure to catch a General 'locks' that mouse for the following two General hunts, so only that particular General is available to be encountered. Failure to attract does not count against the three hunts. Missing General Drheller forces the hunter back to the previous zone, but the intermediate hunts used to get back to the General level do not count against the two remaining locked hunts on General Drheller. After three failures the mouse population includes all 4 Generals once more, and hunters may encounter a different General. Upon the capture of a General, hunters' progress in the Iceberg is saved, and they cannot be pushed back to a previous zone.

If a mouse is caught near the end of a zone that would advance a hunter beyond the start of the next zone, the following message is displayed on the Journal:

I caught an X Mouse and advanced through the Iceberg, but was stopped by a General! A challenge awaits!

If a mouse is caught near the end of a zone that advances a hunter perfectly to the end of their current zone, the above message is not displayed.

Mouse Points Gold Mouse Group Loot Slide and Knockback Values (ft)
Catch FTC
General Drheller 36,545 7,595 Icewing's Invasion (General) Ancient Relic
Bottled Cold Fusion
Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
50 -6
Lady Coldsnap 27,580 3,745 Icewing's Invasion (General) Bottled Cold Fusion
Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
8 0
Lord Splodington 21,450 3,295 Icewing's Invasion (General) Bottled Cold Fusion
Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
4 0
Princess Fist 23,125 3,550 Icewing's Invasion (General) Bottled Cold Fusion
Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
12 0

Treacherous Tunnels

The Treacherous Tunnels has a distance of 300 feet. Upon entering the Iceberg, the following message is displayed on the Journal:

I entered the Iceberg. Busily burrowing Tunnel Rats roam the corridors, carving new pathways in the fragile ice!
Mouse Points Gold Mouse Group Loot Slide and Knockback Values (ft)
Catch FTC
Chipper 4,525 1,235 Icewing's Invasion (Tunnel Rat) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
16 0
Icebreaker 5,850 1,320 Icewing's Invasion (Tunnel Rat) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
16 0
Incompetent Ice Climber 5,230 750 Icewing's Invasion (Bergling) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
4 (or 5)* -4 (or 0)
Living Salt 1,525 550 Icewing's Invasion Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
20 0
Polar Bear 6,760 1,865 Icewing's Invasion (Bergling) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
8 (or 9)* -4 (or 0)
Snow Slinger 7,825 2,450 Icewing's Invasion (Bergling) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
8 (or 9)* -4 (or 0)
Snow Soldier 6,430 2,230 Icewing's Invasion (Bergling) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
4 (or 5)* -4 (or 0)
* With Wax Charms equipped.
With Sticky Charms equipped.

Trap Setup Options for Iceberg Treacherous Tunnels

Brutal Bulwark

The Brutal Bulwark's distance runs from 301 to 600 feet. Upon entering this zone, the following message is displayed on the Journal:

I entered Brutal Bulwark. Massively strong Brute mice knock back all who approach!
Mouse Points Gold Mouse Group Loot Slide and Knockback Values (ft)
Catch FTC
Iceblock 7,425 1,265 Icewing's Invasion (Bergling) Frozen Sealed Bottle
Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
8 (or 9)* -4 (or 0)
Living Salt 1,525 550 Icewing's Invasion Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
20 0
Mammoth 10,250 2,020 Icewing's Invasion (Brute) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
-6 (or 0) -20 (or 0)
Polar Bear 6,760 1,865 Icewing's Invasion (Bergling) Frozen Sealed Bottle
Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
8 (or 9)* -4 (or 0)
Snow Bowler 11,650 3,845 Icewing's Invasion (Brute) Frozen Sealed Bottle
Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
-4 (or 0) -16 (or 0)
Snow Slinger 7,825 2,450 Icewing's Invasion (Bergling) Frozen Sealed Bottle
Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
8 (or 9)* -4 (or 0)
Yeti 9,850 1,245 Icewing's Invasion (Brute) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
-4 (or 0) -16 (or 0)
* With Wax Charms equipped.
With Sticky Charms equipped.
With Spiked Base equipped.

Trap Setup Options for Brutal Bulwark

Bombing Run

The Bombing Run's distance runs from 601 to 1,600 feet. Upon entering this zone, the following message is displayed on the Journal:

I entered Bombing Run. Explosions echo off the walls - surely the work of the Bomb Squad!
Mouse Points Gold Mouse Group Loot Slide and Knockback Values (ft)
Catch FTC
Chipper 4,525 1,235 Icewing's Invasion (Tunnel Rat) Frozen Sealed Bottle
Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
16 0
Heavy Blaster 7,200 1,150 Icewing's Invasion (Bomb Squad) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
10 (or 20)** -6
Iceblock 7,425 1,265 Icewing's Invasion (Bergling) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
8 (or 9)* -4 (or 0)
Icebreaker 5,850 1,320 Icewing's Invasion (Tunnel Rat) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
16 0
Living Salt 1,525 550 Icewing's Invasion Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
20 0
Saboteur 6,800 850 Icewing's Invasion (Bomb Squad) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
8 (or 20)** -4
Snow Bowler 11,650 3,845 Icewing's Invasion (Brute) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
-4 (or 0) -16 (or 0)
Snow Slinger 7,825 2,450 Icewing's Invasion (Bergling) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
8 (or 9)* -4 (or 0)
Stickybomber 6,850 725 Icewing's Invasion (Bomb Squad) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
9 (or 20)** -5
Wolfskie 8,250 1,100 Icewing's Invasion (Bergling) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
4 (or 5)* -4 (or 0)
* With Wax Charms equipped.
With Sticky Charms equipped.
With Spiked Base equipped.
** With the Remote Detonator Base equipped.

Trap Setup Options for Iceberg Bombing Run

The Mad Depths

The Mad Depth's distance runs from 1,601 to 1,800 feet. Upon entering this zone, the following message is displayed on the Journal:

I entered The Mad Depths. The mad cackles of the Zealot Mice cause goose pimples to form!
Mouse Points Gold Mouse Group Loot Slide and Knockback Values (ft)
Catch FTC
Chipper 4,525 1,235 Icewing's Invasion (Tunnel Rat) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
16 0
Iceblade 14,560 3,850 Icewing's Invasion (Zealot) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
0 -5
Iceblock 7,425 1,265 Icewing's Invasion (Bergling) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
8 (or 9)* -4 (or 0)
Living Salt 1,525 550 Icewing's Invasion Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
20 0
Snow Bowler 11,650 3,845 Icewing's Invasion (Brute) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
-4 (or 0) -16 (or 0)
Snowblind 8,835 850 Icewing's Invasion (Bergling) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
4 (or 5)* -4 (or 0)
Water Wielder 13,250 4,920 Icewing's Invasion (Zealot) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
0 -5
Wolfskie 8,250 1,100 Icewing's Invasion (Bergling) Hunting Research (5,000)
Satchel of Gold (2,000)
Sticky Charm
Wax Charm
4 (or 5)* -4 (or 0)
* With Wax Charms equipped.
With Sticky Charms equipped.
With Spiked Base equipped.

Trap Setup Options for Iceberg Mad Depths

Icewing's Lair

Upon entering this final zone for the first time or after 425 hunts, the following message is displayed on the Journal:

I entered Icewing's Lair. Icewing herself has since moved on, but she's left behind her second-in-command, the Frostwing Commander, who must be defeated to save the good people of Gnawnia from this icy invasion!

On subsequent runs for those who reach Icewing's Lair within 425 hunts, the following message is displayed on the Journal:

I entered Icewing's Lair. This is it – the big showdown!

Upon entering this zone within 250 hunts and with the Deep Freeze base available to arm, the following message is displayed:

I entered Icewing's Lair and my Deep Freeze Base began glowing! Something's happening!
Mouse Points Gold Mouse Group Loot
Frostlance Guard 7,435 935 Icewing's Invasion Hunting Research (5,000)
Hunting Research (10,000)
Satchel of Gold (1,000)
Satchel of Gold (2,000)
Satchel of Gold (5,000)
Sticky Charm
Wax Charm
Frostwing Commander 22,550 7,525 Icewing's Invasion Drill Charge
Hunting Research (5,000)
Hunting Research (10,000)
Satchel of Gold (2,000)
Satchel of Gold (5,000)
Sticky Charm
War Scrap
Wax Charm
Well-sealed Canister
Icewing 51,250 11,295 Icewing's Invasion Ancient Relic
Deep Freeze Base Blueprints
Drill Charge
Hunting Research (5,000)
Satchel of Gold (2,000)
Steam Nine
Sticky Charm
War Scrap
Wax Charm
Zugzwang's Scarf
Note:

Hunters complete the Iceberg by catching Frostwing Commander or Icewing; given the above rules, only one of those two mice is ever present, depending on the number of times through the Iceberg and number of hunts taken so far.

After the first invasion defeat, the following message is displayed in the journal if completed within 425 hunts:

I successfully fought through the Iceberg in X hunts, saving the good people of Gnawnia from the wrath of Icewing's invasion! In amongst the Iceberg's wreckage is X bonus chests!

If too many hunts were taken, the message is shorter:

I successfully fought through the Iceberg in X hunts, saving the good people of Gnawnia from the wrath of Icewing's invasion!

After defeating Icewing using Steam Laser Mk. II, the hunter's weapon is converted to Steam Laser Mk. II (Broken!), with this message in the journal:

Fueled by her terrible defeat at your hands, Icewing has destroyed and defaced your trap in a fit of icy rage! But in her haste, she seems to have dropped something – perhaps combining it with the destroyed trap parts will create a trap she truly fears!

After the second defeat of Icewing, the following message is displayed in the journal:

The Iceberg begins to shudder and shake, no longer held together by Icewing's terrible magic. Her capture sets off explosions that rip through walls, collapsing entire sections at once.Leaping from the crumbling wreckage, you notice a tunnel collapsing in the distance. If only you had more time and a safe method to preserve the Iceberg's structure, perhaps you could have explored it!

After defeating Icewing using Deep Freeze Base within 249 hunts, the following message is displayed in the journal (except when Steam Laser Mk. II was also armed), as the hunter enters the Hidden Depths:

The Iceberg begins to shudder and shake, no longer held together by Icewing's terrible magic. Her capture sets off explosions that rip through walls, collapsing entire sections at once. In response, your Deep Freeze Base emits an icy chill, and the explosions slow and then cease. The Iceberg continues to shudder distressingly, but you judge you have (250-X) hunts remaining to explore.

Hidden Depths

The Hidden Depths has a distance of 200 feet, and can only be reached by defeating Icewing with the Deep Freeze Base armed, prior to hunt 250. While in this area, the heads-up display adds an additional progress meter, with the following hint:

The Iceberg is crumbling! You have only until Hunt #250 to defeat the Deep Mouse!
Mouse Points Gold Mouse Group Loot Slide and Knockback Values (ft)
Catch FTC
Frostlance Guard 7,435 935 Icewing's Invasion Hunting Research (10,000)
Satchel of Gold (1,000)
Satchel of Gold (2,000)
Satchel of Gold (5,000)
15 0
Frostwing Commander 22,550 7,525 Icewing's Invasion Hunting Research (10,000)
Satchel of Gold (5,000)
Well-sealed Canister
10 0
Living Salt 1,525 550 Icewing's Invasion Hunting Research (10,000)
Satchel of Gold (5,000)
20 0

At hunt number 249, the following message is displayed in the journal:

With the Iceberg crumbling all around you, you figure you have but one more turn left. It's time to put everything you have into this one final hunt!

At hunt number 250, the hunter is automatically transported to Slushy Shoreline and the following message is displayed in the journal:

It's too dangerous to hunt here any longer! With seconds to spare, you jump in your life raft and paddle furiously away, swearing to return next time and conquer!

The Deep Lair

The Deep Mouse is the only mouse that can be attracted at the end of the 200 feet.

Mouse Points Gold Mouse Group Loot
Deep 142,550 24,525 Icewing's Invasion Ancient Relic
Deep Thought (25,000)
Plankrun's Iceberg Notes
Satchel of Gold (10,000)

After defeating Deep Mouse, the hunter is automatically transported to Slushy Shoreline and the following message is displayed in the journal:

With the Deep Mouse in your trap, the Iceberg finally begins to crack apart around you. With seconds to spare, you jump in your life raft and paddle furiously away, laughing about your incredible victory!

Hunting Strategy

Standard cheese such as Brie or Gouda may be used in this location. The mice in this location are weak to Hydro-type weapons. Hunters can purchase bags of Sticky or Wax charms in the General Store, which have special effects on Bergling mouse subclass. Sticky charms tend to average a higher overall foot-per-hunt rate than Wax charms. After obtaining sufficient amount of Bottled Cold Fusion, hunters may craft bases with special effects on other subclasses: Magnet Base, Spiked Base, Remote Detonator Base, Hearthstone Base, and Deep Freeze Base.

Hunters can use a Drill Charge to advance additional distance; for the best effect, the hunters may wish to wait on drilling until they have obtained all the craftable bases, and make the attempt for the Treasure Chest. Since the Mad Depths has the lowest average feet per hunt, saving the Drill Charges for that region will minimize the hunts required to reach Icewing's Lair.

Prior to obtaining Deep Freeze Base and entering Hidden Depths, only one Icewing or Frostwing Commander can be caught per run, and which one is encountered is determined by the number of hunts taken. Additional Frostwing Commanders can be caught in the Hidden Depths, but not more Icewing. Hunters desiring to maximize the number of Living Salt mice attracted can intentionally stale cheese by arming a non-Hydro weapon while waiting for the required number of hunts to elapse. Hunters desiring to catch a specific General can intentionally arm a non-Hydro weapon until the first time the desired general is attracted, then use the next two locked hunts to catch that mouse. Mice in this area can steal cheese (including White Cheddar), gold, or points, but if a hunter arms only one piece of cheese at a time, and converts gold into standard cheese (which can be refunded for the same amount of gold later on), then intentionally missing mice can be limited to only risking the loss of points.

While it is possible to reach the Deep Mouse using Gouda cheese, it is extremely rare without the use of the School of Sharks weapon. Use of SUPER|brie+, or waiting for high-attraction Event cheese (such as Runny cheese during the Great Gnawnian Games), makes it easier to minimize hunts when using only the Steam Laser Mk. III or Phantasmic Oasis Trap. When hunting for the Deep Mouse, the Deep Freeze Base must be used to catch Icewing, but other bases can be used on all other hunts. While the Deep Mouse is difficult to catch before hunt 250, the final hunt is a guaranteed catch if the mouse is attracted (even with a wrong power type), so hunters are advised to use SUPER|brie+ if they reach the final hunt, to avoid a failure to attract.

Adventure Book

Hunters can complete the Hunt for Icewing by catching Icewing in the Iceberg using the Steam Laser Mk. II to recover Zugzwang's Scarf.

Hunting tips by Larry

Our brave and daring scouts have reported that the Iceberg is broken up into five distinct zones with different mice in each. The further down you go, the more dangerous it becomes!

Treacherous Tunnels: Tunnel Rats roam these halls, ever-expanding the Iceberg's tunnel network. Their tools can be put to use making your own tunnels, so catch as many of them as you can!

Brutal Bulwark: Dangerous Brutes live here, and they'll knock you silly! At the very least, they'll knock you back a few paces, slowing you drastically. If only you could find a way to stop them...

Bombing Run: Bomb Squad mice use high explosives to carve huge caverns and trip up intruders. But if you could turn their bombs against them, you could certainly speed up your descent.

The Mad Depths: Mad Zealot mice prowl here. They are both hard to catch and powerful – they will knock you back if you don't catch them. Avoiding them would be best.

Icewing's Lair: Icewing herself commands the Iceberg's deployment from here, deep in the heart of the Iceberg. Be brave in facing her, hunter, as she will give no quarter!

If you check the shops, there's loads of new gear to help you combat these new dangers, including Wax Charms and Sticky Charms, which have specific uses against Bergling mice, whom you'll find in every zone.

Floating in the path of the Iceberg are three bonus chests holding supplies for the icy invasion. If you can defeat the Iceberg before it reaches them, their contents will be yours! If the Iceberg crashes into them, their contents will be lost to you as they float ashore to be used by the invaders, so work quickly for the most rewards!

Location-Specific Effects

Charms

Traps

Bases


Links

Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour
 • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
 • School of Sorcery
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot