Difference between revisions of "Meditation Room"
m (→Meditation Room Mice: +rare note) |
m (→Hunting Strategy: _layout) |
||
Line 44: | Line 44: | ||
== Hunting Strategy == | == Hunting Strategy == | ||
− | The Meditation Room is one of two rooms where crafted cheese is necessary for successful hunting (the other being the [[Pinnacle Chamber]]). Unless the hunter uses the specific type of cheese necessary to attract a Master, only the Hapless Mouse will be attracted. Due to the low point and gold amounts given by the Hapless Mouse, most consider it a poor use of resources to hunt in the Meditation Room without the necessary cheese – unless the hunter is looking to grab Ambush Trap blueprints. Hunters must use [[Glutter]], [[Susheese]], and [[Combat]] cheese to attract [[Master of the Cheese Belt Mouse|Master of the Cheese Belt]], [[Master of the Cheese Claw Mouse|Claw]], and [[Master of the Cheese Fang Mouse|Fang]] mice respectively. | + | The Meditation Room is one of two rooms where crafted cheese is necessary for successful hunting (the other being the [[Pinnacle Chamber]]). Unless the hunter uses the specific type of cheese necessary to attract a Master, only the Hapless Mouse will be attracted. Due to the low point and gold amounts given by the Hapless Mouse, most consider it a poor use of resources to hunt in the Meditation Room without the necessary cheese – unless the hunter is looking to grab Ambush Trap blueprints. Hunters must use [[Glutter]], [[Susheese]], and [[Combat]] cheese to attract [[Master of the Cheese Belt Mouse|Master of the Cheese Belt]], [[Master of the Cheese Claw Mouse|Claw]], and [[Master of the Cheese Fang Mouse|Fang]] mice respectively. Most hunters enter the Meditation Room hoping to catch one of each Master mice, obtain the necessary Shards to craft an [[Ambush Trap]], and then return later once the trap is complete. This ensures that the hunter doesn't waste his cheese using a weaker trap. |
− | |||
− | Most hunters enter the Meditation Room hoping to catch one of each Master mice, obtain the necessary Shards to craft an [[Ambush Trap]], and then return later once the trap is complete. This ensures that the hunter doesn't waste his cheese using a weaker trap. | ||
− | |||
{{Location}} | {{Location}} |
Revision as of 10:17, 9 March 2009
The second floor of the Pagoda is where the Masters of the three cheese schools meditate and study. These Masters are far too wise to go for conventional bait. Instead, a hunter will need to craft very specific bait in order attract each master.
Description and Requirements
The Meditation Room is a location in the Furoma region requiring a minimum rank of Grandmaster and the Furoma Map Stitch to enter.
Shops
There are no shops available in the Meditation Room. Shops for the Furoma region can be found in the Training Grounds.
Meditation Room Mice
Mouse | Max Points | Min Gold | Power Type | Loot |
---|---|---|---|---|
Hapless | 50 | 71 | Tactical | Ambush Trap Blueprints |
Master of the Cheese Belt | 7,200 | 901 | Tactical | Master Belt Shard Satchel of Gold worth 1,000 gold |
Master of the Cheese Claw | 7,200 | 901 | Tactical | Master Claw Shard Satchel of Gold worth 1,000 gold |
Master of the Cheese Fang | 7200 | 901 | Tactical | Master Fang Shard Satchel of Gold worth 1,000 gold |
- Highlighted mice are those rarely encountered in the location.
Hunting Strategy
The Meditation Room is one of two rooms where crafted cheese is necessary for successful hunting (the other being the Pinnacle Chamber). Unless the hunter uses the specific type of cheese necessary to attract a Master, only the Hapless Mouse will be attracted. Due to the low point and gold amounts given by the Hapless Mouse, most consider it a poor use of resources to hunt in the Meditation Room without the necessary cheese – unless the hunter is looking to grab Ambush Trap blueprints. Hunters must use Glutter, Susheese, and Combat cheese to attract Master of the Cheese Belt, Claw, and Fang mice respectively. Most hunters enter the Meditation Room hoping to catch one of each Master mice, obtain the necessary Shards to craft an Ambush Trap, and then return later once the trap is complete. This ensures that the hunter doesn't waste his cheese using a weaker trap.