Difference between revisions of "Acolyte Realm"

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Revision as of 23:55, 13 June 2010

Years ago in Bristle Woods, a MouseHunter by the name of Plankrun opened a passageway to another realm. The passage was intended to act as an elaborate one-way trap for Acolyte mice. However, recently, the Acolyte mice have had success in reversing the portal's direction and are attempting to re-enter the Gnawnia Kingdom.

Description and Requirements

The Acolyte Realm is a location in the Bristle Woods region requiring a minimum rank of Legendary and the Keeper's Candle to enter.

Hunters cannot travel to the Acolyte Realm in the standard manner. The only way to enter the Realm is through the Forbidden Grove. Hunters trapped in the Forbidden Grove when its gates close will automatically be sent to the Acolyte Realm. They can then stay and hunt, or travel (using the map) to any other location in the Kingdom. However, if they choose to leave, they will not be able to return until the gate to the Forbidden Grove once again opens.

As the heavy stone gates of the hidden grove closed, the trees were engulfed in a thick, black fog. The ground began to fade as I felt a cold shiver rush through by body. I awoke in a strange realm...

Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.

Shops

There are no shops available in the Acolyte Realm. Shops for the Bristle Woods region can be found in the Catacombs.

Acolyte Realm Mice

Mouse Points Gold Power Type Loot
Acolyte 31,850 36,310 Arcane Frozen Scroll
Mysterious Box
Black Widow 480 11 Physical SUPER|brie+ cheese
Radioactive Blue cheese
Gate Guardian 2,800 1,401 Forgotten
Golem 7,920 4,501 Forgotten
Gorgon 1,400 2,801 Forgotten
Lich 12,200 8,701 Forgotten
Mutated Grey 275 501 Indigenous
Mutated White 250 476 Indigenous
Sorcerer 6,200 351 Forgotten Rune
Spectre 5,600 5,601 Forgotten
Wight 8,750 901 Forgotten
  • Highlighted mice are less than 1% of the population and are infrequently encountered in this location.

Hunting Strategy

Hunters in the Acolyte Realm should have been prepared when they entered the Forbidden Grove. If so, they should simply persevere. Much like the Dojo and Catacombs, it is an area of good long-term rewards, but very mixed results in the short term.

It has been suggested that users who wish to stay in the Acolyte Realm for a long period of time, should bring plenty of Ionized Salt and Cheddar or White Cheddar, as well as a stale trap setup. Using the stale trap the poor attraction rate of cheddar/white cheddar means that the user is able to generate Stale Cheese within the Acolyte Realm and hence can craft either Ancient or Runic cheese without the need to travel outside Bristle Woods. Alternatively, the hunters may choose to stock up on Runic or Ancient Potions and bring extra Brie/Gouda or SUPER|brie+ for imbuing the cheese.

Arcane Capturing Rod Of Never Yielding Mystery is recommended to catch most of the mice in the Acolyte Realm. If the hunter is trying to specifically catch the Acolyte mouse, the hunter should use the Ancient Box Trap trap. Before the Ancient Box Trap was introduced players were encouraged to use the luckiest trap setup available, but it produced many misses on the Forgotten mice.

Mutated White and Mutated Grey mice can be encountered in the Acolyte Realm when hunting with Radioactive Blue Cheese.

Due to the bait preference on this location, it is the right place to make a stale SUPER|brie+. Pick the most stale effect on both trap and base.

Hunting tips by Larry

We aren't in Gnawnia anymore!

Look sharp, brave MouseHunter, for in this tower dwells an evil mouse known as the Acolyte. If you plan on attracting one to your trap you will need Runic cheese made from runes collected in the Forbidden Grove. Although, be warned: few traps are capable of doing any significant damage against an Acolyte.

Fear not, MouseHunter, for there is hope. Word has spread of an island located far off the eastern coast of Gnawnia where a trap was once constructed capable of defeating an Acolyte. Visit the General Store in the Catacombs where there are blueprints that show how to build a ship capable of sailing the open ocean.

Links


Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour   • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
 • School of Sorcery   • Draconic Depths
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot