Seasonal Garden

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Revision as of 17:08, 19 August 2010 by S18067 (talk | contribs) (Tower Amplifier: Added Baron/ess and Count/ess percentages)

Zugzwang's seasonal garden is the perfect destination for those who can't make up their mind about the weather. Every few days, the seasons shift, bringing with them a new crop of mice with different powers. Keep an eye out for the shards of an old key- they might provide the way into that mysterious locked tower.

Description and Requirements

Seasonal Garden is a location in the Rodentia region requiring a minimum rank of Lord or Lady and the Zugzwang's Scarf to enter.

The Seasonal Garden changes seasons every few days.

Shops

These are the shops that can be found in the Seasonal Garden:

Seasonal Garden Mice

All mice in the Seasonal Garden are in the Seasonal Soldiers group. They have a weakness to Tactical weapons, as well as another power type depending on their season.

Winter

Primary Weakness: Hydro

Mouse Points Gold Loot
Bruticle 16,560 5,040
Frostbite 11,400 5,040
Icicle 11,980 3,840
Over-Prepared 4,000 500
Penguin 4,500 550
Winter Mage 18,065 9,400 Winter Key Shard

Spring

Primary Weakness: Physical

Mouse Points Gold Loot
Derpicorn 2,500 750
Hydrophobe 2,000 500
Puddlemancer 10,480 3,360
Spring Familiar 9,072 760
Tanglefoot 7,875 3,280
Vinetail 13,172 6580 Spring Key Shard

Summer

Primary Weakness: Tactical

Mouse Points Gold Loot
Firebreather 15,180 4,620
Firefly 6,600 2,125
Hot Head 2,250 550
Monarch 2,500 600
Stinger 13,800 4,620
Summer Mage 16,560 7,520

Fall

Primary Weakness: Shadow

Mouse Points Gold Loot
Fall Familiar 9,940 830
Harvest Harrier 11,477 3,680
Harvester 17,425 8,460
Pumpkin Head 4,500 960
Scarecrow 5,000 1,200
Whirleygig 4,000 875

Hunting Strategy

Cheese Usage

Hunting Tips by Larry

Welcome to the Seasonal Garden, MouseHunter!

I hope you brought a change of clothes with you, because the seasons around here shift every few days, bringing new weather, and new mice to trap.

If you're looking for a good general strategy, a tactical trap will perform well in any season. Most seasons also have another, secret weakness for Hunters to discover on their own, so experiment with different trap setups, and see what works. Be sure to keep an eye out for shards of the key to Zugzwang's Tower, as well- there's one shard hidden in every season.

As you catch mice in the garden, your Tower Amplifier will increase. Failing to attract mice in the garden will cause your Tower Amplifier to decrease.

When your amplifier is charged, it gives a power bonus to your trap when hunting in Zugzwang's Tower. When hunting in the tower your Tower Amplifier's charge will decrease until it runs out or you leave the tower. Make sure to get a full charge before going in, because if you leave the tower, your amplifier will reset to zero.

Tower Amplifier

The 'Tower Amplifier' is a game element and can first be found upon traveling to the Seasonal Garden.<br\> The percentage of the Tower Amplifier increases by a different percentage depending on the mouse caught. The more the mouse is worth in points, the more the percentage gained will be.<br\> Failing to attract a mouse will decrease the Tower Amplifier's percentage by 3%. Failing to catch a mouse will not affect the Tower Amplifier.<br\> Upon moving to Zugzwang's Tower (not released at this time), the Tower Amplifier will decrease with every hunt. Moving out of Zugzwang's Tower will reset the percentage to 0%.<br\> Traveling out of the Seasonal Garden will not affect the Tower Amplifier's percentage.<br\><br\> The maximum percentage of the Tower Amplifier increases as the hunter's rank increases.<br\> Lord/Lady: 150%<br\> Baron/Baroness: 160%<br\> Count/Countess: 175%

Links

Catch Rate Estimates


Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour
 • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot