Valour Rift

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Revision as of 10:13, 4 June 2022 by KD (talk | contribs) (Floors: Added lap 19 and 20)
Valour Rift
Region: Rift Plane
Minimum Rank: Archduke/Archduchess
Travel Requirement: Valour Rift Map Piece
Recommended Power Types: Rift
Recommended Cheese: Gauntlet String Cheese
Number of Mice: 26
Shops: Trapsmith
General Store
Charm Shoppe
Cheese Shoppe
Cartographer
Lose Gold: Yes
Lose Points: Yes
Lose Cheese: Yes
Release Date: 8 October 2019

Overview

Valour Rift is a location within the Rift Plane. Hunters collect Gauntlet Elixir while arming String Cheese when they first arrive, using them to exchange for/craft Gauntlet String Cheese. After stockpiling sufficient Gauntlet String Cheese, hunters can enter the tower. Before entering the tower, there are 6 different augmentations one can activate in exchange for gold and materials looted from within the tower. The Ultimate Umbra augmentation is required for encountering The Total Eclipse, which drops Core of the Eclipse. Otherwise, Shade of the Eclipse is encountered instead. As hunters attempt more runs and reach higher floors, the augmentations are unlocked and they can upgrade their Speed, Sync and Siphon. This helps make subsequent runs more manageable.

Using Champion's Fire while hunting will add +1 loot for Elixirs, Sigils, Secrets, Fragments, Cores, and Skin Patterns when found. While in the tower, it will also boost +1 step each catch.
Champion's Fire is consumed every hunt.

Floors

There are 8 floor types, based on the original King's Gauntlet.

Floor Types and Numbers
Puppetry Thievery Melee Bard Magic Noble Dusty Eclipse
1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16
17 18 19 20 21 22 23 24
25 26 27 28 29 30 31 32
33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48
49 50 51 52 53 54 55 56
57 58 59 60 61 62 63 64
65 66 67 68 69 70 71 72
73 74 75 76 77 78 79 80
81 82 83 84 85 86 87 88
89 90 91 92 93 94 95 96
97 98 99 100 101 102 103 104
105 106 107 108 109 110 111 112
113 114 115 116 117 118 119 120
121 122 123 124 125 126 127 128
129 130 131 132 133 134 135 136
137 138 139 140 141 142 143 144
145 146 147 148 149 150 151 152
153 154 155 156 157 158 159 160

Every Eclipse floor has one step. Only either Shade of the Eclipse Mouse or The Total Eclipse can be encountered.
Every set of eight floors adds 10 steps to the floors.
Floors 1-7 has 20 steps each.
Floors 9-15 has 30 steps each.
Floors 17-23 has 40 steps each and onwards.

HUD

The HUD tracks the Following Items:

Gauntlet String Cheese can be bought or crafted directly from the HUD.

While inside the tower, Hunters will see their player icon in a circular crop on steps headed upwards. Circular icons of in-game friends indicate their current step while square icon indicates their highest step reached. On browser, an expanded view can be seen by clicking the magnifying glass icon. There is an option to retreat. A Hunter's progress through each floor and to the next Shade of the Eclipse or The Total Eclipse can also be seen on the top centre of the HUD.

Upgrades

On the right, 3 separate stats are tracked:

  • Speed represents how much the Hunter advances after a successful catch in the tower:
    • For instance, if the Hunter's speed is Level X then each catch advances the Hunter up the tower X steps.
      • Enabling Champion's Fire will advance the Hunter up the tower X+1 steps.
      • Capturing the Terrified Adventurer Mouse advances the Hunter up the tower 2X steps.
        • Capturing the Terrified Adventurer Mouse with Champion's Fire enabled advances the Hunter up the tower by 2X+2 steps.
        • The String Stepping augmentation doubles the progress made when capturing the Terrified Adventurer Mouse:
          • Capturing the Terrified Adventurer Mouse with String Stepping but not Champion's Fire enabled advances the Hunter up the tower by 4X steps.
          • Capturing the Terrified Adventurer Mouse with both String Stepping and Champion's Fire enabled advances the Hunter up the tower by 4X+4 steps.
    • Upgrading Speed increases the number of steps the Hunter takes with each catch.
    • Failure to attract has no effect on the Hunter's position in the tower.
    • Failure to catch has no effect on the Hunter's position in the tower except during runs with the Ultimate Umbra augmentation enabled.
  • Sync determines how long the Hunter can stay in the tower before being forced to exit:
    • The Hunter begins with a base level of 40 hunts.
    • Upgrading Sync increases the number of base hunts the Hunter has in the tower.
  • Siphon extends the duration the Hunter has in the tower after each Shade of the Eclipse or The Total Eclipse catch:
    • The Hunter begins with a boost of 5 hunts.
    • Upgrading Siphon increases the boost after each Shade of the Eclipse or The Total Eclipse catch.
    • The Super Siphon augmentation will double the boost provided by the Hunter's Siphon level.

Upgrades are cumulative and permanent. They can be purchased inside or outside the tower with their effect applied immediately upon purchase.

Upgrade Level
Speed
Sync
Siphon
Cost Bonus Cost Bonus Cost Bonus
1 Default – 1 Speed Default – 40 Sync Default – 5 Siphon
2 30 Tower Sigils +1 Speed 30 Tower Sigils +10 Sync 100 Tower Sigils +5 Siphon
3 100 Tower Sigils +1 Speed 100 Tower Sigils +10 Sync 100 Tower Sigils
75 Tower Secrets
+5 Siphon
4 100 Tower Sigils
75 Tower Secrets
+1 Speed 100 Tower Sigils
75 Tower Secrets
+10 Sync 100 Tower Secrets
10 Fragments of the Eclipse
+5 Siphon
5 100 Tower Secrets
10 Fragments of the Eclipse
+1 Speed 100 Tower Secrets
10 Fragments of the Eclipse
+10 Sync 500 Tower Secrets
10 Cores of the Eclipse
+5 Siphon
6 250 Tower Secrets
15 Fragments of the Eclipse
+1 Speed 250 Tower Secrets
15 Fragments of the Eclipse
+10 Sync
7 500 Tower Secrets
3 Cores of the Eclipse
+1 Speed 500 Tower Secrets
3 Cores of the Eclipse
+10 Sync
8 500 Tower Secrets
10 Cores of the Eclipse
+1 Speed
9 500 Tower Secrets
25 Cores of the Eclipse
+1 Speed
10 500 Tower Secrets
50 Cores of the Eclipse
+1 Speed

Augmentations

There are a total of 6 Augmentations. The associated costs are required for each new run. Multiple augmentations can be toggled at the start of a run.

Augmentation Unlocks at Cost per run Effect
Sigil Hunter Floor 5 250,000 Gold Adds 50% more Tower Sigils to cache.
Secret Research Floor 15 500 Tower Sigils Adds 50% more Tower Secrets to cache.
Super Siphon Floor 20 1000 Tower Sigils Doubles the effect of Siphon.
Ultimate Umbra Floor 25 75 Fragments of the Eclipse Confront a tougher challenge and earn more rewards.
Failing to catch pushes you back!
  • Any mouse other than Bulwark of Ascent will reduce the Hunter's steps by 5.
  • Failing to catch Bulwark of Ascent will reduce the Hunter's steps by 10.
  • The Hunter cannot be pushed beyond their current floor.
  • Failure to attract has no effect on the Hunter's current position.

Unlocks The Total Eclipse (replacing Shade of the Eclipse) and Bulwark of Ascent.
Gold rewards in cache are doubled.

Elixir Rain Floor 40 500 Tower Secrets Mice have a 50% chance of dropping Gauntlet Elixir.
String Stepping Floor 65 1,500 Tower Secrets Capturing the Terrified Adventurer Mouse gives x2 progress.

When the Hunter enters the tower, the following game message appears in the Hunter's Journal, giving Hunters a reminder of which augmentations have been toggled on:

I entered the Valour Rift Gauntlet Tower.
I activated the following augmentations:
  • X Augmentation
These augmentations will remain active until I retreat from the tower or are forced to exit.

Augmentations can also be tracked through the HUD by hovering over the augment icons on the bottom-left hand corner of the center part of the HUD.

Floor Cache Rewards

Note that there are diminishing returns after a certain point when relying on just the floor cache: reaching floor 25 gives the most sigils per steps taken (0.4297), and reaching floor 73 gives the most secrets per steps taken (0.0668).

Highest Floor
Reached
Tower Sigil Tower Secrets Gold Minimum Steps Taken
1 None None None 0
2 7 0 9,000 20
3 16 0 18,000 40
4 24 0 27,000 60
5 32 0 34,000 80
6 40 0 41,000 100
7 48 0 46,000 120
8 50 0 47,000 140
9 59 8 59,000 141
10 69 10 70,000 171
11 80 11 81,000 201
12 88 13 91,000 231
13 98 14 102,000 261
14 107 16 113,000 291
15 118 17 123,000 321
16 120 17 124,000 351
17 135 20 139,000 352
18 150 22 153,000 392
19 165 24 168,000 432
20 182 26 183,000 472
21 199 28 198,000 512
22 217 31 212,000 552
23 235 33 227,000 592
24 254 33 228,000 632
25 272 37 247,000 633
26 290 40 266,000 683
27 308 43 285,000 733
28 325 45 304,000 783
29 342 48 323,000 833
30 357 51 342,000 883
31 372 54 361,000 933
32 386 54 363,000 983
33 399 60 386,000 984
34 410 63 409,000 1,044
35 421 66 432,000 1,104
36 430 70 456,000 1,164
37 439 73 479,000 1,224
38 446 77 503,000 1,284
39 453 80 527,000 1,344
40 459 80 529,000 1,404
41 464 88 557,000 1,405
42 469 92 585,000 1,475
43 473 96 613,000 1,545
44 477 101 641,000 1,615
45 480 105 669,000 1685
46 482 109 698,000 1,755
47 485 113 726,000 1,825
48 487 113 729,000 1,895
49 489 123 761,000 1,896
50 490 128 794,000 1,976
51 492 133 827,000 2,056
52 493 138 860,000 2,136
53 494 143 894,000 2,216
54 495 148 927,000 2,296
55 495 153 961,000 2,376
56 496 153 964,000 2,456
57 497 161 1,002,000 2,457
58 497 167 1,040,000 2,547
59 497 173 1,078,000 2,637
60 498 178 1,116,000 2,727
61 498 184 1,155,000 2,817
62 498 190 1,193,000 2,907
63 499 196 1,232,000 2,997
64 500 196 1,236,000 3,087
65 500 205 1,279,000 3,088
66 500 212 1,322,000 3,188
67 500 218 1,366,000 3,288
68 500 224 1,410,000 3,388
69 500 231 1,454,000 3,488
70 500 237 1,498,000 3,588
71 500 244 1,542,000 3,688
72 500 244 1,547,000 3,788
73 500 253 1,595,000 3,789
74 500 260 1,644,000 3,899
75 500 267 1,694,000 4,009
76 500 274 1,743,000 4,119
77 500 282 1,793,000 4,229
78 500 289 1,843,000 4,339
79 500 296 1,893,000 4,449
80 500 300 1,898,000 4,559
Highest Floor
Reached
Tower Sigil Tower Secrets Gold Minimum Steps Taken
81 500 300 1,952,000 4,560
82 500 300 2,007,000 4,680
83 500 300 2,062,000 4,800
84 500 300 2,117,000 4,920
85 500 300 2,173,000 5,040
86 500 300 2,229,000 5,160
87 500 300 2,285,000 5,280
88 500 300 2,291,000 5,400
89 500 300 2,351,000 5,401
90 500 300 2,412,000 5,531
91 500 300 2,473,000 5,661
92 500 300 2,535,000 5,791
93 500 300 2,597,000 5,921
94 500 300 2,659,000 6,051
95 500 300 2,721,000 6,181
96 500 300 2,727,000 6,311
97 500 300 2,794,000 6,312
98 500 300 2,862,000 6,452
99 500 300 2,929,000 6,592
100 500 300 2,997,000 6,732
101 500 300 3,065,000 6,872
102 500 300 3,133,000 7,012
103 500 300 3,202,000 7,152
104 500 300 3,210,000 7,292
105 500 300 3,283,000 7,293
106 500 300 3,357,000 7,443
107 500 300 3,431,000 7,593
108 500 300 3,505,000 7,743
109 500 300 3,580,000 7,893
110 500 300 3,655,000 8,043
111 500 300 3,730,000 8,193
112 500 300 3,739,000 8,343
113 500 300 3,819,000 8,344
114 500 300 3,900,000 8,504
115 500 300 3,980,000 8,664
116 500 300 4,062,000 8,824
117 500 300 4,143,000 8,984
118 500 300 4,225,000 9,144
119 500 300 4,307,000 9,304
120 500 300 4,317,000 9,464
121 500 300 4,404,000 9,465
122 500 300 4,491,000 9,635
123 500 300 4,579,000 9,805
124 500 300 4,667,000 9,975
125 500 300 4,756,000 10,145
126 500 300 4,845,000 10,315
127 500 300 4,934,000 10,485
128 500 300 4,945,000 10,655
129 500 300 5,040,000 10,656
130 500 300 5,134,000 10,836
131 500 300 5,229,000 11,016
132 500 300 5,325,000 11,196
133 500 300 5,421,000 11,376
134 500 300 5,517,000 11,556
135 500 300 5,613,000 11,736
136 500 300 5,626,000 11,916
137 500 300 5,727,000 11,917
138 500 300 5,830,000 12,107
139 500 300 5,932,000 12,297
140 500 300 6,035,000 12,487
141 500 300 6,138,000 12,677
142 500 300 6,242,000 12,867
143 500 300 6,346,000 13,057
144 500 300 6,360,000 13,247
145 500 300 6,469,000 13,248
146 500 300 6,579,000 13,448
147 500 300 6,689,000 13,648
148 500 300 6,800,000 13,848
149 500 300 6,911,000 14,048
150 500 300 7,023,000 14248
151 500 300 7,135,000 14,448
152 500 300 7,150,000 14,648
153 500 300 7,267,000 14,649
154 500 300 7,385,000 14,859
155 500 300 7,503,000 15,069
156 500 300 7,622,000 15,279
157 500 300 7,741,000 15,489
158 500 300 7,860,000 15,699
159 500 300 7,980,000 15,909
160 500 300 7,996,000 16,119

Fragment and Core of the Eclipse

The following table lists the cumulative number of Fragments or Cores that Hunters will get from each run. This does not include any extra ones that come from having Champion's Fire active.

  • Fragments or Cores dropped by each Eclipse will increase by 2 per catch until Floor 80
  • Fragments or Cores dropped by each Eclipse will increase by 3 per catch from Floor 88 onward
Highest
Eclipse Floor
Completed
Number of Total Eclipse
or Shade of the Eclipse caught
Fragments or Cores
looted
Cumulative
Fragments or Cores
looted
Minimum Steps Taken
8 1 1 1 141
16 2 3 4 352
24 3 5 9 633
32 4 7 16 984
40 5 9 25 1,405
48 6 11 36 1,896
56 7 13 49 2,457
64 8 15 64 3,088
72 9 17 81 3,789
80 10 19 100 4,560
88 11 22 122 5,401
96 12 25 147 6,312
104 13 28 175 7,293
112 14 31 206 8,344
120 15 34 240 9,465
128 16 37 277 10,656
136 17 40 317 11,917
144 18 43 360 13,248
152 19 46 406 14,649
160 20 49 455 16,120

Mice

Cheese Preference and Loot

Mice in Valour Rift are only attracted to String Cheese.
Terrified Adventurer Mouse, who gives double progress inside tower, is only attracted to Gauntlet String Cheese.
Elixir Maker Mouse, who drops larger amounts of Gauntlet Elixir, is attracted more frequently to Magical String Cheese than other String Cheese.

Mouse Locator

Mouse Points Gold Floor Type Minimum Floor Loot
Arch Champion Necromancer 100,000 6,000 Dusty - Floor 7 and
7th floor after every Eclipse Floor
15 Divine Orb
Tower Secrets
Berzerker 40,000 1,500 All Floors
except Eclipse
1 The Gilded Steps
Bulwark of Ascent
Only appears with
Ultimate Umbra augmentation
80,000 12,000 All Floors
except Eclipse
1 Divine Orb
Simple Orb
The Gilded Steps
Champion Danseuse 100,000 6,000 Bard - Floor 4 and
4th floor after every Eclipse Floor
12 Divine Orb
The Gilded Steps
Tower Secrets
Champion Thief 100,000 6,000 Thievery - Floor 2 and
2nd floor after every Eclipse Floor
10 Divine Orb
Tower Secrets
Cursed Crusader 70,000 3,000 Noble - Floor 6 and
6th floor after every Eclipse Floor
6 Tower Sigil
Cutpurse 50,000 1,000 Thievery - Floor 2 and
2nd floor after every Eclipse Floor
2 Tower Sigil
Elixir Maker
Prefers Magical String Cheese
Strongly Prefers Gauntlet String Cheese
56,000 4,250 Outside Tower N/A Champion's Fire
Gauntlet Elixir
Fallen Champion Footman 100,000 6,000 Noble - Floor 6 and
6th floor after every Eclipse Floor
14 Divine Orb
Tower Secrets
Lumi-lancer 30,000 1,000 All Floors
except Eclipse
1 The Gilded Steps
Magic Champion 100,000 6,000 Magic - Floor 5 and
5th floor after every Eclipse Floor
13 Divine Orb
Tower Secrets
Martial 58,000 1,500 Melee - Floor 3 and
3rd floor after every Eclipse Floor
3 Tower Sigil
Mouse of Elements 65,000 2,500 Magic - Floor 5 and
5th floor after every Eclipse Floor
5 Tower Sigil
One-Mouse Band 62,000 2,000 Bard - Floor 4 and
4th floor after every Eclipse Floor
4 The Gilded Steps
Tower Sigil
Possessed Armaments 110,000 5,000 All Floors
except Eclipse
9 Champion's Fire
Tattered Celestial Skin Pattern
The Gilded Steps
Tower Secrets
Praetorian Champion 100,000 6,000 Melee - Floor 3 and
3rd floor after every Eclipse Floor
11 Divine Orb
Tower Secrets
Prestigious Adventurer 125,000 5,000 All Floors
except Eclipse
17 Champion's Fire
Tattered Celestial Skin Pattern
The Gilded Steps
Tower Secrets
Puppet Champion 100,000 6,000 Puppetry - Floor 1 and
1st floor after every Eclipse Floor
9 Divine Orb
Tower Secrets
Puppetto 46,550 1,000 Puppetry - Floor 1 and
1st floor after every Eclipse Floor
1 Tower Sigil
Shade of the Eclipse
Only appears without
Ultimate Umbra augmentation
500,000 25,000 Eclipse 8 Aleth Essence
Ancient Relic
Ber Essence
Champion's Fire
Fragment of the Eclipse
Magic Essence
Rift Extreme Luck Charm
Rift Extreme Power Charm
Rift Power Charm
Rift Super Power Charm
Rift Super Vacuum Charm
Rift Ultimate Power Charm
Rift Vacuum Charm
Rift Wealth Charm
Tower Secrets
Tower Sigil
Soldier of the Shade 150,000 8,000 All Floors
except Eclipse
25 Champion's Fire
Divine Orb
Flawed Orb
Flawless Orb
Simple Orb
Tattered Celestial Skin Pattern
The Gilded Steps
Tower Secrets
Terrified Adventurer
Requires Gauntlet String Cheese
70,000 4,795 All Floors
except Eclipse
1 Champion's Fire
Simple Orb
Tattered Celestial Skin Pattern
The Gilded Steps
Tower Sigil
The Total Eclipse
Only appears with
Ultimate Umbra augmentation
1,000,000 100,000 Eclipse 8 Aleth Essence
Ancient Relic
Ber Essence
Champion's Fire
Core of the Eclipse
Magic Essence
Rift Extreme Luck Charm
Rift Extreme Power Charm
Rift Power Charm
Rift Super Power Charm
Rift Super Vacuum Charm
Rift Ultimate Lucky Power Charm
Rift Ultimate Power Charm
Timesplit Charm
Tower Secrets
Tower Sigil
Valour Rift Supply Kit
Timid Explorer 25,180 1,982 Outside Tower N/A Gauntlet Elixir
Unwavering Adventurer 55,000 2,000 All Floors
except Eclipse
1 The Gilded Steps
Withered Remains 75,000 4,000 Dusty - Floor 7 and
7th floor after every Eclipse Floor
7 Tower Sigil

Hunting Strategy

Location-Specific Effects

Hunting tips by Larry

This place within the Rift Plane is an especially twisted version of our reality mirroring the King's Gauntlet. The Valour Rift Gauntlet Tower is slightly out of phase with our timeline and appears to endlessly stretch into a starry abyss with no end in sight. Navigating such a perplexing place is sure to cause a headache!

It's a good thing you're handy with a Rift Chronometer since it's just the thing you need to sync yourself into the timeline of the tower to be able to climb it. After entering, each mouse you capture will reveal the way forward, advancing you upwards. Just be quick -- You'll only remain in sync with the tower's timeline for so long before the steps fade away, sending you back to the tower's entrance.

While inside the tower, aim to climb as high up as you can. The mice inside protect valuable treasure with a greater cache of loot on each subsequent floor. The resources you recover will help upgrade your abilities in this strange place to grant you more time in the tower, advance further with each catch, and even siphon energy from the powerful Eclipse Mouse!

However, temper your initial exploration. Before ascending this bizarre tower, you'll likely want to collect Gauntlet Elixirs and exchange it at the Cheese Shoppe here for Gauntlet String Cheese. This unique flavour of bait can attract Terrified Adventurer mice within the tower. These mice have been navigating the tower for a long time and capturing one will reveal some shortcuts, further accelerating your progress!

That's all my research has revealed so far, MouseHunter. With the tower appearing to be infinitely tall, there's sure to be many more secrets to uncover once inside. Prepare your camp site and settle in for the long haul. This place will likely take quite a while to fully explore!

Adventure Book

Hunters can complete the End the Total Eclipse adventure in the Valour Rift.

End the Total Eclipse

Within the Valour Rift stands an endlessly tall tower slightly out of sync with our timeline. Using knowledge learned from your Rift Chronometer, you must syncronize yourself with the tower's timeline for as long as you can to recover valuable loot and artifacts from within the Rift Gauntlet. Will you be able to manifest an Ultimate Umbra and summon the Total Eclipse?

Chart the Valour Rift

Obtain Gauntlet String Cheese

Enter the Rift Gauntlet Tower

  • Enter the Rift Gauntlet Tower and reach Floor 2 or higher
  • Claim a floor cache

Upgrade your Speed

End the Total Eclipse

This adventure takes place in: Valour Rift

Rewards:

Shoppes

These are the shoppes found in Valour Rift.

Cheese Shoppe

Item Cost Ea. Refund
Marble String 300 300
Swiss String 800 800
Brie String 1,600 1,600
Gauntlet String Cheese 1,600
1 Gauntlet Elixir
1,600
2-Pack of Gauntlet String Cheese 1,600
1 Gauntlet Elixir
1 Magic Essence
N/A

Trapsmith

Bases
Item Cost
Refund
Requirement
Prestige Base 12,170,000
2 Cores of the Eclipse
N/A Capture the Eclipse Mouse
Defeat Twisted Carmine
Capture the Goliath Field Mouse
Defeat the Menace of the Rift
Capture the Monstrous Black Widow
Capture the Grand Master of the Dojo
Capture the Absolute Acolyte
and
Archduke
title to equip
Weapons
Item Power Type
Cost
Refund
Requirement
Celestial Dissonance Trap Rift 13,600,000
20 Cores of the Eclipse
N/A Timesplit Dissonance Trap
and
1,000,000,001 points
and
Archduke
title to equip
Skins
Item Cost
Refund
Solar Celestial Dissonance Skin 6,400,000
15 Cores of the Eclipse
1,000 Tattered Celestial Skin Pattern
N/A
Lunar Celestial Dissonance Skin 6,400,000
15 Cores of the Eclipse
1,000 Tattered Celestial Skin Pattern
N/A
Chrome Celestial Star Spire Trap Skin 9,600,000
20 Cores of the Eclipse
1,500 Tattered Celestial Skin Pattern
N/A

Charm Shoppe

Charms
Item Cost Requires Refund
Rift Power Charm 5,000
3 Tower Sigils
1 Null Gauntlet N/A
Rift Super Power Charm 12,000
3 Tower Secrets
1 Null Gauntlet N/A
Rift Vacuum Charm 1,000 1 Null Gauntlet N/A
Crafting Items
Item Cost Requires Refund
Charmbit 25 None 20
Erupting Rift Core 2,000 1 Null Gauntlet N/A

General Store

Item Cost Refund Requirement
Ionized Salt 450 150 None
Rift Curd 830 200 None
Codex of Valour: Puppetry Page 5,000,000
50 Core of the Eclipse
N/A Codex of Valour
Codex of Valour: Thievery Page 16,000,000
50 Core of the Eclipse
N/A Codex of Valour
Codex of Valour: Melee Page 5,000,000
50 Core of the Eclipse
N/A Codex of Valour
Codex of Valour: Bard Page 16,000,000
50 Core of the Eclipse
N/A Codex of Valour
Codex of Valour: Magic Page 18,000,000
50 Core of the Eclipse
N/A Codex of Valour
Codex of Valour: Noble Page 15,000,000
50 Core of the Eclipse
N/A Codex of Valour
Codex of Valour: Dusty Page 10,000,000
50 Core of the Eclipse
N/A Codex of Valour
Codex of Valour: Eclipse Page 15,000,000
50 Core of the Eclipse
N/A Codex of Valour
Unstable Rift Core 3 Cores of the Eclipse N/A Codex of Valour
Codex of Valour: Puppetry Page
Codex of Valour: Thievery Page
Codex of Valour: Melee Page
Codex of Valour: Bard Page
Codex of Valour: Magic Page
Codex of Valour: Noble Page
Codex of Valour: Dusty Page
Codex of Valour: Eclipse Page

Cartographer

Item Cost Requires Refund
Valour Rift Scroll Case 10 Ancient Relic None N/A

History and Trivia

  • 8 October 2019: The Valour Rift was released as a new hunting location in Rift Plane region.

Links


Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour   • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
 • School of Sorcery   • Draconic Depths
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot