Traps
Overview
A trap consists of two compulsory elements – one weapon plus one base. In addition, charms, which enhance certain features of a trap, can optionally be armed by hunters ranked Journeyman and above.
Along with cheese, traps are absolutely essential for catching mice. (In fact, unlike cheese that can run out, it is impossible not to have a trap.) The term trap is sometimes used interchangeably with weapon, although in the strictest sense that is not correct.
The weapon is the part of the trap that does the actual catching of the mice. It is arguably the much more important part of the trap as it contributes the majority of the power to the setup most of the time and determines the power type of the trap. The base is the part upon which the trap rests and which holds the cheese (with the exception of Double Diamond Adventure, Explosive Toboggan Ride and to some extent, Sphynx Wrath). Each part of the trap, weapon and base, has its own characteristics (described below) that will affect a hunter's success when used in certain areas, against certain mice, and so on, and it is not always the most powerful combination that is most appropriate in every situation. All factors must be taken into consideration to design a trap that meets the individual hunter's goals.
Traps are available at all Trapsmiths. Every new hunter is given a choice between one of two weapons (Tacky Glue Trap or High Tension Spring) plus a Wooden Base. As hunters capture more mice and get more gold and experience, they can (and should) upgrade their traps with better components to increase their success in catching more powerful mice.
Charms were invented by Moustachio the Charmer and introduced during Ronza's January 2011 visit. Charms are optional but helpful additions to trap setups, adding unique boosts that can tweak a trap's effectiveness in a given region or even against a specific mouse. Unlike weapons and bases, charms are consumable; each charm has its own unique properties, but most are consumed upon encountering a mouse. Charms can be obtained in the following ways (not all charms are available via all methods):
- Purchased in Charm Shoppes in the Mountain or Muridae Market
- Crafted using orbs and charmbits
- Purchased from the Marketplace
- Obtained as loot
- Transferred from a friend using the Give To Friends option
- Rewarded for completing an Library Assignment
Additionally, hunters need at least one Charm Conduit to use charms.
A hunter's weapons, bases and charms appear in the Traps Inventory tab. A hunter can select which trap component is armed from the inventory page, from the primary Camp page, and also from a Trapsmith / Charm Shoppe just after purchasing a trap component. Additionally, each Hunter's Profile includes a status of how many trap components a hunter owns, split into lists of weapons and bases (charms are not displayed here) on the Items tab.
A Charm can be disarmed by clicking on the icon of the charm to bring up the charm selector page. Click on another charm to switch charms or to the currently equipped charm to disable the use of charms.
Trap Attributes
Component stats
- The overall strength of the component. Traps with higher power are more likely to catch mice.
- Mice have specific weaknesses to certain Power Types. Using the appropriate weapon in the appropriate area is a critical part of any hunter’s strategy.
- The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power.
- The attraction bonus boosts the attraction power of the bait being used increasing the odds of a mouse approaching a hunter’s trap.
- Some components are designed to offer small chances of catching a mouse regardless of the mouse’s strength. It is not uncommon for lucky traps to grant hunters the ability to catch mice that seem far too powerful for their trap. Luck also increases the chance of a mouse dropping loot when caught.
- Any time a mouse is not attracted to a trap during a hunt there is a chance for the cheese to turn stale. Some components are built using harmful chemicals that increase the odds of spoiling bait. Traps with a fresh cheese effect help reduce the likelihood of cheese turning stale.
Weapons
Please refer to the individual trap pages for additional purchasing information, including trapsmith locations and refund amounts.
Click on the sorting box below a particular attribute to do a quick comparison. To compare weapons having the same attribute value among each other, start sorting with the least significant attribute. For example, sorting by luck, then by power type will show the weapons sorted by luck within power types.
Weapon |
Power |
Power Type |
Power Bonus |
Attraction Bonus |
Luck |
Cheese Effect |
Points Needed |
Price |
Special Effects |
---|---|---|---|---|---|---|---|---|---|
2010 Blastoff Trap LE | 2,600 | Tactical | 15% | 0% | 25 | Very Stale | 99,000 | 512,800 | |
2012 Big Boom Trap LE | 2,500 | Tactical | 15% | 20% | 25 | Extremely Stale | 102,012 | 600,000+ | |
500 Pound Spiked Crusher TS | 250 | Physical | 10% | 0% | 1 | No Effect | 2,100 | 3,450 | |
Ambrosial Portal | 1,025 | Shadow | 0% | 5% | 0 | Fresh | 182,000 | 140,000 | |
Ambush C, TS | 3,000 | Tactical | 5% | 0% | 12 | Fresh | 950,000 | 62,660+ | |
Ancient Box Trap C, TS | 4,300 | Forgotten | 10% | 0% | 4 | No Effect | 17,000,000 | 158,175+ | |
Ancient Gauntlet LE, S | 1,050 | Physical | 4% | 20% | 4 | Extremely Fresh | 0 | 0 | Double loot in King's Gauntlet Tier 1 |
Ancient Spear Gun C | 3,600 | Hydro | 5% | 10% | 12 | Fresh | 12,000,000 | 824,000+ | |
Arcane Blast Trap LE | 3,400 | Arcane | 8% | 0% | 20 | Insanely Fresh | 900,000 | 1,470,000 | |
Arcane Capturing Rod Of Never Yielding Mystery C, TS |
3,800 | Arcane | 12% | 0% | 18 | Insanely Stale | 3,393,600 | 949,050+ | |
Bandit Deflector S | 1,500 | Law | 11% | 0% | 0 | No Effect | Lord+ | 150,000+ | Provides 1500 additional power in the Raider River phase at the Gnawnian Express Station. |
Birthday Candle Kaboom LE | 2,400 | Physical | 30% | 20% | 14 | Very Stale | 91,000 | 289,000 | |
Birthday Party Piñata Bonanza LE | 2,500 | Physical | 35% | 0% | 10 | Stale | 96,000 | 305,000 | |
Blackstone Pass Trap C, S | 3,000 | Tactical | 15% | 0% | 12 | Very Fresh | 58,000,000 | 1,100,000 | Favor the Mystic side of Zugzwang's Tower |
Bottomless Grave TS | 1,500 | Shadow | 0% | 0% | 5 | No Effect | 728,000 | 673,630 | |
Brain Extractor LE, P, S | 2,000 | Shadow | 5% | 5% | 6 | Fresh | 200,000 | 237,000 | Collects Brain Bits from various Zombie mice. Effect is greater when paired with Skello-ton base. |
Cackle Lantern Trap LE, C, S | 2,200 | Shadow | 5% | 10% | 12 | Extremely Stale | 29,000,000 | 2,224,000+ | Extra Fire Salt from Jungle of Dread |
Chesla's Revenge LE, S | 5,000 | Tactical | 2% | 10% | 16 | Extremely Fresh | 35,000,000 | 0 | Occasional boost in amplifier power in the Seasonal Garden |
Christmas Cracker Trap LE, C | 3,000 | Physical | 15% | 5% | 24 | Very Fresh | 56,000 | 0 | |
Chrome DeathBot LE | 2,800 | Physical | 20% | 15% | 30 | Very Stale | 136,500 | 512,800 | |
Chrome DrillBot LE, S | 3,900 | Physical | 20% | 0% | 26 | Insanely Stale | 544,000 | 897,400 | Scrap Metal loot from Steel mice |
Chrome MonstroBot C | 8,500 | Physical | 22% | 10% | 30 | No Effect | 100,000,000 | 14,695,400+ | |
Chrome Nannybot LE, C | 1,200 | Shadow | 5% | 5% | 6 | Fresh | 582,000 | ≤508,000 | |
Chrome Oasis Water Node Trap C | 5,500 | Hydro | 15% | 5% | 24 | Fresh | 76,000,000 | 12,050,000+ | |
Chrome Phantasmic Oasis Trap C | 6,200 | Hydro | 20% | 15% | 28 | Very Fresh | 150,000,000 | 15,052,000+ | |
Chrome RhinoBot LE | 6,000 | Physical | 10% | 0% | 27 | Ultimately Stale | 1,196,000 | 3,200,000 | |
Chrome Tacky Glue Trap LE | 70 | Physical | 0% | 30% | 20 | Stale | 0 | 158,000 | |
Clockapult of Time | 2,275 | Shadow | 10% | 5% | 10 | Extremely Fresh | 20,000,000 | 2,700,000 | |
Clockapult of Winter Past E, C | 2,275 | Shadow | 10% | 5% | 10 | Extremely Fresh | 20,000,000 | 2,700,000 | |
Clockwork Portal Trap C | 3,900 | Shadow | 12% | 10% | 20 | No Effect | 150,000,000 | 6,702,000+ | |
Crystal Tower TS | 900 | Rift | 0% | 0% | 0 | No Effect | 120,000,000 | 4,900,000 | Riftwalker Set bonus when paired with Rift Base or charms |
Digby DrillBot TS, S | 3,200 | Physical | 18% | 0% | 5 | No Effect | 409,500 | 0+ | Scrap Metal loot from Steel mice |
Dimensional Chest Trap TS | 5,200 | Tactical | 8% | 10% | 21 | Extremely Fresh | 70,000,000 | 1,200,000+ | |
Double Diamond Adventure LE, C | 3,500 | Hydro | 0% | 5% | 18 | Insanely Fresh | 6,400,000 | 1,090,000 | |
Dragon Lance LE | 4,950 | Draconic | 30% | 5% | 12 | Extremely Stale | 15,000,000 | 8,900,000 | |
Engine Doubler S | 1,500 | Law | 12% | 0% | 0 | No Effect | Lord+ | 150,000+ | Provides 1500 additional power in the Daredevil Canyon phase at the Gnawnian Express Station. |
Enraged RhinoBot C | 5,900 | Physical | 10% | 0% | 20 | Insanely Stale | 17,000,000 | 1,300,000+ | |
Explosive Toboggan Ride LE | 2,700 | Hydro | 14% | 3% | 16 | Extremely Fresh | 160,000 | 10,000 | |
Fluffy DeathBot C | 2,400 | Physical | 15% | 10% | 2 | Stale | 91,000 | 256,400 | |
Festive Gauntlet Crusher LE, S | 1,200 | Physical | 5% | 25% | 5 | Extremely Fresh | 0 | 0 | Extra Gauntlet Potion Tier 3 will drop while hunting in King's Gauntlet Tier 2 |
Fluffy DeathBot C | 2,400 | Physical | 15% | 10% | 2 | Stale | 91,000 | 256,400 | |
Focused Crystal Laser | 1,750 | Rift | 0% | 0% | 0 | No Effect | 300,000,000 | 6,400,000 | Riftwalker Set bonus when paired with Rift Base or charms |
Giant Speaker LE | 2,850 | Tactical | 5% | 5% | 22 | No Effect | 91,000 | 612,800 | |
Gingerbread House Surprise E, C | 2,200 | Tactical | 10% | 10% | 8 | Uber Fresh | 91,000 | ≤94,500 | |
Glacier GatlerC, LE | 4,800 | Hydro | 10% | 10% | 20 | Very Fresh | 30,000,000 | 189,000+ | It has the special property of collecting Snowball Charm. +20% Power Bonus when used with Snowball charms. |
Gorgon Trap | 2,000 | Shadow | 5% | 5% | 7 | Very Stale | 7,500,000 | 989,000 | |
Grand Arcanum Trap C, TS | 4,800 | Arcane | 12% | 5% | 22 | No Effect | 150,000,000 | 5,851,050+ | |
Grungy DeathBot C | 2,400 | Physical | 15% | 10% | 2 | Stale | 91,000 | 256,400 | |
Harpoon Gun | 3,000 | Hydro | 7% | 0% | 0 | Stale | 3,384,000 | 664,000+ | |
Heat Bath C | 4,000 | Hydro | 5% | 0% | 14 | Stale | 24,800,000 | 1,328,000 | |
High Tension Spring TS | 75 | Physical | 5% | 20% | 2 | No Effect | 0 | 600 | |
HitGrab Horsey LE | 550 | Physical | 2% | 0% | 20 | Very Fresh | 0 | 15,850 | |
HitGrab Rainbow Rockin' Horse LE, C | 1,250 | Physical | 2% | 10% | 25 | Uber Fresh | Grandmaster+ | 60,050+ | |
HitGrab Rockin' Horse LE | 1,250 | Physical | 2% | 10% | 25 | No Effect | 9,100 | 158,500 | |
Horrific Venus Mouse Trap C, TS | 3,400 | Tactical | 12% | 1% | 16 | No Effect | 8,000,000 | 849,650+ | |
Ice Blaster LE | 3,800 | Hydro | 5% | 5% | 12 | Fresh | 1,000,000 | 189,000+ | It has the special property of collecting Snowball Charm. +10% Power Bonus when used with Snowball charms. |
Ice Maiden C, TS | 5,200 | Draconic | 12% | 0% | 8 | No Effect | 17,000,000 | 600 | |
Icy RhinoBot E, C | 4,950 | Physical | 0% | 0% | 8 | Very Stale | 16,000,000 | 940,000+ | |
Isle Idol Trap LE, TS | 5,050 | Physical | 0% | 0% | 7 | Stale | 16,000,000 | 1,250,000 | |
Isle Idol Hydroplane Skin LE | 3,500 | Hydro | 5% | 15% | 10 | Stale | 16,000,000 | 0* | |
Isle Idol Stakeshooter Skin LE | 3,750 | Tactical | 12% | 5% | 14 | Stale | 16,000,000 | 0* | |
Kraken Chaos LE | 3,400 | Hydro | 0% | 0% | 18 | Very Stale | 843,500 | 860,000 | |
The Law Draw LE | 1,100 | Law | 5% | 20% | 5 | Fresh | 12,000,000 | 600,000 | |
Maniacal Brain Extractor LE, C, P, S | 2,600 | Shadow | 10% | 0% | 13 | Very Fresh | 25,000,000 | 478,000+ | Collects Brain Bits from various Zombie mice. Effect is greater when paired with Skello-ton base. |
Mouse DeathBot | 2,400 | Physical | 15% | 10% | 2 | Stale | 91,000 | 256,400 | |
Mouse Hot Tub | 70 | Physical | 3% | 35% | 2 | No Effect | 0 | 600 | |
Mouse Mary O'Nette TS | 250 | Physical | 0% | 6% | 5 | Fresh | 2,100 | 6,250 | |
Mouse Rocketine | 650 | Physical | 6% | 0% | 0 | Extremely Stale | 11,000 | 18,700 | |
Mouse Trebuchet | 600 | Physical | 2% | 4% | 1 | Very Fresh | 11,000 | 15,850 | |
Multi-Crystal Laser | 1,000 | Rift | 0% | 0% | 3 | No Effect | 300,000,000 | 6,400,000 | Riftwalker Set bonus when paired with Rift Base or charms |
Mutated Venus Mouse Trap C | 2,300 | Tactical | 15% | 0% | 8 | Insanely Stale | 827,500 | 299,650+ | |
Mystic Pawn Pincher S | 60 | Tactical | 5% | 20% | 0 | Fresh | 28,800,000 | 643,750 | Favor the Mystic side of Zugzwang's Tower |
Nannybot LE, C | 525 | Parental | 5% | 0% | 5 | No Effect | 0 | 0 | |
Net Cannon | 3,000 | Hydro | 0% | 3% | 5 | Stale | 3,384,000 | 664,000+ | |
Ninja Ambush Trap C | 3,000 | Tactical | 5% | 0% | 12 | Fresh | 950,000 | 62,660+ | |
Nutcracker Nuisance Trap LE, C, S | 3,000 | Arcane | 18% | 15% | 16 | Insanely Fresh | 3,000,000 | 0+ | Extra loot from Lichs in Balack's Cove, catch the Mad Elf in the Snow Fortress |
NVMRC Forcefield Trap | 2,350 | Physical | 12% | 10% | 12 | No Effect | 91,000 | 243,580+ | |
Oasis Water Node Trap C, TS | 5,200 | Hydro | 12% | 10% | 20 | No Effect | 76,000,000 | 800,000+ | |
Obelisk of Incineration C | 2,150 | Arcane | 10% | 0% | 1 | Insanely Stale | 2,256,000 | 361,429+ | |
Obelisk of Slumber | 2,100 | Arcane | 0% | 10% | 0 | Extremely Fresh | 1,696,240 | 316,350 | |
Obvious Ambush Trap C, S | 3,000 | Tactical | 15% | 0% | 12 | Very Stale | 58,000,000 | 1,107,750 | Favor the Technic side of Zugzwang's Tower |
Onyx Mallet C | 3,800 | Physical | 12% | 0% | 6 | Stale | 1,600,000 | 600,000 | |
PartyBot LE, C | 2,850 | Physical | 15% | 15% | 25 | Stale | 91,000 | 243,580+ | |
Phantasmic Oasis Trap C | 5,850 | Hydro | 15% | 20% | 26 | No Effect | 150,000,000 | 3,802,000+ | |
Pneumatic Tube Trap LE | 2,300 | Physical | 20% | 5% | 18 | No Effect | 91,000 | 370,000 | |
Pumpkin Pummeler LE, C | 1,150 | Shadow | 5% | 10% | 5 | Fresh | 160,000 | 168,000 | |
Reaper's Perch C, TS | 3,300 | Shadow | 10% | 5% | 16 | Stale | 38,000,000 | 2,767,750 | |
Rewers Riposte LE | 2,900 | Tactical | 15% | 5% | 25 | Fresh | 108,900 | 605,000 | |
RhinoBot C | 4,950 | Physical | 0% | 0% | 8 | Very Stale | 16,000,000 | 940,000+ | |
Rune Shark Trap TS | 6,700 | Hydro | 15% | 20% | 27 | Very Fresh | 290,000,000 | 18,000,000 | |
S.A.M. F.E.D. DN-5 LE | 2,750 | Tactical | 5% | 20% | 15 | Fresh | 705,000 | 375,000+ | |
S.L.A.C. S | 350 | Law | 5% | 10% | 0 | No Effect | Lord+ | 115,000 | +1,000 Power with Claw Shot Base in Claw Shot City |
S.L.A.C. II S, TS | 1,500 | Law | 6% | 15% | 0 | No Effect | Lord+ | 275,000+ | +1,000 Power with Claw Shot Base in Claw Shot City |
Sandstorm MonstroBot C, TS | 8,000 | Physical | 20% | 5% | 27 | No Effect | 100,000,000 | 2,195,400+ | |
Sandtail Sentinel TS | 6,800 | Physical | 17% | 10% | 25 | No Effect | 85,000,000 | 3,000,000+ | |
School of Sharks TS | 9,850 | Hydro | 15% | 20% | 30 | Extremely Fresh | 450,000,000 | 11,000,000 | |
Scum Scrubber | 3,000 | Hydro | 15% | 0% | 13 | Stale | ? | 0 | |
Shrink Ray Trap | 1,000 | Physical | 5% | 2% | 8 | Fresh | 0 | 0 | |
Sinister Portal | 1,025 | Shadow | 5% | 0% | 0 | Stale | 182,000 | 140,600 | |
Snow Barrage LE | 1,450 | Tactical | 20% | 20% | 28 | Very Fresh | 68,000 | 140,600 | |
Snowglobe Trap LE | 2,350 | Physical | 12% | 10% | 16 | No Effect | 91,000 | 341,000 | |
Soul Catcher LE, S | 1,500 | Shadow | 5% | 5% | 5 | No Effect | 165,000 | 190,000+ | +10 Luck in Haunted Terrortories |
Soul Harvester LE, C, S | 2,200 | Shadow | 5% | 5% | 12 | No Effect | 29,000,000 | 1,830,000+ | +10 Luck in Haunted Terrortories and Fall at Seasonal Garden |
Sphynx Wrath C, TS | 6,100 | Tactical | 10% | 10% | 25 | Very Fresh | 78,000,000 | 1,628,000 | |
Steam Laser Mk. I S | 4,200 | Hydro | 8% | 0% | 14 | No Effect | 25,500,000 | 345,000 | +1,750 Power and +3 Luck in Slushy Shoreline and Iceberg |
Steam Laser Mk. II C, S | 4,800 | Hydro | 12% | 10% | 18 | Fresh | 25,500,000 | 345,000 | +1,250 Power and +2 Luck in Slushy Shoreline and Iceberg |
Steam Laser Mk. II (Broken!) | 0 | Hydro | 0% | 0% | 0 | Uber Fresh | 25,500,000 | 345,000 | |
Steam Laser Mk. III C, S, TS | 4,800 | Hydro | 12% | 10% | 18 | Fresh | 25,500,000 | 345,000 | +1,500 Power and +2 Luck in Slushy Shoreline and Iceberg |
Supply Grabber S | 1,500 | Law | 10% | 0% | 0 | No Effect | Lord+ | 150,000+ | Provides 1500 additional power in the Supply Depot phase at the Gnawnian Express Station. |
Swiss Army Mouse Trap | 1,200 | Physical | 2% | 2% | 10 | No Effect | 45,500 | 68,895+ | |
Tacky Glue Trap | 70 | Physical | 0% | 40% | 2 | Stale | 0 | 550 | |
Tarannosaurus Rex Trap LE | 5,200 | Forgotten | 12% | 0% | 8 | Fresh | 19,000,000 | 4,000,000 | |
Technic Pawn Pincher S | 60 | Tactical | 5% | 20% | 0 | Stale | 28,800,000 | 643,750 | Favor the Technic side of Zugzwang's Tower |
Terrifying Spider Trap LE, S | 2,400 | Shadow | 5% | 5% | 13 | No Effect | 29,000,000 | 0 | +10 Luck in Haunted Terrortories and Fall at Seasonal Garden. |
The Forgotten Art of Dance E, TS | 5,000 | Forgotten | 12% | 6% | 6 | No Effect | 16,000,000 | 178,000+ | |
Thorned Venus Mouse Trap C | 3,400 | Tactical | 5% | 2% | 14 | Very Fresh | 8,000,000 | 849,650+ | |
Ultra MegaMouser MechaBot Trap LE | 2,250 | Physical | 5% | 15% | 8 | No Effect | 0 | 100,000+ | |
Veiled Vine Trap LE | 3,500 | Tactical | 12% | 0% | 20 | Very Stale | 900,000 | 1,150,000 | |
Venus Mouse Trap | 1,900 | Tactical | 0% | 5% | 5 | Extremely Fresh | 490,500 | 299,650 | |
Warpath Thrasher LE, S | 4,500 | Physical | 10% | 5% | 6 | Stale | 8,000,000 | 2,150,000 | Extra Power and Luck in Fiery Warpath according to mice remaining |
Wrapped Gift Trap LE | 1,100 | Physical | 5% | 10% | 5 | No Effect | 0 | 150,000+ | Bonus stats during Great Winter Hunt 2012 |
Zugzwang's First Move C, TS | 3,660 | Tactical | 15% | 0% | 17 | Very Fresh | 38,000,000 | 1,030,000 | |
Zugzwang's Last Move | 2,200 | Tactical | 15% | 0% | 7 | Fresh | 705,000 | 415,000 | |
Zurreal's Folly C, TS, S | 2,930 | Tactical | 20% | 15% | 12 | Ultimately Stale | 30,000,000 | 0 | The only trap that can catch Zurreal the Eternal |
Weapon | Power |
Power Type |
Power Bonus |
Attraction Bonus |
Luck |
Cheese Effect |
Points Needed |
Price |
Special Effects |
- LE Weapon has the Limited Edition shield, and the weapon or its components were available only once - during an event or a Ronza visit.
- E Weapon or its components are available only at specific times - during an event or a Ronza visit.
- C Weapon can only be obtained through crafting.
- S Weapon has some special location-specific properties.
- TS Weapon has at least one Trap Skin.
- * Isle Idol skins are included with the purchase of the Isle Idol Trap
Refunds
All weapons and bases that were bought from a Trapsmith can be refunded for 18% of the vendor price. A hunter can refund a trap component only if the Trapsmith at the current location also sells it. Therefore, crafted traps can never be refunded.
Charms that were bought from a Charm Shoppe can be refunded for 30% of the vendor price.